Erik Hofman wrote:
> [EMAIL PROTECTED] wrote:
>>
>> After being generated by TerraGear, the terrain tiles for
>> San Francisco are hand-edited by Frederic (presumably using fgsd) before
>> they're placed into CVS. It's not the default terrain.
>
> Correct, there are two or three areas that are f
[EMAIL PROTECTED] wrote:
Martin Spott wrote:
Paul Surgeon wrote:
How popular would the San Francisco scenery be if all it contained was the
default generated airports and terrain?
You should have read my posting: I said that ".btg"-files are not
supposed to make it into the standard scenery. D
Paul Surgeon writes:
> Martin Spott wrote:
>> "dene maxwell" wrote:
>>>
>>> Hi guys, by the New Year I'll have an update to "5803051.btg.gz" located
>>> in "\e170s50\e174s42", completed. Mainly with new elevations and face
>>> types, I hope to have significant objects included.
>>
>> The procedure
Martin Spott wrote:
> Paul Surgeon wrote:
> > How popular would the San Francisco scenery be if all it contained was the
> > default generated airports and terrain?
>
> You should have read my posting: I said that ".btg"-files are not
> supposed to make it into the standard scenery. Do you find
Hi all,
why don't we use the AVSIM file library (repository) until we have got a
better solution?
1. FlightGear is already present with 4 categories
- FlightGear - base distribution
- FlightGear - scenery and terrain
- FlightGear - source code
- FlightGear - miscelleneous files
Th
Paul Surgeon wrote:
> On Friday 23 December 2005 13:17, Martin Spott wrote:
>> The procedure of including a ".btg"-file into the standard scenery is a
>> no-op, so if you like to distribute your work then I'd suggest to
>> simply put ir onto a web page, make a small description and write a
>> shor
On Friday 23 December 2005 13:17, Martin Spott wrote:
> "dene maxwell" wrote:
> > Hi guys, by the New Year I'll have an update to "5803051.btg.gz" located
> > in "\e170s50\e174s42", completed. Mainly with new elevations and face
> > types, I hope to have significant objects included.
>
> The proced
Hi guys, by the New Year I'll have an update to "5803051.btg.gz" located in
"\e170s50\e174s42", completed. Mainly with new elevations and face types, I
hope to have significant objects included.
The procedure of including a ".btg"-file into the standard scenery is a
no-op, so if you like to di
"dene maxwell" wrote:
> Hi guys, by the New Year I'll have an update to "5803051.btg.gz" located in
> "\e170s50\e174s42", completed. Mainly with new elevations and face types, I
> hope to have significant objects included.
The procedure of including a ".btg"-file into the standard scenery is a
n
Hi guys, by the New Year I'll have an update to "5803051.btg.gz" located in
"\e170s50\e174s42", completed. Mainly with new elevations and face types, I
hope to have significant objects included.
Where can I put it? ( no rude suggestions please !!! :-> )
Merry Xmas and a safe and happy New Ye
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