Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-27 Thread Martin Spott
dene maxwell wrote:

 I regret any offence I may have caused you. Given that this not the first 
 time I have caused you personal offence. After careful consideration I feel 
 it is prudent that I hang up the keyboard on the developer lists, at least 
 until such time as I can afford hardware that will allow me to provide valid 
 comments in the context of new developments.

Posting valid comments does not depend on the hardware that's sitting
on your desk. The one thing is about writing comments, the other thing
is about running FlightGear. Sure, it eases talking about the current
development if you actually can run it, but not being able to run it
does not hinder you from posting valid comments - just stick to those
areas that you actually _can_ comment on.

Look, the computer I use at my desk is being able to run FlightGear at
4 fps as long as I disable every sort of nifty features and place the
aircraft at the startup position on a small, flat island (EDWJ) - BTW,
this island looks very unrealistic in FG but this is a different topic.
This isn't thrilling but at least I can verify if the binary is still
compiling and running after the latest changes. I don't claim that I
always post valid comments, but at least I _could_ do so if I wanted
to 

Martin.
-- 
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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell

Hi Chris,
I don't disagree with anything you're saying. I don't (and never have) run 
3-d cockpits, I believe my hardware setup is too primative to support them. 
This is not the fault of FG, it is a probelm I am saving up to remedy. You 
are right;


I can't run 3-d cockpits.

I run 098a binary and G099 data/0910 scenery but have tried a number of 
aircraft that have been developed for the 099 binary that won't work or have 
unpredictable behaviour when using the 098a binary.




From: Chris Metzler [EMAIL PROTECTED]
On Sun, 26 Feb 2006 18:47:26 +1300
dene maxwell wrote:

 Hi Chris,

 agreed, 3-D is not a 099 peculiarity... but I can't run 3-D cockpits
 under my implementation of 098a, I've put this down to hardware
 restrictions and it hasn't been important as there are plenty of
 options in the way of equally enjoyable aircraft.
 Some of the new aircraft are designed to run under FGFS 099 and have to
 have special makes to run under 098a.  Again I reiterate this not
 because they have 3-d cockpits but for other reasons related to the
 changes from 098a to 099 (JBSim 2.0 and the changes to the FDM for
 example)

Sorry, I'm feeling really slow (probably because it's late where I am, and
I should go to sleep).  There was a change in JSBSim configuration file
format in going to JSBSim 2.0; that has caused a lot of aircraft that
haven't yet been updated to not run under FG 0.9.9, and still others that
*have* been updated to not run under earlier versions (although one can
always hang on to an old version, I guess).  But as you note above, that's
separate from the ability to run 3D cockpits.  You're saying you can't run
3d cockpits under 0.9.8a?  Were you able to under other versions?  How does
the version come in, as opposed to I can't run 3d cockpits, period?  Put
another way, you suggested that adding the 3D cockpit wouldn't be popular
with 0.9.8a users:


It is, perhaps, unfortunate that I chose this message to respond to with my 
opinion,


3-D cockpits are not related to my (or any other users) inability to fly 
certain aircraft under 098a to the best of my knowledge.


 A separate A-10-3Dcockpit would make the existing A-10 redundant
 - who would want to fly it without your cockpit?   :)

 Maybe those langishing on 098a? From what I've seen of Alexis
 cockpit, I would love to fly it with his cockpit, as I enjoy the
 A10 FDM. But any new a/c, unless they have a 098a implementation,
 are useless to us.

This is assuming that the FDM will be updated as well. This may be an 
incorrect assumption. As far as I'm aware, upgrading to a 3-d cockpit alone 
will not stop 098a users, who can currently run 3-d cockpits, from flying 
this fantastic a/c and a 3-d cockpit as shown in the screen shots can only 
enhance this experience.

. . .and I'm wondering why the FG version matters when it comes to
adding the 3D cockpit.  Plenty of people used 3D cockpits with 0.9.8a.

The reason I'm looking at this is because you described FG as not
maintaining backward compatibility; for the most part, I don't think
that's fair to FG.  I agree that the JSBSim config file change is an
example of failing to maintain backward compatibility; but I'd claim
that it's not breaking backward compatibility in the way you describe.
Using the rest of the software industry as a guide, the breaking of
backward compatibility there is *not* in 0.9.8a not being able to digest
new aircraft; rather, it's in 0.9.9 not being able to use old aircraft
files as is.


and this is the basis of my concerns for any aircraft upgradeif an 
aircraft is available under to fly an earlier version of FG then a version 
that continues it to be able to be flown under that earlier vesion should 
continue to be available. Ie as a separate aircraft (or build of)


  That's the norm:  new versions of software able to read

files for old versions of software; but not vice-versa, since that
would make adding functionality very difficult.  For example, you can't
use MS Word 2003 .doc files in Word 97; but older .doc files will work
in newer versions of Word OK.  And I don't think it's fair to call the
adding of more functionality, which in turn overtaxes older hardware,
as breaking backward compatibility.  After all, that'll always be a
problem with sophisticated software -- try running Windows XP on
a 486DX machine.


My backward compatibility comments where mainly aimed at MP. Unfortunately 
word processor analogies doesn't really apply as there aren't too mainly 
truely MP applications in the commercial world (ie each user interacting 
with others) Possibly the closest analogy is that of a DB app. If you run a 
newer version of the front end than me on the same DB then I could 
reasonably expect to encounter problems. At best using the old version of a 
front end would cause data inconsistencies.


BUT

If I chose to stay with the old version front end then I could still expect 
the functionality I had enjoyed to still be available. This is not the case 

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Martin Spott
dene maxwell wrote:
From: Lee Elliott [EMAIL PROTECTED]

A separate A-10-3Dcockpit would make the existing A-10 redundant
- who would want to fly it without your cockpit?   :)
 
 Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I 
 would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new 
 a/c, unless they have a 098a implementation, are useless to us.

Typically I'm a person that seeks for harmony so I resisted to post
such words for quite some time, but now the moment has come where I
realize that I definitely feel pissed by such comments like the one
quoted above. How do you _dare_ to imply that every aircraft without a
v098 implementation is useless tu _us_ ?
You can't expect people to cease develompment of new features just
because one or two users still prefer to run an outdated version of the
software. This is real bullshit, not only that, it would leave
Flightear development falling behind until it reaches insignificance.

Martin.
-- 
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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Martin Spott
dene maxwell wrote:

 I would hate to see a aircraft that works under 098a and perhaps earlier 
 that is enjoyed by many users overwritten and possibliy become 
 unavailable.

Nobody holds you back from keeping a copy of the old aircraft
implementation, you just don't get all the new featuers,

Martin.
-- 
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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread alexis bory
Lee Elliott a écrit :

 On Saturday 25 February 2006 17:56, alexis bory wrote:

 I'll do that ASAP, maybe sunday night or monday.

 I can't see any need for a separate folder - add your stuff to the
 A-10, your name and comments to the existing files, especially the
 author tag in the A-10-set.xml file and send it to one of the cvs
 maintainers.

I have furbished a .tgz of A-10 with the actual 3D cockpit, it doesn't
permit yet to disable the added 3D stuff, but why not ;)
(Dene, please, will you try it ?)

I just wonder who/where to send it ?

Alexis



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Lee Elliott
On Sunday 26 February 2006 12:09, alexis bory wrote:
 Lee Elliott a écrit :
  On Saturday 25 February 2006 17:56, alexis bory wrote:
  I'll do that ASAP, maybe sunday night or monday.
 
  I can't see any need for a separate folder - add your stuff
  to the A-10, your name and comments to the existing files,
  especially the author tag in the A-10-set.xml file and
  send it to one of the cvs maintainers.

 I have furbished a .tgz of A-10 with the actual 3D cockpit, it
 doesn't permit yet to disable the added 3D stuff, but why not
 ;) (Dene, please, will you try it ?)

 I just wonder who/where to send it ?

 Alexis

Could you send me a copy - I'd like to have a play with it:)

I think there has been some misunderstanding with regard to the 
differences between version 0.9.8(a) and 0.9.9 YASim aircraft.  

The main issue isn't one of adding new features but of fixing a 
significant bug and this is why some YASim aircraft have become 
incompatible between the two releases.

The nature of the bug - that of the wing incidence being reversed 
- means that affected aircraft i.e. those with non-zero 
incidence are fundamentally incorrect under 0.9.8(a) and so 
maintaining compatibility with 0.9.8(a) and earlier doesn't 
really make much sense.

As it happened, I did add a couple of new 'features' to the 
current version of the A-10 but they aren't 0.9.9 specific and 
could be added to the 0.9.8(a) version but because that version 
is effectively broken there's not a lot of point in spending the 
time to do it, especially when I've still got other aircraft to 
fix - I'm currently working on the Canberra - another aircraft 
affected by the same bug.

LeeE



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RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Chris Metzler wrote:

 Sorry, I'm feeling really slow (probably because it's late where I am,
and
 I should go to sleep).  There was a change in JSBSim configuration file
 format in going to JSBSim 2.0; that has caused a lot of aircraft that
 haven't yet been updated to not run under FG 0.9.9, and still others that
 *have* been updated to not run under earlier versions (although one can
 always hang on to an old version, I guess).  But as you note
 
 The reason I'm looking at this is because you described FG as not
 maintaining backward compatibility; for the most part, I don't think
 that's fair to FG.  I agree that the JSBSim config file change is an
 example of failing to maintain backward compatibility; but I'd claim
 that it's not breaking backward compatibility in the way you describe.


Well ... this is interesting. Somehow I missed this conversation until now.

For the past year and more I have gone to great lengths to publicize the
impending changes to JSBSim in this mailing list, the JSBSim mailing list,
and the JSBSim newsletter. I've publicized the backward incompatibility, and
the reasons for going to the new format. I've publicized that we have
created a converter for going from the old format to the new.

We did not fail to maintain backward compatibility so much as we did not
*limit* ourselves by the past. This is not the first time there has been a
major configuration file format change. Likely, it *will* be the last.
Originally, eight years ago, the JSBSim configuration files were not rooted
in XML, but were simply in a text format. We moved to XML somewhere about
2000. Some newer technologies (to me, anyhow) emerged, an industry standard
began to emerge (that JSBSim helped to inspire), and some new and broad
JSBSim capabilities were being added - all which dictated that there would
need to be changes in the way the config files were arranged. This has all
been communicated both here and in the JSBSim mailing list. Maintaining
backward compatibility would have negated what we were hoping to
accomplish - one of which was better formed XML config files and offloading
JSBSim from much of the file parsing work by using the eXpat-based easyXML
for our XML parser.

Remember, were are not yet at v1.0. I wanted to make sure that we got it
right for v1.0. There are many new capabilities that we really wanted to
have. We spent a long time developing it and testing it. Some last minute
adjustments presented some glitches with the config file in FlightGear, but
those will soon be a thing of the past, and we'll be dealing with a more
stable, more capable, JSBSim.

Hang in there.

Jon



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Stefan Seifert

dene maxwell wrote:
If I chose to stay with the old version front end then I could still 
expect the functionality I had enjoyed to still be available. This is 
not the case with 098a MP. 098a MP no longer exists and having 
supported a household upgrade to cable 'net on the basis of being able 
to enjoy the MP experience, you might be able to understand my 
disappointment when I found out what had been, no longer was.


FlightGear is free software. Unlike mentioned word processors or 
operating system, there's just no outside reason to not upgrade to a 
newer version. If you _chose_ to stay with the old version, you'll have 
to live with not getting new features. But it's entirely up to you. I 
see no reason why everyone else should abandon new features, just 
because you chose to.


You don't lose anything either. You can keep old versions of the data 
and if you want, even check them out from the CVS tree. 
http://ximbiot.com/cvs/manual/


Nine


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RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Chris wrote:

 To what little I understand, I agree completely that changes were
 good.  But from the FlightGear perspective, one could have imagined
 different ways of dealing with old-style config files.  For example, one
 could have imagined a parser which detected the config file style, and
 acted differently on that basis -- anywhere from screaming about the old
 file's format and warning that it'll probably stop working with the next
 version, to encouraging the user to look into getting an updated config,
 to pointing the user to the conversion software so they can try it
 themselves, to having the user stand by while config file style conversion
 was attempted right then in an automated fashion -- all things I've seen
 other applications do when faced with this situation.  We just broke the
 old files, and while that should nudge developers who hadn't yet
 reacted to the warnings about the config file changes, it also was
 probably rough on a few users, who found that planes they enjoyed suddenly
 didn't work anymore.

Good suggestions. There are places I've tried to catch obvious problems,
but it doesn't always work. One of those places is the configuration file
version number. What is supposed to happen is that when an old configuration
file is read, the new code is supposed to inform the user what is wrong.
Sometimes it doesn't work as well as it could.

Anyhow, I'll keep this in mind and maybe I can add some of these
suggestions. But, I have noticed that sometimes when error messages are sent
to the console, the user doesn't look for those, anyhow. SimGear also hides
the messages that JSBSim normally puts out to prevent the user from being
inundated with messages. At a time like this, users may want to turn on some
of those messages, or some of them should bypass the SimGear message
handling mechanism. (?)

Jon



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Erik Hofman

Jon S. Berndt wrote:


Anyhow, I'll keep this in mind and maybe I can add some of these
suggestions. But, I have noticed that sometimes when error messages are sent
to the console, the user doesn't look for those, anyhow. SimGear also hides
the messages that JSBSim normally puts out to prevent the user from being
inundated with messages. At a time like this, users may want to turn on some
of those messages, or some of them should bypass the SimGear message
handling mechanism. (?)


FlightGear should always display messages when it is labeled alert. 
Maybe there is a log-level mismatch between FlightGear and JSBSim?


Erik


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RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Erik wrote:

 FlightGear should always display messages when it is labeled alert.
 Maybe there is a log-level mismatch between FlightGear and JSBSim?

Here's the controlling code in JSBSim.cxx:

switch (logbuf::get_log_priority()) {
case SG_BULK:
FGJSBBase::debug_lvl = 0x1f;
break;
case SG_DEBUG:
FGJSBBase::debug_lvl = 0x0f;
case SG_INFO:
FGJSBBase::debug_lvl = 0x01;
break;
case SG_WARN:
case SG_ALERT:
FGJSBBase::debug_lvl = 0x00;
break;
}

If the JSBSim variable, debug_lvl, is set to zero, nothing comes out of
JSBSim. That turns off JSBSim output. Setting debug_lvl to 1 echoes the
inputs that JSBSim gets. Anything above that adds more stuff - probably more
than FlightGear needs. An overhaul is probably in order on the JSBSim side,
but at the moment at least the WARN|ALERT level of SimGear should set
debug_lvl to 0x01.

Jon



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Ampere K. Hardraade
On Sunday 26 February 2006 06:13, dene maxwell wrote:
 Hi Chris,
 I don't disagree with anything you're saying. I don't (and never have) run
 3-d cockpits, I believe my hardware setup is too primative to support them.
 This is not the fault of FG, it is a probelm I am saving up to remedy. You
 are right;

 I can't run 3-d cockpits.

 I run 098a binary and G099 data/0910 scenery but have tried a number of
 aircraft that have been developed for the 099 binary that won't work or
 have unpredictable behaviour when using the 098a binary.

You should be able to use the CVS version (and hence 3D cockpit) provide that 
you don't change your FDM config file.

Ampere


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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell


Hi Alexis, How big is the file? as I have a size limit on the Hotmail 
account.
If less than 1Mbyte please send to; [EMAIL PROTECTED] , if bigger 
please send to [EMAIL PROTECTED]


I look forward to trying it out.

Regards
Dene


From: alexis bory [EMAIL PROTECTED]
Reply-To: flightgear-devel@lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] A-10 3D cockpit progress
Date: Sun, 26 Feb 2006 13:09:47 +0100

Lee Elliott a écrit :

 On Saturday 25 February 2006 17:56, alexis bory wrote:

 I'll do that ASAP, maybe sunday night or monday.

 I can't see any need for a separate folder - add your stuff to the
 A-10, your name and comments to the existing files, especially the
 author tag in the A-10-set.xml file and send it to one of the cvs
 maintainers.

I have furbished a .tgz of A-10 with the actual 3D cockpit, it doesn't
permit yet to disable the added 3D stuff, but why not ;)
(Dene, please, will you try it ?)

I just wonder who/where to send it ?

Alexis



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell

Martin,

I regret any offence I may have caused you. Given that this not the first 
time I have caused you personal offence. After careful consideration I feel 
it is prudent that I hang up the keyboard on the developer lists, at least 
until such time as I can afford hardware that will allow me to provide valid 
comments in the context of new developments.



Regards
Dene



From: Martin Spott [EMAIL PROTECTED]
Reply-To: flightgear-devel@lists.sourceforge.net
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] A-10 3D cockpit progress
Date: Sun, 26 Feb 2006 11:42:50 + (UTC)

dene maxwell wrote:
From: Lee Elliott [EMAIL PROTECTED]

A separate A-10-3Dcockpit would make the existing A-10 redundant
- who would want to fly it without your cockpit?   :)

 Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I
 would love to fly it with his cockpit, as I enjoy the A10 FDM. But any 
new

 a/c, unless they have a 098a implementation, are useless to us.

Typically I'm a person that seeks for harmony so I resisted to post
such words for quite some time, but now the moment has come where I
realize that I definitely feel pissed by such comments like the one
quoted above. How do you _dare_ to imply that every aircraft without a
v098 implementation is useless tu _us_ ?
You can't expect people to cease develompment of new features just
because one or two users still prefer to run an outdated version of the
software. This is real bullshit, not only that, it would leave
Flightear development falling behind until it reaches insignificance.

Martin.
--
 Unix _IS_ user friendly - it's just selective about who its friends are !
--


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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread Lee Elliott
On Saturday 25 February 2006 17:56, alexis bory wrote:
 Lee Elliott a écrit :
  On Friday 24 February 2006 21:11, alexis bory wrote:
  10 more days and I will put a .tgz too :)
 
  How are those folk who like flying the A-10 getting on with
  the current version in cvs?

 OK, Martin said quite the same thing :) I'm currently figuring
 out the best way to prepare a separate folder like
 'A-10-3Dcockpit' and tidy the mess I made everywhere.

 I'd like to upload some thing clean ( shall I upload to
 ftp://ftp.ihg.uni-duisburg.de/FlightGear/incoming/ ? )

 I'll do that ASAP, maybe sunday night or monday.


 Alexis

I can't see any need for a separate folder - add your stuff to 
the A-10, your name and comments to the existing files, 
especially the author tag in the A-10-set.xml file and send it 
to one of the cvs maintainers.

A separate A-10-3Dcockpit would make the existing A-10 redundant 
- who would want to fly it without your cockpit?   :)

LeeE



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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread Martin Spott
alexis bory wrote:

 I'd like to upload some thing clean ( shall I upload to
 ftp://ftp.ihg.uni-duisburg.de/FlightGear/incoming/ ? )

Sorry, no, this upload directory is for scenery models only as I don't
write to the CVS tree (except from changes to The Manual),

Martin.
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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread dene maxwell

Hi Lee,



From: Lee Elliott [EMAIL PROTECTED]
On Saturday 25 February 2006 17:56, alexis bory wrote:
 Lee Elliott a écrit :
  On Friday 24 February 2006 21:11, alexis bory wrote:
  10 more days and I will put a .tgz too :)
 
  How are those folk who like flying the A-10 getting on with
  the current version in cvs?

 OK, Martin said quite the same thing :) I'm currently figuring
 out the best way to prepare a separate folder like
 'A-10-3Dcockpit' and tidy the mess I made everywhere.

 I'd like to upload some thing clean ( shall I upload to
 ftp://ftp.ihg.uni-duisburg.de/FlightGear/incoming/ ? )

 I'll do that ASAP, maybe sunday night or monday.


 Alexis

I can't see any need for a separate folder - add your stuff to
the A-10, your name and comments to the existing files,
especially the author tag in the A-10-set.xml file and send it
to one of the cvs maintainers.

A separate A-10-3Dcockpit would make the existing A-10 redundant
- who would want to fly it without your cockpit?   :)


Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I 
would love to fly it with his cockpit, as I enjoy the A10 FDM. But any new 
a/c, unless they have a 098a implementation, are useless to us.


As a general comment; FGFS is not by philosophy, backwardly compatible...eg 
098a MP  some aircraft.


I takes some getting used to, as most of the sofware I use, maintains 
backward compatibilty.





LeeE


=Dene

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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread Chris Metzler
On Sun, 26 Feb 2006 17:16:51 +1300
dene maxwell wrote:
From: Lee Elliott [EMAIL PROTECTED]

 I can't see any need for a separate folder - add your stuff to
 the A-10, your name and comments to the existing files,
 especially the author tag in the A-10-set.xml file and send it
 to one of the cvs maintainers.

 A separate A-10-3Dcockpit would make the existing A-10 redundant
 - who would want to fly it without your cockpit?   :)
 
 Maybe those langishing on 098a? From what I've seen of Alexis cockpit,
 I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any
 new a/c, unless they have a 098a implementation, are useless to us.
 
 As a general comment; FGFS is not by philosophy, backwardly
 compatible...eg 098a MP  some aircraft.
 
 I takes some getting used to, as most of the sofware I use, maintains 
 backward compatibilty.

What do you mean by an 098a implementation, and what does backward
compatability mean in this context?  What features are implemented in
Alexis' A-10 cockpit that 0.9.8a does not support?

-c

-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

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have become civilized. - Chief Luther Standing Bear


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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread Ampere K. Hardraade
On Saturday 25 February 2006 19:25, Lee Elliott wrote:
 I can't see any need for a separate folder - add your stuff to
 the A-10, your name and comments to the existing files,
 especially the author tag in the A-10-set.xml file and send it
 to one of the cvs maintainers.

 A separate A-10-3Dcockpit would make the existing A-10 redundant
 - who would want to fly it without your cockpit?   :)

 LeeE

Separating models would make them easier to maintain.  You can always merge 
them at runtime by adding appropriate lines in the animation files.

Ampere


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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-25 Thread dene maxwell

Hi Chris,

agreed, 3-D is not a 099 peculiarity... but I can't run 3-D cockpits under 
my implementation of 098a, I've put this down to hardware restrictions and 
it hasn't been important as there are plenty of options in the way of 
equally enjoyable aircraft.
Some of the new aircraft are designed to run under FGFS 099 and have to have 
special makes to run under 098a. Again I reiterate this not because they 
have 3-d cockpits but for other reasons related to the changes from 098a to 
099 (JBSim 2.0 and the changes to the FDM for example)


I would hate to see a aircraft that works under 098a and perhaps earlier 
that is enjoyed by many users overwritten and possibliy become 
unavailable.



From: Chris Metzler [EMAIL PROTECTED]

On Sun, 26 Feb 2006 17:16:51 +1300
dene maxwell wrote:
From: Lee Elliott [EMAIL PROTECTED]

 I can't see any need for a separate folder - add your stuff to
 the A-10, your name and comments to the existing files,
 especially the author tag in the A-10-set.xml file and send it
 to one of the cvs maintainers.

 A separate A-10-3Dcockpit would make the existing A-10 redundant
 - who would want to fly it without your cockpit?   :)

 Maybe those langishing on 098a? From what I've seen of Alexis cockpit,
 I would love to fly it with his cockpit, as I enjoy the A10 FDM. But any
 new a/c, unless they have a 098a implementation, are useless to us.

 As a general comment; FGFS is not by philosophy, backwardly
 compatible...eg 098a MP  some aircraft.

 I takes some getting used to, as most of the sofware I use, maintains
 backward compatibilty.

What do you mean by an 098a implementation, and what does backward
compatability mean in this context?  What features are implemented in
Alexis' A-10 cockpit that 0.9.8a does not support?

-c


My general comment about backward compatibilty, given the above, should need 
no further explaination. My second reference to 098a was more generally 
aimed at MP, which I have been informed that if  I use this feature under 
098a, I will cause frustration to my self and impair the performance of 
other MP users. Neither of which I wish to do.


Kind Regards
=Dene

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Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-24 Thread Martin Spott
alexis bory wrote:

 10 more days and I will put a .tgz too :)

I'dd suggest you to already submit those parts that you consider to be
in a useful state - even if the whole cockpit is still not complete,

Martin.
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