Re: [Flightgear-devel] The state of things in Flight Gear

2011-08-01 Thread thorsten . i . renk
I think it's grossly unfair to mix these issues: Spaceflight requires to essentially write a space simulator. One of my first statements in the forum was: Orbital flights opens a whole new can of worms besides the need for different rendering - completely different physics, completely

Re: [Flightgear-devel] The state of things in Flight Gear

2011-08-01 Thread Jon S. Berndt
From: thorsten.i.r...@jyu.fi To provide the context: I wrote the above in response to pictures of Mars (from Celestia) being posted and talk about Apollo missions, i.e. having interplanetary missions in mind. (Jon actually knows that, because I explained it later in the thread :-) ) -

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-29 Thread thorsten . i . renk
It's a dead end time when someone who had asked for changes leaves before that changes comes because it not comes too long and that makes some issue area related development impossible. (...) If that dead end will come seventy years after now then for sure I had missed the point. If not then

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-29 Thread Jon S. Berndt
From: thorsten.i.r...@jyu.fi [mailto:] I think it's grossly unfair to mix these issues: Spaceflight requires to essentially write a space simulator. One of my first statements in the forum was: Orbital flights opens a whole new can of worms besides the need for different rendering -

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Martin Spott
Slavutinsky Victor wrote: It's a dead end time when someone who had asked for changes leaves before that changes comes [...] People have left the FlightGear project for various reasons I'm not going to explain here and now. _But_ leaving the project entirely just for the simple reason that

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Slavutinsky Victor
People have left the FlightGear project for various reasons I'm not going to explain here and now. _But_ leaving the project entirely just for the simple reason that _other_ project members don't perform at the rate as _you_ expect them to do is certainly not one of the most honourable

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Stuart Buchanan
On Thu, Jul 28, 2011 at 4:20 PM, Slavutinsky Victor wrote: Occasional dropouts and slowing to 1fps and things as that. More and more bugs with every change what's harder and harder to eliminate, not linearly, squarely harder. Dramatical lowering of common development rate, coming to very outdated

[Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Guys, I had made my conclusions. It seems I am leaving. On my view situation in FG is: 1) Closed upper society have intention to make profit by Flight Gear finally, maybe have some little profit right now. 2) Intention to include someone else in that society is absented in it of course. 3) Plans

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Erik Hofman
On Wed, 2011-07-27 at 13:17 +0400, Slavutinsky Victor wrote: Guys, I had made my conclusions. It seems I am leaving. On my view situation in FG is: 1) Closed upper society have intention to make profit by Flight Gear finally, maybe have some little profit right now. 2) Intention to

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
I'm afraid that you wrongly interpret 'being busy doing other things' with 'unwilling to help'. So far everybody who has made valuable contributions has been welcomed by everybody. And depending on the time someone has/is willing to reserver for FlightGear there's always a chance of getting

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Alan Teeder
Perhaps expecting a flight simulator to be changed overnight to deal with the problems of orbital flight was rather too optimistic. Alan -Original Message- From: Slavutinsky Victor Sent: Wednesday, July 27, 2011 11:48 AM To: FlightGear developers discussions Subject: Re:

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Perhaps expecting a flight simulator to be changed overnight to deal with the problems of orbital flight was rather too optimistic. Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Martin Spott
Slavutinsky Victor wrote: Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that tasks personally. I'm pretty certain you're under-estimating the effort required to explain the details of

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Citronnier - Alexis Bory
Le 27/07/2011 12:48, Slavutinsky Victor a écrit : I'm afraid that you wrongly interpret 'being busy doing other things' with 'unwilling to help'. So far everybody who has made valuable contributions has been welcomed by everybody. And depending on the time someone has/is willing to reserver

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Hal V. Engel
On Wednesday, July 27, 2011 04:04:09 AM Slavutinsky Victor wrote: Moreover, that explanations not provided not for me only but for anyone. It's open source but way it open it can not be developed by ones for whom it seems to be open. That's the real problem what I can not solve, and, I

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that tasks personally. I'm pretty certain you're under-estimating the effort required to explain the details of how FlightGear works.

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Curtis Olson
I agree there is always a need for more and better documentation and I certainly agree that FlightGear is under documented. However; it is not like we have a complete absence of documentation. There is a ton of information on the wiki. There is a ton of information included in the documentation

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Hi Vitos, That's sad. Obviously an old project like FG as its own pace, things here evolve slowly, most of the time those things move in some cahotic way rather than an effective and straight way as would a strong and popular project (like a free operating system or a free web server)...

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
The lack of internal documentation is an issue for many of not most open source projects. One reason for this is that it is a big undertaking to completely document a system of the complexity of FG. For example I just finished (meaning that it is good enough - not that it is perfect)

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
FlightGear is never going to have top down authoritarian leadership like a large corporation might have. This is good in many ways, but is also creates challenges in many ways. I often see my roll more as a facilitator for the efforts of developers who are working on their own priorities