Re: [Flightgear-devel] The state of things in Flight Gear

2011-08-01 Thread Jon S. Berndt
> From: thorsten.i.r...@jyu.fi > To provide the context: I wrote the above in response to pictures of Mars > (from Celestia) being posted and talk about Apollo missions, i.e. having > interplanetary missions in mind. (Jon actually knows that, because I > explained it later in the thread :-) ) - s

Re: [Flightgear-devel] The state of things in Flight Gear

2011-08-01 Thread thorsten . i . renk
>> I think it's grossly unfair to mix these issues: Spaceflight requires >> to essentially write a space simulator. One of my first statements in >> the >> forum was: >> >> "Orbital flights opens a whole new can of worms besides the need for >> different rendering - completely different physics, co

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-29 Thread Jon S. Berndt
> From: thorsten.i.r...@jyu.fi [mailto:] > > I think it's grossly unfair to mix these issues: Spaceflight requires > to essentially write a space simulator. One of my first statements in the > forum was: > > "Orbital flights opens a whole new can of worms besides the need for > different renderin

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-29 Thread thorsten . i . renk
> It's a dead end time when someone who had asked for changes leaves > before that changes comes because it not comes too long and that makes > some issue area related development impossible. (...) > If that dead end will come seventy years after now then for sure I had > missed the point. If not t

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Stuart Buchanan
On Thu, Jul 28, 2011 at 4:20 PM, Slavutinsky Victor wrote: >Occasional dropouts and slowing to 1fps and things as that. More and >more bugs with every change what's harder and harder to eliminate, not >linearly, squarely harder. Dramatical lowering of common development >rate, coming to "very outd

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Slavutinsky Victor
> People have left the FlightGear project for various reasons I'm not > going to explain here and now. _But_ leaving the project entirely just > for the simple reason that _other_ project members don't perform at the > rate as _you_ expect them to do is certainly not one of the most > honourable re

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-28 Thread Martin Spott
Slavutinsky Victor wrote: > It's a dead end time when someone who had asked for changes leaves > before that changes comes [...] People have left the FlightGear project for various reasons I'm not going to explain here and now. _But_ leaving the project entirely just for the simple reason that _o

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> FlightGear is never going to have top down authoritarian leadership > like a large corporation might have. This is good in many ways, but > is also creates challenges in many ways. I often see my roll more as > a facilitator for the efforts of developers who are working on their > own priori

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> The lack of internal documentation is an issue for many of not most > open source projects. One reason for this is that it is a big > undertaking to completely document a system of the complexity of FG. > > > For example I just "finished" (meaning that it is good enough - not > that it is perf

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> Hi Vitos, > > That's sad. Obviously an old project like FG as its own pace, things > here evolve slowly, most of the time those things move in some cahotic > way rather than an effective and straight way as would a strong and > popular project (like a free operating system or a free web serve

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Curtis Olson
I agree there is always a need for more and better documentation and I certainly agree that FlightGear is under documented. However; it is not like we have a complete absence of documentation. There is a ton of information on the wiki. There is a ton of information included in the documentation

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> Problem was not in changing of others, of simulator without me. > > Complexity was no one had wanted to explain me how it organized in > > inners to help me solve that tasks personally. > > I'm pretty certain you're under-estimating the effort required to > explain the details of how FlightGear

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Hal V. Engel
On Wednesday, July 27, 2011 04:04:09 AM Slavutinsky Victor wrote: > > Moreover, that explanations not provided not for me only but for anyone. > It's open source but way it open it can not be developed by ones for > whom it seems to be open. That's the real problem what I can not solve, > and, I

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Citronnier - Alexis Bory
Le 27/07/2011 12:48, Slavutinsky Victor a écrit : >> I'm afraid that you wrongly interpret 'being busy doing other things' >> with 'unwilling to help'. So far everybody who has made valuable >> contributions has been welcomed by everybody. And depending on the time >> someone has/is willing to rese

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Martin Spott
Slavutinsky Victor wrote: > Problem was not in changing of others, of simulator without me. > Complexity was no one had wanted to explain me how it organized in > inners to help me solve that tasks personally. I'm pretty certain you're under-estimating the effort required to explain the details o

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> Perhaps expecting a flight simulator to be changed overnight to deal with > the problems of orbital flight was rather too optimistic. Problem was not in changing of others, of simulator without me. Complexity was no one had wanted to explain me how it organized in inners to help me solve that t

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Alan Teeder
-devel] The state of things in Flight Gear > I'm afraid that you wrongly interpret 'being busy doing other things' > with 'unwilling to help'. So far everybody who has made valuable > contributions has been welcomed by everybody. And depending on the time > s

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
> I'm afraid that you wrongly interpret 'being busy doing other things' > with 'unwilling to help'. So far everybody who has made valuable > contributions has been welcomed by everybody. And depending on the time > someone has/is willing to reserver for FlightGear there's always a > chance of getti

Re: [Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Erik Hofman
On Wed, 2011-07-27 at 13:17 +0400, Slavutinsky Victor wrote: > Guys, I had made my conclusions. It seems I am leaving. > > On my view situation in FG is: > > 1) Closed upper society have intention to make profit by Flight Gear > finally, maybe have some little profit right now. > 2) Intention to

[Flightgear-devel] The state of things in Flight Gear

2011-07-27 Thread Slavutinsky Victor
Guys, I had made my conclusions. It seems I am leaving. On my view situation in FG is: 1) Closed upper society have intention to make profit by Flight Gear finally, maybe have some little profit right now. 2) Intention to include someone else in that society is absented in it of course. 3) Plans