Re: [Flightgear-devel] Re: Bypass FG Physics and Draw

2004-08-26 Thread Roberto Manca
Hello this is actually how the DIS protocol works. It's meant to be used on networks but you can implement it also to write on the hard disk. Basically you send an initial position packet. Then you have a dead reckoning algorithm that generates your supposed-to-be next position. If they are iden

[Flightgear-devel] shaders for flightgear

2004-08-26 Thread Roman Grigoriev
Sorry for many messages but I have some problem with my e-mail and fgfs-devel mailing list :-)  Hi guys! OpenGL 2.0 formally announced and GLSL will be a part of it. so I'm thinking about translating my NVIDIA vertex and fragment programs that works with flightgear to GLSL. What do you think

[Flightgear-devel] [Fwd: Curtis! Why my messages rejected?]

2004-08-26 Thread William Earnest
Original Message Subject:Curtis! Why my messages rejected? Date: Thu, 26 Aug 2004 16:04:20 -0700 From: Roman Grigoriev <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> My message: Hi guys! OpenGL 2.0 formally announced and GLSL will be a part of it. so I'm thinking ab

[Flightgear-devel] Some issues with 0.9.5a on XP

2004-08-26 Thread Xavier Nodet
Hi all, I dowloaded the newest version I could find (0.9.5a for Windows) and tried it on my Windows XP Pro SP1 machine. I noticed several things. 1. I can't hear the ATIS voice, even though the frequency is correct (it is the one displayed when using the ATC/Frequencies menu). Things are wo

Re: [Flightgear-devel] shaders for flightgear

2004-08-26 Thread Matevz Jekovec
Roman Grigoriev wrote: Sorry for many messages but I have some problem with my e-mail and fgfs-devel mailing list :-)  Hi guys! OpenGL 2.0 formally announced and GLSL will be a part of it. so I'm thinking about translating my NVIDIA vertex and fragment programs that works wit

[Flightgear-devel] length measures in runways.dat

2004-08-26 Thread Chris Metzler
Are the lengths of displaced threshholds and stopways given for a particular runway in runways.dat included in that runway's given length? In other words, for this runyway: R KSFO 01L 37.618096 -122.376161 27.70 7502 200 NARHN NYNN 4910 NNVN 00 is the length of the runway itself

Re: [Flightgear-devel] shaders for flightgear

2004-08-26 Thread Roman Grigoriev
on ATI it works fine but you have to have at least geforce fx or ATI 9xxx card on other cards it doesn't work The question is: do you need this?   - Original Message - From: Matevz Jekovec To: FlightGear developers discussions Sent: Thursday, August 26, 2004 2:06 P