[Flightgear-devel] Approach ATC ideas: usin g real SID/STARs in FlightGear?

2008-02-01 Thread Daniyar Atadjanov
Hi, now i'm working on Approach Control (ATC). There is some old, dead (not working) code in approach.cxx. I made it working last week, but there are a lot of bugs. So, maybe i'll rewrite this part of FG. And wanted to disscuss about some new features and ideas. In real life, pilots (and ATC)

Re: [Flightgear-devel] FGCOM: how to go on?

2008-02-01 Thread Holger Wirtz
Csaba, On Thu, Jan 31, 2008 at 04:34:46PM +0100, Csaba Hal?sz wrote: On Jan 29, 2008 8:48 AM, Holger Wirtz [EMAIL PROTECTED] wrote: There is a nearly stable iaxc version 2 available which has some advantages (for VoIP, not necessarily for the usage with FG). The build system is now based

Re: [Flightgear-devel] Approach ATC ideas: using real SID/STARs in FlightGear?

2008-02-01 Thread Torsten Dreyer
In real life, pilots (and ATC) uses terminal procedures of each airport when approaching or departing. Example for KSFO: http://flightaware.com/resources/airport/KSFO#terminalprocedures What about adding real SID/STAR procedures to FG? This will make flying and communicating with ATC in FG

Re: [Flightgear-devel] Approach ATC ideas: using real SID/STARs in FlightGear?

2008-02-01 Thread Sébastien MARQUE
hi all, Torsten Dreyer a écrit : In real life, pilots (and ATC) uses terminal procedures of each airport when approaching or departing. Example for KSFO: http://flightaware.com/resources/airport/KSFO#terminalprocedures What about adding real SID/STAR procedures to FG? This will make flying

[Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Torsten Dreyer
Hi all, here is something that might kill your weekend. So if you promised your kids a great weekend at the zoo or wanted to paint your house: *** STOP READING *** But if you have some time to spare: go on! I have written some peaces of Nasal code and a little other stuff to make a the Air

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Frederic Bouvier
Quoting Heiko Schulz : I have to disagree. Look at Detelef's Albatross - you can walk inside the aircraft- it is very easy to do, so this depth perception would be a very cool feature against X-Plane and MSFS! Do you mean you are going to build a replica of the Albatross cabin, and put a LCD

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Heiko Schulz
--- Frederic Bouvier [EMAIL PROTECTED] schrieb: Selon joe: Hi! Again me with a proposal! ;) Some time ago this video was quite popular: http://www.youtube.com/watch?v=Jd3-eiid-Uw It shows a simple headtracking system which creates an impressive depth perception with a

Re: [Flightgear-devel] Approach ATC ideas: usin g real SID/STARs inFlightGear?

2008-02-01 Thread Daniyar Atadjanov
Thanks for your answers. hope my solution could solve these problem and allow you to continue in your great idea. Ah, great! - direct link to the files: http://www.xpgoodway.com/modules.php?name=Downloadsd_op=getitlid=101 - my script (perl):

Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Stuart Buchanan
--- Torsten Dreyer wrote: Hi all, here is something that might kill your weekend. So if you promised your kids a great weekend at the zoo or wanted to paint your house: *** STOP READING *** But if you have some time to spare: go on! I have written some peaces of Nasal code and a

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Heiko Schulz
--- Frederic Bouvier [EMAIL PROTECTED] schrieb: Quoting Heiko Schulz : I have to disagree. Look at Detelef's Albatross - you can walk inside the aircraft- it is very easy to do, so this depth perception would be a very cool feature against X-Plane and MSFS! Do you mean you are

[Flightgear-devel] apt.dat runways, taxiways and atc

2008-02-01 Thread till busch
hi, i have reworked the apt.dat-loading code. everything works fine so far, but i have two questions: 1. we currently have runways and taxiways in one FGRunwayList. imho these are very different things. i'd like to make two separate lists. are the taxiways from apt.dat used at all? maybe for

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread joacher
I think I have to emphasize this: There are two heads: Your real one in front of the monitor and the virtual one inside the planes cockpit (aka camera position). The idea is, to translate the virtual head according to the translations of your real head in front of your monitor, thus leading to

Re: [Flightgear-devel] Depth percepted cockpit

2008-02-01 Thread Maik Justus
Hi Joacher, a very interesting and promising idea. Is the needed hardware available separately? If yes: how much does it cost? Maik [EMAIL PROTECTED] schrieb am 01.02.2008 20:59: I think I have to emphasize this: There are two heads: Your real one in front of the monitor and the virtual

Re: [Flightgear-devel] Red Bull Air Race for FlightGear

2008-02-01 Thread Maik Justus
Hi Torsten, Torsten Dreyer schrieb am 01.02.2008 17:49: Hi all, here is something that might kill your weekend. So if you promised your kids a great weekend at the zoo or wanted to paint your house: *** STOP READING *** But if you have some time to spare: go on! I have written some

[Flightgear-devel] Intel Releases Programmers Refe rence Manual for the Intel® 965 Express Chipset Family a nd Intel® G35 Express Chipset Graphics Controller

2008-02-01 Thread Robert Black
http://intellinuxgraphics.org/index.html Thought this might be of interest to someone as there always seem to be a lot of people trying to run Flightgear for the first time on machines with Intel graphics. - This SF.net

Re: [Flightgear-devel] apt.dat runways, taxiways and atc

2008-02-01 Thread Csaba Halász
On Feb 1, 2008 8:31 PM, till busch [EMAIL PROTECTED] wrote: 1. we currently have runways and taxiways in one FGRunwayList. imho these are very different things. i'd like to make two separate lists. are the taxiways from apt.dat used at all? maybe for groundnetwork? what else should i take