Hi,
now i'm working on Approach Control (ATC). There is
some old, dead (not working) code in approach.cxx.
I made it working last week, but there are a lot of bugs.
So, maybe i'll rewrite this part of FG. And wanted
to disscuss about some new features and ideas.
In real life, pilots (and ATC)
Csaba,
On Thu, Jan 31, 2008 at 04:34:46PM +0100, Csaba Hal?sz wrote:
On Jan 29, 2008 8:48 AM, Holger Wirtz [EMAIL PROTECTED] wrote:
There is a nearly stable iaxc version 2 available which has some
advantages (for VoIP, not necessarily for the usage with FG). The build
system is now based
In real life, pilots (and ATC) uses terminal procedures of
each airport when approaching or departing. Example for KSFO:
http://flightaware.com/resources/airport/KSFO#terminalprocedures
What about adding real SID/STAR procedures to FG? This will
make flying and communicating with ATC in FG
hi all,
Torsten Dreyer a écrit :
In real life, pilots (and ATC) uses terminal procedures of
each airport when approaching or departing. Example for KSFO:
http://flightaware.com/resources/airport/KSFO#terminalprocedures
What about adding real SID/STAR procedures to FG? This will
make flying
Hi all,
here is something that might kill your weekend. So if you promised your kids a
great weekend at the zoo or wanted to paint your house:
*** STOP READING ***
But if you have some time to spare: go on!
I have written some peaces of Nasal code and a little other stuff to make a
the Air
Quoting Heiko Schulz :
I have to disagree. Look at Detelef's Albatross - you
can walk inside the aircraft- it is very easy to do,
so this depth perception would be a very cool feature
against X-Plane and MSFS!
Do you mean you are going to build a replica of the Albatross cabin, and put a
LCD
--- Frederic Bouvier [EMAIL PROTECTED] schrieb:
Selon joe:
Hi!
Again me with a proposal! ;)
Some time ago this video was quite popular:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
It shows a simple headtracking system which
creates an impressive depth
perception with a
Thanks for your answers.
hope my solution could solve these problem and allow you to continue in
your great idea.
Ah, great!
- direct link to the files:
http://www.xpgoodway.com/modules.php?name=Downloadsd_op=getitlid=101
- my script (perl):
--- Torsten Dreyer wrote:
Hi all,
here is something that might kill your weekend. So if you promised your kids
a
great weekend at the zoo or wanted to paint your house:
*** STOP READING ***
But if you have some time to spare: go on!
I have written some peaces of Nasal code and a
--- Frederic Bouvier [EMAIL PROTECTED] schrieb:
Quoting Heiko Schulz :
I have to disagree. Look at Detelef's Albatross -
you
can walk inside the aircraft- it is very easy to
do,
so this depth perception would be a very cool
feature
against X-Plane and MSFS!
Do you mean you are
hi,
i have reworked the apt.dat-loading code. everything works fine so far, but i
have two questions:
1. we currently have runways and taxiways in one FGRunwayList. imho these are
very different things. i'd like to make two separate lists. are the taxiways
from apt.dat used at all? maybe for
I think I have to emphasize this:
There are two heads: Your real one in front of the monitor and the virtual one
inside the planes cockpit (aka camera position).
The idea is, to translate the virtual head according to the translations of
your real head in front of your monitor, thus leading to
Hi Joacher,
a very interesting and promising idea. Is the needed hardware available
separately? If yes: how much does it cost?
Maik
[EMAIL PROTECTED] schrieb am 01.02.2008 20:59:
I think I have to emphasize this:
There are two heads: Your real one in front of the monitor and the virtual
Hi Torsten,
Torsten Dreyer schrieb am 01.02.2008 17:49:
Hi all,
here is something that might kill your weekend. So if you promised your kids
a
great weekend at the zoo or wanted to paint your house:
*** STOP READING ***
But if you have some time to spare: go on!
I have written some
http://intellinuxgraphics.org/index.html
Thought this might be of interest to someone as there always seem to be a lot
of people trying to run Flightgear for the first time on machines with Intel
graphics.
-
This SF.net
On Feb 1, 2008 8:31 PM, till busch [EMAIL PROTECTED] wrote:
1. we currently have runways and taxiways in one FGRunwayList. imho these are
very different things. i'd like to make two separate lists. are the taxiways
from apt.dat used at all? maybe for groundnetwork? what else should i take
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