Jon,
- Jon S. Berndt a écrit :
On Sat, 4 Sep 2010, Jon S. Berndt wrote:
Which directory should one be under when they execute the git
command?
Hi,
You should be in the directory where you want to have the fgdata
directory, i.e. git creates fgdata in the current
--
From: James Turner zakal...@mac.com
Sent: Monday, August 02, 2010 11:46 PM
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: [Flightgear-devel] Aircraft dirs (and noisy output
atlog-level=info)
I committed
On 5 Sep 2010, at 11:29, Alan Teeder wrote:
All runs until I attempt Auto Engine Start from the Lightning Configuration
menu, when fgfs crashes.
If I restore the original Lightning aircraft directory in FGROOT, even after
starting up fgfs, but before attempting the engine start,
I've recently come across some interesting phenomenon with regard to the
range animation.
In the second generation of my cloud rendering system, every cloud in the
system was rotated towards the viewer, and then shaded to invisible if it
was more than 31 km away by the vertex shader.
Since I
Start a Windows command prompt and the command line should be something
like
$ FlightGear/projects/VC90/Win32/Release/fgfs --fg-
root=c:/cygwin/home/jon/flightgear/fgdata/
Anyway, you can use forward slash, but must have a drive letter at the
start.
Found version [none] means there is
That helped, but now I am getting different errors:
--- start ---
$ FlightGear/projects/VC90/Win32/Release/fgfs --fg-
root=c:/cygwin/home/jon/flightgear/fgdata/
Processing command line arguments
using aircraft-dir
for:c:/cygwin/home/jon/flightgear/fgdata//Aircraft/c172p/splash.png
try to remove the trailing slash, or use fgrun that is in the official 2.0.0
package
-Fred
- Jon S. Berndt jonsber...@comcast.net a écrit :
That helped, but now I am getting different errors:
--- start ---
$ FlightGear/projects/VC90/Win32/Release/fgfs --fg-
--
From: Jon S. Berndt jonsber...@comcast.net
Sent: Sunday, September 05, 2010 1:27 PM
To: 'FlightGear developers discussions'
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Building FlightGear under Vista
That helped, but
From: Alan Teeder [mailto:ajtee...@v-twin.org.uk]
Why are you using cygwin for this?
Alan,
I happily built FlightGear under MSVC, but much prefer the cygwin bash shell
to cmd.exe. I am only running FlightGear under cygwin - not building it
under cygwin. I should be able to do that.
Jon
From: Frederic Bouvier
try to remove the trailing slash, or use fgrun that is in the official
2.0.0 package
-Fred
Still no joy. Where is the fgrun command located?
Jon
--
This SF.net Dev2Dev email is sponsored
- Jon S. Berndt a écrit :
From: Alan Teeder [mailto:ajtee...@v-twin.org.uk]
Why are you using cygwin for this?
Alan,
I happily built FlightGear under MSVC, but much prefer the cygwin bash
shell
to cmd.exe. I am only running FlightGear under cygwin - not building
it
under
- Jon S. Berndt jonsber...@comcast.net a écrit :
From: Frederic Bouvier
try to remove the trailing slash, or use fgrun that is in the
official
2.0.0 package
-Fred
Still no joy. Where is the fgrun command located?
Download and install the official Win32 release
It is
I get the same problems in the windows command shell. What is it looking for??
-Original Message-
From: Frederic Bouvier fredfgf...@free.fr
Sent: Sunday, September 05, 2010 8:04 AM
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Subject: Re:
A PATH to OSG Binaries
Warning: Could not find plugin to read objects from file
c:/cygwin/home/jon/flightgear/fgdata//Aircraft/c172p/splash.png.
Warning: Could not find plugin to read objects from file
c:/cygwin/home/jon/flightgear/fgdata//Fonts/Helvetica.txf.
Warning: Could not find plugin
Your OSG library was not built with png and txf support?
Alan
--
From: Frederic Bouvier fredfgf...@free.fr
Sent: Sunday, September 05, 2010 3:08 PM
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: Re:
I did not build it. I installed it all according to the procedure (see earlier
in this thread). I just built FlightGear. Would it work for me to simply copy
all the needed files into the FlightGear executable directory?
Jon
-Original Message-
From: Alan Teeder ajtee...@v-twin.org.uk
--
From: Jon S. Berndt jonsber...@comcast.net
Sent: Sunday, September 05, 2010 3:40 PM
To: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] Building FlightGear under Vista
I did not build
On Sun, Sep 5, 2010 at 7:01 AM, wrote:
I've recently come across some interesting phenomenon with regard to the
range animation.
Hi Thorsten,
One very generic comment about scene graphs is that typically, range
animations (and scene culling in general) works best if you arrange your
scene
Hi Curt,
Are you placing your range animation node above each tile or
above each object in each tile?
One has to work with the tools available - or write one's owns... with
range animation I literally mean the xml-tag in the wrapper of a model:
animation
typerange/type
min-m0/min-m
When I built OSG (from the latest SVN ) using Cmake I did not include
tiff
libraries. The net result was a similar error message to yours when I
tried
to use a tiff texture file. Also all my panels were white.
I replaced the tiff file with a png equivalent (as used by many FG
aircraft
Please post the result of the set PATH command (under Windows prompt,
not cygwin)
As said in the updated instructions, you must also have the 3rdParty/bin
directory in your path as well
To diagnose DLL loading problems, Dependency Walker is your friend.
-Fred
Le 05/09/2010 18:04, Jon S.
From: Frederic Bouvier
Please post the result of the set PATH command (under Windows
prompt,
not cygwin)
As said in the updated instructions, you must also have the
3rdParty/bin
directory in your path as well
To diagnose DLL loading problems, Dependency Walker is your friend.
On Sun, Sep 5, 2010 at 6:01 PM, thorsten.i.r...@jyu.fi wrote:
Hi Curt,
Are you placing your range animation node above each tile or
above each object in each tile?
One has to work with the tools available - or write one's owns... with
range animation I literally mean the xml-tag in the
Le 05/09/2010 18:24, Jon S. Berndt a écrit :
From: Frederic Bouvier
Please post the result of the set PATH command (under Windows
prompt,
not cygwin)
As said in the updated instructions, you must also have the
3rdParty/bin
directory in your path as well
To diagnose DLL loading
From: Frederic Bouvier
BTW: I had several times issues with Cygwin setting odd permissions on
files and directories that prevented me to remove files until I
assigned ownership on the files and folders to my Windows account
-Fred
Bingo!
I had already set the permissions via,
chmod 777
Le 05/09/2010 18:54, Jon S. Berndt a écrit :
From: Frederic Bouvier
BTW: I had several times issues with Cygwin setting odd permissions on
files and directories that prevented me to remove files until I
assigned ownership on the files and folders to my Windows account
-Fred
Bingo!
I
To not use Cygwin ? ;-)
-Fred
Heh. Almost. But, I can't stand the Windows command shell.
I am still having a few minor issues, though.
1) The audio device is problematic:
Error: Audio device not available, trying default
Error: Default Audio device not available.
2) I'd like the aircraft
Le 05/09/2010 19:14, Jon S. Berndt a écrit :
To not use Cygwin ? ;-)
-Fred
Heh. Almost. But, I can't stand the Windows command shell.
I am still having a few minor issues, though.
1) The audio device is problematic:
Error: Audio device not available, trying default
Error: Default Audio
I am still having a few minor issues, though.
1) The audio device is problematic:
Error: Audio device not available, trying default
Error: Default Audio device not available.
Try to run 3rdparty/bin/OpenALwEAX.exe
Permission denied :-( Strange. That's probably what the problem is,
Le 05/09/2010 19:36, Jon S. Berndt a écrit :
I am still having a few minor issues, though.
1) The audio device is problematic:
Error: Audio device not available, trying default
Error: Default Audio device not available.
Try to run 3rdparty/bin/OpenALwEAX.exe
Permission denied :-(
I can only repeat: your cygwin setup wrecked the vista permissions. Go
in the explorer, open properties, go to security tabs, Advanced, Owner
tabs and check the owner of the files and directories is really your
Windows account, and not a cygwin account.
-Fred
Already checked via cygwin
- Jon S. Berndt jonsber...@comcast.net a écrit :
I can only repeat: your cygwin setup wrecked the vista permissions.
Go
in the explorer, open properties, go to security tabs, Advanced,
Owner
tabs and check the owner of the files and directories is really
your
Windows account, and
On Sun, Sep 5, 2010 at 6:30 PM, Frederic Bouvier wrote:
3) The propeller disk is white - not transparent, so I can't take off.
Indeed ( http://frbouvi.free.fr/flightsim/c172p-white-disk.jpg ). Who
commited c172p files lately ?
Whoops!
That was me not check-flying the aircraft properly
On Sunday 05 September 2010 05:26:33 James Turner wrote:
On 5 Sep 2010, at 11:29, Alan Teeder wrote:
All runs until I attempt Auto Engine Start from the Lightning
Configuration menu, when fgfs crashes.
If I restore the original Lightning aircraft directory in FGROOT, even
after starting
Hi Ron,
On Sunday, September 05, 2010 09:12:27 pm Ron Jensen wrote:
$fgfs --aircraft-dir=/home/jentron/fg/fgdata/Aircraft/fokker100
--aircraft=fokker100 Cannot find specified aircraft: fokker100
Config option parsing failed ...
The correct option is --fg-aircraft. --aircraft-dir is
On Sunday 05 September 2010 13:26:45 Durk Talsma wrote:
Hi Ron,
The correct option is --fg-aircraft. --aircraft-dir is (presumably) an
older option that is unrelated to the new aircraft infrastructure recently
developed by James.
I actually ran into the same issue earlier on. I can't recall
thorsten.i.r...@jyu.fi wrote:
One has to work with the tools available - or write one's owns... with
range animation I literally mean the xml-tag in the wrapper of a model:
animation
typerange/type
min-m0/min-m
max-m31000/max-m
/animation
This reminds me that people found similar
Whoops!
That was me not check-flying the aircraft properly before committing.
I'll get it fixed shortly.
-Stuart
How does one do updates via git? And how will we know when the propeller has
been fixed?
Jon
I went through Readme.multiscreen
Apparently FlightGear2.0.0 cannot have more than one camera group.
But i need this. I think i might be able to achieve this if i modify the
code in
CameraGroup.cxx . Its a bit tough for me to understand though.
Any help regarding how this Camera Group system in
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