Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Jon, - Jon S. Berndt a écrit : On Sat, 4 Sep 2010, Jon S. Berndt wrote: Which directory should one be under when they execute the git command? Hi, You should be in the directory where you want to have the fgdata directory, i.e. git creates fgdata in the current

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread Alan Teeder
-- From: James Turner zakal...@mac.com Sent: Monday, August 02, 2010 11:46 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info) I committed

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread James Turner
On 5 Sep 2010, at 11:29, Alan Teeder wrote: All runs until I attempt Auto Engine Start from the Lightning Configuration menu, when fgfs crashes. If I restore the original Lightning aircraft directory in FGROOT, even after starting up fgfs, but before attempting the engine start,

[Flightgear-devel] Musings on the range animation

2010-09-05 Thread thorsten . i . renk
I've recently come across some interesting phenomenon with regard to the range animation. In the second generation of my cloud rendering system, every cloud in the system was rotated towards the viewer, and then shaded to invisible if it was more than 31 km away by the vertex shader. Since I

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
Start a Windows command prompt and the command line should be something like $ FlightGear/projects/VC90/Win32/Release/fgfs --fg- root=c:/cygwin/home/jon/flightgear/fgdata/ Anyway, you can use forward slash, but must have a drive letter at the start. Found version [none] means there is

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
That helped, but now I am getting different errors: --- start --- $ FlightGear/projects/VC90/Win32/Release/fgfs --fg- root=c:/cygwin/home/jon/flightgear/fgdata/ Processing command line arguments using aircraft-dir for:c:/cygwin/home/jon/flightgear/fgdata//Aircraft/c172p/splash.png

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
try to remove the trailing slash, or use fgrun that is in the official 2.0.0 package -Fred - Jon S. Berndt jonsber...@comcast.net a écrit : That helped, but now I am getting different errors: --- start --- $ FlightGear/projects/VC90/Win32/Release/fgfs --fg-

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Alan Teeder
-- From: Jon S. Berndt jonsber...@comcast.net Sent: Sunday, September 05, 2010 1:27 PM To: 'FlightGear developers discussions' flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Building FlightGear under Vista That helped, but

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
From: Alan Teeder [mailto:ajtee...@v-twin.org.uk] Why are you using cygwin for this? Alan, I happily built FlightGear under MSVC, but much prefer the cygwin bash shell to cmd.exe. I am only running FlightGear under cygwin - not building it under cygwin. I should be able to do that. Jon

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
From: Frederic Bouvier try to remove the trailing slash, or use fgrun that is in the official 2.0.0 package -Fred Still no joy. Where is the fgrun command located? Jon -- This SF.net Dev2Dev email is sponsored

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
- Jon S. Berndt a écrit : From: Alan Teeder [mailto:ajtee...@v-twin.org.uk] Why are you using cygwin for this? Alan, I happily built FlightGear under MSVC, but much prefer the cygwin bash shell to cmd.exe. I am only running FlightGear under cygwin - not building it under

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
- Jon S. Berndt jonsber...@comcast.net a écrit : From: Frederic Bouvier try to remove the trailing slash, or use fgrun that is in the official 2.0.0 package -Fred Still no joy. Where is the fgrun command located? Download and install the official Win32 release It is

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
I get the same problems in the windows command shell. What is it looking for?? -Original Message- From: Frederic Bouvier fredfgf...@free.fr Sent: Sunday, September 05, 2010 8:04 AM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re:

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
A PATH to OSG Binaries Warning: Could not find plugin to read objects from file c:/cygwin/home/jon/flightgear/fgdata//Aircraft/c172p/splash.png. Warning: Could not find plugin to read objects from file c:/cygwin/home/jon/flightgear/fgdata//Fonts/Helvetica.txf. Warning: Could not find plugin

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Alan Teeder
Your OSG library was not built with png and txf support? Alan -- From: Frederic Bouvier fredfgf...@free.fr Sent: Sunday, September 05, 2010 3:08 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re:

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
I did not build it. I installed it all according to the procedure (see earlier in this thread). I just built FlightGear. Would it work for me to simply copy all the needed files into the FlightGear executable directory? Jon -Original Message- From: Alan Teeder ajtee...@v-twin.org.uk

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Alan Teeder
-- From: Jon S. Berndt jonsber...@comcast.net Sent: Sunday, September 05, 2010 3:40 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Building FlightGear under Vista I did not build

Re: [Flightgear-devel] Musings on the range animation

2010-09-05 Thread Curtis Olson
On Sun, Sep 5, 2010 at 7:01 AM, wrote: I've recently come across some interesting phenomenon with regard to the range animation. Hi Thorsten, One very generic comment about scene graphs is that typically, range animations (and scene culling in general) works best if you arrange your scene

Re: [Flightgear-devel] Musings on the range animation

2010-09-05 Thread thorsten . i . renk
Hi Curt, Are you placing your range animation node above each tile or above each object in each tile? One has to work with the tools available - or write one's owns... with range animation I literally mean the xml-tag in the wrapper of a model: animation typerange/type min-m0/min-m

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
When I built OSG (from the latest SVN ) using Cmake I did not include tiff libraries. The net result was a similar error message to yours when I tried to use a tiff texture file. Also all my panels were white. I replaced the tiff file with a png equivalent (as used by many FG aircraft

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Please post the result of the set PATH command (under Windows prompt, not cygwin) As said in the updated instructions, you must also have the 3rdParty/bin directory in your path as well To diagnose DLL loading problems, Dependency Walker is your friend. -Fred Le 05/09/2010 18:04, Jon S.

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
From: Frederic Bouvier Please post the result of the set PATH command (under Windows prompt, not cygwin) As said in the updated instructions, you must also have the 3rdParty/bin directory in your path as well To diagnose DLL loading problems, Dependency Walker is your friend.

Re: [Flightgear-devel] Musings on the range animation

2010-09-05 Thread Tim Moore
On Sun, Sep 5, 2010 at 6:01 PM, thorsten.i.r...@jyu.fi wrote: Hi Curt, Are you placing your range animation node above each tile or above each object in each tile? One has to work with the tools available - or write one's owns... with range animation I literally mean the xml-tag in the

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Le 05/09/2010 18:24, Jon S. Berndt a écrit : From: Frederic Bouvier Please post the result of the set PATH command (under Windows prompt, not cygwin) As said in the updated instructions, you must also have the 3rdParty/bin directory in your path as well To diagnose DLL loading

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
From: Frederic Bouvier BTW: I had several times issues with Cygwin setting odd permissions on files and directories that prevented me to remove files until I assigned ownership on the files and folders to my Windows account -Fred Bingo! I had already set the permissions via, chmod 777

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Le 05/09/2010 18:54, Jon S. Berndt a écrit : From: Frederic Bouvier BTW: I had several times issues with Cygwin setting odd permissions on files and directories that prevented me to remove files until I assigned ownership on the files and folders to my Windows account -Fred Bingo! I

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
To not use Cygwin ? ;-) -Fred Heh. Almost. But, I can't stand the Windows command shell. I am still having a few minor issues, though. 1) The audio device is problematic: Error: Audio device not available, trying default Error: Default Audio device not available. 2) I'd like the aircraft

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Le 05/09/2010 19:14, Jon S. Berndt a écrit : To not use Cygwin ? ;-) -Fred Heh. Almost. But, I can't stand the Windows command shell. I am still having a few minor issues, though. 1) The audio device is problematic: Error: Audio device not available, trying default Error: Default Audio

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
I am still having a few minor issues, though. 1) The audio device is problematic: Error: Audio device not available, trying default Error: Default Audio device not available. Try to run 3rdparty/bin/OpenALwEAX.exe Permission denied :-( Strange. That's probably what the problem is,

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
Le 05/09/2010 19:36, Jon S. Berndt a écrit : I am still having a few minor issues, though. 1) The audio device is problematic: Error: Audio device not available, trying default Error: Default Audio device not available. Try to run 3rdparty/bin/OpenALwEAX.exe Permission denied :-(

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
I can only repeat: your cygwin setup wrecked the vista permissions. Go in the explorer, open properties, go to security tabs, Advanced, Owner tabs and check the owner of the files and directories is really your Windows account, and not a cygwin account. -Fred Already checked via cygwin

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Frederic Bouvier
- Jon S. Berndt jonsber...@comcast.net a écrit : I can only repeat: your cygwin setup wrecked the vista permissions. Go in the explorer, open properties, go to security tabs, Advanced, Owner tabs and check the owner of the files and directories is really your Windows account, and

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Stuart Buchanan
On Sun, Sep 5, 2010 at 6:30 PM, Frederic Bouvier wrote: 3) The propeller disk is white - not transparent, so I can't take off. Indeed ( http://frbouvi.free.fr/flightsim/c172p-white-disk.jpg ).  Who commited c172p files lately ? Whoops! That was me not check-flying the aircraft properly

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread Ron Jensen
On Sunday 05 September 2010 05:26:33 James Turner wrote: On 5 Sep 2010, at 11:29, Alan Teeder wrote: All runs until I attempt Auto Engine Start from the Lightning Configuration menu, when fgfs crashes. If I restore the original Lightning aircraft directory in FGROOT, even after starting

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread Durk Talsma
Hi Ron, On Sunday, September 05, 2010 09:12:27 pm Ron Jensen wrote: $fgfs --aircraft-dir=/home/jentron/fg/fgdata/Aircraft/fokker100 --aircraft=fokker100 Cannot find specified aircraft: fokker100 Config option parsing failed ... The correct option is --fg-aircraft. --aircraft-dir is

Re: [Flightgear-devel] Aircraft dirs (and noisy output atlog-level=info)

2010-09-05 Thread Ron Jensen
On Sunday 05 September 2010 13:26:45 Durk Talsma wrote: Hi Ron, The correct option is --fg-aircraft. --aircraft-dir is (presumably) an older option that is unrelated to the new aircraft infrastructure recently developed by James. I actually ran into the same issue earlier on. I can't recall

Re: [Flightgear-devel] Musings on the range animation

2010-09-05 Thread Martin Spott
thorsten.i.r...@jyu.fi wrote: One has to work with the tools available - or write one's owns... with range animation I literally mean the xml-tag in the wrapper of a model: animation typerange/type min-m0/min-m max-m31000/max-m /animation This reminds me that people found similar

Re: [Flightgear-devel] Building FlightGear under Vista

2010-09-05 Thread Jon S. Berndt
Whoops! That was me not check-flying the aircraft properly before committing. I'll get it fixed shortly. -Stuart How does one do updates via git? And how will we know when the propeller has been fixed? Jon

[Flightgear-devel] CameraGroup.cxx hack

2010-09-05 Thread Rahul
I went through Readme.multiscreen Apparently FlightGear2.0.0 cannot have more than one camera group. But i need this. I think i might be able to achieve this if i modify the code in CameraGroup.cxx . Its a bit tough for me to understand though. Any help regarding how this Camera Group system in