Re: [Flightgear-devel] B-1B update

2010-01-23 Thread Erik Hofman
Markus Zojer wrote:
> Hi all!
> 
> Could someone please update the B-1B to the more actual version (for fg 
> 2.0) below:

Done.

Erik

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Re: [Flightgear-devel] B-1B update

2008-08-24 Thread Markus Zojer
Ah sorry, forgot them when copying the files over from the f-14.

Now they are included within the downloadable file or get them at:
Aircraft/F-14/f-14b/Models/Cockpit

Thanks for your work,
Markus

Martin Spott wrote:
> Hi Markus,
>
> Markus Zojer wrote:
>
>   
>> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz
>> 
>
> Nice - but two texture files are missing  :-)
>
> The 'Models/pilot_b1b.ac' requires 'white-black-gradient-stripes.rgb'
> and 'Models/seat.ac' requires 'grey-blue-flood.rgb' - would you add
> these two files ?
>
> Cheers,
>   Martin.
>   


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Re: [Flightgear-devel] B-1B update

2008-08-24 Thread Martin Spott
Hi Markus,

Markus Zojer wrote:

> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B.tar.gz

Nice - but two texture files are missing  :-)

The 'Models/pilot_b1b.ac' requires 'white-black-gradient-stripes.rgb'
and 'Models/seat.ac' requires 'grey-blue-flood.rgb' - would you add
these two files ?

Cheers,
Martin.
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Re: [Flightgear-devel] B-1B update

2008-04-25 Thread Melchior FRANZ
* Markus Zojer -- Friday 25 April 2008:
> Could someone apply that?

Done, thanks.

For me to commit updates there should be an archive with only
updates and diffs (not *everything* again, every time!), and
there should be no annoying top-level directory that prevents
easy unpacking (see fg-submit). Then I'd like to have a list
of changes for the log messages, and a list of files to be
deleted. But then again: there are others who'll enjoy the
update without demanding extras, so I'll pass next time. :-}

m.

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Re: [Flightgear-devel] B-1B update

2008-04-25 Thread Markus Zojer
Hello there!

Could someone apply that?

Thanks in advance,
Markus

Markus Zojer wrote:
> Hi Curt!
>
> Some updates to the bone, would you be so kind to apply it?
>
> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0013.tar.gz
>
> Thanks in advance,
>
> Markus
>
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Re: [Flightgear-devel] B-1B update

2007-11-28 Thread
On Thu, 29 Nov 2007 00:13:31 +0100
gerard robin <[EMAIL PROTECTED]> wrote:

> On mer 28 novembre 2007, Markus Zojer wrote:
> > Syd&Sandy wrote:
> > > On Wed, 28 Nov 2007 19:07:13 +0100
> > >
> > > gerard robin <[EMAIL PROTECTED]> wrote:
> > >> On mer 28 novembre 2007, Markus Zojer wrote:
> > >>> Hi all!
> 
> > Thanks gerard! Check out also the breaking smoke(>120 kts) and flares
> > (ctrl d)!
> 
> 
> 
> Oh yes these are nice too, with my first short first test, i did not have 
> time 
> to look at your whole osg  animation.
> Don't be surprise if a day you see on the BlackBird-A and B a copy  of your 
> animations   :)
> >
> > Thanks for reporting that issue with FGrun, since .osg will get more
> > popular in the future maybe it would be a good feature to integrate the
> > .osg format into FGrun.
> > Appart from the .osg not being loaded, are the rest of the models loaded?
> >
> > fly on,
> > markus
> >
> About FGrun,  i could notice, too, that  the osg models are  not displayed.
> 
> However there  is an other case when the model is not correctly  displayed , 
> it is when the model is made of several "sub" models (parents and several 
> children) 
>  like most of the aircrafts  i have made, for instance with the  P-38L  we 
> get 
> only the nose , the BlackBird the front part, Noratlas only the wing..
> Only KfreeFlight (cvs version)  is able to build (from the .xml files) and to 
> display these multi components models.
> FGrun seems to be able to display only the monolithic  models  
> 
> 
> Cheers
> 
> 
> 
> -- 
> Gérard
> http://pagesperso-orange.fr/GRTux/
> 
> 

Probably a quick solution would be to load the .osg  as separate models in the 
animation file , then FGrun shouldn't complain 
Cheers
-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] B-1B update

2007-11-28 Thread gerard robin
On mer 28 novembre 2007, Markus Zojer wrote:
> Syd&Sandy wrote:
> > On Wed, 28 Nov 2007 19:07:13 +0100
> >
> > gerard robin <[EMAIL PROTECTED]> wrote:
> >> On mer 28 novembre 2007, Markus Zojer wrote:
> >>> Hi all!

> Thanks gerard! Check out also the breaking smoke(>120 kts) and flares
> (ctrl d)!



Oh yes these are nice too, with my first short first test, i did not have time 
to look at your whole osg  animation.
Don't be surprise if a day you see on the BlackBird-A and B a copy  of your 
animations   :)
>
> Thanks for reporting that issue with FGrun, since .osg will get more
> popular in the future maybe it would be a good feature to integrate the
> .osg format into FGrun.
> Appart from the .osg not being loaded, are the rest of the models loaded?
>
> fly on,
> markus
>
About FGrun,  i could notice, too, that  the osg models are  not displayed.

However there  is an other case when the model is not correctly  displayed , 
it is when the model is made of several "sub" models (parents and several 
children) 
 like most of the aircrafts  i have made, for instance with the  P-38L  we get 
only the nose , the BlackBird the front part, Noratlas only the wing..
Only KfreeFlight (cvs version)  is able to build (from the .xml files) and to 
display these multi components models.
FGrun seems to be able to display only the monolithic  models  


Cheers



-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] B-1B update

2007-11-28 Thread Markus Zojer
Syd&Sandy wrote:
> On Wed, 28 Nov 2007 19:07:13 +0100
> gerard robin <[EMAIL PROTECTED]> wrote:
>
>   
>> On mer 28 novembre 2007, Markus Zojer wrote:
>> 
>>> Hi all!
>>>
>>> Major B-1B update, please apply the whole folder since almost all files
>>> are updated.
>>> B-1B file is located in subfolder;
>>> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0011.tar.gz
>>>
>>> Thanks,
>>> markus
>>>
>>>   
>> Hello, Markus
>>
>>
>> With only few free time available to test your last B-1B, i could notice 
>> that 
>> your OSG effects are wonderful, i do love the Afterburner and Engine   blast 
>>
>> Thanks
>>
>> Regards
>>
>> 
>
> I haven't tested it myself , but Ive noticed that FGrun cant load .osg model 
> , (on Linux) , I don't know if this will be an issue with windows users...
> Cheers
>
>
>   
Thanks gerard! Check out also the breaking smoke(>120 kts) and flares 
(ctrl d)!

Thanks for reporting that issue with FGrun, since .osg will get more 
popular in the future maybe it would be a good feature to integrate the 
.osg format into FGrun.
Appart from the .osg not being loaded, are the rest of the models loaded?

fly on,
markus

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Re: [Flightgear-devel] B-1B update

2007-11-28 Thread
On Wed, 28 Nov 2007 19:07:13 +0100
gerard robin <[EMAIL PROTECTED]> wrote:

> On mer 28 novembre 2007, Markus Zojer wrote:
> > Hi all!
> >
> > Major B-1B update, please apply the whole folder since almost all files
> > are updated.
> > B-1B file is located in subfolder;
> > http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0011.tar.gz
> >
> > Thanks,
> > markus
> >
> Hello, Markus
> 
> 
> With only few free time available to test your last B-1B, i could notice that 
> your OSG effects are wonderful, i do love the Afterburner and Engine   blast 
> 
> Thanks
> 
> Regards
> 

I haven't tested it myself , but Ive noticed that FGrun cant load .osg model , 
(on Linux) , I don't know if this will be an issue with windows users...
Cheers


-- 
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Re: [Flightgear-devel] B-1B update

2007-11-28 Thread gerard robin
On mer 28 novembre 2007, Markus Zojer wrote:
> Hi all!
>
> Major B-1B update, please apply the whole folder since almost all files
> are updated.
> B-1B file is located in subfolder;
> http://homepage.univie.ac.at/markus.zojer/fgfs/B-1B0011.tar.gz
>
> Thanks,
> markus
>
Hello, Markus


With only few free time available to test your last B-1B, i could notice that 
your OSG effects are wonderful, i do love the Afterburner and Engine   blast 

Thanks

Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] B-1B update

2007-11-15 Thread Markus Zojer

Hallo curtis!

Due to compatibility issues with current cvs I had to update the 
following files:


- readme-bone.txt
- B-1B-set.xml
- Nasal/b1b.nas
- Models/Instruments-3d/apmode.xml

please apply the attached files,

many thanks,
markus




  


  Aircraft/B-1B/bone.rgb


yasim
alpha
Markus Zojer
B-1B-yasim
1.0

Rockwell B-1B Lancer

6

-65.0


  true
  
-0.67
1.70
7.53
0
60
  






  
20.0
  



  
8.0
-19.7
20.0
  



  
20.0
  



  
2.0
  



  true
  Aircraft/B-1B/Sounds/b-1b-sound.xml



	true
	Aircraft/B-1B/Submodels/sub_lancer.xml








  Aircraft/B-1B/Models/B-1B.xml
 
	




	
Aircraft/B-1B/Systems/b1b-autopilot.xml
	
  



  0.00
  0.23
  0.42
  0.80
  1.00



  0.0
  0.5
  1.0



  0.0
  0.5
  1.0



 
   2.5  
   1.5   
   0.5   
   -0.5   
 


  B-1B Lancer
  
j/k
decrease/increase spoilers
  
  
	  o
	  afterburner on
  
  
	  O
	  afterburner off
  
  
	  d
	  sweep wing back
  
  
	  D
	  sweep wing fwd
  
  
  Afterburner(ab) used for TakeOff/Climb
  For takeoff apply 1/2 flaps, full ab
  Rotate at 160kts/takeoff at 170/180kts
  ---
  It's OSG baby!
  Terrain Following/Avoidance Systems:
  1. Adjust clearance (SET CLEAR or CLR PLN)
  2. Toggle master switch(es) on
  3a. For TFS: switch PRTY to TERRAIN FOLLOW
  3b. For TFS: over water switch PRTY to MAP
  
	  Ctrl D
	  Flare out
  
  Good Luck!


   

  



  

  1000
  8000
  0
  0
  2.0
  290.0
  6.0
  3.0
  2000.0
 2000.0
  -999.9
  0.9
  1.0
  60






  

  1.0


  0.0
  0.0
  0.0



	
		0
		
	
	
		0
		
	
	
		0
		
	
	
		0
		
	
	
  

  
  

  

	0



	1



	2



	3



  


  

  
0
false
  
  
1
false
  
  
2
false
  
  
	  3
	  false
  
  
	  4
	  false
  
  
	  5
	  false
  
  
	  6
	  false
  
  
	  7
	  false
  

  

  

  40
  true

  
  
  
	  
		  
		  
		   
			  O
			  afterburner/off
			  
nasal
b1b.aftburn_off()
			
		  
		  
		   
			  o
			  afterburner/on
			   
  nasal
b1b.aftburn_on()
			  
		  
		  
		  
			  Ctrl-B
			  Toggle speedbrake.
			  
  property-toggle
  controls/flight/speedbrake
			  
  		  
		  
		  
		  
		  
			  d
			  Increase sweep
			  
  nasal
  flightcontrols.wingSweep(-1)
			  
			  
  
	  nasal
	  flightcontrols.wingSweep(0)
  
			  
		  
		  
		  
			  D
			  Decrease sweep
			  
  nasal
  flightcontrols.wingSweep(1)
			  
			  
  
	  nasal
	  flightcontrols.wingSweep(0)
  
			  
 
 
 
	 Ctrl-D
	 Flare out
	 
		 property-toggle
		controls/switches/flare
	 
   
		  
	  




	
		Aircraft/B-1B/Nasal/b1b.nas
	
	
		fuel-aar
		Aircraft/Generic/aar.nas
	
	
		Aircraft/B-1B/Nasal/flightcontrols.nas
	




Rockwell B-1B Lancer "The Bone"


XX  Version Nr: 0009 14112007 XX



This aircraft model represents a hack of the B-1B variable wingsweep bomber. 
The available sweep angles are 15 (takeoff) 25 (slow flight) 45 (high altitude 
flight) 55/67 (low and high altitude fast flight). The wingsweep is simulated 
by adding lift/drag to the inner wing part. The outer wing part always stays at 
67 degrees and represents the most accurate hack ;-). Afterburner is used for 
takeoff and for rapid climb maneuvers.

 INSTRUCTIONS 

Takeoff:

- swing wing to most forward position (15) --> button D/d (present at start)
- apply 1/2 flaps
- apply full throttle
- apply afterburners
- rotate at 160 - takeoff at 170/180 with full fuel weight

Flight:

- dependent on your altitude and speed choose 15/25/45/55/67 degrees wingweep 
(d/D)
- max speed at sea level is mach 1.1, at altitude mach 1.3, because of 
structural damage to engine inlets
- typical performance speed is around mach 0.8 - 0.95 @sea level and mach 0.9 - 
1.1 at altitude.

- 15 degrees ws: used for takeoff/landing <290 knots @ sealevel
- 25 degrees ws: used for slow flight/refuelling < 360 knots @sealevel
- 45 degrees ws: used for cruise at high altitude (mach 0.6 - 0.75)
- 55 degrees ws: used for high/low alt flight (above mach 0.7)
- 67 degrees ws: used for high/low alt fligh

Re: [Flightgear-devel] B-1B update

2007-11-13 Thread Markus Zojer
Excellent, thanks again,

Markus

Curtis Olson wrote:
> Ok, I see what I did ... my mistake ... I inadvertently ran the commit 
> from the Models directory, not the top level.  Sorry about that.  
> These files should be there now.
>
> Regards,
>
> Curt.
>
>
> On Nov 13, 2007 12:03 PM, Markus Zojer <[EMAIL PROTECTED] 
> > wrote:
>
> Ok, now the following files need to be updated/added:
>
> B-1B/readme-bone.txt
> B-1B/B-1B-set.xml
> B-1B/Nasal/b1b.nas
> +B-1B/Nasal/flightcontrols.nas
> B-1B/Systems/b1b-autopilot.xml
> B-1B/Submodels/sub_lancer.xml
>
> On first sight the rest seemed to be updated correctly.
>
> Thanks,
> markus
>
> Curtis Olson wrote:
> > On Nov 13, 2007 10:52 AM, Markus Zojer < [EMAIL PROTECTED]
> 
> > >> wrote:
> >
> > Sorry for the noise, but it seems that the old files were
> not updated,
> > only new ones added.
> > I have no idea how the update system works, but u could just
> > delete the
> > old folder and create a new one ;-)
> >
> >
> > It's difficult to delete the old folder and restart because of
> the way
> > cvs works internally.  If you can give me a list of files that
> are no
> > longer needed, I can remove them.
> >
> > Regards,
> >
> > Curt.
> > --
> > Curtis Olson: http://baron.flightgear.org/~curt/
> 
> > 
> > Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
>
>
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>
>
> -- 
> Curtis Olson: http://baron.flightgear.org/~curt/ 
> 
> Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
> 
>
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Re: [Flightgear-devel] B-1B update

2007-11-13 Thread Curtis Olson
Ok, I see what I did ... my mistake ... I inadvertently ran the commit from
the Models directory, not the top level.  Sorry about that.  These files
should be there now.

Regards,

Curt.


On Nov 13, 2007 12:03 PM, Markus Zojer <[EMAIL PROTECTED]> wrote:

> Ok, now the following files need to be updated/added:
>
> B-1B/readme-bone.txt
> B-1B/B-1B-set.xml
> B-1B/Nasal/b1b.nas
> +B-1B/Nasal/flightcontrols.nas
> B-1B/Systems/b1b-autopilot.xml
> B-1B/Submodels/sub_lancer.xml
>
> On first sight the rest seemed to be updated correctly.
>
> Thanks,
> markus
>
> Curtis Olson wrote:
> > On Nov 13, 2007 10:52 AM, Markus Zojer <[EMAIL PROTECTED]
> > > wrote:
> >
> > Sorry for the noise, but it seems that the old files were not
> updated,
> > only new ones added.
> > I have no idea how the update system works, but u could just
> > delete the
> > old folder and create a new one ;-)
> >
> >
> > It's difficult to delete the old folder and restart because of the way
> > cvs works internally.  If you can give me a list of files that are no
> > longer needed, I can remove them.
> >
> > Regards,
> >
> > Curt.
> > --
> > Curtis Olson: 
> > http://baron.flightgear.org/~curt/
> > 
> > Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
>
>
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-- 
Curtis Olson: http://baron.flightgear.org/~curt/
Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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Re: [Flightgear-devel] B-1B update

2007-11-13 Thread Markus Zojer
Ok, now the following files need to be updated/added:

B-1B/readme-bone.txt
B-1B/B-1B-set.xml
B-1B/Nasal/b1b.nas
+B-1B/Nasal/flightcontrols.nas
B-1B/Systems/b1b-autopilot.xml
B-1B/Submodels/sub_lancer.xml

On first sight the rest seemed to be updated correctly.

Thanks,
markus

Curtis Olson wrote:
> On Nov 13, 2007 10:52 AM, Markus Zojer <[EMAIL PROTECTED] 
> > wrote:
>
> Sorry for the noise, but it seems that the old files were not updated,
> only new ones added.
> I have no idea how the update system works, but u could just
> delete the
> old folder and create a new one ;-)
>
>
> It's difficult to delete the old folder and restart because of the way 
> cvs works internally.  If you can give me a list of files that are no 
> longer needed, I can remove them.
>
> Regards,
>
> Curt.
> -- 
> Curtis Olson: http://baron.flightgear.org/~curt/ 
> 
> Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d 


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Re: [Flightgear-devel] B-1b update nr2 patch

2007-08-02 Thread Markus Zojer

Can someone please apply the little -diff file attached?
It should target the bugs reported.

Many thanks,
Markus
? -d.diff
Index: B-1B-set.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/B-1B/B-1B-set.xml,v
retrieving revision 1.3
diff -u -p -r1.3 B-1B-set.xml
--- B-1B-set.xml	1 Aug 2007 16:22:48 -	1.3
+++ B-1B-set.xml	2 Aug 2007 08:51:12 -
@@ -457,7 +457,6 @@ B-1B set file.
 
 	
 		Aircraft/B-1B/Nasal/b1b.nas
-		init_b1b();
 	
 	
 		fuel-aar
Index: Nasal/b1b.nas
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/B-1B/Nasal/b1b.nas,v
retrieving revision 1.3
diff -u -p -r1.3 b1b.nas
--- Nasal/b1b.nas	1 Aug 2007 16:22:48 -	1.3
+++ Nasal/b1b.nas	2 Aug 2007 08:51:12 -
@@ -1,16 +1,14 @@
+setlistener("/sim/signals/fdm-initialized", func {
+	init_b1b();
+});
+
 init_b1b = func {
 setprop("/sim/current-view/field-of-view", 60);
 setprop("/autopilot/settings/target-pitch-deg", 2);
 setprop("controls/switches/terra-report", 0);
-#setprop("/sim/panel-hotspots", 1);
-#setprop("/engines/engine[0]/running", 0);
-#setprop("/engines/engine[1]/running", 0);
-setprop("sim/multiplay/chat_display", 1);
-setprop("sim/user/callsign", 'B-ONE');
-#setprop("/consumables/fuel/tank[4]/level-gal_us", 1000);
+setprop("/sim/panel-hotspots", 1);
 #fuel_syst();
-settimer(eng_state, 1);
-
+settimer(eng_state, 3);
 print ("B-1B warming up!");
 }
 
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Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Markus Zojer
Melchior FRANZ wrote:
>
> OK, whatever it changes: it's a bug. The property "dir" is called /sim/*USER*/
> for a reason. It's user stuff, not aircraft stuff. I for one have this
> call sign set in my $FG_HOME/preferences.xml, and I don't see why any
> aircraft should override my personal choice.
>   
Ok, you got a point there, it just annoyed me to read that GFS again and 
again, maybe we should encourage the users to alter it.

> This looks like a bug, too:  setprop("sim/multiplay/chat_display", 1);
> (although I haven't seen any effect). No aircraft should mess with *my*
> chat features. That's overstepping its competence. It's an aircraft.
> Nothing more, nothing less.
>
> m.
>
>   
Hmm, ok I get that, the problem is that chat was disabled by default and 
a lot of users weren't aware of that, so when there is human ATC on 
multiplayer, you have some chaos by some following orders and others 
don't because they can't read the massages. You can call that realism, 
and you are not wrong here ;-)

Oh yes and Curtis thanks for adding, was my first diff file - I prefer 
normal files too  :-)

g,
Markus
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Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 01 August 2007:
> This looks like a bug, too:  setprop("sim/multiplay/chat_display", 1);
> (although I haven't seen any effect).

OK, I found out. The property got renamed to /sim/multiplay/chat-display
and is now saved to autosave.xml. So you can leave that setprop() in.
It won't do anything, anyway.  ;-)

m.

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Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Markus Zojer -- Wednesday 01 August 2007:
> Melchior FRANZ wrote:
> > That's because init_b1b() is called with settimer(..., 0) and not
> > with setlistener("/sim/signals/fdm-initialized", ...);
> >   
> Thats not beautiful, I agree but worked for me ..

It's one of the bugs that depend on installation and setup -- on the
number of active subsystems, workload for the other threads, etc.



> will you fix it or should I?

I can try.   (Our CVS server doesn't always allow it, as it sets
the committer of a dir as its owner ...)



> > And then there's this bug:
> >
> >   setprop("sim/user/callsign", 'B-ONE');

> although the
> 
> sim/user/callsign
> 
> doesn't change your multiplayer callsign but the callsign ATC addresses 
> to you, normally Golf Foxtrot Sierra.

OK, whatever it changes: it's a bug. The property "dir" is called /sim/*USER*/
for a reason. It's user stuff, not aircraft stuff. I for one have this
call sign set in my $FG_HOME/preferences.xml, and I don't see why any
aircraft should override my personal choice.

This looks like a bug, too:  setprop("sim/multiplay/chat_display", 1);
(although I haven't seen any effect). No aircraft should mess with *my*
chat features. That's overstepping its competence. It's an aircraft.
Nothing more, nothing less.

m.

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Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Markus Zojer
Melchior FRANZ wrote:
> * Markus Zojer -- Wednesday 01 August 2007:
>   
>> That should be all, hopefully everything works now.
>> 
>
> No, doesn't:
>
>   Nasal runtime error: setprop() value is not string or number
> at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359
>
> That's because init_b1b() is called with settimer(..., 0) and not
> with setlistener("/sim/signals/fdm-initialized", ...);
>   
Thats not beautiful, I agree but worked for me .. will you fix it or 
should I?
>
> And then there's this bug:
>
>   setprop("sim/user/callsign", 'B-ONE');
>
> The callsign is something that the *user* chooses, and not something
> that the aircraft may set, let alone: override! Unless you want to
> make sure that nobody uses the B-1B on multiplayer, of course ... :-}
>   
Thats strange, it works flawlessly on my machine (on multiplayer), 
although the

sim/user/callsign

doesn't change your multiplayer callsign but the callsign ATC addresses 
to you, normally Golf Foxtrot Sierra.

M.
> m.
>
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Re: [Flightgear-devel] B-1b update nr2

2007-08-01 Thread Melchior FRANZ
* Markus Zojer -- Wednesday 01 August 2007:
> That should be all, hopefully everything works now.

No, doesn't:

  Nasal runtime error: setprop() value is not string or number
at $FG_ROOT/Aircraft/B-1B/Nasal/b1b.nas, line 359

That's because init_b1b() is called with settimer(..., 0) and not
with setlistener("/sim/signals/fdm-initialized", ...);


And then there's this bug:

  setprop("sim/user/callsign", 'B-ONE');

The callsign is something that the *user* chooses, and not something
that the aircraft may set, let alone: override! Unless you want to
make sure that nobody uses the B-1B on multiplayer, of course ... :-}

m.

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