/me wrote on Aug 10, 19:48 (+0200):
How comes that a chap I'm in peace with can send diplos inside my
borders and block my moves this way?
Bug or feature?
with a lots of peaceful units inside my borders, this becomes a
problem. There were several diplomats and one warrior on my territory
hi
im getting bounces from [EMAIL PROTECTED]
is this temporary or is there a new way of emailing
bug reports to rt?
-billy
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It has changed to [EMAIL PROTECTED] to fool spammers. Please don't
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~Daniel
On 8/11/07, banjo [EMAIL PROTECTED] wrote:
hi
im getting bounces from [EMAIL PROTECTED]
is this temporary or is there a new way of emailing
bug reports to rt?
-billy
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39535
On 11/08/07, Daniel Markstedt [EMAIL PROTECTED] wrote:
Hi Marko,
Did this go into S2_1 too? I'm pretty sure it's been reported for the
betas at the forums.
I'm still testing S2_1 version of the patch.
- ML
Daniel Markstedt wrote on Aug 11, 16:44 (+0900):
It has changed to rep...@ to fool spammers. Please don't
post in in clear text anywhere!
Isn't it more sensible to *only* refer to the web address
http://rt.freeciv.org/ and never to any mail address any more?
This means also the complete source
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39532
Hi
I propose a new unitflag - OnePerCity
This flag is like Unique but allows one of these units per city.
This would aid rndCiv and other modpacks, as a flag halfway to Unique.
It allows fairly powerful units to be defined, but the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39530
Hi
With rndCiv i use Wonders to define special races,
ie if you build The Elves wonder you can build Elvish units.
I found that this didn't work, so i made building The Elves
allowed you to build Elveshome in your cities which allowed
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39531
Hi
The Partisan flag has two special requirements...
1) one unit must have it
2) only one unit can have it
This makes things a wee bit complicated for rndCiv.
My request is that the Partisan flag becomes just a flag
for
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39534
On 11/08/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
I propose that Diplomat/Spy abilities be split up into more flags,
each one handling some special ability - Seeing inside a city, bribing
a unit, poisoning a city, bribing a
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39515
On Fri, 10 Aug 2007, William Allen Simpson wrote:
Marko Lindqvist wrote:
While I have not looked this particular patch, and probably have
nothing against it, you should reread
http://freeciv.wikia.com/wiki/Commit_rules and what it
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39536
Stable branch simply uses what version information was set for
previous tag. So currently S2_1 claims to be '2.1.0-beta4'.
Not big problem for private play, but in the metaserver real beta4
and current S2_1 should show up as different
URL: http://bugs.freeciv.org/Ticket/Display.html?id=11517
On 10/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
Showing that 'restarting for lack of players in xx seconds' message
when game is actually running and everything is ok is quite bad thing.
That for I will probably backport this
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39537
$subject
- ML
diff -Nurd -X.diff_ignore freeciv/doc/CodingStyle freeciv/doc/CodingStyle
--- freeciv/doc/CodingStyle 2007-08-04 18:36:17.0 +0300
+++ freeciv/doc/CodingStyle 2007-08-11 19:50:21.0 +0300
@@ -218,7 +218,8
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39538
- Start server
- Connect client
- /set aifill 2
- Start game
- Enable editor mode
- Connect to server with second client
- /take ai player
- Wonder (as user of the second client) why you get that 'illegal
action' cursor all the
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39539
On 11/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
./civ --help
...
-p, --port PORT Connect to server port PORT
...
One would think that this would automatically connect to server.
Instead client starts to main
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39511
On 10/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
On 08/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
There was another call of init_available_nations() at wrong time. And
sometimes it was not called when it should have
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39511
On 11/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
New asserts should go to trunk only.
Actually there is easily reproducible bug causing second assert to
fail. At this point I will commit this patch without that assert.
Assert
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39540
I tried to track crash in transfer_city() - transfer_city_units() -
real_unit_change_homecity(). Never found it (cannot reproduce if
compiled with debugging symbols, or without optimization, or if there
is virtually any code change
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39520
On 10/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
In addition to fixing bugs I renamed it as --disable-auto-deps, since
I found its old name really confusing. It has nothing to do with
version control!
- Updated against svn
-
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