[Freeciv-Dev] [bug #15709] cleanup savegame generating

2010-04-02 Thread Matthias Pfafferodt
Update of bug #15709 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron ___ Reply to this item at:

[Freeciv-Dev] [patch #1570] create ruins for disbanded cities

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1570 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron ___ Reply to this item at:

[Freeciv-Dev] [patch #1565] do not scale units with the tileset

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1565 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1565 ___ Nachricht

[Freeciv-Dev] [patch #1544] default GAME_DEFAULT_TIMEOUTCOUNTER

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1544 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1544 ___ Nachricht

[Freeciv-Dev] [patch #1574] add a player to a running game

2010-04-02 Thread Matthias Pfafferodt
) ___ Additional Item Attachment: File name: 20100402-trunk-add-a-player-to-a-running-game.diff Size:12 KB ___ Reply to this item at: http://gna.org/patch/?1574 ___ Nachricht

[Freeciv-Dev] [patch #1230] save worked tiles from main map

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1230 (project freeciv): Status:None = Ready For Test ___ Follow-up Comment #10: As you didn't change anything linked with network, only removing a unused type definition,

[Freeciv-Dev] [patch #1479] use cm_result_from_main_map() as wrapper for cm_result_copy()

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1479 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1479 ___ Nachricht

[Freeciv-Dev] [bug #15739] add text explaining the happiness tooltips

2010-04-02 Thread Matthias Pfafferodt
Update of bug #15739 (project freeciv): Status:None = Ready For Test Assigned to:None = syntron ___ Reply to this item at:

[Freeciv-Dev] [patch #1574] add a player to a running game

2010-04-02 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #1574 (project freeciv): Found the first bug. The no player has no knowledge about the map. So the unit placed by the editor results in error messages like: 1: build_tile_data() tile (40,32) has no terrain!

[Freeciv-Dev] [bug #15377] freeciv-gtk2.exe hangs

2010-04-02 Thread Ulrik Sverdrup
Follow-up Comment #24, bug #15377 (project freeciv): Here it is. These functions are wrappers for the libc character class functions, without any locale-dependent behavior. The character functions work as documented for ASCII. Bytes outside of the ASCII set will not be reported to belong to

[Freeciv-Dev] [bug #15741] SDL client crashes in build dialog

2010-04-02 Thread Jason Dorje Short
Follow-up Comment #12, bug #15741 (project freeciv): I still have no idea how to actually reproduce this or tell if the patch fixes it. It's up to you to verify and commit it. ___ Reply to this item at: http://gna.org/bugs/?15741

[Freeciv-Dev] [bug #14205] Bug with utf-8

2010-04-02 Thread Jason Dorje Short
Update of bug #14205 (project freeciv): Assigned to:None = jdorje ___ Reply to this item at: http://gna.org/bugs/?14205 ___ Message sent

[Freeciv-Dev] [patch #1262] different checks if a tech is lost

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1262 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1262 ___ Nachricht

[Freeciv-Dev] [patch #1263] possibility to lose a tech if it is transfered

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1263 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1263 ___ Nachricht

[Freeciv-Dev] [patch #1264] add tech upkeep

2010-04-02 Thread Matthias Pfafferodt
Update of patch #1264 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/patch/?1264 ___ Nachricht

[Freeciv-Dev] [patch #1569] Fix misspellings of lose or loser in trunk

2010-04-02 Thread Matthias Pfafferodt
and S2_2; in S2_2 no user visible changes (file #8777, file #8778) ___ Additional Item Attachment: File name: 20100402-S2_2-Fix-misspellings-of-lose-or-loser-in-S2_2.diff Size:4 KB File name: 20100402-trunk-Fix-misspellings-of-lose-or-loser

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set?

2010-04-02 Thread Matthias Pfafferodt
Update of bug #15760 (project freeciv): Category:None = general Status:None = Ready For Test Assigned to:None = syntron Planned Release:

[Freeciv-Dev] [bug #15776] Tech Items not sorted when localized

2010-04-02 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?15776 Summary: Tech Items not sorted when localized Project: Freeciv Submitted by: jorneg Submitted on: viernes 02/04/10 at 21:44 Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #15741] SDL client crashes in build dialog

2010-04-02 Thread pepeto
Follow-up Comment #13, bug #15741 (project freeciv): I still have no idea how to actually reproduce this or tell if the patch fixes it. It's up to you to verify and commit it. As I said: It crashes when trying changing the production of a city when having at least 7 global worklists

[Freeciv-Dev] [bug #15755] default tilesets missing deep ocean/lake graphics

2010-04-02 Thread pepeto
Update of bug #15755 (project freeciv): Category:None = art ___ Reply to this item at: http://gna.org/bugs/?15755 ___ Message posté

[Freeciv-Dev] [bug #15760] Citizens can migrate to a city with insufficient food even with mgr_foodneeded set

2010-04-02 Thread Jacob Nevins
Update of bug #15760 (project freeciv): Planned Release: 2.3.0 = 2.2.1, 2.3.0 Summary: Citizens can migrate to a city with insufficient food even with mgr_foodneeded set? = Citizens can migrate to a city with insufficient food even with

[Freeciv-Dev] [bug #15777] Amplio unit sprites overstepping grid boundaries

2010-04-02 Thread Jacob Nevins
URL: http://gna.org/bugs/?15777 Summary: Amplio unit sprites overstepping grid boundaries Project: Freeciv Submitted by: jtn Submitted on: Saturday 04/03/10 at 02:37 Category: art Severity: 2 - Minor