Update of patch #4933 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Reply to this item at:
Follow-up Comment #1, bug #22351 (project freeciv):
Clang doesn't give warning about that paticular alignment problem in my system
(x86_64 Debian Testing - while this system wouldn't suffer from the problem,
clang should give alignment warnings about code portability). I don't see any
recent
Update of bug #22079 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #6:
Patches attached:
*
Update of bug #22341 (project freeciv):
Status: Confirmed = Ready For Test
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Follow-up Comment #7:
Fix attached to remove crashes and failed assertions.
it seems like that would potentially
URL:
http://gna.org/bugs/?22366
Summary: Rotating specialists does not work in gtk3-client
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 20 Jul 2014 06:04:40 PM EEST
Category: client-gtk-3.0
Update of bug #22366 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.4.3, 2.5.0, 2.6.0
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Follow-up Comment #1:
All branches
Follow-up Comment #2, patch #4966 (project freeciv):
I'm also thinking that the movement of modern big land units is high enough
with standard railroads, while infantry is the class that would need more this
boost to movement. It might be better for gameplay to keep maglev native to
non wheeled
Update of patch #4946 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4957 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4958 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
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Update of bug #22243 (project freeciv):
Category:None = general
Status:None = Ready For Test
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Follow-up Comment #2:
Attached patch
Follow-up Comment #4, bug #22360 (project freeciv):
- Only silence the warning when there's no citizen information at all. Having
them partially there certainly is an error.
(file #21484)
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Additional Item Attachment:
File name:
Update of patch #4948 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #4965 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.6.0
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Follow-up Comment #3, patch #4966 (project freeciv):
In experimental rules, the maglev is native to Land, but not
Big Land as the other roads.
That was intentional. Narrative is as persia said, but the real reason was to
have in *experimental* ruleset a setup where different units would use
Update of patch #4967 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.6.0
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URL:
http://gna.org/patch/?4968
Summary: Infracache to calculate value of extras, and not
separately for roads and bases
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 21 Jul 2014 12:00:08 AM EEST
Category: ai
URL:
http://gna.org/bugs/?22369
Summary: can_unit_do_activity_targeted_at() fallback target
assignment uses wrong tgt tile
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 21 Jul 2014 12:30:56 AM EEST
Category:
Follow-up Comment #3, patch #4835 (project freeciv):
- Next patch (to be committed after 36h)
(file #21488)
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Additional Item Attachment:
File name: Sdl2CityDlgClean.patch.bz2 Size:6 KB
URL:
http://gna.org/bugs/?22370
Summary: gui-sdl2 theme files reference gui-sdl theme files
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 21 Jul 2014 02:17:23 AM EEST
Category: client-sdl2
URL:
http://gna.org/patch/?4969
Summary: copy_surface() to copy content too
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 21 Jul 2014 03:12:04 AM EEST
Category: client-sdl2
Priority: 5 - Normal
Update of patch #4897 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of task #7813 (project freeciv):
Status:None = Done
Open/Closed:Open = Closed
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Follow-up Comment #5, patch #4812 (project freeciv):
New patch with some additional adjustments:
- Increased fuel of all Air units by one.
- All Air units lose 10% of HPs, like helicopters, when they end out of a city
or airbase.
- Increased range of Cruise Missiles to 16, so it is greater than
Follow-up Comment #6, patch #4812 (project freeciv):
The patch was made for rev25650, but I have been unable to test the new
airlifting capability because the Airlift button is always disabled for me in
this version, even with unmodded classic rules.
I'll open a bug ticket if the problem
Follow-up Comment #4, patch #4966 (project freeciv):
New patch to make maglev native only to Land and Small Land.
Big land and Merchant would represent some heavy units and heavy goods not
suitable for maglev. And I like it much more this way for gameplay reasons
too.
Patch for rev25650.
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