[Freeciv-Dev] [bug #24403] Editing player changes government to anarchy

2016-02-14 Thread Marko Lindqvist
Update of bug #24403 (project freeciv): Status: In Progress => Ready For Test ___ Follow-up Comment #1: Fix (file #26725, file #26726) ___ Add

[Freeciv-Dev] [bug #24410] Farmland

2016-02-14 Thread Marko Lindqvist
Follow-up Comment #5, bug #24410 (project freeciv): > So you say, 1 food surplus for farmland gives too much benefit? Not necessarily that, but once you get all the bonuses (also Supermarket) combined, the food production gets to, umh... very different values from what the game is designed for. (

[Freeciv-Dev] [bug #24410] Farmland

2016-02-14 Thread Christian Knoke
Follow-up Comment #4, bug #24410 (project freeciv): So you say, 1 food surplus for farmland gives too much benefit? ___ Reply to this item at: ___ Nachricht g

[Freeciv-Dev] [patch #6952] Document effect field "multiplier"

2016-02-14 Thread Marko Lindqvist
Update of patch #6952 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6953] Gtk3x-client msys2 based Installer

2016-02-14 Thread Marko Lindqvist
Follow-up Comment #1, patch #6953 (project freeciv): - Add freeciv-gtk3x.cmd and create-freeciv-gtk3x-nsi.sh (file #26724) ___ Additional Item Attachment: File name: Gtk3xInstaller-2.patch Size:3 KB _

[Freeciv-Dev] [bug #24410] Farmland

2016-02-14 Thread Marko Lindqvist
Follow-up Comment #3, bug #24410 (project freeciv): > Farmland --> 1 food surplus > Supermarket --> food bonus xx % on all tiles, with xx=25 or xx=50 I've tested that and the results were too unbalanced (fix was worse than original problem). I then postponed this to a time when we have greater re

[Freeciv-Dev] [patch #3718] Conflation of attention and defence effects in (F)ortify keypress is annoying

2016-02-14 Thread Marko Lindqvist
Follow-up Comment #7, patch #3718 (project freeciv): > I don't think there are any downsides to fortifying Not currently, and I'm not aware of any plans for a feature that would make actions to "cost" more than current turn move points. There could be more permanent "tiredness" (soldiers can marc

[Freeciv-Dev] [bug #24410] Farmland

2016-02-14 Thread Christian Knoke
Update of bug #24410 (project freeciv): Status: Invalid => None Open/Closed: Closed => Open ___ Reply to this item at:

[Freeciv-Dev] [bug #24410] Farmland

2016-02-14 Thread Christian Knoke
Follow-up Comment #2, bug #24410 (project freeciv): > Refrigeration: -> Allows Supermarket. > Supermarket -> gives bonus Its rather Refrigeration --> Allows engineers to make farmland Farmland --> gives nothing Refrigeration --> Allows Supermarket Cities w/ Supermarket --> get bonus on farmla

[Freeciv-Dev] [bug #24398] GtkPixcomm derived from deprecated GtkMisc

2016-02-14 Thread Marko Lindqvist
Update of bug #24398 (project freeciv): Status: Ready For Test => Fixed Assigned to:None => cazfi Open/Closed:Open => Closed _

[Freeciv-Dev] [bug #22678] Gtk3 ugliness (Windows)

2016-02-14 Thread Jacob Nevins
Additional Item Attachment, bug #22678 (project freeciv): File name: gtk3-pick-nation.png Size:215 KB ___ Reply to this item at: ___ Message sent via/

[Freeciv-Dev] [bug #22678] Gtk3 ugliness (Windows)

2016-02-14 Thread Jacob Nevins
Update of bug #22678 (project freeciv): Depends on: => patch #6964 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [bug #22678] Gtk3 ugliness (Windows)

2016-02-14 Thread Jacob Nevins
Follow-up Comment #18, bug #22678 (project freeciv): > The fix for bug #24203 can be expected to have perturbed / > invalidated this. I had a look at the 2.5.3 Gtk3 Windows build. WRT my original complaints in comment #0, things are much improved: 0 FIXED: buttons now have borders 0 unthemed area

[Freeciv-Dev] [patch #6964] Change Gtk3 theme background texture repeat mode to avoid 'crawling' on resize

2016-02-14 Thread Jacob Nevins
Update of patch #6964 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: trunk-S2_6-S2_5-gtk3-bg-resize.patch Size:0 KB _

[Freeciv-Dev] [patch #6964] Change Gtk3 theme background texture repeat mode to avoid 'crawling' on resize

2016-02-14 Thread Jacob Nevins
URL: Summary: Change Gtk3 theme background texture repeat mode to avoid 'crawling' on resize Project: Freeciv Submitted by: jtn Submitted on: Sun 14 Feb 2016 12:20:30 PM UTC Category: client-gt

[Freeciv-Dev] [bug #23237] Heading for diplomatic actions: "Orders of xxx aborted because of failed move"

2016-02-14 Thread Jacob Nevins
Follow-up Comment #2, bug #23237 (project freeciv): Also shows up for caravans trying to move into a city where they can e.g. help build a wonder. ___ Reply to this item at:

[Freeciv-Dev] [patch #6929] database.lua out of data/

2016-02-14 Thread Marko Lindqvist
Update of patch #6929 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6963] Disable audio from msys2 based Installers

2016-02-14 Thread Marko Lindqvist
URL: Summary: Disable audio from msys2 based Installers Project: Freeciv Submitted by: cazfi Submitted on: Sun 14 Feb 2016 01:07:41 PM EET Category: general Priority: 5 - Normal

[Freeciv-Dev] [bug #24155] Auth Usability "xxx was rejected: Too many wrong password verifies for new user."

2016-02-14 Thread Marko Lindqvist
Follow-up Comment #3, bug #24155 (project freeciv): - Further adjustment for the message: Use "Set" instead of "Give" in hope that it makes it more clear that one is not expected to have the password already. (file #26716) ___ Additional It

[Freeciv-Dev] [patch #6941] Qt client - add default font

2016-02-14 Thread mir3x
Update of patch #6941 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #24396] Qt client - some menu issues

2016-02-14 Thread mir3x
Update of bug #24396 (project freeciv): Status: Ready For Test => Fixed Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #6951] Update licensing header text in client help

2016-02-14 Thread Marko Lindqvist
Update of patch #6951 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6948] Reserve event type for deprecation warnings

2016-02-14 Thread Marko Lindqvist
Update of patch #6948 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6909] Load Goods names before they are needed

2016-02-14 Thread Marko Lindqvist
Update of patch #6909 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [patch #6954] Set Windows path separator for WIN32_NATIVE builds

2016-02-14 Thread Marko Lindqvist
Update of patch #6954 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed