Re: [Freeciv-Dev] (PR#40853) Freeciv crash

2009-09-01 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40853 I put the new package at http://aegipan.free.fr/freeciv/repository/Freeciv_2.1.9_RC1_OSX_SDL_UB.dmg looks like ftp.freeciv.org is not responding anymore. cheers françois Le 24 août 09 à 20:37, François Marlier a écrit : URL: http

Re: [Freeciv-Dev] (PR#40853) Freeciv crash

2009-08-24 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40853 I got a 2.1.9 SDL version running, just need to bundle it, will then send it asap cheers, françois Le 17 août 09 à 17:47, Ben a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=40853 Hi Daniel, I'd love to test

Re: [Freeciv-Dev] (PR#40515) Windows Vista x64 running client 2.1.99 built on 25/09/2008 unable to load save file

2008-10-04 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40515 Leading space in a Posix path item without escaping maybe? Le 3 oct. 08 à 22:19, Dennis d'Entremont a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=40515 This transaction appears to have no content It's on my

Re: [Freeciv-Dev] (PR#40497) No ingame help in sdl lient

2008-09-20 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40497 Hello Alex, Buildings and Wonder help are available through option(alt)-click in city production on Mac. Not sure what is the correct key combinaison on other platforms but it should be there. Francois Le 20 sept. 08 à 02:53,

[Freeciv-Dev] (PR#40489) animated png?

2008-09-15 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40489 Maybe some of you have already seen these http://labs.mozilla.com/2007/08/better-animations-in-firefox-3/ http://littlesvr.ca/apng/ apng extended libpng with backward compatibilty to allow animated png. It's just a matter of patching

[Freeciv-Dev] (PR#40482) 2.1.6 RC2 OSX SDL

2008-09-07 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40482 Hello, a new OSX SDL version is available here : ftp://ftp.freeciv.org//pub/freeciv/incoming/Freeciv_2.1.6_RC2_OSX_SDL_UB.dmg I made an announcement in the forum. Here are the fix/changes : -Added correct CAPSTRINGs so network play

Re: [Freeciv-Dev] (PR#40482) 2.1.6 RC2 OSX SDL

2008-09-07 Thread François Marlier
2008 12:11:47 schrieb François Marlier: -As the SDL version of Freeciv was first aimed at small screen devices, I'd felt free to relocate the Message widget in this new version as well as making it auto resizing in between the minimap widget and the unit info widget. This means, the first time

Re: [Freeciv-Dev] (PR#40482) 2.1.6 RC2 OSX SDL

2008-09-07 Thread François Marlier
on these. freeciv_sdl_message_widget_colors.patch Description: Binary data freeciv_sdl_message_widget.patch Description: Binary data inline: bg3.png Le 7 sept. 08 à 13:24, Nicolas R. Wadhwani a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=40482 Am Sonntag, 7. September 2008 12:11:47 schrieb François Marlier

[Freeciv-Dev] (PR#40454) how to contribute port

2008-08-20 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40454 Hello, may one of you be kind enough to point me to where and how (if there is an how) to up the new OSX SDL port? Localization is still broken but I'm working on it. cheers, Francois

Re: [Freeciv-Dev] (PR#40443) [Freeciv-Port] 2.1.6 OSX SDL

2008-08-18 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40443 Responding to myself... Le 17 août 08 à 01:03, François Marlier a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=40443 Just a few things though, I have no clue how to define NETWORK_CAPSTRING_MANDATORY

[Freeciv-Dev] (PR#40443) [Freeciv-Port] 2.1.6 OSX SDL

2008-08-16 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40443 Hello, I have a new OSX version in the hood ^^ You all done a marvelous job, a long list of hacks I had to perform previously are now gone! And guess what? File loading is working great! 2.1.6 looks like a great version! Just a few

Re: [Freeciv-Dev] (PR#39986) [port] OSX SDL UB 2.1.2 (+help needed)

2007-12-26 Thread François Marlier
#define ENABLE_NLS 1 for localization ? TIA Francois Le 25 déc. 07 à 23:13, François Marlier a écrit : -how localization is performed through gettext http://freeciv.wikia.com/wiki/Localization Thanks, I'll have a look at this ;) ___ Freeciv-dev

Re: [Freeciv-Dev] (PR#39986) [port] OSX SDL UB 2.1.2 (+help needed)

2007-12-26 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39986 Le 26 déc. 07 à 02:18, William Allen Simpson a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=39986 François Marlier wrote: Seems the /load command doesn't look in the same folder/directory than the /save command

Re: [Freeciv-Dev] (PR#39986) [port] OSX SDL UB 2.1.2 (+help needed)

2007-12-26 Thread François Marlier
=fr_FR.UTF-8 LC_MESSAGES=fr_FR.UTF-8 LC_MONETARY=fr_FR.UTF-8 LC_NUMERIC=fr_FR.UTF-8 LC_TIME=fr_FR.UTF-8 LC_ALL=fr_FR.UTF-8 So something I can't identify is wrong. I'll try with a gettext-runtime framework using Nathan's .mo files.. Le 26 déc. 07 à 11:57, François Marlier a écrit : URL: http

Re: [Freeciv-Dev] (PR#39986) [port] OSX SDL UB 2.1.2 (+help needed)

2007-12-25 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39986 Le 25 déc. 07 à 22:54, William Allen Simpson a écrit : URL: http://bugs.freeciv.org/Ticket/Display.html?id=39986 Francois Marlier wrote: If someone could point me to docs about : -the load routine and how it manages path to

[Freeciv-Dev] (PR#39986) [Freeciv-Release] 2.1.1 OSX SDL UB

2007-12-24 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39986 Hello list and merry Christmas to all ! I just uploaded a new version in incoming just in time to see the release news for 2.1.2 oO Anyway, load game is working (still not perfect, I need to find and understand how to default load

Re: [Freeciv-Dev] (PR#37063) Readline on macosx

2007-09-24 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37063 I got a non tested working GNU readline framework (no need of fink or darwin ports) that compile fine with freeciv if someone is interrested. Let me know where to send it. cheers Francois Le 24 sept. 07 à 10:22, Erik Johansson a

Re: [Freeciv-Dev] (PR#39670) Rethinking the SDL Client's Citydialog

2007-09-05 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39670 Looks just great Daniel ! The SDL windows and dialog panels are confined looking because they were made to work on PDA and small screen devices (that's what I've been told). Le 5 sept. 07 à 09:56, Daniel Markstedt a écrit : URL:

Re: [Freeciv-Dev] (PR#39428) [gui-sdl] crash when entering city production dialog

2007-07-03 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39428 Maybe you should make a diff with 2.1.0b4 I have no such bug on the Cocoa SDL client. Also check headers include order it made a huge difference for me.. Le 3 juil. 07 à 04:43, Daniel Markstedt a écrit : URL:

Re: [Freeciv-Dev] (PR#39403) BUG: 2.1.0b4 CPPFLAGS ignored and other makefile oddities

2007-06-18 Thread François Marlier
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39403 should be related to the untraditional approach of Apple gcc/cc the -traditional-cpp or -no-cpp-precomp tell to use the not hacked by Apple gcc version, hence using -no-cpp-precomp in CC should allow you to use CPPFLAGS then...