URL:
http://gna.org/patch/?4402
Summary: Fix typo that allowed custom formats only up to
sizeof(char*)
Project: Freeciv
Submitted by: silene
Submitted on: Fri 03 Jan 2014 01:22:58 PM CET
Category: general
Follow-up Comment #1, patch #4387 (project freeciv):
Would it be possible to convince you to use the XDG specification [1] rather
than hardcoding the configuration directory? This specification has now been
the de facto standard for several years and it would be unfortunate if Freeciv
was not
Follow-up Comment #4, patch #4387 (project freeciv):
You make it sound like an all-or-nothing situation. I'm not suggesting to
fully support XDG at once (nor ever). I am just suggesting that, instead of
moving from ~/.freeciv-client-rc-2.6 to ~/.freeciv/freeciv-client-rc-2.6, you
move to
Follow-up Comment #6, patch #4387 (project freeciv):
For Windows, I think the scheme can be adapted easily. Indeed, on
XDG-compliant systems, either $XDG_CONFIG_HOME is set and the program uses it,
or it uses ~/.config instead. For Windows, the same logic could be used,
either $XDG_CONFIG_HOME is
Follow-up Comment #2, patch #4378 (project freeciv):
Good catch. It wasn't initialized on purpose (no sane default, except perhaps
the largest integer), but it was meant to be protected by a check on tech_p1,
which is initialized. The check somehow got lost when removing all the
debugging cruft
Follow-up Comment #4, patch #4373 (project freeciv):
I have updated the patches for trunk and S2_5, since the cast that allowed to
hide the memory corruption in client/tilespec.c is no longer needed. I have
also submitted patches for S2_4 and S2_3. (I finally got them to compile.)
They silence a
URL:
http://gna.org/patch/?4378
Summary: Minimize the gold clause when exchanging
technologies
Project: Freeciv
Submitted by: silene
Submitted on: Tue 31 Dec 2013 03:20:26 PM CET
Category: ai
Priority: 5 -
URL:
http://gna.org/patch/?4373
Summary: Silence some compiler warnings and fix some severe
bugs along the way
Project: Freeciv
Submitted by: silene
Submitted on: Mon 30 Dec 2013 06:04:01 PM CET
Category: None
Follow-up Comment #2, patch #4373 (project freeciv):
Which branches are considered stable (and not just obsolete)?
I attach a patch for S2_5: it contains the changes for client/tilespec.c and
common/map.c.
S2_4 does not compile for me, but from visual inspection of the code, the same
issues are
URL:
http://gna.org/patch/?4369
Summary: Untranslate rule_name fields in the civ2civ3 ruleset
Project: Freeciv
Submitted by: silene
Submitted on: Sun 29 Dec 2013 01:58:06 PM CET
Category: rulesets
URL:
http://gna.org/patch/?4370
Summary: Fix broken reason for AI war
Project: Freeciv
Submitted by: silene
Submitted on: Sun 29 Dec 2013 05:39:08 PM CET
Category: ai
Priority: 5 - Normal
Follow-up Comment #3, patch #4365 (project freeciv):
Step 4 does not happen, since the second player proposes a ceasefire only if
the first player is not an AI. (server/plrhand.c:1928)
___
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Follow-up Comment #2, patch #4370 (project freeciv):
I am not sure if I understand correctly what you suggest, but I don't think it
can happen. The AI tests if there already is a countdown going on before
declaring war, so it won't be overriding a space race reason.
URL:
http://gna.org/patch/?4298
Summary: Fix shutdown sequence for gtk3 client
Project: Freeciv
Submitted by: silene
Submitted on: Fri 08 Nov 2013 03:15:42 PM CET
Category: client-gtk-3.0
Priority: 5 -
URL:
http://gna.org/patch/?4296
Summary: Remove incorrect assertion for non-null nationality
Project: Freeciv
Submitted by: silene
Submitted on: Thu 07 Nov 2013 10:35:40 PM CET
Category: client
Priority: 5
Follow-up Comment #2, patch #4296 (project freeciv):
Sorry for the ambiguous sentence. Server-side, nationality is indeed always
non-null. What I meant is that some units received by the clients from the
server have their nationality set to null, e.g. enemy units.
URL:
http://gna.org/patch/?4293
Summary: Fix broken menu items for gtk clients
Project: Freeciv
Submitted by: silene
Submitted on: Wed 06 Nov 2013 02:53:18 PM CET
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?4294
Summary: Fix ctrl+click in the city list for the gtk3 client
Project: Freeciv
Submitted by: silene
Submitted on: Wed 06 Nov 2013 08:34:22 PM CET
Category: client-gtk-3.0
URL:
http://gna.org/patch/?3904
Summary: Fix auto-settler mode breaking when units travel
through transports
Project: Freeciv
Submitted by: silene
Submitted on: sam. 11 mai 2013 15:21:59 CEST
Category: None
URL:
http://gna.org/patch/?3902
Summary: Fix unit disband when cities starve
Project: Freeciv
Submitted by: silene
Submitted on: mer. 08 mai 2013 11:18:45 CEST
Category: general
Priority: 5 - Normal
URL:
http://gna.org/patch/?3896
Summary: Fix some memory leaks
Project: Freeciv
Submitted by: silene
Submitted on: dim. 05 mai 2013 19:40:44 CEST
Category: None
Priority: 5 - Normal
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