Update of bug #16071 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #16071 (project freeciv):
Planned Release: 2.3.0 = 2.2.2, 2.3.0
___
Follow-up Comment #6:
ups; I did also apply this to S2_2. If this is not wanted please revert the
patch
Update of patch #1734 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
Planned Release:2.2.2, 2.3.0 = 2.3.0
Update of bug #16224 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of bug #16228 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1726 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1720 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1541 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1735 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1733 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1728 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1630 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1730 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1731 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Update of patch #1629 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
___
Reply to this item at:
Follow-up Comment #4, patch #1638 (project freeciv):
keeping this open for more cleanups from warclient ...
___
Reply to this item at:
http://gna.org/patch/?1638
___
Nachricht geschickt
Update of bug #16234 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
Hello all developers of freeciv,
today I submitted some big changes to trunk:
* increase map size to 128.000 (max linear size 512)
* increase max number of players to 28
* new savegame format (use 'set saveversion -1' to get a savegame in the old
format). A script to test the new format can be
Am Saturday 10 July 2010 13:10:28 schrieb Matthias Pfafferodt:
Hello all developers of freeciv,
today I submitted some big changes to trunk:
* increase map size to 128.000 (max linear size 512)
* increase max number of players to 28
should be 128!
* new savegame format (use 'set
Good work, Matthias. I like these improvements very much, and can give
trunk a test.
Andreas
Hello all developers of freeciv,
today I submitted some big changes to trunk:
* increase map size to 128.000 (max linear size 512)
* increase max number of players to 28
* new savegame format
URL:
http://gna.org/bugs/?16245
Summary: Every government is allowed at start
Project: Freeciv
Submitted by: None
Submitted on: Суббота 10.07.2010 at 15:50 CEST
Category: rulesets
Severity: 4 - Important
Follow-up Comment #1, bug #16245 (project freeciv):
I see this too on trunk (r17548) but not S2_2.
Hmm. Along with bug #16222, I wonder if this is evidence for widespread
breakage of the effects system?
___
Reply to this item at:
URL:
http://gna.org/bugs/?16246
Summary: Can't change production in a city
Project: Freeciv
Submitted by: heilkitty
Submitted on: Суббота 10.07.2010 at 14:19
Category: None
Severity: 3 - Normal
___
Follow-up Comment #1:
this seems to be my error (see patch #1647); I did miss two '!' in
./server/cityhand.c:handle_city_change()
(file #9474)
___
Additional Item Attachment:
File name: 20100710-05-trunk
Follow-up Comment #2, bug #16246 (project freeciv):
Works for me.
___
Reply to this item at:
http://gna.org/bugs/?16246
___
Message sent via/by Gna!
http://gna.org/
Update of bug #16246 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Follow-up Comment #4:
fast applying the
___
Follow-up Comment #2:
that's all due to the specenum patches. I did use strcmp instead of
fc_strcasecmp which ignores the case ...
(file #9475)
___
Additional Item Attachment:
File name: 20100710-06-trunk
Follow-up Comment #1, bug #16222 (project freeciv):
could you please check if the patch for bug #16245 fixes also this?
___
Reply to this item at:
http://gna.org/bugs/?16222
___
Nachricht
Update of bug #16222 (project freeciv):
Assigned to:None = syntron
___
Reply to this item at:
http://gna.org/bugs/?16222
___
Nachricht
Follow-up Comment #3, bug #16245 (project freeciv):
As far as I can see, it works (and city style too).
___
Reply to this item at:
http://gna.org/bugs/?16245
___
Message sent via/by Gna!
Update of bug #16222 (project freeciv):
Status:None = Duplicate
Open/Closed:Open = Closed
___
Follow-up Comment #2:
see comment by
URL:
http://gna.org/bugs/?16248
Summary: GTK Combo popup menu - hardcoded colors
Project: Freeciv
Submitted by: None
Submitted on: Saturday 07/10/2010 at 22:19 CEST
Category: client-gtk-2.0
Severity: 3 -
URL:
http://gna.org/bugs/?16249
Summary: Can't build trunk with -Werror: format not a
string literal and no format arguments
Project: Freeciv
Submitted by: jtn
Submitted on: Saturday 07/10/10 at 22:50
Category: None
if the attached patch fixes this? I do a debug build
(--enable-debug=checks) but get no error(s) ...
(file #9476)
___
Additional Item Attachment:
File name: 20100710-11-trunk-fix-savegame2.c.patch Size:18 KB
name: 20100710-01-trunk-use-pointers-for-players.patch Size:89 KB
___
Reply to this item at:
http://gna.org/patch/?1739
___
Nachricht geschickt von/durch Gna!
http://gna.org
Follow-up Comment #2, bug #16249 (project freeciv):
Back now...
The method seems to work, but there are some remaining instances. Attached
patch works for me.
(Perhaps a newish-GCC thing?)
(file #9478)
___
Additional Item Attachment:
Follow-up Comment #3, bug #16222 (project freeciv):
I confirm the fix for bug #16245 fixes this for me too.
___
Reply to this item at:
http://gna.org/bugs/?16222
___
Message sent via/by
Follow-up Comment #7, bug #15786 (project freeciv):
can also confirm this issue and removing globalmenu resolves freeciv crash
after meeting with diplomats of other nations.
globalmenu version was latest ubuntu version at time of this posting from:
URL:
http://gna.org/bugs/?16250
Summary: Deep ocean sprites won't work in Hex2t tileset
Project: Freeciv
Submitted by: dmarks
Submitted on: Sunday 07/11/2010 at 09:36
Category: general
Severity: 2 - Minor
Update of bug #15755 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Follow-up Comment #6:
Reported as bug
URL:
http://gna.org/bugs/?16251
Summary: Superfluous ocean sprites defined in tilesets
Project: Freeciv
Submitted by: dmarks
Submitted on: Sunday 07/11/2010 at 09:51
Category: rulesets
Severity: 2 - Minor
Update of bug #14205 (project freeciv):
Planned Release: 2.2.2 =
___
Reply to this item at:
http://gna.org/bugs/?14205
___
Message sent
Follow-up Comment #1, patch #1698 (project freeciv):
How do you think about this version? Reduced the layout to four heads and two
swords plus the human figure. Any more than that and the rendered png flag
ended up a gray blot.
BTW, the heads are borrowed from the flag of Corsica, a PD image
On Sat, 10 Jul 2010 13:46:29 +0200
Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote:
Am Saturday 10 July 2010 13:10:28 schrieb Matthias Pfafferodt:
Hello all developers of freeciv,
today I submitted some big changes to trunk:
* increase map size to 128.000 (max linear size 512)
Update of patch #1740 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1740
___
Message sent
Update of patch #1738 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1738
___
Message sent
Update of patch #1736 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1736
___
Message sent
Update of patch #1719 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1719
___
Message sent
Update of patch #1717 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1717
___
Message sent
Update of bug #16177 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/bugs/?16177
___
Message sent
Update of patch #1703 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/patch/?1703
___
Message sent
Update of bug #16129 (project freeciv):
Assigned to:None = mixcoatl
___
Reply to this item at:
http://gna.org/bugs/?16129
___
Message sent
52 matches
Mail list logo