[Freeciv-Dev] [patch #3452] Qt science report small fix

2012-07-30 Thread mir3x
Follow-up Comment #2, patch #3452 (project freeciv): Hmm, right, I thought I solved that. Ok I added to that patch blocking signals while updating combo boxes and now is solved. (file #16244) ___ Additional Item Attachment: File name:

[Freeciv-Dev] [patch #3460] Qt Revolution Menu - Confiramtion dialog

2012-07-30 Thread mir3x
URL: http://gna.org/patch/?3460 Summary: Qt Revolution Menu - Confiramtion dialog Project: Freeciv Submitted by: mir3x Submitted on: Mon 30 Jul 2012 10:12:39 AM CEST Category: client-qt Priority: 3 - Low

[Freeciv-Dev] [patch #3444] Ruleset defined trade% for each trade route type

2012-07-30 Thread Marko Lindqvist
Update of patch #3444 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3461] Disallow establishing trade routes with zero % trade income completely

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3461 Summary: Disallow establishing trade routes with zero % trade income completely Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 12:33:00 PM EEST Category: general

[Freeciv-Dev] [bug #19778] National border colours on main map not ideal, e.g. green vs grassland, white vs glacier

2012-07-30 Thread Jacob Nevins
Update of bug #19778 (project freeciv): Category: client = None Status: Ready For Test = Fixed Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19997] Changes to Lithuanian translation lost

2012-07-30 Thread Jacob Nevins
Update of bug #19997 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3462] Separate metaserver version tag for Windows installer builds

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3462 Summary: Separate metaserver version tag for Windows installer builds Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 03:08:50 PM EEST Category: bootstrap

[Freeciv-Dev] [patch #3463] List language names in Win Installer po-file list

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3463 Summary: List language names in Win Installer po-file list Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 03:25:20 PM EEST Category: None Priority: 5 -

[Freeciv-Dev] [bug #19087] Slicker language selection in Windows installer

2012-07-30 Thread Marko Lindqvist
Follow-up Comment #3, bug #19087 (project freeciv): The most easiest part handled in patch #3463 ___ Reply to this item at: http://gna.org/bugs/?19087 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #20005] Compile time decided database.lua location Windows installations

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20005 Summary: Compile time decided database.lua location Windows installations Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 05:46:57 PM EEST Category: None

[Freeciv-Dev] [bug #20006] Server option -a help says -D required, but omitting one is considered error

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20006 Summary: Server option -a help says -D required, but omitting one is considered error Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 06:16:04 PM EEST Category: None

[Freeciv-Dev] [bug #20006] Server option -a help says -D required, but omitting one is not considered error

2012-07-30 Thread Marko Lindqvist
Update of bug #20006 (project freeciv): Summary: Server option -a help says -D required, but omitting one is considered error = Server option -a help says -D required, but omitting one is not considered error ___ Reply to

[Freeciv-Dev] [patch #3464] Make it possible to use database.lua from srcdir in --enable-debug builds

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3464 Summary: Make it possible to use database.lua from srcdir in --enable-debug builds Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 06:52:48 PM EEST Category: None

[Freeciv-Dev] [bug #20007] script_fcdb_init() calls luascript_destroy(NULL)

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20007 Summary: script_fcdb_init() calls luascript_destroy(NULL) Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 07:23:44 PM EEST Category: general Severity: 3 -

[Freeciv-Dev] [patch #3465] Add comments, quotation, for AC_DEFINEs

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/patch/?3465 Summary: Add comments, quotation, for AC_DEFINEs Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Jul 2012 08:42:16 PM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #3450] Base flag (bit) to draw owner flag (gfx)

2012-07-30 Thread Marko Lindqvist
Update of patch #3450 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3432] Core nation group

2012-07-30 Thread J.M. Maalderink
Follow-up Comment #10, patch #3432 (project freeciv): Is it possible to have 'extended' civil war nations spawn in a core nations game? If not then maybe it would be a good solution to add some non-core nations as non-playable nations to the core set, giving every core nation at least one related

[Freeciv-Dev] [patch #3447] map_claim_base()

2012-07-30 Thread Marko Lindqvist
Follow-up Comment #2, patch #3447 (project freeciv): This patch (transitional state it produces) has some chicken-and-egg design problems with territory claiming bases. Though the version I finally submitted avoided (in a hackish way - code recurses more than it needs to, but changes between

[Freeciv-Dev] [patch #3449] Nation sets: initial cut-down implementation for 2.4.x

2012-07-30 Thread Marko Lindqvist
Follow-up Comment #7, patch #3449 (project freeciv): Then we'll take all nations not in that union set out of consideration, before assigning random nations, and remember that criterion for in-game nation assignment too (e.g. civil war). So, by default (nobody choosing their nations) this

[Freeciv-Dev] [patch #3449] Nation sets: initial cut-down implementation for 2.4.x

2012-07-30 Thread Jacob Nevins
Follow-up Comment #8, patch #3449 (project freeciv): Does it work similar to available nations limit in that civil war just never happen when all nations are already in use? No; for 2.4, with file #16237 applied, then the sixth civil war will cause the restriction to be limited and a non-core

[Freeciv-Dev] [patch #3455] Enable Refugee/Migrant art in Amplio/Amplio2 tilespecs for civ2civ3 / civ2-3

2012-07-30 Thread Jacob Nevins
Update of patch #3455 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3453] metaserver.phtml - metaserver.php

2012-07-30 Thread Marko Lindqvist
Update of patch #3453 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #20008] Tileset priority not respected

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/bugs/?20008 Summary: Tileset priority not respected Project: Freeciv Submitted by: cazfi Submitted on: Tue 31 Jul 2012 01:06:20 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #20008] Tileset priority not respected

2012-07-30 Thread Marko Lindqvist
Follow-up Comment #1, bug #20008 (project freeciv): 1. First client gets list of possible default_tile_name values with get_tileset_list() that does not care about priority at all - I assume it returns them in alphabetical order. 2. First value from that list is assigned as initial

[Freeciv-Dev] [task #7606] Setup freeciv 2.4 files in modpack.freeciv.org

2012-07-30 Thread Marko Lindqvist
URL: http://gna.org/task/?7606 Summary: Setup freeciv 2.4 files in modpack.freeciv.org Project: Freeciv Submitted by: cazfi Submitted on: Tue 31 Jul 2012 01:38:55 AM EEST Should Start On: Tue 31 Jul 2012 12:00:00 AM EEST

[Freeciv-Dev] [task #7603] Tracking release 2.4.0-beta1

2012-07-30 Thread Marko Lindqvist
Update of task #7603 (project freeciv): Depends on: = task #7606 ___ Reply to this item at: http://gna.org/task/?7603 ___ Message sent