[Freeciv-Dev] [patch #4649] Use gen-move compliant bodyguard filter

2014-06-26 Thread Emmet Hikory
Update of patch #4649 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22237] dai_is_unit_tired_waiting_boat() checks tile identity rather than continent identity

2014-06-26 Thread Emmet Hikory
Update of bug #22237 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4852] Clean up flag restriction documentation

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4852 Summary: Clean up flag restriction documentation Project: Freeciv Submitted by: persia Submitted on: Thu 26 Jun 2014 07:28:00 PM JST Category: docs Priority: 5 - Normal

[Freeciv-Dev] [patch #4853] Gen-move support for autoexplorers

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4853 Summary: Gen-move support for autoexplorers Project: Freeciv Submitted by: persia Submitted on: Thu 26 Jun 2014 07:30:34 PM JST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4854] Un-hardcode safe house discovery

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4854 Summary: Un-hardcode safe house discovery Project: Freeciv Submitted by: persia Submitted on: Thu 26 Jun 2014 07:36:45 PM JST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4855] Allow amphibious unit for kill_something_with()

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4855 Summary: Allow amphibious unit for kill_something_with() Project: Freeciv Submitted by: persia Submitted on: Thu 26 Jun 2014 07:48:22 PM JST Category: ai Priority: 5 -

[Freeciv-Dev] [patch #4856] Remove unused AI channel cache

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4856 Summary: Remove unused AI channel cache Project: Freeciv Submitted by: persia Submitted on: Thu 26 Jun 2014 09:28:46 PM JST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4799] Unhardcode IgWall

2014-06-26 Thread Marko Lindqvist
Update of patch #4799 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4844] TECH_LOG to default AI

2014-06-26 Thread Marko Lindqvist
Update of patch #4844 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4857] Move tech_want data to default AI

2014-06-26 Thread Marko Lindqvist
URL: http://gna.org/patch/?4857 Summary: Move tech_want data to default AI Project: Freeciv Submitted by: cazfi Submitted on: Thu 26 Jun 2014 09:15:09 PM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4843] Remove obsolete lcmessage.m4

2014-06-26 Thread Marko Lindqvist
Update of patch #4843 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4846] Alien documentation pointers to description

2014-06-26 Thread Marko Lindqvist
Update of patch #4846 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4858] Use terrain_class rather than move_type in AI

2014-06-26 Thread Emmet Hikory
URL: http://gna.org/patch/?4858 Summary: Use terrain_class rather than move_type in AI Project: Freeciv Submitted by: persia Submitted on: Fri 27 Jun 2014 05:15:07 AM JST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #4745] Configure check for libxml2

2014-06-26 Thread Marko Lindqvist
Update of patch #4745 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22230] pf_normal_map_move_cost crash

2014-06-26 Thread pepeto
Update of bug #22230 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = pepeto Open/Closed:Open = Closed

[Freeciv-Dev] [patch #4820] Use parameter-based hash table instead of unittype-based array for pf_reserve_map

2014-06-26 Thread pepeto
Update of patch #4820 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4821] Do not consider harmless units in assess_danger()

2014-06-26 Thread pepeto
Update of patch #4821 (project freeciv): Status: In Progress = None Assigned to: pepeto = None ___ Reply to this item at:

[Freeciv-Dev] [patch #4858] Use terrain_class rather than move_type in AI

2014-06-26 Thread Emmet Hikory
Follow-up Comment #1, patch #4858 (project freeciv): In autogame testing with the Classic ruleset, this seems to cause the AI to use a much wider variety of units. Especially noteworthy is the use of Helicopters and Stealth Fighters in the late game, units which previously the AI mostly ignored

[Freeciv-Dev] [patch #1342] Unit type negated requirements

2014-06-26 Thread Emmet Hikory
Update of patch #1342 (project freeciv): Status:None = Wont Do Open/Closed:Open = Closed ___ Follow-up Comment #1: Trunk doesn't

[Freeciv-Dev] [bug #22235] Add rule_name for ruthenian.ruleset (now Kievan Rus')

2014-06-26 Thread Jacob Nevins
Update of bug #22235 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #22238] civ2civ3: buildings with old obsolete_by syntax

2014-06-26 Thread Jacob Nevins
Update of bug #22238 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7808] Backport nations from trunk to S2_5

2014-06-26 Thread Jacob Nevins
Update of task #7808 (project freeciv): Should be Finished on: Sat 07 Jun 2014 00:00:00 BST = Mon 30 Jun 2014 00:00:00 BST Status:None = Ready For Test Percent Complete: 0% = 80%

[Freeciv-Dev] [bug #22191] civ2civ3: granary reduces the waste of food by distance

2014-06-26 Thread Marko Lindqvist
Update of bug #22191 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3318] Lycian nation

2014-06-26 Thread Jacob Nevins
Update of patch #3318 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?3318 ___ Message sent

[Freeciv-Dev] [patch #3317] Italian Greek nation

2014-06-26 Thread Jacob Nevins
Update of patch #3317 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?3317 ___ Message sent

[Freeciv-Dev] [patch #3298] Carantanian nation

2014-06-26 Thread Jacob Nevins
Update of patch #3298 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?3298 ___ Message sent

[Freeciv-Dev] [patch #3315] Dacian nation

2014-06-26 Thread Jacob Nevins
Update of patch #3315 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?3315 ___ Message sent

[Freeciv-Dev] [bug #20081] Redundant cities in han.ruleset

2014-06-26 Thread Jacob Nevins
Update of bug #20081 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?20081 ___ Message sent

[Freeciv-Dev] [patch #4291] Khoisan nation

2014-06-26 Thread Jacob Nevins
Update of patch #4291 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4291 ___ Message sent

[Freeciv-Dev] [patch #3279] Rusyn nation

2014-06-26 Thread Jacob Nevins
Update of patch #3279 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?3279 ___ Message sent

[Freeciv-Dev] [bug #21087] Non-ASCII character in rusyn.ruleset

2014-06-26 Thread Jacob Nevins
Update of bug #21087 (project freeciv): Planned Release: 2.6.0 = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?21087 ___ Message sent

[Freeciv-Dev] [bug #22235] Add rule_name for ruthenian.ruleset (now Kievan Rus')

2014-06-26 Thread Jacob Nevins
Update of bug #22235 (project freeciv): Planned Release: 2.6.0 = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/bugs/?22235 ___ Message sent

[Freeciv-Dev] [patch #4292] Formosan nation

2014-06-26 Thread Jacob Nevins
Update of patch #4292 (project freeciv): Planned Release: = 2.5.0, 2.6.0 ___ Reply to this item at: http://gna.org/patch/?4292 ___ Message sent

[Freeciv-Dev] [patch #4835] Sdl2-client Coding Style corrections

2014-06-26 Thread Marko Lindqvist
Update of patch #4835 (project freeciv): Status: Ready For Test = In Progress ___ Follow-up Comment #2: One set committed, leaving ticket open as there's probably more to come.

[Freeciv-Dev] [patch #4851] Worker task protocol

2014-06-26 Thread Marko Lindqvist
Update of patch #4851 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #22236] Flag swapping for Barbarians Pirates ?

2014-06-26 Thread Marko Lindqvist
Update of bug #22236 (project freeciv): Status:None = Ready For Test Assigned to:None = cazfi Planned Release: = 2.5.0, 2.6.0

[Freeciv-Dev] [bug #22228] scenario earth-160x90-v2 wrong topology

2014-06-26 Thread Marko Lindqvist
Update of bug #8 (project freeciv): Status:None = Ready For Test ___ Reply to this item at: http://gna.org/bugs/?8 ___ Message sent

[Freeciv-Dev] [bug #22228] scenario earth-160x90-v2 wrong topology

2014-06-26 Thread Marko Lindqvist
Follow-up Comment #4, bug #8 (project freeciv): I don't think it should have ISO in gamestart setting value either. Attached version of the patch makes it too just WRAPX. Note that the problem wasn't actually in conversion between freeciv version formats (no bug there) but in the fact that

[Freeciv-Dev] [patch #4822] Use requirements_vector for effects

2014-06-26 Thread Emmet Hikory
Update of patch #4822 (project freeciv): Status:None = Ready For Test Planned Release: 2.6 = 2.6.0 ___ Follow-up Comment #1: And now all the

[Freeciv-Dev] [bug #22228] scenario earth-160x90-v2 wrong topology

2014-06-26 Thread Marko Lindqvist
Follow-up Comment #5, bug #8 (project freeciv): S2_4 is ok - savegame.c (loading pre-2.3 savegame) defaults to ORIGINAL_TOPO instead of DEFAULT_TOPO. ___ Reply to this item at: http://gna.org/bugs/?8

[Freeciv-Dev] [patch #4821] Do not consider harmless units in assess_danger()

2014-06-26 Thread Emmet Hikory
Update of patch #4821 (project freeciv): Status:None = Ready For Test Assigned to:None = persia ___ Follow-up Comment #3: I was looking

[Freeciv-Dev] [patch #4859] Alien ruleset unit move rates

2014-06-26 Thread Marko Lindqvist
URL: http://gna.org/patch/?4859 Summary: Alien ruleset unit move rates Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jun 2014 03:55:35 AM EEST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #22240] Help still claims infitite movement for No_Bonus road type

2014-06-26 Thread Marko Lindqvist
URL: http://gna.org/bugs/?22240 Summary: Help still claims infitite movement for No_Bonus road type Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jun 2014 04:42:02 AM EEST Category: client

[Freeciv-Dev] [patch #4860] Alien: Make Tunnels available from Smart Aliens already

2014-06-26 Thread Marko Lindqvist
URL: http://gna.org/patch/?4860 Summary: Alien: Make Tunnels available from Smart Aliens already Project: Freeciv Submitted by: cazfi Submitted on: Fri 27 Jun 2014 04:49:43 AM EEST Category: rulesets