Update of bug #22847 (project freeciv):
Status:None = In Progress
Assigned to:None = pepeto
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Follow-up Comment #1:
Does that mean that
Follow-up Comment #6, bug #22795 (project freeciv):
Just in case, because Pepeto wrote that the error message is
not (?) visible in 2.5.0-beta1
I didn't mean the error message is not visible at all. I meant that in the
particular case of the attached savegame, there was no error message.
Update of patch #5349 (project freeciv):
Status: In Progress = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #1:
Patch ready for
Update of bug #22761 (project freeciv):
Status: In Progress = Ready For Test
Assigned to:None = pepeto
Planned Release: 2.6.0 = 2.5.0, 2.6.0
Summary:
Update of bug #22796 (project freeciv):
Planned Release: = 2.5.0, 2.6.0
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Reply to this item at:
http://gna.org/bugs/?22796
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Message posté
Follow-up Comment #2, bug #20679 (project freeciv):
See also bug #22765.
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Reply to this item at:
http://gna.org/bugs/?20679
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Message posté via/par Gna!
http://gna.org/
Update of bug #19612 (project freeciv):
Status:None = Need Info
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Follow-up Comment #5:
Has anyone observed this bug recently? It has been probably fixed by another
way since.
Update of bug #19904 (project freeciv):
Category:None = general
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Follow-up Comment #8:
Has anyone observed this bug recently? It has been probably fixed by another
way since it was
Update of bug #20705 (project freeciv):
Category:None = general
Status:None = In Progress
Assigned to:None = pepeto
Operating System:
URL:
http://gna.org/bugs/?22850
Summary: Pillaging buoys doesn't remove vision
Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 22 oct. 2014 12:28:34 CEST
Category: general
Severity: 3 - Normal
Update of bug #20722 (project freeciv):
Depends on: = bugs #22851
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Reply to this item at:
http://gna.org/bugs/?20722
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Message posté
URL:
http://gna.org/patch/?5381
Summary: Move the assertion in
handle_unit_packet_common_assert.patch
Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 22 oct. 2014 14:56:26 CEST
Category: client
Update of bug #20726 (project freeciv):
Category:None = general
Status: In Progress = Ready For Test
Operating System:None = Any
Planned Release:
URL:
http://gna.org/bugs/?22852
Summary: in unit_transport_unload(): assertion
'same_pos(unit_tile(pcargo), unit_tile(ptrans))' failed
Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 22 oct. 2014 15:07:06 CEST
Additional Item Attachment, bug #22852 (project freeciv):
File name: S2_5_send_transported_unit_move.patch Size:1 KB
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http://gna.org/bugs/?22852
___
Message posté
URL:
http://gna.org/bugs/?22853
Summary: Typo in move_unit(), cause of error messages in
client side
Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 22 oct. 2014 15:12:02 CEST
Category: general
Update of bug #20705 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.5.0, 2.6.0
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Follow-up Comment #2:
Noticed that in all
URL:
http://gna.org/patch/?5382
Summary: Don't send transporter stack when sending unit info
Project: Freeciv
Submitted by: pepeto
Submitted on: mer. 22 oct. 2014 15:26:11 CEST
Category: general
Priority:
Follow-up Comment #3, bug #20705 (project freeciv):
Forgot to mention there will be one remaining bug: after B takes C city, A see
the city unoccupied (fogged tile).
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Update of bug #18254 (project freeciv):
Category:None = general
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release:
Update of bug #19962 (project freeciv):
Category:None = general
Status:None = Ready For Test
Assigned to:None = pepeto
Operating System:
Follow-up Comment #2, bug #22081 (project freeciv):
I think the cumulative effected should be explicitly disabled in the classic,
experimental and civ2civ3 rulesets.
I think multiplayer is ok with the cumulative effect. (And all players can
build the wonder anyway).
Update of bug #19946 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Reply to this item at:
Update of bug #22789 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
___
Reply to this item at:
URL:
http://gna.org/bugs/?22856
Summary: gtk+-3.14: Left panel black with Messages and Chat
report location other than Merged
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 22 Oct 2014 10:33:25 PM EEST
Category:
URL:
http://gna.org/patch/?5383
Summary: NationGroup requirement
Project: Freeciv
Submitted by: jtn
Submitted on: Wed 22 Oct 2014 22:20:47 BST
Category: None
Priority: 5 - Normal
Status:
Follow-up Comment #1, bug #22794 (project freeciv):
The functionality we lost is support for Surrounded Harbour kind of rules -
ruleset's ability to make it impossible to leave/attack out from a city on
non-native terrain when enemy is blocking the way.
For S2_5 simply reverting the bug #22381
Update of bug #22794 (project freeciv):
Category:None = general
Status:None = Ready For Test
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Follow-up Comment #2:
Attached patch
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