http://bugs.freeciv.org/Ticket/Display.html?id=40034 >
Marko Lindqvist wrote:
> Will commit immediately.
>
Great! Anybody that can do the same for gui-win32?
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http://bugs.freeciv.org/Ticket/Display.html?id=40034 >
TRUNK and S2_2:
- Include game.h in a number of c -files that require it
S2_1:
- Replace reference to non-existent variable with correct one
Will commit immediately.
- ML
diff -Nurd -X.diff_ignore freeciv/client/gui-sdl/cma_fe.c
http://bugs.freeciv.org/Ticket/Display.html?id=40033 >
Committed S2_1 revision 14267.
Committed S2_2 revision 14268.
Committed trunk revision 14269.
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Some helpful debugging improvements, and other niceties found along the way:
* sanity checking with file and line
* clear city and unit pointers on free()
* always pair create_unit_virtual() with destroy_unit_virtual()
* moved kill_dying_
On 1/22/08, Egor Vyscrebentsov <[EMAIL PROTECTED]> wrote:
> Good daytime!
>
> In some languages (f.e. russian) there are 4 genders for adjectives.
> For example:
> Polish territory - польская (polskaya) территория;
> Polish diplomat - польский (polskiy) дипломат;
> polish unit - польское (polskoye)
[Just talk] Shouldn't this message be pluralized? ;-)
#: client/gui-sdl/wldlg.c:1481
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"%d %s"
msgstr ""
Seriously, it's hard to understand aout what this message is without
looking into the code. And it seems to me that msgstr will be equal to
msgid
http://bugs.freeciv.org/Ticket/Display.html?id=39983 >
On Fri, 28 Dec 2007 Egor Vyscrebentsov wrote:
> On Sun, 23 Dec 2007 William Allen Simpson wrote:
> > Also, note the little window above the worker at the left, the text is
> > cut off, and doesn't scroll. When we divide text lines (PR#8737)
Good daytime!
In some languages (f.e. russian) there are 4 genders for adjectives.
For example:
Polish territory - польская (polskaya) территория;
Polish diplomat - польский (polskiy) дипломат;
polish unit - польское (polskoye) соединение;
Polish musketeers - польские (polskiye) мушкетёры.
Is the
http://bugs.freeciv.org/Ticket/Display.html?id=40032 >
Good daytime!
branches/2_1
server/plrhand.c:1730 should be plural:
...
" and the upstart %s now holds power in %d rebel provinces."
PS. [offtopic] There are too much messages which need cases for %s...
--
Thanks, evyscr
_
OK. Thanks for the feedback on this subject. We'll distribute the source
code along with program, as mentioned in the GNU GPL license requirements.
Best regards,
Jorge
-Original Message-
From: William Allen Simpson [mailto:[EMAIL PROTECTED]
Sent: segunda-feira, 21 de Janeiro de 2008 17:1
Egor Vyscrebentsov wrote:
> Good day!
>
> On Wed, 16 Jan 2008 Jorge Vieira wrote:
>
>> Cheers.
>>
>> My name is Jorge Vieira and i'm editor in chief of Hype!, a Portuguese
>> videogames magazine.
>>
>> The magazine has an print run of 30.000 copies, 22.000 of them including 1
>> covermount DVD wi
http://bugs.freeciv.org/Ticket/Display.html?id=40011 >
Committed S2_1 revision 14262.
Committed S2_2 revision 14263.
Committed trunk revision 14264.
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Good day!
On Wed, 16 Jan 2008 Jorge Vieira wrote:
> Cheers.
>
> My name is Jorge Vieira and i'm editor in chief of Hype!, a Portuguese
> videogames magazine.
>
> The magazine has an print run of 30.000 copies, 22.000 of them including 1
> covermount DVD with full games, demos, software and other
http://bugs.freeciv.org/Ticket/Display.html?id=40011 >
OK, these two savegames crash in several different ways, but I've got both
running (not crashing) now. Even though the server tells us the tile is not
"unknown", it still isn't sending valid terrain or sometimes special data.
For those that
http://bugs.freeciv.org/Ticket/Display.html?id=40011 >
Merged with previous report.
I'm thinking that my initial approach to the solution is wrong. While
better server checking in 2.2 should catch many problems, the clients
SHOULD NOT be this fragile. No matter how badly the server behaves,
http://bugs.freeciv.org/Ticket/Display.html?id=40030 >
2.2 has more error checking, and here's what it found:
1: Failed sanitycheck.c:231 (cityturn.c:215) in Bellingshausen[2](58,83):
tile_owner(pcity->tile) == NULL || tile_owner(pcity->tile) == pplayer
1: Failed sanitycheck.c:231 (cityturn.c:2
http://bugs.freeciv.org/Ticket/Display.html?id=40030 >
Thank you for the savegame. This sounds like the known problem with
borders that we hope will be solved in 2.2. I'll use it to test.
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Madeline Book wrote:
> Oh wow, it really was trivial! But certainly not obvious
> for the likes of me :(. Once I ran the client with LANG=
> fr_FR.UTF-8 the libc messages displayed correctly and gtk/
> pango was very happy.
>
Nor to me. Lea
http://bugs.freeciv.org/Ticket/Display.html?id=40031 >
Shaun Cummings wrote:
> Freeciv 2.1.2 Stable Release (from pre-built Windows binary download)
>
Which one? win32? gtk2? sdl?
> Windows Vista Ultimate, fully patched as of 1/20/08
>
> AMD Athlon64 3500+
>
> 2GB System RAM
>
> Nvidia G
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