All right, I finished my semester finals now, and can start to focus
in on this project.
> What do you plan on using for GUI?
I was thinking about Ogre3D and perhaps CEGUI for a 2d windowing system.
Now, I was talking about creating a new UI, not a new client. Note
that in freeciv/client/ there a
On Wed, 16 May 2007, William Allen Simpson wrote:
> This would be wonderful! I actually looked at doing it 18+ months ago,
> but decided it would be too much for me. It would need data support
> for elevations (and depths), among other things.
See http://freeciv.wikia.com/wiki/OpenGL
- Per
James Supancic wrote:
> I am thinking about working on an Ogre3D GUI for freeciv. I've been
> looking over the code in freeciv/freeciv/client/gui-* and think I
> might be able to develop something nice.
>
This would be wonderful! I actually looked at doing it 18+ months ago,
but decided it would
On Tue, 15 May 2007, James Supancic wrote:
> I am thinking about working on an Ogre3D GUI for freeciv. I've been
> looking over the code in freeciv/freeciv/client/gui-* and think I
> might be able to develop something nice.
>
> My question is, if I develop it, will it be accepted? I noted that
> fr
I am thinking about working on an Ogre3D GUI for freeciv. I've been
looking over the code in freeciv/freeciv/client/gui-* and think I
might be able to develop something nice.
My question is, if I develop it, will it be accepted? I noted that
freeciv has been written in mostly pure C. This is no pr