Re: [Freeciv-Dev] Development tasks

2011-08-16 Thread patrick kelle
Is there any other task that needs to be done and helps to understand the code better? If you have nothing specific in mind I will look more into the qt client. Regards, Patrick On Mon, Aug 15, 2011 at 9:54 PM, Marko Lindqvist cazf...@gmail.com wrote: On 15 August 2011 21:32, patrick kelle

[Freeciv-Dev] [bug #18434] Many files always opened in binary mode if bzip2 compiled in

2011-08-16 Thread Jacob Nevins
Update of bug #18434 (project freeciv): Planned Release: = 2.3.1,2.4.0 ___ Follow-up Comment #1: On further experimentation, this patch doesn't make a great deal of difference, since in the

[Freeciv-Dev] [bug #18458] hex2t tileset not available in distributed/installed Freeciv

2011-08-16 Thread Jacob Nevins
Update of bug #18458 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18451] Nation names untranslated in help section

2011-08-16 Thread Jacob Nevins
Update of bug #18451 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18425] Strategy and Tactics help menu item launches About Freeciv help topic sometimes

2011-08-16 Thread Jacob Nevins
Update of bug #18425 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2843] Make secfile reading cope with \r\n and \n\r line endings on all platforms

2011-08-16 Thread Jacob Nevins
Update of patch #2843 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Summary: Make secfile reading cope with \r\n and \n\r line endings on all platforms =

[Freeciv-Dev] [bug #18434] Many files always opened in binary mode if bzip2 compiled in

2011-08-16 Thread Jacob Nevins
Update of bug #18434 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18260] Trouble with menubars in Unity desktop environment (Ubuntu)

2011-08-16 Thread Jacob Nevins
Update of bug #18260 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed Planned Release: 2.3.1,2.4.0 = 2.2.8,2.3.1,2.4.0

[Freeciv-Dev] [bug #18328] Ruleset server settings are case-sensitive

2011-08-16 Thread Jacob Nevins
Update of bug #18328 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #2810] Unix desktop file and icons for freeciv-modpack

2011-08-16 Thread Jacob Nevins
Update of patch #2810 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18416] Various typo fixes in strings

2011-08-16 Thread Jacob Nevins
Update of bug #18416 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [bug #18424] Strategy and Tactics help doesn't mention Workers

2011-08-16 Thread Jacob Nevins
Update of bug #18424 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7429] Windows packages for 2.3.0

2011-08-16 Thread Jacob Nevins
Follow-up Comment #1, task #7429 (project freeciv): This was finished last Monday, wasn't it? ___ Reply to this item at: http://gna.org/task/?7429 ___ Message sent via/by Gna!

[Freeciv-Dev] Svg icons [Was: [Freeciv-commits] r20125 ...]

2011-08-16 Thread Egor Vyscrebentsov
On Tue, 16 Aug 2011 09:26:42 - Jacob Nevins wrote: Date: Tue Aug 16 11:26:42 2011 New Revision: 20125 Add .desktop files and icon for freeciv-modpack. ... Added: trunk/bootstrap/freeciv-modpack.desktop.in trunk/data/icons/128x128/freeciv-modpack.png

[Freeciv-Dev] [task #7426] Mac packages for 2.2.7

2011-08-16 Thread Jacob Nevins
Follow-up Comment #1, task #7426 (project freeciv): I see a freeciv-2.2.7-lion-gtk2.dmg was uploaded to SF / Gna last Wednesday (thanks). So this is done now, I think? (I don't know much about the Mac OS, but this forum post http://forum.freeciv.org/viewtopic.php?p=27684#27684 indicates that

[Freeciv-Dev] [patch #2813] Xaw: [partially rewritten] connect dialog

2011-08-16 Thread Egor Vyscrebentsov
Follow-up Comment #5, patch #2813 (project freeciv): Any objection on commiting this patch on S2_3 now? This means, I'm going to commit it in 24h unless being objected. ___ Reply to this item at: http://gna.org/patch/?2813

[Freeciv-Dev] [patch #2916] Several typos in nation legends

2011-08-16 Thread Hubert Kowalewski
URL: http://gna.org/patch/?2916 Summary: Several typos in nation legends Project: Freeciv Submitted by: hubkow Submitted on: Tue 16 Aug 2011 07:06:30 PM CEST Category: rulesets Priority: 5 - Normal

[Freeciv-Dev] [bug #16338] DNS problems with freeciv.org

2011-08-16 Thread Reinier Post
Update of bug #16338 (project freeciv): Status:None = Fixed Operating System:None = Any ___ Follow-up Comment #5: This time it's not

[Freeciv-Dev] [bug #18426] Allow server operators to restrict settings

2011-08-16 Thread Reinier Post
Follow-up Comment #1, bug #18426 (project freeciv): This has come up before ... It would be nice to have a general mechanism for this. E.g. the server can be made to automatically create, for each numerical setting, say with name foo, two additional settings, named admin_max_foo and

[Freeciv-Dev] [patch #2838] IPv6 support to find_next_free_port()

2011-08-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #2838 (project freeciv): - Function takes enum fc_addr_family parameter instead of booling telling if IPv4 should be forced - Use getaddrinfo() even in IPv4-only freeciv if available (file #13891) ___

[Freeciv-Dev] [patch #2900] road_by_number()

2011-08-16 Thread Marko Lindqvist
Update of patch #2900 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18499] Science progress shows incorrect number of turns

2011-08-16 Thread Matthias Pfafferodt
Follow-up Comment #6, bug #18499 (project freeciv): I do read the top line as: The progress in the current research is a follows: 3 turns till the next advance at 109 bulbs per turn. That it could show the global research speed I did not consider as it would depend on the tech you research.

[Freeciv-Dev] [patch #2917] Separate gui_rect_iterate_coord() macro

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2917 Summary: Separate gui_rect_iterate_coord() macro Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Aug 2011 10:18:42 PM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [bug #18499] Science progress shows incorrect number of turns

2011-08-16 Thread Marko Lindqvist
Update of bug #18499 (project freeciv): Category:client-win32 = client-gtk-2.0 ___ Follow-up Comment #7: The progress in the current research is a follows: 3 turns till the next advance at 109 bulbs

[Freeciv-Dev] [patch #2919] Remove separate road activity text

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2919 Summary: Remove separate road activity text Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Aug 2011 10:53:28 PM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2920] Dynamic road names in menus

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2920 Summary: Dynamic road names in menus Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Aug 2011 11:11:40 PM EEST Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #2921] [lua] prepare for common lua script (1)

2011-08-16 Thread Matthias Pfafferodt
: --- Date: Di 16 Aug 2011 22:29:13 CEST Name: 20110816-01-prepare-for-common-lua-script-1.patch Size: 25kB By: syntron http://gna.org/patch/download.php?file_id=13896 ___ Reply to this item at: http://gna.org/patch/?2921

[Freeciv-Dev] [patch #2922] [lua] prepare for common lua script (2)

2011-08-16 Thread Matthias Pfafferodt
: * move script macros to luascript.h (common part) * move callback unction to luascript.h (common part) ___ File Attachments: --- Date: Di 16 Aug 2011 22:29:58 CEST Name: 20110816-02-prepare

[Freeciv-Dev] [patch #2923] [lua] include libscriptcore in libfreeciv.la

2011-08-16 Thread Matthias Pfafferodt
: only changes to Makefiles ___ File Attachments: --- Date: Di 16 Aug 2011 22:30:53 CEST Name: 20110816-05-include-libscriptcore-in-libfreeciv.la.patch Size: 10kB By: syntron http

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-16 Thread Matthias Pfafferodt
Update of patch #2513 (project freeciv): Depends on: = patch #2921 ___ Reply to this item at: http://gna.org/patch/?2513 ___ Nachricht

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-16 Thread Matthias Pfafferodt
such that libscriptcore is included in libfreeciv. You should not create new ticket about 1. I did create new tickets to list the changes as separate patches. (file #13899) ___ Additional Item Attachment: File name: 20110816-04-cleanup-after-renaming

[Freeciv-Dev] [bug #18513] Bases Terrain(class) changes

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18513 Summary: Bases Terrain(class) changes Project: Freeciv Submitted by: cazfi Submitted on: Tue 16 Aug 2011 11:40:00 PM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [patch #2924] Requirement list sanity check for local terrain terrainclass requirement

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2924 Summary: Requirement list sanity check for local terrain terrainclass requirement Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 12:07:14 AM EEST Category: general

[Freeciv-Dev] [bug #18514] Too strict sanity check for multiple terrain / base / special requirements

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18514 Summary: Too strict sanity check for multiple terrain / base / special requirements Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 12:22:06 AM EEST Category: general

[Freeciv-Dev] [patch #2925] Sanity check base requirement list

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2925 Summary: Sanity check base requirement list Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 12:29:20 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #2905] moduke - module in man-page

2011-08-16 Thread Marko Lindqvist
Update of patch #2905 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18515] Goto lines shown incorrectly

2011-08-16 Thread Marko Lindqvist
Update of bug #18515 (project freeciv): Release: = TRUNK r20143 ___ Reply to this item at: http://gna.org/bugs/?18515 ___ Message sent

[Freeciv-Dev] [bug #13620] [Wishlist] Gfx layer about native tiles

2011-08-16 Thread Marko Lindqvist
Update of bug #13620 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18491] Whitespaces in srcdir path break autogen.sh

2011-08-16 Thread Marko Lindqvist
Update of bug #18491 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2907] Fix typo in configure output

2011-08-16 Thread Marko Lindqvist
Update of patch #2907 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #2913] Move unit move_type / native terrain sanity checks to sanity_check_ruleset_data()

2011-08-16 Thread Marko Lindqvist
Update of patch #2913 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed Summary:

[Freeciv-Dev] [patch #2926] Static default ai even when loadable ai support enabled

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2926 Summary: Static default ai even when loadable ai support enabled Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 07:39:46 AM EEST Category: bootstrap

[Freeciv-Dev] [patch #2926] Static default ai even when loadable ai support enabled

2011-08-16 Thread Marko Lindqvist
Update of patch #2926 (project freeciv): Depends on: = patch #2906 ___ Reply to this item at: http://gna.org/patch/?2926 ___ Message sent

[Freeciv-Dev] [patch #2927] Get default ai type name from module

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2927 Summary: Get default ai type name from module Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 07:42:24 AM EEST Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2928] Section to README.packaging about 2.3.0 to 2.3.1 upgrade

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2928 Summary: Section to README.packaging about 2.3.0 to 2.3.1 upgrade Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 07:49:33 AM EEST Category: docs

[Freeciv-Dev] [patch #2929] Use gtk_action_set_label()

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2929 Summary: Use gtk_action_set_label() Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 07:54:39 AM EEST Category: client-gtk-3.0 Priority: 5 - Normal

[Freeciv-Dev] [patch #2930] Fix set but unused variable warning from xaw-client

2011-08-16 Thread Marko Lindqvist
URL: http://gna.org/patch/?2930 Summary: Fix set but unused variable warning from xaw-client Project: Freeciv Submitted by: cazfi Submitted on: Wed 17 Aug 2011 08:07:27 AM EEST Category: client-xaw