[Freeciv-Dev] [patch #4997] [Metaticket] Get rid of action_enabler_append_hard()

2014-07-31 Thread Sveinung Kvilhaugsvik
Update of patch #4997 (project freeciv): Depends on: => patch #4671 ___ Follow-up Comment #1: Added patch #4671 (move the source tile limits to the ruleset) as a dependency. In patch

[Freeciv-Dev] [patch #4995] Make the source tile limit on spy actions a hard action enabler requirement

2014-07-31 Thread Sveinung Kvilhaugsvik
Update of patch #4995 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Follow-up Comment #9: _the above is mere

[Freeciv-Dev] [patch #4671] Move limits on what terrain a spy action can be done from to the ruleset

2014-07-31 Thread Sveinung Kvilhaugsvik
Update of patch #4671 (project freeciv): Summary: Move limits on what terrain a spy action can be done from to action enablers => Move limits on what terrain a spy action can be done from to the ruleset ___ Reply to this i

[Freeciv-Dev] [patch #4997] [Metaticket] Get rid of action_enabler_append_hard()

2014-07-31 Thread Emmet Hikory
Follow-up Comment #2, patch #4997 (project freeciv): My apologies for any confusion: the *current* AI is omniscient, so there's no increase of want for embassy creation based on other conditions (like relations with the other player, wish to understand the techs / money / map / units of the other

[Freeciv-Dev] [bug #22404] tech_upkeep uninitialized in player_tech_upkeep()

2014-07-31 Thread pepeto
Follow-up Comment #3, bug #22404 (project freeciv): > If my original patch is to be used, it should be changed at > least to initialize with "0.0" instead of "0" and drop > assignment of "0.0" from default case. I would be happy with your solution then. _

[Freeciv-Dev] [bug #22216] trunk server crashes in execute_orders()

2014-07-31 Thread pepeto
Update of bug #22216 (project freeciv): Status:None => Ready For Test Assigned to: pepeto => None ___ Follow-up Comment #4: I won't be able to

[Freeciv-Dev] [task #7751] Tracking release 2.5.0-beta1

2014-07-31 Thread Jacob Nevins
Update of task #7751 (project freeciv): Should be Finished on: Sun 05 Jan 2014 22:00:00 GMT => Mon 21 Jul 2014 00:00:00 BST Status:None => Done Percent Complete: 0% => 100% Open

[Freeciv-Dev] [bug #22403] Self-rootreq techs fail sanitycheck

2014-07-31 Thread pepeto
Follow-up Comment #1, bug #22403 (project freeciv): Do you think the server should allow self-rootreq techs (in which case the code should be changed)? Or do you think the server do right by rejecting self-rootreq techs (in which case the multiplayer ruleset should be changed)? _

[Freeciv-Dev] [bug #22403] Self-rootreq techs fail sanitycheck

2014-07-31 Thread Jacob Nevins
Follow-up Comment #2, bug #22403 (project freeciv): The former -- they're supposed to be a standard supported technique for things like alternative tech trees, special script-granted techs and so on. ___ Reply to this item at:

[Freeciv-Dev] [patch #5000] Remove obsolete move_cost constants

2014-07-31 Thread Emmet Hikory
Update of patch #5000 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #4872] [metaticket] Help updates for 2.6.0

2014-07-31 Thread Jacob Nevins
Update of patch #4872 (project freeciv): Depends on: => patch #4993 ___ Reply to this item at: ___ Message sen

[Freeciv-Dev] [patch #4972] Validate ruleset supplied specialist names

2014-07-31 Thread Marko Lindqvist
Update of patch #4972 (project freeciv): Status: Ready For Test => Done Open/Closed:Open => Closed ___ Reply to this item at:

Re: [Freeciv-Dev] mac os 2.4.2 build

2014-07-31 Thread Jacob Nevins
Ryan P.C. McQuen writes: > i was wondering if packages would be built for the 2.4.x series and if i > could help in some way. :) None of the current maintainers have Mac OS X, so we don't currently plan to release any new Mac OS X packages, I'm afraid. If you want to help, refreshing

[Freeciv-Dev] [patch #4968] Infracache to calculate value of extras, and not separately for roads and bases

2014-07-31 Thread Marko Lindqvist
Update of patch #4968 (project freeciv): Status: Ready For Test => Done Assigned to:None => cazfi Open/Closed:Open => Closed

[Freeciv-Dev] [bug #22180] Player style not set, causing crash when (auto)saving the game

2014-07-31 Thread Marko Lindqvist
Update of bug #22180 (project freeciv): Category:None => general Summary: Server crashes after first turn in a new game. => Player style not set, causing crash when (auto)saving the game _

[Freeciv-Dev] [bug #22412] Player style not set for animal nation

2014-07-31 Thread Marko Lindqvist
URL: Summary: Player style not set for animal nation Project: Freeciv Submitted by: cazfi Submitted on: Fri 01 Aug 2014 12:00:37 AM EEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [patch #5005] Require gettext-0.14

2014-07-31 Thread Marko Lindqvist
URL: Summary: Require gettext-0.14 Project: Freeciv Submitted by: cazfi Submitted on: Fri 01 Aug 2014 12:32:12 AM EEST Category: bootstrap Priority: 5 - Normal

[Freeciv-Dev] [patch #4747] Make client settings code to understand that 2.6 is followed by 3.0

2014-07-31 Thread Marko Lindqvist
Update of patch #4747 (project freeciv): Planned Release: => 2.6.0 ___ Follow-up Comment #3: Patch to remaining problem. When minor version number >= 90, the config file is "(MAJOR+1).0"

[Freeciv-Dev] [patch #4759] Setting TRUNK for 3.0 development

2014-07-31 Thread Marko Lindqvist
Follow-up Comment #5, patch #4759 (project freeciv): Now I think 2.90.99 - leaving space for bumps in minor version number during the development in case we want to make snapshots (short-cycle) builds (I'm not saying we will, but having the option does not hurt) __

[Freeciv-Dev] [patch #4747] Make client settings code to understand that 2.6 is followed by 3.0

2014-07-31 Thread Marko Lindqvist
Follow-up Comment #4, patch #4747 (project freeciv): > See task #4759 for discussion about such version numbering. patch #4759, not task. ___ Reply to this item at: _

[Freeciv-Dev] [patch #4372] Animal Kingdom

2014-07-31 Thread Marko Lindqvist
Follow-up Comment #1, patch #4372 (project freeciv): Updated against svn: - Replaced "city_style" with "style" in animals.ruleset - Dropped changes to nations/POTFILES.skip and ruledit/POTFILES.skip (file #21610) ___ Additional Item Attach

[Freeciv-Dev] [bug #22413] --enable-gitrev and version as ""

2014-07-31 Thread Marko Lindqvist
URL: Summary: --enable-gitrev and version as "" Project: Freeciv Submitted by: cazfi Submitted on: Fri 01 Aug 2014 02:22:00 AM EEST Category: bootstrap Severity: 3 - Normal

[Freeciv-Dev] [bug #20723] Enabling multiple luasql backends broken on S2_5 & trunk

2014-07-31 Thread Marko Lindqvist
Update of bug #20723 (project freeciv): Status:None => Ready For Test ___ Follow-up Comment #6: > The LuaSQL docs indicate that an equivalent set of 'require' > statements inside Lua can end u

[Freeciv-Dev] [patch #4835] Sdl2-client Coding Style corrections

2014-07-31 Thread Marko Lindqvist
Follow-up Comment #5, patch #4835 (project freeciv): - Next patch (to be committed after 36h) (file #21613) ___ Additional Item Attachment: File name: DialogsCoding.patch.bz2Size:8 KB _