Follow-up Comment #5, bug #21703 (project freeciv):
Cannot reproduce in Version 2.4.2+ (r24530).
Even if I change it back to Library, I won't get 22 stones back.
Think this 2nd bug. Seen this too, But don't know where.
Christian
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Follow-up Comment #6, bug #21703 (project freeciv):
Can reproduce in Freeciv Version 2.4.2+ (r24482) on ARM. (Server)
Client on i386.
Options to autogen.sh were (most probably):
--enable-svnrev
--enable-client=gtk2
--enable-fcmp=yes
--with-readline
--with-efence
--enable-fcdb=all
Follow-up Comment #7, bug #21703 (project freeciv):
OP:
I've attached a saved file. Playing Saxionians. In 4 Cities I
currently building a Library. If I change production in anyone
of those cities into Temple, I am losing stones.
I still can't reproduce from this savegame with 2.4.2 (server
Follow-up Comment #8, bug #21703 (project freeciv):
Even if I change it back to Library, I won't get 22 stones
back.
I'm wondering if loading the changed_from target from a savefile (or maybe
sending it over the network?) is going wrong, possibly in a platform-dependent
way.
I think this
Follow-up Comment #9, bug #21703 (project freeciv):
chris@sheva:~/freeciv/play$ gdb freeciv-server
GNU gdb (GDB) 7.4.1-debian
Copyright (C) 2012 Free Software Foundation, Inc.
This GDB was configured as arm-linux-gnueabi.
Reading symbols from /usr/local/bin/freeciv-server...done.
(gdb) run
Follow-up Comment #10, bug #21703 (project freeciv):
neon is for floating point
Starting program: /usr/local/bin/freeciv-server
[Thread debugging using libthread_db enabled]
Using host libthread_db library /lib/arm-linux-gnueabi/libthread_db.so.1.
Program received signal SIGILL, Illegal
Follow-up Comment #11, bug #21703 (project freeciv):
My random guess is it'll not turn out to be an FPU issue (I don't think
there's any floating point arithmetic nearby), but us naughtily trying to
stuff an int in an enum-shaped hole, or something like that.
Follow-up Comment #12, bug #21703 (project freeciv):
Got additional information for it. The penalty is only applied after finishing
a wonder in the city. Whenever I change the production for the first
post-wonder city improvement to some other improvement, the penalty is
applied. Like finishing
Follow-up Comment #1, bug #21703 (project freeciv):
Can't reproduce with 2.4.2.
Which specific two buildings are you changing between?
(Note that small wonders such as the Palace count as wonders for the
purposes of this penalty.)
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Follow-up Comment #2, bug #21703 (project freeciv):
In the last weeks I have played all branches, and have noticed some kind of
penalty when changing between _city improvements_ (not wonders or untis) - but
rare, not in all cases, irregurarly it seemed. But I wasn't focused on that.
Before
Follow-up Comment #3, bug #21703 (project freeciv):
Running the self compiled server on raspberry pi. The client is Gtk2,
installed on windows. The production change was from Library to Temple (stones
going down from 22 to 11). Even if I change it back to Library, I won't get 22
stones back.
URL:
http://gna.org/bugs/?21703
Summary: penalty applied when change between city
improvements
Project: Freeciv
Submitted by: None
Submitted on: Fri 21 Feb 2014 04:57:18 PM UTC
Category: general
Severity:
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