Re: [Audyssey] jam guitar?

2007-11-23 Thread Yohandy
The guitar is called the nujam guitar. Groove it is a different game. it is motion sencerred, and you need to move your hand in different patterns over 5 lights. I did a nujam review a while back, but don't think I have it anymore. I can record samples of both toys if you guys are interested.

[Audyssey] another sudoku dilemma

2007-11-23 Thread Lisa Leonardi
Hi, all. I'm wondering if there is a higher power that simply does not want me to get addicted to Sudoku. *smiles* I'm trying to play Sudo-san, on audiogames.net play center. Here is my problem. I have installed the shockwave player, like it said to do. When I go to play the game, I get the

Re: [Audyssey] Hi Damian importnat

2007-11-23 Thread Damien C. Sadler
hmm, i'll look into it. i reuploaded the counter not long ago so they should be reactivated, but if you're still having troubles i'll have to see what's going wrong. Regards, Damien Sadler - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Karl
Hi, The only thing we are complaining about is when two torches get activated immediately after entering a dark room. Karl Original message: Hi Charles, Yeah, I have struggled with the right answer to the torches for a while now. I am personally in agreement with you if you remain in a room

Re: [Audyssey] Hogwarts locations in Phoenix game and Sarah

2007-11-23 Thread Ryan Chou
talking of sara what do I do with the phoenix? On 11/21/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Sky, No, it is as unaccessible as all the other Harry Potter games. Sky Taylor wrote: Is The Order Of The Phoenix vidio Harry Potter accessible to blind users? --- Gamers mailing list

Re: [Audyssey] Dreamtech Interactive down?

2007-11-23 Thread Ken the Crazy
I just downloaded it with no problems. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] Dreamtech Interactive down?

2007-11-23 Thread Bryan
Well I got that message after cllicking on the Games link, so I didn't even get to the WOD page. Time is an illusion, lunchtime doubly so. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 8:25 PM

Re: [Audyssey] jam guitar?

2007-11-23 Thread Ken the Crazy
I have both toys as well, but my Nujam broke recently--not working at all. As far as Grove it goes, I got a score of 250 on expert level. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Thomas Ward
Hi Karl, Quote The only thing we are complaining about is when two torches get activated immediately after entering a dark room. End quote Interesting. I haven't been able to track down this bug yet let alone a reason in the code for this, but I will certainly keep an eye out for it. Just for

Re: [Audyssey] MONTE

2007-11-23 Thread Thomas Ward
Hi Karl, Quote What is happening is that you are running up against a monster that is moving the same direction as you. Because the game doesn't let you run past monsters, you must wait until they move. End quote After checking I think you are correct about this. It seams while invincibility is

[Audyssey] Hello

2007-11-23 Thread Mike
Hello, I'm Mike. I've just joined the list and wanted to say hello. I like playing audiogames, and also developing them. I'm a software developer at X-Sight Interactive, and as you probably know we've just released a game called Chopper Challenge. I'm also Mike on the AudioGames.net forum, but I

Re: [Audyssey] MONTE

2007-11-23 Thread Karl
Hi, This happens regardless of invincibility status. Karl Original message: Hi Karl, Quote What is happening is that you are running up against a monster that is moving the same direction as you. Because the game doesn't let you run past monsters, you must wait until they move. End quote

[Audyssey] Fw: MONTE

2007-11-23 Thread acarthon
Hi Tom and list, While we are talking about monsters and other similar topics, what happened to the rolling boulders and whips? Will they be in the final release of the Monty game? I haven't heard a mention of them in the manual or via this mailing list. Thanks, AC - Forwarded message

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Thomas Ward
Hi Charles, Yeah, I have struggled with the right answer to the torches for a while now. I am personally in agreement with you if you remain in a room too long one should burn out and the other will light after it. However, enough people have complained about it that changing the behavior of

Re: [Audyssey] another sudoku dilemma

2007-11-23 Thread Phil Vlasak
Hi Lisa, I had the same problem that when you start the game your computer sometimes loses focus on it. The way to solve this is I thing start the game then hit f5 to start it again. I am going by memory that is a few years old, so it may not be completely correct. Phil - Original Message

[Audyssey] Wrecking ball Feedback

2007-11-23 Thread Ken the Crazy
I'm about to release the next beta version of Wrecking Ball, but now that I have the game nearly complete to my satisfaction I'd like to know what you all think--what could be better about the game, what I should add, what I should take out and so on. I'm thrilled that this game is nearly done

Re: [Audyssey] Draconis Entertainment News [23/November/2007]

2007-11-23 Thread william lomas
hi sounds cool. be good if it were out for xmas as i struggling what to ask people to get me, lol any clues as to twhat the game is? fantasy? racing? rpg? fighting? sport? On 23 Nov 2007, at 18:57, Draconis Entertainment wrote: Greetings gamers, We've been quiet over here at Draconis.

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Thomas Ward
Hi, here is several more questions I will answer below . Quote 300 points times difficulty. Does this mean that easy is 1, medium is 2, hard is 3 and insane is 4? End quote Yes, that is correct. An item on easy worth 300 points will be 1200 points on insane. I get that value simply doing 300

[Audyssey] Draconis Entertainment News [23/November/2007]

2007-11-23 Thread Draconis Entertainment
Greetings gamers, We've been quiet over here at Draconis. There's been a lot going on, and we have one major new project that will have you all very excited soon. We hope to release details on the new title in the not-too- distant future. In the meantime, please check out our holiday

Re: [Audyssey] Hi Damian importnat

2007-11-23 Thread blindguy250
Hi. Yes it'd be cool to have these cars again. I really want new ones, the ones it comes with are darned boring me now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] MONTE

2007-11-23 Thread Thomas Ward
Hi, Smile That goes with out saying. All I meant was you are allowed to get closer to the monster without harm while invincibility is on and you are more likely to notice when you are not escaping for your life. Karl wrote: Hi, This happens regardless of invincibility status. Karl ---

Re: [Audyssey] MONTE

2007-11-23 Thread Thomas Ward
Hi AC, Originally, when James North had the game he included whips in it because he was basing his Arizona Smith carachter off of Indiana Jones. As you may remember Indiana Jones is of course very famous for his trusty whip and 45 revolver. Which you will be seeing allot more of those in the

[Audyssey] patch for chopper challenge

2007-11-23 Thread Damien C. Sadler
Hi gamers, We've just released a patch for Chopper Challenge. We will be releasing the new update as the full setup shortly. This patch fixes a few game bugs and updates the location of the scoreboards, as the updater had to be moved due to suspected hacking. For those of you who already have

Re: [Audyssey] MONTE

2007-11-23 Thread Karl
Hi, What is happening is that you are running up against a monster that is moving the same direction as you. Because the game doesn't let you run past monsters, you must wait until they move. BTW, Tom, any chance of bringing back different monster speeds based on difficulty now that there is no

Re: [Audyssey] Draconis Entertainment News [23.stationovember.stblebjjg]

2007-11-23 Thread blindguy250
Hi Draconis, You guys have the best title! Alien Outback had me playing for hours! I like it and am looking forward to your newer title! On Fri, 23 Nov 2007 10:57:11 -0800, Draconis Entertainment wrote: Greetings gamers, We've been quiet over here at Draconis. There's been a lot going

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Thomas Ward
Hi Nicol, Quote 1. it happens that 2 torches is used after each other. I went into a dark room, there was a spider and gems or keys, and when I went out of that room the torch went dead and the next one immediately lights up. End quote Well, from looking at that code it is unlikely you were

Re: [Audyssey] Sryth: the Murk Temple

2007-11-23 Thread Bryan
Obviously you head back south first, but from there you head east at every opportunity. Time is an illusion, lunchtime doubly so. - Original Message - From: [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, November 22, 2007 10:52 PM Subject: Re: [Audyssey] Sryth: the Murk Temple

[Audyssey] monte beta6 impressions

2007-11-23 Thread nicol
Hi thom Beta6 is wonderful, the limitation of 4 swords and potions adds more challenge to the game. I have came across some bugs. 1. it happens that 2 torches is used after each other. I went into a dark room, there was a spider and gems or keys, and when I went out of that room the torch went

[Audyssey] Hi Damian importnat

2007-11-23 Thread jason
Hay Damian when I was on your site to download cars for the top speed 2 game it said that the links to download the cars were not found can you repost these links on your site so gamers and I can download those cars that you have posted on your site. It would be greatly appriciated Thanks

[Audyssey] MONTE

2007-11-23 Thread nicol
Hi Thom Something else which I have picked up. When I drink a magic potion and I walk through a room where there is a monster while the magical potion is still working, although I'm running, my footsteps sounds very slow and odd. I'm holding down shift while moving but each time when I drink a

Re: [Audyssey] monte beta6 impressions

2007-11-23 Thread Charles Rivard
I personally like the timed torches as they currently are. It's sort of a penalty for not getting out of a dark room quickly enough. And, after all, torches don't last forever, so it's realistic. As for saving a game, I think the game should not be able to be saved unless you're at the

Re: [Audyssey] Draconis Entertainment News [23.stationovember.stblebjjg]

2007-11-23 Thread blindguy250
Ah, it would be nice on what you're releasing, these. I also was wondering if BSC was up to anything. On Fri, 23 Nov 2007 22:20:44 +, william lomas wrote: hi sounds cool. be good if it were out for xmas as i struggling what to ask people to get me, lol any clues as to twhat

[Audyssey] aliens in the outback - Re: Draconis EntertainmentNews [23.stationovember.stblebjjg]

2007-11-23 Thread Charles Rivard
Only for hours?? Wow. I still love that game! - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 4:53 PM Subject: Re: [Audyssey] Draconis EntertainmentNews [23.stationovember.stblebjjg] Hi Draconis, You guys

Re: [Audyssey] Hogwarts locations in Phoenix game and Sarah

2007-11-23 Thread Phil Vlasak
Hi Ryan, the Phoenix is one of those puzzles I thought were obvious as He is only Dumbledore's pet. spoiler space You need to become Dumbledore the Headmaster, in order to benefit from the Phoenix. You become the Headmaster with the use of the Polyjuice potion. When I release the next patch there

Re: [Audyssey] MONTE

2007-11-23 Thread Thomas Ward
Hi Nicol, Quote I'm holding down shift while moving but each time when I drink a magical potion and I walk through a room with monsters in it, its as if I am unable to run. End quote Personally,I can't see anything in the code to account for this problem. Does this happen all the time or just

[Audyssey] [EMAIL PROTECTED] fixed.

2007-11-23 Thread Thomas Ward
Hello gamers, Several of you wrote me directly at my private email address that our info mailing address was down, that your emails were not getting through, etc. This afternoon I checked over my client configuration and the server configuration and solved the problem. The [EMAIL PROTECTED]