Re: [Audyssey] Quinton's Playroom

2012-02-16 Thread QuentinC
No, you can't protect a table with a password. However, There exists a completely different way to play safely with your friends without being disturbed by unwanted people. 1 - Create a new table 2 - Set it private with Ctrl+H 3 - Invite a friend by pressing Ctrl+I. He must already be online at

Re: [Audyssey] kitchensinc hangman games question

2012-02-16 Thread Jim Kitchen
Hi Laurel, You need to save the file as a plain ASCII text file with the name hangman3.dat. And by default the folder that you need to save the file in would be; c:\program files\kitchensinc Well unless you are running Windows 7. Then I guess that it is something like c:\program files

Re: [Audyssey] Python and Interactive Fiction

2012-02-16 Thread Jim Kitchen
Hi Trouble, Yeah, I was told a long time ago that the only reason they want business standard code is so that you can be replaced. Personally I can go back to code I wrote decades ago and still know exactly what I was doing. But I do know that my code is not for others. I mean the first

[Audyssey] Thursday's Out of Sight events

2012-02-16 Thread Charles Rivard
Here are the events scheduled for Thursday, February 16th: Happy Hour Chat 1:00 PM eastern Hosted by Alan Location: Jerry's Jip Joint Join Alan every Thursday for some good old chit chat in Jerry's Jip Joint, at 1:00 PM eastern. Discussions will be about anything, and just about most

[Audyssey] My new game company

2012-02-16 Thread Ken
Since DreamtechInteractive got stolen by a company based on psychics, (who would have known about my company if they really were,) I've been looking for a better name. The Addictor was OK, but not really what I wanted. I wanted something as clever as the name Vocaleyes. So now, I introduce

Re: [Audyssey] My new game company

2012-02-16 Thread joseph weakland
woohooo on the airhockey game:) can you play online against someone else or against pc only - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 16, 2012 1:00 PM Subject: [Audyssey] My new game company Since

Re: [Audyssey] My new game company

2012-02-16 Thread Thomas Ward
Hi Ken, Sounds good. I'll be interested to see the new site when it gets put up. On 2/16/12, Ken kenwdow...@neo.rr.com wrote: Since DreamtechInteractive got stolen by a company based on psychics, (who would have known about my company if they really were,) I've been looking for a better name.

Re: [Audyssey] My new game company

2012-02-16 Thread Ken
right now it's just against PC, but if I find tutorials on how to do online play I'll include it. Right now though my two music games, Heywire and Music Madness, are in the forefront of what I'm doing. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers

Re: [Audyssey] My new game company

2012-02-16 Thread william lomas
what's heywire about? On Feb 16, 2012, at 7:32 PM, Thomas Ward wrote: Hi Ken, Sounds good. I'll be interested to see the new site when it gets put up. On 2/16/12, Ken kenwdow...@neo.rr.com wrote: Since DreamtechInteractive got stolen by a company based on psychics, (who would have known

Re: [Audyssey] Python and Interactive Fiction

2012-02-16 Thread Thomas Ward
Hi Jim, Well, the hole issue of programming standards and formatting in particular has to deal with a business model approach to programming. That is if you develop software for a company you and your coworkers can all develop software in the same way, use the same standards, and it makes it

Re: [Audyssey] My new game company

2012-02-16 Thread Charles Rivard
I was never able to get Wrecking Ball or Air Hockey to run on my Windows XP machine. Have there been any updates to the betas of these games? And, like others, I will be looking forward to exploring your new site. Thanks. --- Shepherds are the best beasts, but Labs are a close second. -

Re: [Audyssey] My new game company

2012-02-16 Thread Charles Rivard
When the new site is up, we'll find out. Let's wait till then? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 16, 2012 1:41 PM

Re: [Audyssey] Python and Interactive Fiction

2012-02-16 Thread dark
Hi Tom. This all makes sense, but at least in structural terms, I have noticed there are things which can be done to make code make a bit more sense to both the writer and the reader, business models and standard aside. For example, though it is not programming code, one thing I always do

Re: [Audyssey] free text to speach voices that work with JAWS?

2012-02-16 Thread john
There's instructions in the installer if I remember correctly, and there may be a way in the little program that comes with it. I don't have anything more detailed for you though. - Original Message - From: Laurel laurel.stock...@gmail.com To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] My new game company

2012-02-16 Thread joseph weakland
cool goodl uck on them. if you have skype or messenger msn you can ad me with info email: josephweakl...@att.net skype: joeweakland1027 msn: josephweakl...@gmail.com yahoo messenger: joseph_weakl...@yahoo.com google phone number: 6304470709 aim: joeweakland1027 - Original Message -

Re: [Audyssey] My new game company

2012-02-16 Thread Ken
What kinds of error were you getting when you tried to run them, and how about Phrase Madness--any errors there? - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 16, 2012 3:01 PM Subject: Re: [Audyssey]

[Audyssey] new game site

2012-02-16 Thread Ken
OK, it's up. It's very basic, and I'm still transitioning from the addictor theme, but you can download and purchase Phrase Madness and Heywire. Go to www.ThePionEar.net and check it out. I've decided I want my logo to be a man sitting in an old-fashion covered wagon, talking on the phone

Re: [Audyssey] My new game company

2012-02-16 Thread Charles Rivard
It was so long ago, now, I don't remember the errors. Have any changes been made to the games? --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ken kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February

Re: [Audyssey] My new game company

2012-02-16 Thread Ken
not for a while, but if I knew the errors I might know how to fix them. They both run fine on my xp machines, but then i have vb6 installed on both. Anyone else getting errors with these games? - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list

Re: [Audyssey] new game site

2012-02-16 Thread Ken
Here's the manual for Heywire. It's a freeby, but that doesn't mean it won't get better with time and effort. Heywire by PionEar Games ++1: the story It's time for the party, and everything is set but the music. You've got the best sound system you could buy, (which isn't that great

[Audyssey] Friday's Out of Sight events

2012-02-16 Thread Charles Rivard
Here are the events scheduled for Friday, February 17th: Zilch 1:00 PM eastern Hosted by Diane Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for

Re: [Audyssey] Python and Interactive Fiction

2012-02-16 Thread Jacob Kruger
Will also just bring up that, aside from formatting, commenting has always been a good thing, for sighted guys, VI developers, for sharing code, for own reviewing later on, etc. etc. What I standardly do now, at the very least is add comments to the end of code blocks, like if statements,