Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Thomas Ward
Hi Michael, Sure. Your position is quite understandable. You purchased the game or games and deserve a replacement key or keys in a timely manner, and I can not fault you for that. A lot of developers have a three day policy excluding weekends and holidays of course. That way if a request comes

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Thomas Ward
Hi Liam, While I personally would hate to see you do that I also couldn't blame you if you did. There have been a number of times I've considered just quitting myself, and turning Raceway and MOTA over to someone else and ride off into the sunset. A lot of it has been due to pressure of getting

Re: [Audyssey] your Hangman game

2013-06-23 Thread Jim Kitchen
Hi Karen, I made and have only one Kitchensinc desk top icon. And it is to my game menu gamemenu.exe program. Files such as winhang2.exe are no longer needed once you run them. They are just self extracting winzip files that install the games. That is unzip all of the game files to by

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Bryan Peterson
I'd much rather have them when they're ready, when they're ready, when they're ready. LOL. But as I said earlier crap like this is why I've grown hesitant about developing for this community. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul.

[Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Charles Rivard
True, but it's how you react, and how you try to get results, that can be the problem. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: MamaPeach mamape...@charter.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 22,

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Thomas Ward
Hi Bryan, So do they. Only difference is they want them ready yesterday. :D Cheers! On 6/23/13, Bryan Peterson bpeterson2...@cableone.net wrote: I'd much rather have them when they're ready, when they're ready, when they're ready. LOL. But as I said earlier crap like this is why I've grown

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Charles, You said it. The answer is those people need to grow up and stop living in their own zone. Stop with the entitlment attitude or whatever it is that makes them believe they should get whatever it is they want when they want it and not a second later. Certain people can be quite petty

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Sky Mundell
Hello bryan, Charles, Thomas and Liam, I have to agree with you guys. Some people have limited patients and don't want to wait and get new keys, For example, two years ago, I ordered a replacement key for judgement day, and either I lost it, or it still has not arrived. -Original Message-

Re: [Audyssey] See Munkeys are back in the store, plus updates on game progress

2013-06-23 Thread lenron brown
cant wait to buy a c monkey On 6/22/13, Dakotah Rickard dakotah.rick...@gmail.com wrote: I'm sincerely glad you've got a buddy up to help you and make the time a more enjoyable one. I'm sure I'd be a damn site more productive if my friends were present with me for the process. Signed:

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Milos Przic
Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes,

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
Your comments, followed by my responses: Comment: If one doesn't get the key in 24 hours, then the developer should be blamed. Response: So, if I were to purchase something on Saturday evening, the developer is to get my registration key to me by Sunday evening? If more people felt this way,

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread amanda burt
I don't think you should do that. I think you do an excellent job providing games just like all the rest of the developers do. People are just going to wait and if they're not satisfied, then that's just tough, I'm afraid. Congratulations to the people who develop games, I'm going to try to

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Ryan Strunk
Slow your roll, Charles. We obviously have different interpretations of his second point, but I would guess, given the nature of his entire post, that he isn't advocating piracy. Rather he's saying that, given people's natural tendency toward impatience--misguided or not--if they don't get what

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Desiree Oudinot
I completely agree. Please try to take a step back and look at this situation with a bit more objectivity. I don't think that 24 hours is necessarily a reasonable time frame, although with automated systems such as Draconus uses, I can see why someone would consider 24 hours to be enough. However,

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer end quote. How else can that be taken? Isn't he suggesting that if they don't get

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
Maybe they're descended from the Greek gods. LOL. Most of them were, after all, the very embodiment of petty. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Thomas Ward Sent: Sunday, June 23, 2013 7:28 AM To: Gamers

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
I couldn't agree more. This is outrageous. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Charles Rivard Sent: Sunday, June 23, 2013 11:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
The solution is actually for the community to stop being so petty about it. I agree with Charles. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ryan Strunk Sent: Sunday, June 23, 2013 12:53 PM To: 'Gamers Discussion

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
Exactly. There's no other possible interpretation for the way that was worded. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Charles Rivard Sent: Sunday, June 23, 2013 2:18 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread dbartling714
Not enough games to play? that's ridiculous I have over 60 games on my computer --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Ryan Strunk
Bryan says there's no other interpretation for that quote than the one you supplied. That makes me sad, Brian. As for yours, Charles, let me try and help. Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
Or that he persuades them to opt for the cracked product. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ryan Strunk Sent: Sunday, June 23, 2013 3:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] what will it

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
I meant exactly what I said. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 23, 2013 5:06 PM Subject: Re: [Audyssey] what will it

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
Exactly. I know. It'd be almost impossible not to jump to that conclusion based on the wording he chose. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Charles Rivard Sent: Sunday, June 23, 2013 4:13 PM To: Gamers

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Desiree Oudinot
That doesn't make sense though. If he's selling something, and he doesn't get back to his clients within 24 hours, he wouldn't tell them, it's ok, just go out and crack my software. I don't give a damn. That's just plain idiotic. I think Ryan is right--I gave an objective viewpoint earlier in this

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
The problem is his wording seems to indicate that he would, at least when it came to other people's products. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Desiree Oudinot Sent: Sunday, June 23, 2013 4:15 PM To:

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Ryan Strunk
No, it doesn't, as he wrote it in the first person. He was referring to himself as the hypothetical developer. But again, let's just ask him. I fully realize I'm contributing to the very problem I'm trying to stop by hashing and rehashing one silly little sentence someone may or may not have meant

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Lisa Hayes
Well said Charles well said, who'd write games and get shit from people. Not me. I'd close this list down if i had the power and then no air would be given to the wingers of the blindness community., Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Charles

Re: [Audyssey] See Monkeys are back in the store, plus updates on game progress

2013-06-23 Thread Reinhard Stebner
What are these monkeys? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown Sent: Sunday, June 23, 2013 1:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] See Munkeys are back in the store, plus updates on game progress cant wait to buy

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread shaun everiss
well I don't mind waiting, especially when people are busy, after all game dev is not a full time job, but 6 months or more can be a bit steep. I also need to know that my messages are getting to where ever they should go what addresses to use, etc. I tried on twitter but the interface is

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread shaun everiss
I want my stuff in a reasonable ammount of time say 5-10 business days. a lot of stuff is ready in 2 but 5 or 10 days is for an average package and though steep I'd still accept that I know its not easy for 1 person which is why I volinteered assistance since I think it may be needed in this

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread shaun everiss
we need more automated systems then that is the only answer or have others that can be trusted sending keys to people sort of like a cloud based network. I'd gladly do it as I often have time where I don't do anything at all. At 05:47 AM 6/24/2013, you wrote: Your comments, followed by my

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Clement Chou
The amount of flack that just flew around is absolutely unbelievable. Yes, on the one point, I can see how it could be taken with the particular wording used... however, I don't think there's any cause for ripping him one the way you did, Charles. I'm probably sticking my neck out onto the

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Dennis Towne
Since this topic shows no sign of stopping anyway, I'll just point out that I added automatic credit card handling to Alter Aeon specifically so that people could get their credits instantly, without having to wait on me or anyone else. Now, with that experience under my belt, I understand why

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread shaun everiss
I aggree lisa. But you only get shit if you ask for it or give it yourself. And if you are not able to either close or ask for help. aprone has help with his stuff now and thats good. At 10:59 AM 6/24/2013, you wrote: Well said Charles well said, who'd write games and get shit from people. Not

Re: [Audyssey] See Munkeys are back in the store, plus updates on game progress

2013-06-23 Thread James Bartlett
Yes I know I can't wait ether they sound like a lot of fun. bfn James -- From: lenron brown lenro...@gmail.com Sent: Sunday, June 23, 2013 1:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] See Munkeys are back in the

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread James Bartlett
Sorry to say, but some people will never learn, and some people just don't care, so the people out there like you and me that appreciat and respact all the hard work that gos into making a game. With that said thank you to all the programmers and developers. Keep up all the hard work. bfn

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Milos Przic
Hello Bryan, english is not my first language although I study translation and know (or should have learned till now) the language very well. You got my point and thank you for thinking rather than jumping without using your brain. I still don't know what is wrong with my wording? Only that I

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
You said you would get them to opt for a cracked version. That's why people were jumping down your throat because it implies you condone piracy. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Milos Przic Sent: Sunday,

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread MamaPeach
You visit any other website or business like Ebay, Amazon.com, Walmart.com, etc, , purchase a product, then you expect delivery of said product within a reasonable amount of time, say 7 to 14 days? Would you wait 6 months before inquiring where your product is? I don't know anyone that would be

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Bryan Peterson
Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior up and the day won't be long in coming when we'll have no

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread shaun everiss
I aggree with both points. At 12:35 PM 6/24/2013, you wrote: Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread lenron brown
Milos half of these people act like they never would do anything wrong. Lets be real if you pay for a product you exspect to get it in at least a week. It didnt take them anytime to get my money I am talking about codes and things that you purchase and download. If it it is something that is

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Milos, While I do agree that a developer should send out new or replacement license keys in a timely fassion I have always have believed in the 72 hour rule. That is a customer can expect a replacement key within three days upon request excluding weekends and holidays. That frees the developer

Re: [Audyssey] what will it take for this community to learn? and things like User Account Control, but nothing like what he commercial developers have had to face.

2013-06-23 Thread Thomas Ward
Hi Bryan, Let's hope it never comes to that, and I personally believe it won't come to that. Saying we will have no developers at all willing to develop audio games is a bit extreme. After all, there are a number of audio game developers who for their own reasons write free accessible games who

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Bryan, Wrong. Apparently I am one of the few people who read Milos message and didn't take it the way you and Charles have. I generally understood Milos to mean if he were a developer and didn't get keys out to a customer within 24 hours those customers would then turn to piracy to get what

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
Wow! If this is the case, I really and truly apologize for what I sent to the list! -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Charles, I think what we have here is a failior to communicate properly. For the record I didn't take Milos post as advocating piracy in any shape or form. I understood it to mean if he were not responsible and prompt at getting keys out to his clients that they themselves would turn to piracy

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Charles, I should hope so. Upon coming home aafter a day with the wife and kids and finding my inbox over flowing with this argument I naturally went and located the message that had everyone up in arms and read it carefully. My initial read and subsequent reads found Milos post poorly worded,

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Charles Rivard
You betcha! -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 23, 2013 10:49 PM Subject: Re: [Audyssey] what will it take

Re: [Audyssey] what will it take for this community to learn?

2013-06-23 Thread Thomas Ward
Hi Desiree, I completely agree with you. Waiting more than a week for a key replacement is clearly unreasonable unless of course for some valid circumstance such as the person is away on vacation or is unable to do so because of a medical emergency. In such a case allowances should be made, but

Re: [Audyssey] MY complaints about L-works games

2013-06-23 Thread Thomas Ward
Hi Sky, Wow! You must have more patients then I then. I wouldn't wait two years for a key, but I would give a developer at least a week to get back to me before I started filing a complaint. However, knowing this community as I do some people cant wait even a week expecting it to show up the

Re: [Audyssey] See Monkeys are back in the store, plus updates on game progress

2013-06-23 Thread Jeremy Kaldobsky
Reinhard, the See Munkey is a device I'm selling that is worn on your head and tracks its position as you move.  The data from the device can be read by games or software to give an immersive 3D experience or to offer up a new form of input.  Information on