At 01:59 PM 9/28/2006, you wrote:
>Hi,
>I think you said that you used a macro? I know that Pocket excel does not
>support macros.
Oy, that's a pain. The macro recalculates the worksheet, then copies
the values from column E and pastes only the values (paste special,
values) into column D. You
: [Audyssey] Aircraft simulator we can use
David, I am unfamiliar with the version of Excel that runs under
Windows CE, but I assume it retains the functionality to run this
simulation.
Christopher Bartlett
At 09:18 PM 9/27/2006, you wrote:
>So if it's played through excel, can you play i
it sounds cool
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 28, 2006 10:48 AM
Subject: Re: [Audyssey] Aircraft simulator we can use
> Hi Shaun,
> I've seen this sort of thing b
Hi this sounds cool keep us up to date in this please
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 11:21 PM
Subject: Re: [Audyssey] Aircraft simulator we can use
> Th
David, I am unfamiliar with the version of Excel that runs under
Windows CE, but I assume it retains the functionality to run this simulation.
Christopher Bartlett
At 09:18 PM 9/27/2006, you wrote:
>So if it's played through excel, can you play it on the pac mate using
>pocket excel mayb
Ok, many questions.
Shaun, Tom has described it correctly as have I in subsequent
posts. This is basically an Excel mathematical simulation of flight,
allowing for different aircraft with different power and control
characteristics.. You have control over 4 control values, which you
manually
Hi Shaun,
I've seen this sort of thing before. I guess if you want to call it it
is text based, but the real term would be Excel based. You punch in
values like go to the cell holding the course and change it. Immediately
all the other cells will change to reflect your course change. You can
ch
quot;Christopher Bartlett" <[EMAIL PROTECTED]>
>To: "gamers-audyssey.org"
>Sent: Wednesday, September 27, 2006 12:27 PM
>Subject: [Audyssey] Aircraft simulator we can use
>
>
> >I have recently been learning how to fly a Microsoft Excel-based
> > flight
Hi criss.
Sounds good.
However how do you play a game in excell?
I'm not really good with it I hardly used it.
I'm used to pushing left right up and down arrow keys, ctrl and space
and other things.
Is this just a text game or does it have sound.
I wander if any dev is interested in making this an
Who was I supposed to send my request for the files too?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ken the Crazy
Sent: Wednesday, September 27, 2006 10:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Aircraft simulator we can use
Are there
So if it's played through excel, can you play it on the pac mate using
pocket excel maybe?
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 5:17 PM
Subject: Re: [Audyssey
: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 2:28 PM
Subject: Re: [Audyssey] Aircraft simulator we can use
> Hi Chris,
> I'd still like the file please, can
yeah I got it now, I guess I was just having a duh
moment, lol
Jen K
--- Christopher Bartlett <[EMAIL PROTECTED]>
wrote:
> At 04:12 PM 9/27/2006, you wrote:
> >I for one, misunderstood you then. Because I
> thought
> >you were used excel as an example of the type of
> grid
> >layout type game it
At 04:12 PM 9/27/2006, you wrote:
>I for one, misunderstood you then. Because I thought
>you were used excel as an example of the type of grid
>layout type game it is.
>I'm not trying to be nasty.
>
All right, I'm confused by that, but I'll write it off to differing
communications styles. By exc
Very good post here. One thing I'd like to add is folks, please reply to
Chris personally if you want the files. Requests for files on the list
are not welcome.
Many thanks.
* Christopher Bartlett <[EMAIL PROTECTED]> [060927 12:35]:
> This is *not* a real-time game. It is at its core an Excel
I for one, misunderstood you then. Because I thought
you were used excel as an example of the type of grid
layout type game it is.
I'm not trying to be nasty.
Jen K
--- Christopher Bartlett <[EMAIL PROTECTED]>
wrote:
> Ya know, sometimes I wonder why I write long,
> explanatory emails if
> fol
The aircraft simulator presents you with information covering the
state of the aircraft, plus the predicted state the aircraft will be
in if controls are left at their current settings. There are four
cells into which you type your control inputs. After that, you
execute a macro I've written
Ya know, sometimes I wonder why I write long, explanatory emails if
folk aren't going to read them. I'm sorry if that comes of snarky,
but did I fail to make clear either in my first email, or in the
second response that this is an *excel-based* simulation? Microsoft
Excel is completely acces
how does this game work, do you play it in excell? I am still intrested in
this game.
Brandon
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 1:21 PM
Subject: Re: [Audyssey]
uot;Gamers Discussion list"
Sent: Wednesday, September 27, 2006 3:24 PM
Subject: Re: [Audyssey] Aircraft simulator we can use
> Aircraft sym sounds cool is it accessible
> jamie
> - Original Message -
> From: "The Kolesar Brothers" <[EMAIL PROTECTED]>
>
Aircraft sym sounds cool is it accessible
jamie
- Original Message -
From: "The Kolesar Brothers" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 7:40 PM
Subject: Re: [Audyssey] Aircraft simulator we can use
> Hi Christo
space station Alpha.
The Kolesar Brothers and their
great guide dogs.
[EMAIL PROTECTED]
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 27, 2006 2:13 PM
Subject: Re: [Audyssey] Aircraft si
lesar Brothers and their
great guide dogs.
[EMAIL PROTECTED]
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "gamers-audyssey.org"
Sent: Wednesday, September 27, 2006 1:27 PM
Subject: [Audyssey] Aircraft simulator we can use
>I have
Hi Chris,
I'd still like the file please, can't wait to have a try.
Thanks
Ari
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Hi Chris,
Please send me some copies. Perhaps once my USA Games work load lightens
I can make it in to an awesome World War II flight sim game for all of
us. In any case I would like to try out this Excel flight game since I
love flight sim games anyway.
Please, send stuff to
[EMAIL PROTECTED]
This is *not* a real-time game. It is at its core an Excel
spreadsheet with formulae that convert the state vector of an
aircraft, expressed as coordinates, roll, pitch and heading to a new
state vector based on control inputs. Do not expect an immersive
multi-sensory experience here, unless
hi criss where can i get this cool game, and does it work with windows xp
and have sounds to it?
Brandon
- Original Message -
From: "Christopher Bartlett" <[EMAIL PROTECTED]>
To: "gamers-audyssey.org"
Sent: Wednesday, September 27, 2006 12:27 PM
Subject: [Audys
I have recently been learning how to fly a Microsoft Excel-based
flight simulator that an air combat gamer by the name of Dean Essig
wrote to facilitate the playing of air-to-air engagements in the
World War I and II eras, with a few extensions to the Korean War. I
was initially excited to hea
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