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gamers@audyssey.org
Sent: Saturday, January 31, 2009 10:51 AM
Subject: Re: [Audyssey] message to impatient gamers - Re: Super Egg hunt 1.2
hi Charles,
smile. Thanks for sticking up for us game developers. here is a big thumbs
up. You are right on the money
hi Charles,
smile. Thanks for sticking up for us game developers. here is a big
thumbs up. You are right on the money with this message
Charles Rivard wrote:
If you're just dying to play a game, and cannot wait, develop it
yourself after the necessary instruction and learning and buying of
Hi Josh and all,
Letting your customers know what is going on is definitely a personal
call. There is a good side to being very open and canded with your
customers, and there is also a bad side to it as well. I mainly picked
the open and canded polacy, because it was the best way to let
Hi William,
Yes... I've been doing that with Mysteries of the Ancients, as many
know, and that had very good feedback and results. People got an idea of
what was coming up, and was a lot easier to create than writing up a
monthly news letter.
william lomas wrote:
what you could do at
If you're just dying to play a game, and cannot wait, develop it yourself
after the necessary instruction and learning and buying of any necessary
software and hardware to do the job. You just might find yourself as a
developer in the slowly growing number of them. You might, or might not,
to impatient gamers - Re: Super Egg hunt 1.2
Charles and all,
Thank you for your message. This is something very important to
remember. Draconis has the policy of keeping the vast majority of what
we're doing secret until things are ready to be released. We've recently
taken on new staff
what you could do at draconis is maybe show a trailer of what you are
working on and say ok, that's that, out when it is out, like it, or
lump it
So if you have anew game caled xxx, you can say here is a trailer of
ourupcomming and note I stated upcomming not a game that is out
next week,
start doing that
myself, for games at least.
Thanks.
Regards,
Damien.
- Original Message -
From: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 30, 2009 10:07 PM
Subject: Re: [Audyssey] message to impatient gamers - Re
yeah I like news but you are right over the years things have shown us not to
be to hasty.
Ofcause its normal that once you have this cool thing to blab it out to the
world in general.
toms copywrite and other issues not withstanding we had the james north
preeorder saga, and perhaps we should
I don't know. My opinion on this is to be as open and transparent as
possible. It's a lot of work updating people on what's new with development,
but I also get feedback on whatever it is I'm adding, suggestions, and more.
I don't mind the interest. It helps keep me motivated.
Jason
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