Re: [Audyssey] Core Exiles

2009-06-01 Thread shaun everiss
. -- From: shaun everiss shau...@xtra.co.nz Sent: Sunday, May 31, 2009 11:26 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Core Exiles and the web page for this game is, exactly what... At 04:06 p.m. 1/06/2009, you wrote: figured

Re: [Audyssey] Core Exiles

2009-06-01 Thread Shadow Dragon
...@xgam.org Sent: Tuesday, June 02, 2009 11:50 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Core Exiles Sounding rather like ashes of angels used to be before it went under. I like the idea of more npc missions etc, as well as the basic rtrading and what not. My only

Re: [Audyssey] Core Exiles

2009-06-01 Thread dark
elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 01, 2009 7:36 AM Subject: Re: [Audyssey] Core Exiles I understand your skepticism, I'm not usually a space fan myself. But ashes of angels had too much in the way of realtime stuff for me. This game doesn't

Re: [Audyssey] Core Exiles

2009-06-01 Thread shaun everiss
@audyssey.org Sent: Monday, June 01, 2009 7:36 AM Subject: Re: [Audyssey] Core Exiles I understand your skepticism, I'm not usually a space fan myself. But ashes of angels had too much in the way of realtime stuff for me. This game doesn't even really seem to have a turn limit. And there's quite a bit

Re: [Audyssey] Core exiles

2009-06-01 Thread Orin
Hi Dark, I've talked to players, and there's a jumpgate plotter something you can use to jump from system to system and in that system is the planet. On Jun 1, 2009, at 12:52 PM, dark wrote: Well I've signed up and had a quick look. It's potentially interesting, especially with the

Re: [Audyssey] Core Exiles

2009-06-01 Thread Orin
. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 01, 2009 7:36 AM Subject: Re: [Audyssey] Core Exiles I understand your skepticism, I'm not usually a space fan myself. But ashes of angels had too much in the way

Re: [Audyssey] Core exiles

2009-06-01 Thread shaun everiss
well I left a load of feadback on the game last night, all about all the graphics in general the map and other things. Please remember this is a beta. I have reported with a lengthy message about this. I recieved an internal game mail that its in the box and will be discussed. The navigation is

Re: [Audyssey] Core exiles

2009-06-01 Thread James Howard
Hmm, this is the first I've heard about the game, mind pointing me to it? On 6/1/09, shaun everiss shau...@xtra.co.nz wrote: well I left a load of feadback on the game last night, all about all the graphics in general the map and other things. Please remember this is a beta. I have reported

Re: [Audyssey] Core exiles

2009-06-01 Thread shaun everiss
www.core-exiles.com At 01:48 p.m. 2/06/2009, you wrote: Hmm, this is the first I've heard about the game, mind pointing me to it? On 6/1/09, shaun everiss shau...@xtra.co.nz wrote: well I left a load of feadback on the game last night, all about all the graphics in general the map and other

Re: [Audyssey] Core Exiles

2009-05-31 Thread shaun everiss
and the web page for this game is, exactly what... At 04:06 p.m. 1/06/2009, you wrote: figured I'd toss this out there for all those interested in space exploration. I'm not sure how long it'll keep me interested, but I'm sure plenty of people on here will find it entertaining at least. Pasted

Re: [Audyssey] Core Exiles

2009-05-31 Thread dark
Sounding rather like ashes of angels used to be before it went under. I like the idea of more npc missions etc, as well as the basic rtrading and what not. My only question is exactly how much of the game is real exploration, ie, reading interesting text about your location or mission or

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