@audyssey.org
Sent: Tuesday, December 07, 2010 8:36 PM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi Phil,
Yeah, i know how that goes. I've been attempting to get beta 17 of
MOTA ready, but now that the Christmas season has hit in full I'm busy
with other things like
Hey Phil.
Any chance in the future that you will put cheats in Sarah? Maybe like sod
where you have to get so many points before the codes can be used? I would
love to just have Sarah run around the place reeking havoc and giving all
the little ghosties a run for there money hahahahah!
-
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 07, 2010 8:49 AM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hey Phil.
Any chance in the future that you will put cheats in Sarah? Maybe like sod
.
smiles,
Phil
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 07, 2010 8:49 AM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hey Phil.
Any chance in the future that you
.
Sometimes real life sucks.
Phil
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 07, 2010 10:25 AM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Oh sweet! Any idea
@audyssey.org
Sent: Tuesday, December 07, 2010 3:37 PM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi Darren,
I had hoped it would be finished a month ago but real life problems took
all my spare time.
Just recently our furnace went out and we had to spend a week trying
.
Sometimes real life sucks.
Phil
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 07, 2010 10:25 AM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Oh sweet! Any idea is to how
, 2010 2:16 PM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi Darren,
In the Sarah update I re-designed how the spells work, giving you access
to as many spells as you have energy for.
The power ups are the wands sprinkled through the castle. There are 10
Discussion list gamers@audyssey.org
Sent: Tuesday, December 07, 2010 2:16 PM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi Darren,
In the Sarah update I re-designed how the spells work, giving you access
to as many spells as you have energy for.
The power ups
Hi Phil,
Yeah, i know how that goes. I've been attempting to get beta 17 of
MOTA ready, but now that the Christmas season has hit in full I'm busy
with other things like Christmas shopping, spending some time with my
family watching Christmas movies, and what little time is left over
for myself
Hi Thomas,
I should make a fix the furnace game.
Part one, the furnace sounds like it's haunted, stopping and starting ten
times a minute.
Part two, It dies and there is no heat.
Step three, We run out to Target to buy electric heaters.
Step four, We blow the circuit breakers running the
: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi Phil,
Yeah, i know how that goes. I've been attempting to get beta 17 of
MOTA ready, but now that the Christmas season has hit in full I'm busy
with other things like Christmas shopping, spending some time with my
family
Discussion list
Subject: Re: [Audyssey] GMA sound function was Creating game levels to
scale?
Hi SP,
I didn't write about that wand as it already is in the current version of
the Sarah game.
Phil
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list
Hi Phil,
In deed. Sounds like a mess. The classic ghost in the machine story.
Now, the amazing adventures of Phantom of the Furnace coming to a
website near you.
On 12/7/10, Phil Vlasak p...@pcsgames.net wrote:
Hi Thomas,
I should make a fix the furnace game.
Part one, the furnace sounds like
they will discover.
Sometimes real life sucks.
Phil
- Original Message - From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 07, 2010 10:25 AM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale?
Oh sweet! Any idea
goodness knows what it's been like for you!
- Original Message - From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 07, 2010 3:37 PM
Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale?
Hi Darren,
I had hoped
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