Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread Thomas Ward
Hi Karl, Quote I have found one or two times that when I entered a dark room, especially at a run, two torches were used. End quote Hmmm... Never seen this myself, but I think from time to time such gliches like this are bound to pop up once and a while. Problem is it is not something that is

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
. And that is also a reason why I'm still using Hal. - Original Message - From: Raul a. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 11, 2007 1:21 PM Subject: Re: [Audyssey] Monti 3 is good! Obviously not all hot keys are turned off then, since with 2

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
not saying they don't. Its just that you can't control them on the fly without doodling in option dialogs. At 04:21 a.m. 12/10/2007, you wrote: Hi Shaun, I can see why that might be an advantage, but Jaws, Window eyes, etc do have sleep modes which allows the screen reader to ignore events

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
. Beware the Grue! Dark. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 11, 2007 9:05 AM Subject: Re: [Audyssey] Monti 3 is good! I usually turn off the hal hotkeys once i'm in a game. Its 1 reason I

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread shaun everiss
I usually turn off the hal hotkeys once i'm in a game. Its 1 reason I like hal over jaws or other readers when playing games. you can turn off voice and hotkeys without unloading the reader. then with 2 simple key pushes you can have the entire thing back. At 05:59 p.m. 11/10/2007, you wrote: Hi

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Raul a. Gallegos
Obviously not all hot keys are turned off then, since with 2 keys like you say, you have it all back smile. This means there are some hot keys still active. With Window-Eyes I created a set file which turns off hot keys, cursor keys, and voices. this way, pressing arrow keys, does not cause

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Davy Kager
] Monti 3 is good! Obviously not all hot keys are turned off then, since with 2 keys like you say, you have it all back smile. This means there are some hot keys still active. With Window-Eyes I created a set file which turns off hot keys, cursor keys, and voices. this way, pressing arrow keys

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Dark
9:05 AM Subject: Re: [Audyssey] Monti 3 is good! I usually turn off the hal hotkeys once i'm in a game. Its 1 reason I like hal over jaws or other readers when playing games. you can turn off voice and hotkeys without unloading the reader. then with 2 simple key pushes you can have the entire

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Dark
Well Raul, the only key Hal actually needs is the key to turn back on the hotkeys, - ctrl eight by default. If you've turned the voice off, you need to re-enable hotkeys before you turn it back on. I'm not sure of all the technical reasons, but from what I've read in other docs, Hal

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Thomas Ward
Hi Dark, I don't have an official release date for the project, but I am hoping to make it availible around Christmas time. Even if the stable release isn't here by then I'll probably be able to do preorders, and since there is a public demo it won't be the same as Alchemy's preorders. They'll

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Thomas Ward
Hi Shaun, I can see why that might be an advantage, but Jaws, Window eyes, etc do have sleep modes which allows the screen reader to ignore events passed to the application in the foreground. shaun everiss wrote: I usually turn off the hal hotkeys once i'm in a game. Its 1 reason I like hal

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Raul A. Gallegos
I would like to say that so far on my 2 Vista machines, one with Home Premium and one with Ultimate, Monty is running very well. I really like the new ambiance and the sand sounds. The system menu still pops up from time to time, but thanks to the new keyboard layout, this is much more rare.

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Thomas Ward
Hi Raul, Actually, the step sounds you hear aren't sand, but a mixture of dirt and gravel step sounds. I had created them for my Tomb Raider game liked them, and thought they would also work great for Montezuma's Revenge for two reasons. First, the historical Aztec and Mian temples and pyramids

Re: [Audyssey] Monti 3 is good!

2007-10-11 Thread Karl
I have found one or two times that when I entered a dark room, especially at a run, two torches were used. Also, the nonagression by skulls and spiders when you have a sword isn't fixed. I think this should be fixed so that if you stand still and an enemy comes near you, within sword rang, it