Re: [Audyssey] The next issue of Audyssey

2007-10-28 Thread Dark
hello thom. appologies for the late reply here, with my auditions for the production I'm doing on thursday, i've either been incredibly busy, or incredibly lethargic in recovery phase. well, having first been introduced to stories like theseus and the Minotaur, and perseus and the gorgon's

Re: [Audyssey] The next issue of Audyssey

2007-10-25 Thread Thomas Ward
Hi Darren, I completely understand your hesitation about playing a Beta. Right now Monty is undergoing rapid changes, and fortunately the game is reaching a more-or-less stable engine/platform for 1.0. So I'll look forward to your input once it is released. As for the type of game you describe

Re: [Audyssey] The next issue of Audyssey

2007-10-25 Thread Dark
Subject: Re: [Audyssey] The next issue of Audyssey Hi Dark I know things can indeed get busy for folks. As for submissions still a good couple of weeks to send them to me. I'll be glad to receive your write up. It's gratifying to see some discussion about the mag and people stepping up

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Darren Harris
more. I like building type games where by you can do things differently each time. I like open ended stuff. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 24 October 2007 02:44 To: Gamers Discussion list Subject: Re: [Audyssey] The next

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Michael Feir
: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 24, 2007 3:57 AM Subject: Re: [Audyssey] The next issue of Audyssey No I must admit unless a game has any form of replayability then I wouldn't bother with paying for it either. If you can put

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Dark
Hi Michael, in the case of side scrollers, I think you are correct with the idea of hidden sections etc, but I'm not sure about random generation of levels. personally, I'd love to see a full exploration style game, similar to the Metroid or turrican mainstream series, involving a huge amount

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Thomas Ward
Hi Darren, I have a couple of questions for you as well as a couple observations/comments. First, I was wondering on a skale of 1 to 10 how does Montezuma's Revenge rate in the replayability catagory? I know it is a side-scroller,but I have done quite allot to try and give it better than

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Thomas Ward
Hi Michael, Exactly. Montezuma's Revenge is what I would call a classic side-scroller since the purpose was to emulate originality. If I were however going to invent my own side-scroller I can think of several ways in which to randomize the elements some. One way is to create several different

Re: [Audyssey] The next issue of Audyssey

2007-10-24 Thread Darren Harris
Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 24 October 2007 18:09 To: Gamers Discussion list Subject: Re: [Audyssey] The next issue of Audyssey Hi Darren, I have a couple of questions for you as well as a couple observations/comments. First, I

Re: [Audyssey] The next issue of Audyssey

2007-10-23 Thread Dark
, or Rail racer. Beware the Grue! Dark. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 22, 2007 9:15 PM Subject: Re: [Audyssey] The next issue of Audyssey Hey Tom Maybe this might encourage a few folks

Re: [Audyssey] The next issue of Audyssey

2007-10-23 Thread Ron Schamerhorn
the whole idea! *grin* Ron Audyssey Editor - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 23, 2007 3:10 AM Subject: Re: [Audyssey] The next issue of Audyssey Hi ron. when precisely is the next issue coming out? I have

Re: [Audyssey] The next issue of Audyssey

2007-10-23 Thread Thomas Ward
Hi Ron, As a game developer I am always interested in what styles and genres of play are most in demand by the gamers at large. I hardly if ever see any good articles on the matter. I have however seen comments about gamers wanting to play sighted quality games, but that level of game play is

Re: [Audyssey] The next issue of Audyssey

2007-10-23 Thread Dark
@audyssey.org Sent: Wednesday, October 24, 2007 2:43 AM Subject: Re: [Audyssey] The next issue of Audyssey Hi Ron, As a game developer I am always interested in what styles and genres of play are most in demand by the gamers at large. I hardly if ever see any good articles on the matter. I have

Re: [Audyssey] The next issue of Audyssey

2007-10-22 Thread Ron Schamerhorn
- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 21, 2007 9:32 AM Subject: Re: [Audyssey] The next issue of Audyssey Hi Ron, Glad to hear you are back and working on the next release of the mag. I have an idea for a few

Re: [Audyssey] The next issue of Audyssey

2007-10-21 Thread Thomas Ward
Hi Ron, Glad to hear you are back and working on the next release of the mag. I have an idea for a few articles I can place in the mag. Though, I'm working full time on Monty now trying to reach a Christmas release date. I'd be very interested in what people have to say about Montezuma's