Re: [Audyssey] super liam versus danger city

2009-08-07 Thread Jim Kitchen
Hi Peter, Yeah, some of the functions for using DirectX also have long names that you need to use. I mostly copy and paste stuff like that. I guess that part of my keeping variable names short is to keep down the amount of typing as well as the length of the programming lines. I don't like

Re: [Audyssey] super liam versus danger city

2009-08-06 Thread Damien C. Sadler
lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 06, 2009 8:02 AM Subject: Re: [Audyssey] super liam versus danger city is danger city beeing worked on to get it complete? On 6 Aug 2009, at 06:42, Nicol Oosthuizen wrote: All right! All right! Let me

Re: [Audyssey] super liam versus danger city

2009-08-06 Thread Bryan Peterson
@audyssey.org Sent: Thursday, August 06, 2009 1:25 AM Subject: Re: [Audyssey] super liam versus danger city Hi, Yes, I am working on Danger City, slowly but surely. What with trying to decipher the code and get hundreds of other projects completed and up for release, it may take a while, but be assured

Re: [Audyssey] super liam versus danger city

2009-08-06 Thread Bryan Peterson
[mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: 06 August 2009 01:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] super liam versus danger city I don't understand your meaning when you state: I heard the intro to level2 which does not exist, although I have not played

Re: [Audyssey] super liam versus danger city

2009-08-06 Thread Bryan Peterson
is 10 Apprentice. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 05, 2009 10:04 PM Subject: Re: [Audyssey] super liam versus danger city Hi Bryan, Well, like I said James North's code was fairly easy

Re: [Audyssey] super liam versus danger city

2009-08-06 Thread Jim Kitchen
Hi Thomas, Yes, I would hate to be the person that is trying to analyze my code and figure out my thought processes. grin I do need to declare some variables, such as Public ones, and things like Public speed as double And from some version of Basic I am still in the habit of putting a

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Damien C. Sadler
Hi, As I am working on Danger City I am aware of these movement issues and will fix them in the next release, though I can't give an exact date for that yet as I am still attempting to work out what certain functions and variables mean. Variables such as uw, cdir, l, ltype and tdg don't mean a

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Bryan Peterson
. Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 05, 2009 11:49 AM Subject: Re: [Audyssey] super liam versus danger city Hi, As I am working on Danger City I am aware of these movement issues and will fix them in the next release, though I

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread James Dietz
of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: Damien C. Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 05, 2009 11:49 AM Subject: Re: [Audyssey] super liam versus danger city

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Thomas Ward
HI Damien, Smile. Oh, that is always a pain. I hate it when programmers use a variable like tdg as it means nothing to the developer taking over the project. You would think developer's would try to make his or her code as readable as possible. I always try to do so for myself as well as

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Charles Rivard
I don't understand your meaning when you state: I heard the intro to level2 which does not exist, although I have not played the game. I do like Super Liam. I think it is a good game of a kind that there just aren't enough of. By that, I mean side scrollers. --- Shepherds are the best

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Damien C. Sadler
new adventure (excuse the pun *smile*). Thanks. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 05, 2009 9:43 PM Subject: Re: [Audyssey] super liam versus danger city HI Damien

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Charles Rivard
: Wednesday, August 05, 2009 1:43 PM Subject: Re: [Audyssey] super liam versus danger city HI Damien, Smile. Oh, that is always a pain. I hate it when programmers use a variable like tdg as it means nothing to the developer taking over the project. You would think developer's would try to make his

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Jim Kitchen
Hi Thomas, It's a good thing that I do not plan for anyone to take over my projects. When I started learning to program on my Texas Instruments 99 4A, you could only use 1 or 2 letter variables. I for the most part still have the habit of keeping my variable names short, thus they would not

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Thomas Ward
Hi Charles, Yes, he did. He gave me lots of documentation as far as program outlines, his notes, etc. I also found James North to be a fairly decent Visual Basic programmer. I think my only complaint was that he was using Visual Basic 6 instead of Visual Basic .NET, and the fact he created

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Thomas Ward
Hi Bryan, Well, like I said James North's code was fairly easy to read and understand. Plus he gave me a lot of documentation on Montezuma's Revenge which helped. The biggest problem was he designed this graphical level editor to draw levels for the game which wasn't accessible in any way,

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Nicol Oosthuizen
liam versus danger city I don't understand your meaning when you state: I heard the intro to level2 which does not exist, although I have not played the game. I do like Super Liam. I think it is a good game of a kind that there just aren't enough of. By that, I mean side scrollers

Re: [Audyssey] super liam versus danger city

2009-08-05 Thread Nicol Oosthuizen
Is james north still alive? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 06 August 2009 06:32 AM To: Charles Rivard; Gamers Discussion list Subject: Re: [Audyssey] super liam versus danger city Hi Charles, Yes

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread Charles Rivard
What do you mean by nothing to dug? If you mean duck, in Super Liam, there will be things that you have to duck, or crouch down, to avoid. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Thursday, February 22,

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread damien c. sadler - head of x-sight interactive
gamers@audyssey.org Sent: Thursday, February 22, 2007 5:45 PM Subject: Re: [Audyssey] super liam versus danger city I wonder if Danger City would be as cool as Super Liam (which is my favourite game when the cheat codes are active). - Original Message - From: nicol [EMAIL PROTECTED

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread Niall
Where can you get danger city anyway? - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Thursday, February 22, 2007 12:24 PM Subject: [Audyssey] super liam versus danger city I got the super liam manual from

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread Charles Rivard
A hint: The first word does not begin with the letter D. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 22, 2007 12:00 PM Subject: Re: [Audyssey] super liam versus danger city can you guess which one came

Re: [Audyssey] super liam versus danger city

2007-02-22 Thread Davy Kager
list gamers@audyssey.org Sent: Thursday, February 22, 2007 9:10 PM Subject: Re: [Audyssey] super liam versus danger city only when the cheats are active? i don't really have a favourite game as such, i just have games i don't like and games i do, games that i can play and get along