[Audyssey] temporary downtime

2008-01-13 Thread Damien Sadler
Hi list, Like USAGames we are also moving back to our original host. We will attempt to get the website back up and working as soon as possible. Thanks. Regards, Damien --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] how long does it take?

2008-01-13 Thread Cara Quinn
Wow!, a built-in gizzard? neat!!! Smiles, Cara :) On Jan 12, 2008, at 8:18 PM, Phil Vlasak wrote: Hi Michael, If you want to get Sarah you must email her directly and ask her for a date. If you want the Sarah game registration, it depends on how you order and what information

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
Zack, when you hear a turn sound moving in a particular direction ahead of you, continue moving forward until you hear that sound play once more in a very pronounced way, if that makes sense. That will signal you that you're in line with the passage you're hearing, and then press the

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread Robjoy
Hello, Actually there is a way to have music and background fx and speech too. All you need to do is to load up the intro.mp3 and background.mp3 files into a sound editor such as sound forge, goldwave etc, then lower it's volume till your speech synth is louder. As an admiral i think i can give

Re: [Audyssey] smugglers3?

2008-01-13 Thread simon.dowling
hi Darren, if you are using hal, the enemy ship is directly above yours right at the bottom of the screen when in virtual focus. press space bar on it and it will bring up the details. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out

Re: [Audyssey] smuglers3

2008-01-13 Thread william lomas
hi does this only work on windows? On 13 Jan 2008, at 06:37, Dark wrote: Hi sean. you can find it at http://www.nielsbauergames.com/index.html It rocks! I've just bought the game and the add on (yes, I was that impressed!). With Hal it's incredibly accessible using the virtual focus. I

Re: [Audyssey] smugglers3?

2008-01-13 Thread william lomas
hi does this work with window eyes or not On 13 Jan 2008, at 09:05, simon.dowling wrote: hi Darren, if you are using hal, the enemy ship is directly above yours right at the bottom of the screen when in virtual focus. press space bar on it and it will bring up the details.

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread william lomas
hi have you contacted the author about his other title then that sn't accessible too us On 13 Jan 2008, at 08:44, Robjoy wrote: Hello, Actually there is a way to have music and background fx and speech too. All you need to do is to load up the intro.mp3 and background.mp3 files into

Re: [Audyssey] Recording games with Goldwave?

2008-01-13 Thread ari
So Raul was talking about the volume control on Vista with the What You Hear Option, but for me using XP what settings do I need to change here? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Claudio
Hello Thomas! Thank you for your ansver! This will explayn all. Can you also send mee the tutorials? I think if more users have interest for a mobile version of raceway, it will bee a good project. And now a question: If you wand create raceway for mobile fones, do you musst make so much changes?

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread ari
But, please don't say ebay, as I'm not even sure I can use it in this country and I'm absolutely scared of fraudsters and scams because I've heard so much about this happening on ebay, is there any solution to where a person can get the game Quake? Is there any propper, trusted store who has

Re: [Audyssey] smugglers3?

2008-01-13 Thread Darren Harris
Hi, no am using window eyes. So if anybody else has found a way then I'd love to know. Ind you though, you can just count the points that usually works to. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 13 January 2008 09:05 To:

Re: [Audyssey] smugglers3?

2008-01-13 Thread simon.dowling
either way the ships are at the bottom of the screen. btw just wrote to niel to see weather empires can include a textual map, will let gamers no of the result. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit

Re: [Audyssey] Bavisoft.

2008-01-13 Thread ari
They also apparrently don't answer emails. I also think we can probably safely say Mithril games and Klango doesn't really exist anymore since I sent emails in November, got support tickets open and never heard from them again. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread Dark
It's on the website under the name smugler's 3 add on, i think it adds extra functionality to the game, such as some more things for the syndicate to do, but as it was only an extra six quid with thee discount I bought it anyway. Beware the Grue! dark. - Original Message - From:

Re: [Audyssey] Recording games with Goldwave?

2008-01-13 Thread ari
OK sorry, didn't see this message, will subscribe to this other list. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread simon.dowling
hi yes just tried empires and dungeons and agree with you, i couldn't find out where to build the barracks but i could click on gold etc. what a truly awesome game it could be if only it had say a text map to follow. http://www.secretsthatwekeep.com/003 Simon creator and owner of the

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread simon.dowling
hi yup i tried the demo, but sadly its not accessible. as for me i tend to upgrade me shields, and fire power. and i install surveillance so i can detect everything. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit

[Audyssey] Sryth gamemaster

2008-01-13 Thread Jimmy Odin Kristoffersen
Hi list. I have now in 2/3 weeks tryed to wright to sryth gamemaster, about my new mail, on my first mail he answered and also changed it, but now after some time i lookt at it and i can see he put a wrong letter in the mail, i askt him about he could change it again, i have now wright to him

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread Dark
Weerdly enough, I don't find the music volume a problem with Hal, - other than the first few bars of the opening. I'm stil trying to get around the combat system, and which bits of my ship it's good to upgrade and which not, after having my cargo bay blown up by a bloody pirate! Has

Re: [Audyssey] smugglers3?

2008-01-13 Thread Darren Harris
Well even if it had clickerble graphics with text lables if he wrote them so they could only be seen by a screen reader then that would be fine. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 13 January 2008 10:23 To: Gamers

[Audyssey] smugglers

2008-01-13 Thread william lomas
hi all ok smugglers three seems to use readonly boxes a lot which isn't too bad. i think that other game of his though the fantasy may suit my taste, but it does seem from other peoples comments, much more visual --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

[Audyssey] news flash.

2008-01-13 Thread simon.dowling
hi list, just heard back of niels bauer and he says he will look in to improving the accessibility of his games. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email

Re: [Audyssey] news flash.

2008-01-13 Thread Darren Harris
That's great. Did he sound surprised when he new that smugglers works for us? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 13 January 2008 11:46 To: audysy Subject: [Audyssey] news flash. hi list, just heard back of niels bauer

Re: [Audyssey] news flash.

2008-01-13 Thread Dark
I've just got a mail from him as well, surprised and pleased and quite keen on future developements (including smuglers 4). Beware the Grue! Dark. - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 13, 2008

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread Dark
Install Survalence? Because of my early bodges in the initial system (trying to buy mines and a cargo bay on the starting federation ship at the same time), I've now the most highly promoted stay at home officer ever! lol! well hopefully i should finally! be getting a new ship soon, and then

Re: [Audyssey] news flash.

2008-01-13 Thread Darren Harris
You know, it's very interesting. Because in combat you can tell how close an enemy is by listening to it. I not long ago thought of that lol. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 13 January 2008 12:59 To: Gamers Discussion

Re: [Audyssey] news flash.

2008-01-13 Thread simon.dowling
hi Darren, he didn't comment, however he knows about speech software and the like see below his message to me just regarding text labelling the graphics. yes, this is the easiest thing to do. I also thought about a better sound negine to allow different volumes of sound effects and music (to

Re: [Audyssey] news flash.

2008-01-13 Thread simon.dowling
yes but when i get a faster ship than the enemy, and press the medium distance it don't do nothing, i think the enemy determines the move, i have had some clever ones, where they come in really close after a missile attack, then back off so i can't use my phasers on it and he hits me with

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread william lomas
hi shame i ahve to keep using the mouse to click buttons though. although the read only boxes ae useful though how useful in combat id ont know On 13 Jan 2008, at 13:07, Dark wrote: Install Survalence? Because of my early bodges in the initial system (trying to buy mines and a cargo

[Audyssey] the fourth floor in sarah

2008-01-13 Thread nicol
S P O I L E r Right at the end of the passage there is a secret passage. If I use the descendium password I'm transported to a classroom with no door. My only way out is to aparate. Is this a bug? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] the fourth floor in sarah

2008-01-13 Thread Phil Vlasak
Hi Nicol, it is not a bug but I forgot to add to the walk through, from the book, Harry Potter and the prisoner of Azkaban, slightly revised, You may find a secret passage behind the mirror on the fourth floor. Fred and George used it until the winter of 1992, but it's caved in, completely

[Audyssey] Smugglers 3 trying to try different faction

2008-01-13 Thread Darren Harris
Hi all, I've installed the game on a different computer. And basically I'm trying to play another faction. But I can't seem to be able to do it. I've unlicked it as well. Can anybody tell me what I need to do? I select the one I want by clicking next then I click ok but it never seems to work.

Re: [Audyssey] Smugglers 3 trying to try different faction

2008-01-13 Thread simon.dowling
hi just start a new game, then hit next to show you the next faction, when your happy hit ok. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED]

Re: [Audyssey] Sryth gamemaster

2008-01-13 Thread Bryan
One thing you have to understand is that the GM is like Thomas. He's not only a game dev but he's also married and has a child. I've also heard that he has an incredibly tough spam filter, so sometimes mesages don't even get through. He's always answered my Emails on the few times I've needed

Re: [Audyssey] the sweet shop in sarah

2008-01-13 Thread Phil Vlasak
Hi Nicol, I can imagine Filch saw Sarah enter the tunnel to the sweet shop and followed her. Since I do not say how high the ceiling is in the sweet shop, it could be low enough for Filch to reach up and grab Sarah. Or maybe one of the ghosts told Filch about where Sarah is and he walks over to

Re: [Audyssey] Smugglers 3 trying to try different faction

2008-01-13 Thread darren harris
Yes that's what I thought. Unfortunately it's not working for me on this machine. I actually think it's issues with this graphics card actually. Because I can't click on accept mission or anything like that. I can reject missions, but I can't accept them. So obviously with certain graphics cards

Re: [Audyssey] for Tom

2008-01-13 Thread Thomas Ward
Hi, Well, thankfully Michael's billing info and payment recete wasn't lost in all the confusion of yesterday so I should have the key out to him tomorrow latest. Though, I'd like to point out I am still having troubles sending and receiving mail as I can't always get a connection to the

Re: [Audyssey] for Tom

2008-01-13 Thread Thomas Ward
Hi Michael, I usually don't step in the middle of such things, but while it was bluntly put I understand where Raul was coming from. I don't think Raul's intent was to offend, but to be truthful and informative no matter how it was stated. I do have to confess some surprise myself looking

Re: [Audyssey] for Tom

2008-01-13 Thread blindguy250
I don't get it. The site's up (I just checked it) and your obviously sending and receiving mail so I think his question, Michael's I mean, was perfectly reasonable. On Sun, 13 Jan 2008 12:33:46 -0500, Thomas Ward wrote: Hi Michael, I usually don't step in the middle of such things, but while

Re: [Audyssey] news flash.

2008-01-13 Thread shaun everiss
what game is this? At 12:45 a.m. 14/01/2008, you wrote: hi list, just heard back of niels bauer and he says he will look in to improving the accessibility of his games. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Thomas Ward
Hi Claudio, Quote I think if more users have interest for a mobile version of raceway, it will bee a good project. End quote True. Allot of what we are talking about here depends on the number of potential buyers of said product. I honestly don't expect a large number of sales from say the

[Audyssey] in need for more one eyed witches in sarah!

2008-01-13 Thread nicol
S P O I L E r The need arose within me to have more secret passages in sarah. I know sarah is different than pack man, the object of sarah is to solve puzzles such as chamber of secrets, chamber of puzzles etc. But I feel there should be more than one way to escape ghosts. Aparate should not be

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Claudio
Hello Thomas! You have whrote, that the mobile device has only one speaker. That's true. But if i connect a heat-fone to the device, i can hear if the sound comes from left or right. It isn't also a problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Cory
I don't think raceway is a good idea because what you said. But I believe it may be a good idea to make smaller games. I think you'd be serprised as to how many people want accessible games for the mobile phone. Just join the code factory list. Just my 2 cents, Rock, Cory - Original

[Audyssey] USA Games site explanation was for Tom

2008-01-13 Thread Thomas Ward
Hi everyone, Let me explain what is going on with the USA Games web site and mail servers in language everyone should be able to understand. I think allot of folks are confused, because they don't understand how the web really operates. All they know is that it does. To begin with every

[Audyssey] Rauls walkthrough for Tank Commander

2008-01-13 Thread Sky Taylor
Hi List, where do I get the walkthrough files that Raul used to have on his sight a long time ago? Thanks, Sky. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Davy Kager
Apparently, Midtown Madness has been made available for the S60 platform. I don't know if and how it works, but it sounds cool. One could use his phone as a joystick device. However, phones have certain limitations (i.e. I like coding for a 2.1 GHz dualcore with 2 GB of RAM a lot better than

[Audyssey] stone hill on sryth

2008-01-13 Thread Jeremy Gilley
Hello, was just curious if anyone completed the adventure of stone hill? where you have to kill this undead monster, and fain gave me this axe that has magic to kill the undead thing. I am trying to find this monster that only can be killed by magic or a magic induced weapon. I have collected

Re: [Audyssey] Smugglers 3 trying to try different faction

2008-01-13 Thread Shadow Dragon
You might be clicking on the wrong next button. There's a couple sets of back and next buttons, one for your characters immage, and one for your faction. The faction ones are the lower ones. - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list'

[Audyssey] An ESP Pinball Xtreme Error Message!

2008-01-13 Thread Demetry
Hi, Does anybody knows, what the following error message is meaning? - ESP Pinball Xtreme Run-time error '13': Type mismatch OK - I get this error with every start of the game. But only in the last few days. I really do not know where it is coming. Thanks for helping. Demetry ---

Re: [Audyssey] Smugglers 3 trying to try different faction

2008-01-13 Thread Darren Harris
Hi, Yes I did make sure of that because I thought I may have did that. But the faction descriptions did change. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: 13 January 2008 19:32 To: Gamers Discussion list Subject: Re: [Audyssey]

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
Ari, I use EBay all the time with no probs at all. smile As for getting it in your country, I'd think you can, but am not sure... As for Quake, alas, no, I know of no store at present that has it aside from *well, you asked me not to say it!* lol! So I won't... You should know

[Audyssey] AudioQuake confusion

2008-01-13 Thread Zachary Kline
Hiya, I've been trying to get back into AudioQuake lately. One issue that has come up recently is a sighted friend who wants to play the game with me. I'm a bit confused: what is the status on playing with other, regular sighted players? Is this possible, or if not, why not? Also, I was

Re: [Audyssey] temporary downtime

2008-01-13 Thread Katie Madison
Ah, so that's why the site was down all this time. Please let us know when the site will be back up. Good luck with the move! Katie - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 13, 2008 2:16 AM Subject:

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread shaun everiss
it probably is, you would need a server with both sighted quake and audioquake on it, and well its just an engine mod. At 08:51 a.m. 14/01/2008, you wrote: Hiya, I've been trying to get back into AudioQuake lately. One issue that has come up recently is a sighted friend who wants to play the

Re: [Audyssey] Raceway in python or java

2008-01-13 Thread Leonard de Ruijter
Hey Davy, I installed that version on my nokia n70, and i think it's a complete rewrite of te game for mobile phones. it's actually not accesible. - Leonard, Op zondag 13 januari 2008, om 19:47:42, schreef Davy: Apparently, Midtown Madness has been made available for the S60 platform. I

Re: [Audyssey] stone hill on sryth

2008-01-13 Thread Bryan
You don't even need that axe, just as long as your weapon is magical. There are four stone cubes in all, and you need them all if you want the maximum EXP reward from that quest. Only a few of those passages leads anywhere so try to remember where you have and haven't been. Time is an illusion,

[Audyssey] any virtual baby sites out there?

2008-01-13 Thread John Bannick
A funny story. When the SIMs first came out, I got a copy and made a baby. (Don't ask. It was very tame) But then the baby started crying. Seems it needed something, like food maybe. Well, my wife and I never had kids. So I know absolutely nothing about babies. Then a thunder storm started outside

Re: [Audyssey] smuglers 3 missions trouble

2008-01-13 Thread Darren Harris
How did you get emails about smugglers 4? Is there a news letter you can subscribe to? Or was it a personal email. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of william lomas Sent: 13 January 2008 13:41 To: Gamers Discussion list Subject: Re:

Re: [Audyssey] for Tom

2008-01-13 Thread Charles Rivard
It was not, in my opinion, a smart remark. It was only honesty. If you have been receiving list messages, and paying attention to them, you would not have even asked the question because you already knew the situation. --- If guns cause crime, pencils cause misspelled words. - Original

Re: [Audyssey] any virtual baby sites out there?

2008-01-13 Thread Jeremy Gilley
lol and this was a game? what was the addy? - Original Message - From: John Bannick [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 13, 2008 4:34 PM Subject: [Audyssey] any virtual baby sites out there? A funny story. When the SIMs first came out, I got a copy and made

Re: [Audyssey] any virtual baby sites out there?

2008-01-13 Thread Tyler Wood
Also, is it free? If so, where can I get it? thanks. - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 13, 2008 2:31 PM Subject: Re: [Audyssey] any virtual baby sites out there? lol and this was a game?

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Cara Quinn
Hi Zack, no prob at all in playing with anyone you want. (sighted or otherwise) he can install the audio Quake package and simply turn off the access features and show graphics. I believe I still have a package up on my ftp site which I can check into which has this already done. I

[Audyssey] Ok what ship to go for in smugglers

2008-01-13 Thread Darren Harris
Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!!

[Audyssey] LWorks shopping cart troubles

2008-01-13 Thread Liam Erven
Howdy Gamers. Normally I'm always here with happy news reguarding new games to play. Unfortunately I have to report that during an upgrade of the shopping cart system, the database went corrupt and I wasn't able to save any data. Which means I have to reconstruct the entire cart page from

Re: [Audyssey] Ok what ship to go for in smugglers

2008-01-13 Thread Tyler Wood
Ok, I'm sorry if this has been asked before, but where can I get the smugglers game? thanks, Tyler - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 13, 2008 4:32 PM Subject: [Audyssey] Ok what ship to go

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Dakotah Rickard
Here's my take on sighted participation. In some ways, sighted people will have an advantage over us in AQ. In others, we have the advantage. For example, the JQ sniper mod allows us to target across a map with accuracy. The sighted players do not have this advantage if they do not use

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
The registered quake game is not widely available in stores, as has been discussed, because it was made nearly twenty years ago...goes to show you the delays we face. Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory serves. That means that you can find it and download it

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
I can assist anyone who is interested in setting up aliases for turning ninety degrees quickly. I, in fact, have a mod.cfg file which allows for expanded features based on aliases. In other words, I made a commands file to go with the JQ mods which allows for greater functionality. For example, I

Re: [Audyssey] At wits end with Sapi 5 and games

2008-01-13 Thread Dakotah Rickard
Hi. I have experienced situations where that tool, the Deluserlex.exe file, doesn't work. Sean Mealin sent a very useful e-mail explaining how to conduct a full SAPI repair. In fact, I'm sure he wouldn't mind posting it again. Signed: Dakotah Rickard -Original Message- From: [EMAIL

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Sean Mealin
quote from Dakotah I have many sighted friends who are interested in games for the blind. I consistently beat almost all of them. Only one can beat me and that's because of rocket launchers and the high speed of rocket approaches. end quote from Dakotah YAY, go Anthony!! Show that big brother

Re: [Audyssey] At wits End with Sapi 5 and Games

2008-01-13 Thread Dakotah Rickard
Wow. I feel really stupid. Guess I should've checked my e-mail more thoroughly. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sean Mealin Sent: Saturday, January 12, 2008 21:26 To: 'Gamers Discussion list' Subject: Re: [Audyssey] At wits End with Sapi

Re: [Audyssey] At wits End with Sapi 5 and Games

2008-01-13 Thread Sean Mealin
LOL, don't worry. It happends to the best of us. (or so the best tell me!) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dakotah Rickard Sent: Sunday, January 13, 2008 10:09 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] At wits End with Sapi 5

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Dakotah Rickard
Poor, Poor Sean. Wrong Anthony. Anthony, Holland's friend, is the only one. By the way, server admins, the map Boxdin is really, really awesome. It is incredibly accessible for us. If you want to run it and don't have it, let me know. If you want a description, let me know. If you want me to stop

[Audyssey] Beepball

2008-01-13 Thread Sean Mealin
Hi all; I just thought I would start a conversation on the great sport of Beepball, mainly because it has really never come up on this list before. Does anyone else play it? If so, what position do you play? I play over here in North Carolina; we play teams from all over the state, and teams

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Sean Mealin
What! Darn! I thought you said it was your brother Darn! And I can frag you as much as you frag me smile Don't make me get a light saber and go all jedi on your... bum! grin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dakotah Rickard Sent:

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
Actually this is not completely true. quake was made in 96 and you can download the source code and shareware game, however, the full game is still under copyright to my knowledge, and the maps (after the first episode) can only be gotten legally from that CD. However, I'm not sure

Re: [Audyssey] Beepball

2008-01-13 Thread Dakotah Rickard
Sean, Tell me a bit about your experiences playing beepball. I've heard that it's a great sport. I know that it is something more blind folk should get into because it apparently is quite active but I don't know that much about it. Let me ask you a few questions: 1. Can you describe the field

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
Smile No offense taken! lol! That's all meant to be configurable so it is indeed, all about what you want out of the mod... Have a great evening and perhaps when I get windows going on my lil MacBook we can have a go?... smile What's yer player name? Have we already met?... smile

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
96? That's weird...gonna have to pursue and frag that source of info...but that is odd, because I've encountered BSP's from like 94 I think...Dunno. Maybe all the bloodshehd's got me shellshocked... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cara

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
Oh, we've met. I'm usually known as Liberty or Slade. I have rather enjoyed our few encounters online Only thing is, I haven't downloaded or installed the later RC's from agrip. I'm still with the old version, the one that's been out for forever. I'm kind of waiting for the bugs to get

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Cara Quinn
yes yes no yes yes Smiles, Cara :) On Jan 13, 2008, at 7:15 PM, Dakotah Rickard wrote: Poor, Poor Sean. Wrong Anthony. Anthony, Holland's friend, is the only one. By the way, server admins, the map Boxdin is really, really awesome. It is incredibly accessible for us. If you want

Re: [Audyssey] Beepball

2008-01-13 Thread Cory
hahahahaha, nice one, little off topic htough - Original Message - From: Dakotah Rickard [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 13, 2008 10:42 PM Subject: Re: [Audyssey] Beepball Sean, Tell me a bit about your experiences playing

Re: [Audyssey] Beepball

2008-01-13 Thread Sean Mealin
OK, let's get to quoting... 1. Can you describe the field layout to myself and the others? The field is about 160 degrees of a circle. This is broken up into 7 parts that are the same size, labeled zone 1 through zone 7. When thinking about it, think slices of pie. That makes zone 1 to the far

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Thomas Ward
Hi, Actually, it is better than that. Around year 2000 or so ID Software released the quake 1 engine as open source as well as the quake pak file format. The only thing that wasn't open sourced was the pak file containing the graphics and sounds. However, anyone hosting the link to the source

Re: [Audyssey] Beepball

2008-01-13 Thread Dakotah Rickard
Awww, poor Sean. Guess he shouldn't have read the AQ messages. No. Beepball is a great sport. I think that it is the single most awesome specifically-blind-oriented sport out there. It truly is fun and it's worth all the heat and even getting ploughed down/kicked in the face for that feeling of

[Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Thomas Ward
Hello gamers, This weekend I have began porting Raceway and Tomb Raider to Java 6, and I have decided in the interests of the cross platform nature of the games as well as end user complaints of Sapi 5 during Monte testing I am probably going to return to including pre-recorded voice files in

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread shaun everiss
actually you can buy it from id at least thats what I remember. However there is no actual protection over their download servers so if you get the right link... I also have a copy of the origional cd with soundtrack. You really only need pak0 and pak1 .pak though. If this is abandoned I can

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Claudio
Hello Thomas! Do you also record the voice as an mp3 file? This is a good idea! Not all system have the same voices installed... Can you upload examples of these voices that we can listen? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread shaun everiss
I think you can buy the download through id. its 25 bucks, and 25mb in size. At 04:42 p.m. 14/01/2008, you wrote: Actually this is not completely true. quake was made in 96 and you can download the source code and shareware game, however, the full game is still under copyright to my

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Leonard de Ruijter
Hey THomas, I prefer mike or daniƫl. I tested lee in soundrts, and it sounds very bad i can tell you. - Leonard de Ruijter e-mail: mailto:[EMAIL PROTECTED] Op maandag 14 januari 2008, om 6:39:24, schreef Thomas: Hello gamers, This weekend I have began porting Raceway and Tomb Raider to Java

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Jimmy Odin Kristoffersen
Hi Thomas. I will for shure take T Mike or Eloquence Reed. I cant take menny of the voices from sappy. All the best. Jimmy - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, January 14, 2008 6:39 AM Subject: [Audyssey] Prefered Sapi voice for

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Bryan
Mine would have to be either Karen or Lee. Then again that could just be because I love the Australian accent. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 13, 2008 10:39 PM Subject:

[Audyssey] Okay, changed the bloody subject line! lol! quake n' stuff... -was- Re: SAPI issue fixed

2008-01-13 Thread Cara Quinn
Yupers, 96... and hey! you didn't answer me! lol! What's yer player name?... Smiles, Cara :) On Jan 13, 2008, at 7:49 PM, Dakotah Rickard wrote: 96? That's weird...gonna have to pursue and frag that source of info...but that is odd, because I've encountered BSP's from like 94 I

Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
ah hello again then! smile Yes, I remember you!... Yes, the main thing in this latest RC is Mauth implementation but for myself, the next thing *I* will do is to resolve an issue with the engine whereby sound resources are limited... So that will open up a whole lot more in terms of

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-13 Thread Davy Kager
I would personally prefer ATT Mike or any Scansoft voice (like Daniel or so). It's a pitty that you don't have Scansoft Jeniffer, as that is my absolute favorite voice which I use for all my SAPI games. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org