[Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Andy
Hi I was pretty bored, and wanted to see what games were available and then remembered Torrent! The site has 2 soundbytes available. The Mac version is almost done, the Linux I think is nearing completion and the Windows apparently has not been started yet since it says, development will

Re: [Audyssey] sidescrollers and third games

2008-03-24 Thread Ryan Smith
I don't think side scrollers are boring at all. What I'm trying to do in SDM is put a side-scroller, not really easy, and when your done with that, a mini 3D hunt to find the boss I definitely agree there aren't enough developers to provide every type of game on the market. That's why I

Re: [Audyssey] Creating simple games in autoit

2008-03-24 Thread Ryan Smith
There's an example script of a memory game at: http://www.autoitscript.com/forum/index.php?showtopic=66435hl=game Not sure what else I can dotheirs not an easy way to explain to program..perhaps other autoit coders who are better than me (autoit's probably my worst language) -Ryan On

Re: [Audyssey] Pre-ordering was MOTA.

2008-03-24 Thread will lomas
thomas how about this if people want to help test the game, do what chea does, it makes common sense open up the project when ready for testing and say right then. if you pay for the game now, you get to tryall the betas, if you haven't paid tough you ahve to wait for the full version

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread will lomas
but randomness can't be implemented in these games, am i right? so that means that once the snake is in level 2 after taking four steps, he'll always be there, so what's the point On 23 Mar 2008, at 23:28, Thomas Ward wrote: Hi Bryan, I couldn't agree with you more. For Will or anyone to

[Audyssey] new version of judgemtn day

2008-03-24 Thread Liam Erven
Hi. I'm working on creating a patch for judgment day to address a few long standing issues. Is there any suggestions or ideas anyone has? Try and avoid new feature requests like more levels or new kinds of weapons. I want to tweak the game and squish any bugs or fix things that don't work

Re: [Audyssey] Pre-ordering was MOTA.

2008-03-24 Thread ian mcnamara
my vew is do the way chee did it with rail racer. instead of having bater testers that are selected sell the game when it is in bater so that every one gets to help in every stage just like chee did with rail racer as i think that it is the better way to go - Original Message - From:

Re: [Audyssey] Happy Easter

2008-03-24 Thread Thomas Ward
Hi, :Lol! Yeah, too many chocklet bunnies has a way of doing that to you. I helped my son eat his and now I have had a few after explosions which even flushing it down the drain and spraying air freshener can't quite clear the smell. Laugh Andy wrote: Lol, I ate so many candy chocolate eggs,

Re: [Audyssey] RS Games Contest/Side Scroller!

2008-03-24 Thread Claudio
Hello Ryan! Thanks in advance! This is my first contest where I have won! Many thanks! I'm very happy to reat that! Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

Re: [Audyssey] RS Games Contest/Side Scroller!

2008-03-24 Thread shaun everiss
are the blocks anything like tetris or the brick games I have seen around here? Also let me know if and when you are going to be asking for testers. I'd dearly like to be turned loose on a 3 teered monster like this one. At 02:30 a.m. 24/03/2008, you wrote: I would like to congratulate Claudio

Re: [Audyssey] Creating simple games in autoit

2008-03-24 Thread Ryan Smith
Hello, Well first off, you won't be creating super advanced games in autoit. There's no DirectInput or XNA or any fansy game framework (if that's what there called). Your stuck with ComAudio. My autoit is not good, and I sure could use alot of improvement. Theirs a quick tutorial on playing sounds

[Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Yohandy
Gees what's with blind people having this serious obsession with punctuation? Yeah I try using correct punctuation, but I don't criticize those that don't. fact is people don't really care. all they'll do is use even worse punctuation just to annoy you. So please guys do us all a favor and

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-24 Thread Michael Feir
There are quite a number of differences in that situation to what we just experienced here. First of all, I said at the very start of my attempt to make a game that it was just that. A sincere attempt to see if I could do something I've always dreamed of doing. I had never programmed anything

Re: [Audyssey] audioquake question

2008-03-24 Thread shaun everiss
thats the thing. I type connect and the server name. Usually I then get connecting to servername, then connected. I don't get that at all. windows firewall never told me like it did when I got the other bits loaded first install. I just tried turning it off and still nothing so it aint the

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread will lomas
the site doesn't exist now so dont know where you got the site to work On 24 Mar 2008, at 00:23, Andy wrote: Hi I was pretty bored, and wanted to see what games were available and then remembered Torrent! The site has 2 soundbytes available. The Mac version is almost done, the Linux I

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Willem
No, you are not. it could be implimented, but in monti, random placement just wasn't implimented to make the game nearer to the origional. - Original Message - From: will lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 4:14 AM Subject:

Re: [Audyssey] my thoughts on mota

2008-03-24 Thread shaun everiss
I should say on the copywrite thing, we all knew this would happen. We really don't have much of a place in the sighted market not that we attempt to try, we are just to small. People will tell us to stop but not to join us. We really only have a voice on audiogames.net, its not like we will be

Re: [Audyssey] thanks a lot.

2008-03-24 Thread shaun everiss
well we will see them just it will take ages probably. At 09:25 p.m. 22/03/2008, you wrote: hi all thanks to the bad apples we are not going to see thomas's free d starwars game and stuff like that so all i am going to say is thanks a lot to all of you out their who are more concerned about

Re: [Audyssey] Happy Easter

2008-03-24 Thread Yohandy
I'd like to let everyone know I'm enjoying 3 pounds of chocolate. impressive eh? haha. and Andy, if you like jelly beans I have some nice burty bots I'm willing to offer you. I have quite the assortment of flavors here. lol - Original Message - From: Andy [EMAIL PROTECTED] To:

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Thomas Ward
Hi Bryan, Yes, I also loved he original Castlevania theme music. The first level music really put in the mood of monster hunting. The Dracula theme song was also pretty cool. When it comes down to it the original NES games usually did have good music. Mario Brothers, Castlevania, Double Dragon,

Re: [Audyssey] My responce to Michael Feir.

2008-03-24 Thread Charles Rivard
I totally agree except for one thing. I'd rather be a ham than a turkey. (grin) --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Michael Feir [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 22, 2008

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-24 Thread Charles Rivard
Nobody was complaining that he was trying something new. The complaint was that he was going to replace what was ordered with something totally different. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Tj [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] sidescrollers and third games

2008-03-24 Thread shaun everiss
I think we need to look at this in prospective, we don't have programming teams as such, big companies and things. Heck we don't even have the tech. No big multiplayer servers, no major companies or networks. We have 1 or 2 big gaming foundations, including several universitities. Several 1 man

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Darren H
The reason is likely to do with how screen reader like jaws process text. with correct punctuation, it's far easier to get the sense of what someone is saying. it's also a good habit to get into in case you need to write a formal letter. for example. i work in tech support. Most of my

Re: [Audyssey] Pre-ordering was MOTA.

2008-03-24 Thread shaun everiss
you could always do what liam does I think he still does, he did with judgement day. And started pree ordering a week before release. At 12:05 p.m. 24/03/2008, you wrote: Hi Charles, I think as a community we all have learned a lesson about pre-ordering. Even for the most well intentioned

[Audyssey] suggestion regarding the direction of USA games

2008-03-24 Thread will lomas
hi all While all this discussion has been raging, regarding thomases decision to make a new side scroller to replace monty, why has no one ever thought of raceway? Although it is true to say thomas has seen no money from this, we ahve most of us, paid for this game damn

[Audyssey] making a game together

2008-03-24 Thread Claudio
Hello all! I have a good idea: What do you think about making a game together? I mean if l-works, usagames, and so on can build a game together we have a good product with high quality! What i mean, if each developer needs a year or two for create a game with huge qualiti it is to long but if

Re: [Audyssey] trailer of mota beta 2

2008-03-24 Thread Thomas Ward
Hi Will, MOTA Beta 2 never got that far to make an audio trailer. Basically, all I have is thecore Genesis 3D engine, partly constructed, and the sound effects and music I was purchasing and setting aside for it. I'm not sure I will continue with the MOTA idea, but I will certain will work on

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Liam Erven
code to make it so you can hear the trophy stuff is super easy. it's one line of code actually. not sure about mor emusic, but that might be possible. first suggestion is super easy to do - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Phil Vlasak
Hi Andy, The dates on the Surreal Horizons page are from 2007 not 2008. The last time the page was updated was, Mar 04, 2007 http://surrealhorizons.com/ - Original Message - From: Andy [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, March 23, 2008 7:23 PM Subject: [Audyssey]

Re: [Audyssey] Happy Easter

2008-03-24 Thread Cory
ee, smile, Cory - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 23, 2008 10:14 PM Subject: Re: [Audyssey] Happy Easter Hi, :Lol! Yeah, too many chocklet bunnies has a way of doing that to you. I

Re: [Audyssey] My responce to Michael Feir.

2008-03-24 Thread Thomas Ward
Hi Charles, Ideas should be sent to me through the [EMAIL PROTECTED] email address. That way I can except ideas that fits into my framework without being cursed or crucified publically by someone if I fail to follow every demand or request thrown my way. Charles Rivard wrote: Should ideas be

Re: [Audyssey] sidescrollers and third games

2008-03-24 Thread Thomas Ward
Hi Will, Doo keep in mind that the Montezuma's Revenge engine was for the most part suppose to mimic or emulate the original game to a degree. If I would have added lots of randomness or other modern features into it the purests would have had a fit. I am developing a totally new side-scroller

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Yohandy
Well I don't see anything wrong with sapi, but is it really necessary with judgment day? We already have human speech on that one. For your new projects though I don't mind. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Yohandy
Actually the windows version had indeed been started. I'm not sure if it's still being developed though. I haven't gotten any news in a very long time and I'm part of the beta. any torrent beta testers on this list with the setup file? I never got it to work on my xp machine due to the video

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Yohandy
Yes I'm aware of this, however if the person hasn't been using punctuation for the past 20 years what makes any of you think they'll start using it now? If you think punctuation on this list is bad, you should try talking to some of the sighted people on MSN. now that worries me. -

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Liam Erven
well. sapi will make it more fluent when reading numbers, and will cut down ont he file size a bit. it's easier to make an interuptable number reading thingy. if that makes sense. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Bryan Peterson
Exactly. In fact I have a lot of .nsf sound files on my laptop from various games. The .nsf format is really cool since it's the actual game sound format, complete with the game's sfx in many cases. Before nsf the only way you could get even close to the right sound was either to have the game

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Bryan Peterson
That's why I try to write correctly, even if I don't always manage to do so. And I absolutely can't stand internet lingo. Probably because of how it sounds when read by a screen reader. So I know where you're coming from. I have walkthroughs written for Game FAQs, and sometimes people will

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Michael Feir
I was a tester on that game too. Unfortunately, even if you have the setup file, you still need to activate it. Thanks to a destroyed hard drive which needed replacing on my laptop and having to get a new desktop, I don't have access to a working copy of the game. None of us have heard from the

Re: [Audyssey] making a game together

2008-03-24 Thread Bryan Peterson
Except then you have the problem of several different developers trying to worrk on the same project. The only way that would work is if they could all agree on everything, and I mean EVERYTHING. Their programming styles and languages wouldn't be the same for one thing, not just the ideas for

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Yohandy
Oh yeah. forgot about that small detail. - Original Message - From: will lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 10:41 AM Subject: Re: [Audyssey] Torrent is coming along greatly,according to the site! but you have to

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread will lomas
but you have to register it remember i want the mac versiona gain but how will i get it On 24 Mar 2008, at 14:33, Yohandy wrote: Actually the windows version had indeed been started. I'm not sure if it's still being developed though. I haven't gotten any news in a very long time and I'm

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Orin
Yeah, I'd love to actually try it on my Mac now. Oh well. I got kicked from that beta because I couldn't play it due to me having windows at the time, and unsure weather to buy a video card. Orin [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Skype: orin1112 Do you like mudding? To discuss related

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread will lomas
if the game though is no longer beeing pursued, would be nice to know fromt he dev himself On 24 Mar 2008, at 14:49, Yohandy wrote: Oh yeah. forgot about that small detail. - Original Message - From: will lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Kelly Sapergia
Hi Liam, In the demo version of the game, would it be possible to make one trophy, bonus game, and/or movie available just to give the player an idea of what to expect? When I play a demo, I like to, whenever possible, try all the game's features before deciding whether or not to buy it.

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Yohandy
For numbers I don't mind. sapi does read them much faster. sapi is great as long as Microsoft Sam isn't used. not a pleasant voice. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 10:33 AM Subject: Re:

[Audyssey] contacting x-sight interactive

2008-03-24 Thread alex wallis
Hi list. on friday i bought ace fire, even though its a very simple game, i like a bit of mindless violence from time to time, and it only cost me around £10 as the exchange rate of the pound to the dollar is so good from the pounds point of view at the moment lol. but anyway back to my

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Thomas Ward
Hi Will, Not true. There are all kinds of areas where randomization can be used in side-scrollers. The reason it wasn't used in the Montezuma's Revenge game engine is simply that Michael Feir, Charles, and a few others wanted the game to be along the lines of the Atari classic. Even if a snake

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Bryan Peterson
Very neat. I assume we'll need all new keys for it though. Hopefully by the time it's ready I'll be more financially stable and can buy it if I have to. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Karl
Hi, One thing I would like to see, if possible, is a local scoreboard for the various difficulties and bonus games, and/or a way to view the online boards within the game. Karl Original message: code to make it so you can hear the trophy stuff is super easy. it's one line of code actually.

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Bryan Peterson
How hard would that be to code though. Remember, he just wants to tweak it a little to make it more workable. Time is an illusion, lunchtime doubly so. - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, March 24, 2008 11:03 AM Subject: Re: [Audyssey]

[Audyssey] I have a psp!

2008-03-24 Thread chou.clement
Hi folks. I recently managed to get my hands on a psp, but now am a bit lost as to how to actually use the system. Could someone describe to me the basic layout of the system, where everything is? And a question... does anyone know if games can be downloaded straight onto the psp? Or does it

[Audyssey] Playing super Mario

2008-03-24 Thread Jose Lomeli
Hello; Listers, I got the Mario game. My question is. How do I play it? I don't get the readme.txt file that comes with it. Can someone please help? How do I walk in the game? Everytime I try to do something I loose. Please write back. Jose Lomeli Email: [EMAIL PROTECTED] System: Microsoft

[Audyssey] what a surprise out of date contact info for x-site interactive

2008-03-24 Thread alex wallis
hi list. sorry i can't reply into my orriginal thread, but i get messages as digests. so as far as i no i can't. but anyway within the last few minutes i had a text back from the mobile number listed on x-site interactives site saying that the phone is no longer owned by damien. if i haven't

Re: [Audyssey] making a game together

2008-03-24 Thread louis
I'd like to be in on this, especially making it available for more than just Windows if this does happen. HTH. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 5:47 AM Subject: [Audyssey] making a game

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Charles Rivard
Actually, people, whether blind or not, should care about how they are understood. Punctuation and, to a degree, spelling, are important tools used to accomplish this. If you don't punctuate, and your spelling and grammar are horrible, even though you may not be, you appear uneducated,

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Darren H
Charles I couldn't agree more. the amount of e-mails I get from day to day with poor spelling and sloppy typing is incredible, it takes twice the time to read because you have to work out what the person is trying to say. And this is coming from me, a selfconfessed awful speller, honestly,

Re: [Audyssey] Happy Easter

2008-03-24 Thread Charles Rivard
Those are good. Which do you find the best and worst flavors? --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 23, 2008 6:05 PM Subject: Re:

Re: [Audyssey] Happy Easter

2008-03-24 Thread shaun everiss
Now man I've actually kept with the timeframe, I have had 2 bunnies, and several small and large eggs. I finnished my last hot cross bun and eggs yesterday meaning I had everything when I was supposed to, well at least all of my eggs. I know there are still some round. At 02:05 p.m. 24/03/2008,

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread shaun everiss
the site was down before, interestingly its back although no forums aparently and the lists page to subscribe, etc is not accessible currently. I hope this game gets realeased. I also hope that the players and other lists I am on for this gets some testing on this soon, me want to play. At 01:23

Re: [Audyssey] making a game together

2008-03-24 Thread Charles Rivard
How would the proceeds be divided/ Who would work on which aspect, and what would the game's theme, plot, and action be? Who would be working on it, and whose name would be on the finished product? Ten Pin Alley was a joint project between two companies. I wonder who got the most money?

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread shaun everiss
it does now. I just tried it again. surrealhorisons seems up now. however the email list subscription page is dead, so I have mailed support over this. I presume lists are still active as I am still on them. At 12:44 a.m. 25/03/2008, you wrote: the site doesn't exist now so dont know where you

Re: [Audyssey] Happy Easter

2008-03-24 Thread Bryan Peterson
My sister once had a skeptical friend who had a bit of an unpleasant experience with those. They had a big bowl of them at the plae where they worked together and she figured there was no way they would taste like what they were supposed to. Needless to say she made the mistake of cramming a

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Darren H
It's not a question of education. It's a question of laziness and not being bothered. I wouldn't think twice about helping someone, regardless of spelling, but I'm not going to help them if I can't understand what they're asking. Makes no odds to me, type it correctly and get your questions

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread shaun everiss
thats just to bad. I was hoping to get on the testing, I remember I did not get my application in on time and was regected. Its a pitty that we will not have this game. At 03:49 a.m. 25/03/2008, you wrote: I was a tester on that game too. Unfortunately, even if you have the setup file, you still

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-24 Thread Charles Rivard
Smarter and more aggressive monsters that attack as soon as you enter a room?? oo how terrible! However, oo, what! fun! --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Charles Rivard
You can choose which of the SAPI voices on your computer you use, I think? --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 7:46 AM

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread shaun everiss
yeah it would. At 03:56 a.m. 25/03/2008, you wrote: if the game though is no longer beeing pursued, would be nice to know fromt he dev himself On 24 Mar 2008, at 14:49, Yohandy wrote: Oh yeah. forgot about that small detail. - Original Message - From: will lomas [EMAIL PROTECTED]

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Willem
I think using sapi for some spoken things would be good. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 1:04 PM Subject: [Audyssey] new version of judgemtn day Hi. I'm working on creating a patch for

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Charles Rivard
When the question of why it is important, I try to answer as clearly and understandable as I can. When someone does not get a question asked or doesn't get help with something, and they ask why, and they always use horrible punctuation, grammar or spelling that makes their post practically

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Willem
I agree. How you talk and write reflects on you as a person. If you have to use fowl language to express yourself, then you haven't put enough thought into what you are trying to say. - Original Message - From: Darren H [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Dark
Thanks Liam, I'm glad to here it's not going to be too much trouble to put in. I'll leave the music stuff with you. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

Re: [Audyssey] making a game together

2008-03-24 Thread Willem
One little hitch, they don't use the same programming language. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 2:47 PM Subject: [Audyssey] making a game together Hello all! I have a good idea: What do

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Dark
I fink yas shud jus rit stuff propper like wot I duz, cos I as ad ejukation -n- wos larned bout good english n- spellin' in' stuff, wot is da propper langage ini't! Dark. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] what a surprise out of date contact info for x-siteinteractive

2008-03-24 Thread Willem
take into account that it was easter. - Original Message - From: alex wallis [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, March 24, 2008 7:48 PM Subject: [Audyssey] what a surprise out of date contact info for x-siteinteractive hi list. sorry i can't reply into my

Re: [Audyssey] Happy Easter

2008-03-24 Thread Dark
sinse all of my eggs have been bought by my family, i'm not getting them until I go and visit tomorrow evening. I suspect bunnies will be involved somewhere along the line, and I already know my brother has bought me a doctor who egg complete with Dalek shaped coffee mug. Exterminate the

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Dark
Yes you can choose the sapi voice in the speech section of the control pannel, on my desktop this is fine, but on my laptop I get nasty error messages so I'm stuck with Ms sam for games which will not let me change the voice such as spoonbill. Beware the Grue! Dark. - Original Message

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Charles Rivard
ee'ee'ee'ee'ee'ee'ee'ee'e'ee'eesh! --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 1:00 PM Subject: Re: [Audyssey] blind people and

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Dark
It's a shame, not being a tester I never played it but what I heard sounded good, though I admit I was slightly scheptical of paying twenty five dollars for a rack up score, infinite levels game. Beware the Grue! Dark. - Original Message - From: Michael Feir [EMAIL PROTECTED] To:

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Yohandy
and this is exactly what email rules were made for. Simply create a rule that dumps a person's message directly in the trash, and problem solved. I do it all the time and it works like a charm. it is quite funny to see replies to emails I don't even see lol. - Original Message -

Re: [Audyssey] audioquake question

2008-03-24 Thread Cara Quinn
Not my point. smile I'm wondering what other servers you've tried? What are you getting back with them? Are you getting exactly the same msg regardless of the server you're trying to connect to?… Thanks so much… Smiles, Cara :) On Mar 23, 2008, at 8:36 PM, shaun everiss wrote:

Re: [Audyssey] Happy Easter

2008-03-24 Thread Yohandy
hahahahahaha! that's hilarious! - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 3:06 PM Subject: Re: [Audyssey] Happy Easter My sister once had a skeptical friend

Re: [Audyssey] Happy Easter

2008-03-24 Thread Yohandy
not sure about best, there are quite a few good ones. but worst I'd have to say rotten eggs. I have never tasted anything so totally disgusting in my life. somehow though I manage to thoroughly chew and swallow it. I dare you guys to try that! - Original Message - From: Charles Rivard

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Ah yeah that makes sense. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 09:33:18 -0500 Subject: Re: [Audyssey] new version of judgemtn day well. sapi will make it more fluent when reading numbers,

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Andy
Oh. Woops... Well, still neat, has anyone checked out the trailers? Wonder if it's still being developed. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 08:12:13 -0500 Subject: Re: [Audyssey]

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Exactly, in MSN I contract things. braille as brl, etc. But for the most part on email and such I mostly do that kind of stuff, as outlined in my messages if anybody reads them. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Happy Easter

2008-03-24 Thread Andy
Lol! What the heck are those. Oh yeah... Think I remember now. Rofl. Oh well, better get some more... *throws up on my bn. Uggff* - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 23 Mar 2008 21:05:04 -0400

Re: [Audyssey] making a game together

2008-03-24 Thread Andy
Hmm interesting idea though how that'd work still remains a mystery as devs work in different languages. vb 6, c# and other such languages. Even java etc... c++ etc. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent:

Re: [Audyssey] making a game together

2008-03-24 Thread Andy
Yeah, collaborating with a developer(s), would be a lot of pain for most, as many work in different languages, coding methods, licensing systems, the list, can go on, and on. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Lol, never heard of hlp, this guy I talk to uses plz all the time and it's really annoying. Can you plz show me how to do this or that plz plz and then it keeps repeating. It's annoying as anything, but I put up with it. Have an awesome day - Original Message - From: Bryan

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Yep, Mr. Sapergia same here. That'd be cool, although the game is dawned cool, though the demo was crap, but when I got the game. Oh man how cool it was... - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Date sent: Mon, 24 Mar 2008 09:01:00

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Hi liam. How about, when a game is finished, to copy the stats from that game to the clipboard to show off here or on your own list. Just an idea. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008

Re: [Audyssey] Happy Easter

2008-03-24 Thread Andy
Any kind of chocolate is good. Chocolate drinks, cakes, cookies, candies, icing (!), the list! can go on! and on!!! - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 13:50:50 -0700 Subject: Re:

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
I read everything I'm interested in, even when there's stuff like: plz hlp me with thess feture off thiss gam thx Now if you can't read that. That's sorta what some people write on here. I try not to write plz, thx, etc since it sounds like crap on my bn. Suppose one could put hlp, thx, etc

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Yeah the voiceovers are pretty good in jd, I can't really see any sapi being part of it because I don't know where you'd put it. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 10:22:52 -0400 Subject:

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
E! Sam should go rot in a pan! - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 10:46:59 -0400 Subject: Re: [Audyssey] new version of judgemtn day For numbers I don't mind. sapi does read them

[Audyssey] Moder says, close this topic (Re: blind people and punctuation)

2008-03-24 Thread Raul A. Gallegos
I personally dont care whether someone uses punctuation or not however this is getting way off topic and so Id like to ask that this topic be closed because punctuation is not the focus of the list if you cant read someones message then its not worth reading. That being said, I'll rewrite this

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
My spelling is terrible! - Original Message - From: Darren H [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 18:15:33 - Subject: Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Charles Rivard
That's all the more reason to do it all the time. Then, when it must be done, you don't have to go back through and put them in. They're already there. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Andy [EMAIL PROTECTED] To: Gamers

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