Re: [Audyssey] Reviving the Wheel

2014-02-26 Thread Christopher Hallsworth
Even easier. I have such a program to digitally capture output from the sound card. Total Recorder. So I can just play the game without my voice being picked up at all. Hope this is ok? On 26 Feb 2014, at 00:01, leo largel1...@gmail.com wrote: Thanks Chris, I could not find a recording. Do you

[Audyssey] cyberassault updates

2014-02-26 Thread Johnny Tai
Here some new and exciting updates on cyberassault! -A handful of mining related quests- high demands for diamonds and dilithium crystals in multiple areas and planets. -Adjustment to several old quests to now allow those over level30 to take part in them. -A high level zone has been added,

Re: [Audyssey] Tarzan Junior

2014-02-26 Thread Jacob Kruger
I might have a copy of a version of the patch lying around somewhere, if people want/need it, I can put it up on dropbox for a little while? Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From:

Re: [Audyssey] cyberassault updates

2014-02-26 Thread lenron brown
is there a sound pack for this mud with vip mud On 2/26/14, Johnny Tai johnnyti...@shaw.ca wrote: Here some new and exciting updates on cyberassault! -A handful of mining related quests- high demands for diamonds and dilithium crystals in multiple areas and planets. -Adjustment to several

Re: [Audyssey] Tarzan Junior

2014-02-26 Thread Angela Delicata
Don't know this game: I'd like to get it somewhere please. Thanks. angela from Italy Il 26/02/2014 10:21, Jacob Kruger ha scritto: I might have a copy of a version of the patch lying around somewhere, if people want/need it, I can put it up on dropbox for a little while? Stay well Jacob

[Audyssey] X-Wheel Recordings

2014-02-26 Thread Damien C. S. Pendleton
Hey, I have recently seen discussions of recording a playthrough of X-Wheel, so I have put up a recording on my game play page at www.dcpendleton.co.uk. Cheers. Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
Really need to get back into this game again, I've always had a blast, pardon the pun. So as there's a monkeyterm pack for it, I have a question, as I might use that instead of learning how to make one for mush. heh. is there a way to review the output window in monkeyterm? that'll be a deal

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
Oops, ended the last one too soon. while I don't by any means need sound in my text games, I have a feeling it'll make keeping up in this game easier. also I really need to start looking for better eq for my character. Great work guys. On 26/02/2014, dan cook dan.sc...@gmail.com wrote: Really

Re: [Audyssey] cyberassault updates

2014-02-26 Thread john
I don't think there's one currently available for vipmud, but you can probably create it. - Original Message - From: lenron brown lenro...@gmail.com To: johnnyti...@shaw.ca, Gamers Discussion list gamers@audyssey.org Date sent: Wed, 26 Feb 2014 03:23:13 -0600 Subject: Re: [Audyssey]

[Audyssey] Reviving the Wheel

2014-02-26 Thread leo
That is fine with me! Thank you Chris! Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] X-Wheel Recordings

2014-02-26 Thread Chris H
Damien, thanks for helping me out, this laptop is on the brink and so a recording would have been possible but trying to use it as little as possible and instead use my mac full time along with my iPhone 4s and iPad mini. So thanks for doing this for us. Much appreciated. Regards Chris On

[Audyssey] X-wheel recordings

2014-02-26 Thread leo
Thanks Damien. Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and

Re: [Audyssey] Tarzan Junior

2014-02-26 Thread Jacob Kruger
Not sure where you can download actual game install - bit big for me to upload right now, since it's over 100Mb, but, here's the patch file - 24Kb: https://dl.dropboxusercontent.com/u/13327195/Tarzan-Junior-Patch.exe Not sure if that's compatible with all installation versions either, and if

Re: [Audyssey] Papa Sangre Walkthrough

2014-02-26 Thread Darren Duff
No problem. I can upload them for you. What ones do you need? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Sent: Tuesday, February 25, 2014 7:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] Papa Sangre Walkthrough me too, links to mp3s

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Lindsay, Technically I did have a Star Wars game in production. I still have the sounds, code, etc and once I figure out what I want to do with it I certainly can create one myself. At this point I am considering updating it to run on my cross-platform engine and releasing it as open source

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, Not necessarily. I did have a Star Wars game in development but set it aside when Lucas Licensing told me they would not me legally license the Star Wars trademarks etc. I didn't get rid of the code etc, but it would need to be updated with my current engine. Now, my original idea was

[Audyssey] For those that wanted Papa Sangre walkthroughs.

2014-02-26 Thread Darren Duff
Here Are 2 links for the papa sangre play throughs, I know these links work because I uploaded them myself. Papa 1. http://www.sendspace.com/pro/dl/yju1yr Papa 2. http://www.sendspace.com/pro/dl/pgzuvy If anyone would like more of these please let me know and I will be glad to help if I have

Re: [Audyssey] star wars

2014-02-26 Thread Darren Duff
Nah. I would vote for 3d! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 26, 2014 9:54 AM To: Gamers Discussion list Subject: Re: [Audyssey] star wars Hi Josh, Not necessarily. I did have a Star Wars game in

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, It is true a lot of blind gamers do tend to like side-scrollers more than say first-person games. I think a lot of that has to due with the fact some have poor spatial orientation skills and have problems playing games like Shades of Doom, Sarah, and Technoshock. Those aren't even full

Re: [Audyssey] cyberassault updates

2014-02-26 Thread valiant8086
Hi. There are two ways First, screen reader review will let you read the output window, and it's more convenient than you might think it was, it's actually easier than tabbing back and forth between the read only edit and the input window since you leave focus in the input window. You didn't

Re: [Audyssey] bgt code

2014-02-26 Thread valiant8086
Hi. I usually code without any punctuation. When I write, I try to make sure I put it all in properly with excruciating consistency. When I'm reading what I wrote, I assume it's there and, if I run into a problem and everything sounds good on the lines indicated, I turn punctuation to all by

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Darren, For the record, so would I. A full 3d environment would be different from all the other accessible games out there, and there is so much more a person can do in a full 3d environment that just would not work in a 2d environment. For example, I remember playing games like Jedi Knight

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread valiant8086
Hi. Try running the game as administrator Cheers, Sent with thunderbird 17.0.8 portable On 2/20/2014 12:42 PM, Ian Reed wrote: The game crashes for me as well, so maybe my description of the crash will help. I am running Windows 7 64 bit. I have all versions of the .NET Framework installed

Re: [Audyssey] star wars

2014-02-26 Thread Darren Duff
Oh man you are getting me excited! Lol! I say go for it! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, February 26, 2014 10:13 AM To: Gamers Discussion list Subject: Re: [Audyssey] star wars Hi Darren, For the record, so

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dan cook
Ah yeah, my bad. I'm using NVDA pretty much full time now. On 26/02/2014, valiant8086 valiant8...@gmail.com wrote: Hi. There are two ways First, screen reader review will let you read the output window, and it's more convenient than you might think it was, it's actually easier than tabbing

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread Thomas Ward
Hi Valiant, Good idea. A lot of older games such as Rail Racer 1.x was not designed with User Account Control in mind, and it is possible UAC is causing the game to have problems saving or accessing files. Running as administrator may resolve that problem. Cheers! On 2/26/14, valiant8086

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread Thomas Ward
Hello Ian, There are a lot of questions and comments in this message I'd like to address so I have decided to answer as many as I can with a question and answer type format below. Quote I am running Windows 7 64 bit. I have all versions of the .NET Framework installed from 1.0 through 4.5. End

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread Ian Reed
Hi Thomas, You said: However you don't need every single version of the framework from 1.0 to 4.5 installed. Major overkill there. I say: I didnt' explicitly install each. I think they all got installed due to my installations of Visual Studio, and their service packs. I only mention them all

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread Ian Reed
Hi valiant8086, Good suggestion, but I had already run it as administrator and forgotten to mention it. I think my next step is to find a copy of the 1.5.3 patch. Unfortunately the link to it on the main BlindAdrenaline.com page is broken. Here is that link:

Re: [Audyssey] cyberassault updates

2014-02-26 Thread dark
I'd be interested in trying this one myself as I've heard a lot about it but haven't really played many cyber muds, so if anyone fancies doing a vipmud pack that would be appreciated from me as well. All the best, Dark. - Original Message - From: john jpcarnemo...@comcast.net To:

Re: [Audyssey] cyberassault updates

2014-02-26 Thread Johnny Tai
I don't use mt so I can't really say if it allows that. I think I heard that it does support reviewing window though. Log on and ask our MT guy sometime :) -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dan cook Sent: Wednesday, February 26, 2014 3:16 AM

[Audyssey] Cyber Assault with Mush-Z?

2014-02-26 Thread leo
Hi, Is there a way to play Cyber Assault with Mush-Z? I have always wanted to play it but I use Mush as my primary client. Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] star wars

2014-02-26 Thread Josh
well like I said before I did good in pre-algebra and ok in algebra 1. and the geometry class I took went fine and I enjoyed that but needed help because someone had to draw the shapes for me so I could do the work and sometimes I needed a bit of help with that also. I did read an article on

Re: [Audyssey] Cyber Assault with Mush-Z?

2014-02-26 Thread john
It works fine with mushclient. If you play alter aeon, you can import the mush reader, output functions and channel history plugins right into your new world. After that, its not very hard to start setting up triggers for sounds. I think it took me only a couple months to have a solid start on

Re: [Audyssey] Cyber Assault with Mush-Z?

2014-02-26 Thread Johnny Tai
One of our elite level VIP players uses Mush I believe, log on and look for Xorg, I'm sure he'd be happy to share some info :) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Darren, Well, such a project is not in my immediate plans so try not to get too excited. I don't know when or if I'll complete that project given things are up in the air right now time wise, and I can't even find time to finish the two projects I am suppose to finish before creating something

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, No, programming is not Algebra, but math plays heavily into game creation. Especially, when calculating the angle and speed of an object as it is moving through 2d or 3d space along a certain trajectory. If you add realistic physics into the mix some Calculus may be needed to calculate

[Audyssey] Fw: A new audio game from the Papa Sangre studio

2014-02-26 Thread dark
A new audio game from the Papa Sangre studioThought people should see this one: - Original Message - From: Team Papa To: d...@xgam.org Sent: Wednesday, February 26, 2014 4:14 PM Subject: A new audio game from the Papa Sangre studio The Papa Sangre studio announce a

Re: [Audyssey] Rail Racer Not working on Windows 7

2014-02-26 Thread Che Martin
Hi all, Sorry for my delayed response to this, a friend just told me about the thread a bit ago. Rail Racer 1 is no longer supported, as it is ancient in computer code terms. I have not taken down the demo of RR 1, thinking a few folks might want to play around with it, but looks like I

Re: [Audyssey] Reviving the Wheel

2014-02-26 Thread leo
-Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of gamers-requ...@audyssey.org Sent: Tuesday, February 25, 2014 5:21 AM To: gamers@audyssey.org Subject: Gamers Digest, Vol 96, Issue 54 Send Gamers mailing list submissions to I

Re: [Audyssey] star wars

2014-02-26 Thread Josh
I wonder how jim kitchen makes his games. like his football and side scrollers? I wonder if they need lots of calculations? using windows7 laptop On 2/26/2014 7:14 PM, Thomas Ward wrote: Hi Josh, No, programming is not Algebra, but math plays heavily into game creation. Especially, when

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, No, Jim Kitchen's games don't need a lot of math, because they are rather simplistic games. The majority of Jim's games are card and puzzle games which only require basic mathematics. Jim's Football game only needs basic math because he is not calculating physics modeling etc in that

Re: [Audyssey] Reviving the Wheel

2014-02-26 Thread Thomas Ward
Hi Leo, No, there is no license for X-Wheel. Just install the game and play it. No license key or special files required to play assuming you get the version on Damien's site. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] star wars

2014-02-26 Thread Josh
how about jim's awesome homer side scroller game? do side scrollers like that need advanced math? were you blind your whole life? how did you learn all that math? did you have expensive braille math books like I did? well I had them but didn't get much out of them. I wish there were a book

Re: [Audyssey] star wars

2014-02-26 Thread Josh
to tell you the truth I'd be happy even if I could just make side scrollers. and maybe a shades of doom type game. not sure if there's advanced math in that one or not though. using windows7 laptop On 2/26/2014 7:48 PM, Thomas Ward wrote: Hi Josh, No, Jim Kitchen's games don't need a lot of

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, Not necessarily. Keep in mind a lot of Jim's games including Awesome Homer are fairly simplistic compared to mainstream games of that type. There is no physics modeling, no analog jump system in place, etc therefore I suspect when he wrote Awesome Homer Jim most likely just used basic

Re: [Audyssey] star wars

2014-02-26 Thread Thomas Ward
Hi Josh, In a game like Shades of Doom that would require a bit of higher math such as Trigonometry and Geometry to perform basic calculations such as distance and direction to other game objects such as enemies, walls, special items, etc. Even though Shades of Doom is a 2d environment not 3d you

[Audyssey] making games with skills i have

2014-02-26 Thread Josh
let me help you further by telling you what my math skills are in a list here... good skills 1. adding 2. subtracting 3. multiplying 4. division. 5. decimals. 6. I know pi is 3.14159. 7. percents. 8. less than and greater than. things I am bad at or don't want to touch. bad skills. 1. algebra.

Re: [Audyssey] making games with skills i have

2014-02-26 Thread Jacob Kruger
Programming using variable/object oriented practices is, as far as some of us are concerned a form of virtual algebra...? smile Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Josh joshknnd1...@gmail.com To:

Re: [Audyssey] Cyber Assault with Mush-Z?

2014-02-26 Thread dark
Hi John. I personally don't find muschlient as user friendly as Vipmud, not using sapi, indeed I only use it for Alter because of the pack and I wouldn't really be inclined to do lots of shenanigans with triggers and scripting and all those complicated things to try a mud out. I might try