I have two muds that I play.
The one I play the most is called New Worlds, however you have to be
eighteen or older to play. It is roleplay intensive, so if you are really
into serious roleplay it's awesome. If you're just wanting to go kill stuff,
it's not the mud for you. The website is www.neww
I'd be willing to either moderate, or give what little experience I have to
the project. Whatever is needed to get this thing up and running. I can do
all I am able to do to help in anyway that I am able.
BEAN
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On Fri, 2006-04-28 at 18:15 -0600, Raul A. Gallegos wrote:
> I also am wondering however if perhaps we really should use the
> established agdev network as Richard suggested.
end-quote
I would have no objection to setting up an extra list for newbies at
agdev.org (no cost, uses Mailman). I am pr
Hi,
Well, agdev seams to be the apropriate place since the site already has
some initial tootorials etc up there.
There is nothing saying we can not link audyssey to agdev and in a sense
run as one unit. Agdev handling all the developer end, and audyssey for
the end user end of games.
Raul A.
On Fri, 2006-04-28 at 20:46 -0400, Thomas Ward wrote:
> If you are willing to use the agdev server for another list that would
> be great. We could have the current agdev list for us developers who are
> experienced and have advanced questions etc, and a general list where
> everyone can join in
Hi Richard,
The feature you speak of is called intelisense. All the Microsoft Visual
Studio language ides attempts to do code completion for you. If you
really don't like it you can disable it in options.
However, I often use it as it really does save allot of typing sometimes.
Richard Bennett
Hi Richard,
Yes, msdn.microsoft.com has express versions of all the .NET languages.
Richard Bennett wrote:
> so, that is an IDE to check into. seems that it has alot more to offer than
> just plain old DevCpp. I will have to check into that one, of course when
> the cash arrives in my pocket. A
Hi Richard,
I have read several game programming books, and one perhaps two chapters
for sound is all you get. I would say 50% of all game programming books
is given over to graphics.
However, on the other hand once you get sound going there isn't much to it.
Richard Bennett wrote:
> Hey Tom, t
I had heard that, and in my opinion, game programming is technologically
related, but they may not see it that way.
BEAN
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Hey everyone I just have been playing the demo version of GMA Tank Commander,
and just had to say, that game rocks. I have been playing the heck out of it.
BEAN
Richard Bennett *BEAN*
Georgia State Phi Beta Lambda(PBL) Secretary
personal e-mail:
[EMAIL PROTECTED]
Windows Messenger(or MSN messenger
really? awesome. I have played the demo and love it
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any subscription changes via
Hi Richard,
Yeah, they are out there. However, for the life of me I can't seam to
find them now. I think Justin knows where to get them though.
Richard Bennett wrote:
> that kind of conversion tool would be awesome. I didn't realize that there
> was actually tools out there like that. It woul
Hi Raul,
No there is nothing saying the list has to be hear on audyssey, but it
would make it nice. If we had to it could be set up on googlegroups or
some other place. However mailman lists like we have is of preference.
Raul A. Gallegos wrote:
> Here is the status so far.
>
> I looked at usin
"It is my understanding that directPlay as we know it is being phased out
with the advent of Windows Vista and directX 10."
I have heard that as well, but so far it still is a part of DirectX 9
latest. My guess is they will still maintain backwards compatibility
even if the begin phasing it out
Hi Matthew,
If you are willing to use the agdev server for another list that would
be great. We could have the current agdev list for us developers who are
experienced and have advanced questions etc, and a general list where
everyone can join in and get answers to newby questions.
This would be
Yeah, let me know if you find one, I am interested in game programming
to.
- Original Message -
From: "Richard Bennett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 6:09 PM
Subject: Re: [Audyssey] Programming computer games?
> Hey Tom, thanks for those
I don't think it's necisary to reinvent the wheel. If agdev exists. I say
use it. I don't plan on subscribing however.
Though, If we had a new list on audyssey, I don't think I'm subscribe
either.
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To:
Sent: Friday, Ap
Freelists only deals with technology related stuff, but it might work.
- Original Message -
From: "Richard Bennett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 5:23 PM
Subject: Re: [Audyssey] additional lists on audyssey
Hey Raul, I had put this in a se
That is how SOD happened.
- Original Message -
From: "Richard Bennett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 8:02 PM
Subject: Re: [Audyssey] game programming list
that kind of conversion tool would be awesome. I didn't realize that there
was actu
Hey Raul, I had put this in a separate e-mail what about freelists.org?
BEAN
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any
that is what I was asking, but didn't really know how to ask it. I was
wondering the ease of using it, or in my case, my downfall of VB stuff. I
just didn't like how it would finish typing stuff in for you, and the
creating of the forms and stuff, but that is not appropriate for this list,
so I
OK. I just heard back from EMWD who is the hosting company for
audyssey.org. The deal is, I can install dadamail with no problems from
their end.
I also am wondering however if perhaps we really should use the
established agdev network as Richard suggested.
For those of you who are developers
ok that is cool, cause I want a few f the games that I will eventually creat
to be able to play online like checkers or something like taht. I just love
to play checkers, and there is not an accessible version of that game, and
hopefully I will be able to create the first one.
BEAN
__
so, that is an IDE to check into. seems that it has alot more to offer than
just plain old DevCpp. I will have to check into that one, of course when
the cash arrives in my pocket. Although I think they have a student or
express edition of that IDE on msdn.com or something like taht.
BEAN
___
Hey Tom, thanks for those titles, I will check them out probably during my
break. I just can't help but hate this current book that we are using in
school, because out of 20 something chapters, only 1 chapter is dedicated to
the sound portion of gaming. In my opinion, when I could see, the sound
for the life of me I can't see, talk about a oxymoronic statement there,
lol, anyways I can't understand why they or anyone for that matter chooses
VB.anything, lol. I mean if they like and it works for them, go ahead. But I
think there are only a few C/C++ programmers there, and they are all fo
that kind of conversion tool would be awesome. I didn't realize that there
was actually tools out there like that. It would be really cool if we all
contributed to the list each of us giving a portion of a game then once it
was all contributed, it could be compiled into one huge file to make one
Hi,
I would favour a Newby-List using the established AGDev community.
Greets,
Richard
http://www.audiogames.net
- Original Message -
From: "eloheem team" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, April 29, 2006 2:58 AM
Subject: Re: [Audyssey] Creating a gam
Here is the status so far.
I looked at using phplist which is available via cpanel and is no
additional cost. However from playing with it things seem to be that
phplist is setup for announce outgoing only lists. No discussion lists.
I'm currently looking into seeing if they will allow us to ru
original quote:
> You can make internet playable games with C++, C#, and Visual Basic. The
> library that gives you all the majic is DirectX DirectPlay
end quote
It is my understanding that directPlay as we know it is being phased out
with the advent of Windows Vista and directX 10.
I myself
Hi,
What do you mean does it work like VB 6? If you are talking about
creating forms all .NET languages are like that. You can open the tool
box and drop the form control where you want it. However, in accessible
gaming there is little to be done with forms. Most of it is solid code.
Actually, w
Hi Richard,
You can make internet playable games with C++, C#, and Visual Basic. The
library that gives you all the majic is DirectX DirectPlay in Windows.
In Linux SDL does have some kind of Network API which allows for online
gaming, but never looked in to it much.
If Java was your language I t
Hi Richard,
Visual C++ is more or less just like C++ with allot of Microsoft
specific stuff tossed in. Yes, you include headers in the same way as
before.
If you are using DirectX the DirectX include and lib directories have to
be on your project path for it to see them, and you need to include
Hi Richard,
They have several on aspects of game programming, but I wouldn't call it
a huge amount. I can basically give you a main list of the titles I have
read.
Programming Roll Playing Games
Tricks of the Game Programming Gurus
Beginning Math and Physics
Game Scripting Mastery
Kickstart Mana
Hi Richard,
blind programming is geared for real world business apps, and often I
have found 75% of the people over there are all VB to the max. It is
like pulling teeth finding someone outside of that one language.
Don't ask me why so many in the VI development comunity use VB, but it
seams to
Well, often the language is less important than the concepts behind
them. For example the two if statements would do the exact same function.
' in VB .NET
If health > 0 Then
' Put some code here.
End If
// C++ and C#.
if(health > 0)
{
// Put some code here.
}
I can't remember exactly where to f
Hi,
As Monty is a recreation of an old game it will have to tend to stick to
the general game. That is why there is only one ending.
However, I can see in roll playing type games where alternative endings
would be cool. Allot of the endings could be based on decisions made in
the game during gam
I think that is a great idea for everyone who is interested in game
programming..
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, April 27, 2006 7:27 PM
Subject: [Audyssey] Creating a game programming list?
>
> Hi,
> This questi
lol Thanks Matt. I actually have that one, and I love it. I just wanted to
see though, if I could get the one on audio games to work, just to try it
you know? it is a great game, hard though. I have only beaten it once. lol
Kellie and my loveable Lady J.
He who dies with the most toys, is, non
I can't even host for some reason. Ss's's's'stupid wrouter! lol.
- Original Message -
From: "Richard Bennett" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 10:56 AM
Subject: Re: [Audyssey] top speed 2 hosting
I had tried that, but my outgoing e-mails were
I had tried that, but my outgoing e-mails weren't working correctly for some
reason. I will keep that in mind, and thanks for the suggestion. It is just
with me, I don't want to put it out here then not be able to host it, cause
things get planned for me without my notice and it is thrown upon m
well that may be something to look into when I have the time. But I want to
get the C++ stuff under my belt before I tackle something else. *grin* Does
it work anything like VB6? just curious there.
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To u
yeah direct x is in there I believe so that it can be played on windows, but
there is something in the allegro library that will work on Linux as well. I
don't know much about allegro library, but it seems to be wonderful. I am
right now doing the "graphics" in the class which is fun for someone
well I think I am going to stick with C++ instead of learning the C#
language right now, but that's not to say that I won't eventually try and
learn it. But if you can make internet games with C++ I don't know if it
would be worth it to learn C# or not.
BEAN
__
Further to Tom's suggestion of a newbie programming list, I have some
thoughts
At AGDev.org, we have mailing lists and a wiki (website that is easily
editable by its members) that people use to describe their work and host
tutorials on the topics they are experts in. Anyone can read this stuf
Hey Tom, I know this wasn't directed towards me, but I think that is a great
idea. I mean there is the blindprogramming list for programming, but from
what I can tell most of them are geared towards business like applications,
and I think a game development programming list would be greatly bene
does safari have alot of game programming books? I have never been out
there, and wouldn't want to sign up for something that didn't have what I am
looking for.
BEAN
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I am going to try that next time we get to play monopoly as a family. It is
like I told Jim, I had never heard of playing that way, but sounds quite
interesting.
BEAN
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hi i think this programming list sounds good. it would help people like me get
the help we need for programming games.
jamie
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Hi Simon,
Wondering if you could say where one could find this engine and perhaps an
FAQ?
Thanks
Ron
- Original Message -
From: "simon.dowling" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 10:00 AM
Subject: Re: [Audyssey] Creating a game programming
if this list does come about! we will have to decide which language we should
use!
we could start with toms favorite "C#', then do the same program in c++, then
vb.
*** --- *** --- ***
Have A Nice Day, From Jim Ardin
eMail = [EMAIL PROTECTED]
_
That would be nice to learn how. May help someone do more than just
games once they understand how sound integrates into programming.
At 10:27 PM 4/27/2006, you wrote:
>Hi,
>This question in particular goes to Raul and Kevin, but I think we all
>should be involved in this idea. A while back us d
Hi,
if I were a developer making such decision, I would determine by the genre
and the intended complexity of the game. IN fact, I plan to do something
like this in my future games.
For example such different endings would not really fit a game like say
Monkey Business (the story is somewhat str
Hi Raul,
Thanks for that. Keep me posted off list at what you can find. Worst
case I'll see if I can find something and have a link to the new list
off of audyssey.org, but it would be nice to have something like
[EMAIL PROTECTED]
or something like that.
As far as traffic it would be hard to say
HI I WOULD BE INTERESTED IN SUCH A LIST, MAY BE IT COULD BE USED FOR SOME OF
THE TERMS SUCH WHAT ARE ARRAYS, FLOATING POINTS WHERE AND WHEN TO USE THEM,
CALL PROCEDURES AND THE LIKE.
I AM LOOKING AT A GAME ENGINE AT THE MOMENT, ITS THE IRRLICHT-1.00 WHICH YOU
CAN CREATE 3D GAMES AND ALL KINDS OF
Hi Chris,
Yeah, well the USA Games version has some additional challenges in it
which makes the game a bit more apealing. For example, there is a room,
room 19, with three lava pits in it. Well, in the old release from
Alchemy that room was easy to get through. I added a twist, and placed a
mon
Hello everyone. Here is the deal on adding other lists to the
audyssey.org domain.
The webhost provider we are using is specifically designed for
high-volume lists. Because of this we are not free to create lists at
will even though we use cpanel to manage the account. In order to add
more Mai
List Guidelines rule number 5 needs to be read.
Sorry, although I and a lot of people probably appreciate this there are
many other places to send this to.
James Homuth said the following on Fri, Apr 28, 2006 at 08:45:35AM -0400:
> Off-topic, but I thought it might be interesting to certain peo
Off-topic, but I thought it might be interesting to certain people
who may very well be thinking employment is about a snowball's chance in hell.
James
>X-ClientAddr: 206.190.36.81
>DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws;
> s=s1024; d=rogers.com;
>
>h=Received:From:To:Subject:Date:MI
yes! I will sign up 4 it!
*** --- *** --- ***
Have A Nice Day, From Jim Ardin
eMail = [EMAIL PROTECTED]
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, April 27, 2006 10:27 PM
Subject: [Audyssey] Creating a game programming
i think we should go for it as i want to learn programming and i know a
friend of mine does and i am sure he will send an email backing me up
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, April 28, 2006 3:27 AM
Subject: [Audyssey]
Hello Kelly. If you are having problems with that game than I am sure there
are others on this list that can help with that more than I could. I just
wanted to let you know that there is another version of that at spoonbill
games. I am sorry if I spelled that wrong but it is very early in the
m
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