[Audyssey] Soundrts - heartly encouragement

2007-07-07 Thread Neo
Hi Jean-Luc, thanks for your fast responses and flexibility. It makes me really pleased and proud that such a project is in the hands of someone like you who is apparently mature enough to develop such a game and really knows what the heck he's doing. I think the blind gaming community couldn't

[Audyssey] monty not working

2007-07-07 Thread Everett Elam
Hm I have all the libs and it's still not working. Says something like if I close it now something Im doing could be lost. Bleh! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] monty not working

2007-07-07 Thread Bryan Peterson
Weird. It works just fine for me. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Everett Elam [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 4:57 AM Subject: [Audyssey]

Re: [Audyssey] Montezuma's Revenge beta 1 released.

2007-07-07 Thread william lomas
hi oh dude that's superb, smile will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

Re: [Audyssey] danZ games

2007-07-07 Thread william lomas
hi are they releasing any other games? will ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the

[Audyssey] speaker test

2007-07-07 Thread william lomas
hi all can a speaker test in montyzoomas be implimented also jumping seems odd now in beta 1 do we control key and keey pressing the arrow key to jump in a direction or is one press enough will ___ Gamers mailing list .. Gamers@audyssey.org

Re: [Audyssey] monty not working

2007-07-07 Thread simon.dowling
yup same here, it loads but as soon as i cursor through the menu it crashes with the same report. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL

Re: [Audyssey] monty not working

2007-07-07 Thread Bryan Peterson
Could it be a memory issue? Granted if you two are running newer machines that's not likely, but I thought I'd ask. I had the same problems with STFC and Monty (although the Alchemy incarnation), on my mom's computer. Granted hers was a dinosaur still running Win98 (the old one, not SE), and it

[Audyssey] Monty Impressions

2007-07-07 Thread Bryan Peterson
Well, just downloaded the Monty Beta. Quite frankly i like it a lot better than the Alpha, and not only because it's more stable. I do wish the Learn Game sounds option had been kept because there are some new sounds that people might not immediately recognize, but I like the Sapi support. I've

Re: [Audyssey] Sound RTS tournament

2007-07-07 Thread nicol
Can one win money in this tournament? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Che Sent: Saturday, July 07, 2007 4:37 AM To: Gamers Discussion list Subject: [Audyssey] Sound RTS tournament Hi all, I'd like to organize a Sound RTS tournament, best

[Audyssey] this message is for sarah

2007-07-07 Thread nicol
Hello sarah You did a superb job with the voice over for scw. Are you really 17 years old? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] monty not working

2007-07-07 Thread jason
Did you guys follow the instructions did you check for .network frame version 2.0 and did you check to see if you guys had the latest version of direct x? your friend, Jason - Original Message - From: simon.dowling [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] monty not working

2007-07-07 Thread jason
Same her folks monti works for me too everything works fine your friend, Jason - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 4:21 AM Subject: Re: [Audyssey] monty not working Weird. It works just

Re: [Audyssey] this message is for sarah

2007-07-07 Thread Phil Vlasak
Hi Nicol, I got Sarah's permission to list her real name and email address in the instructions so you can write her directly. I am not sure if she is on this list. No she is not seventeen. Phil - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Saturday,

[Audyssey] observation about the dungins in scw

2007-07-07 Thread nicol
HI phil There is something which really tickles me. Please can you enlighten me. You said in the manual the ghost orchestra plays 30 musical saws, Here is the precise quote. The Ghost orchestra is playing thirty musical saws wheezing and howling through the tune like an alien spacecraft. for me it

Re: [Audyssey] observation about the dungins in scw

2007-07-07 Thread Phil Vlasak
Hi Nicol, In an orchestra there are times when not all the instruments are playing at the same time. The description of the sound of the ghost orchestra is in the second Harry Potter book and I tried to recreate it. I got a recording of a musical saw which is really a musical instrument and

Re: [Audyssey] monty not working

2007-07-07 Thread Thomas Ward
Hi, Email me a copy of your system specs like OS, ram, processor,etc. That goes a long way to solving issues sometimes. Cheers. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Monty Impressions

2007-07-07 Thread Thomas Ward
Hi Bryan, I am hoping for a final release date sometime in November, but that is subject to change depending on weather or not I am successful in meeting that deadline. As for learn game sounds I suppose I could add that in. It will take me a little while to get to it though. Bryan Peterson

[Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Thomas Ward
Hi William, You have to hold down the control key as you press an arrow key to jump in the direction you wish to jump. So if you want to jump right you would pres control plus the right arrow key to jump right. In actuality it is not such an odd way to do jumping is this is how normal sighted

Re: [Audyssey] speaker test

2007-07-07 Thread Thomas Ward
Hi William, I can certainly look in to a speaker test function for you. william lomas wrote: hi all can a speaker test in montyzoomas be implimented also jumping seems odd now in beta 1 do we control key and keey pressing the arrow key to jump in a direction or is one press enough

Re: [Audyssey] monty not working

2007-07-07 Thread Thomas Ward
Hi, It is times like this I really really feel I should drop .Net. It is a hastle to run on other peoples computers. Ok, can you give me the exact error message you are recieving? Also do yu get this immediately on startup, or does it do it during the game play, menus, etc. A little more info

Re: [Audyssey] danZ games

2007-07-07 Thread Andy Smith
Hi will, I dont think they are. I am a bit worried; what happened to them? They've seemed to shut down or something! On 7/7/07, william lomas [EMAIL PROTECTED] wrote: hi are they releasing any other games? will ___ Gamers mailing list ..

Re: [Audyssey] monte

2007-07-07 Thread Thomas Ward
Hi Nicol, (Smile) Yes, I knew that about Alpha and Beta. To answer your questions in programming an Alpha is a rough draft or prototype of a program. A beta is a program that is nearly complete, but has or may have some bugs that need to be fixed before final release. I wrote last years Alpha

Re: [Audyssey] this message is for sarah

2007-07-07 Thread Sarah Haake
Hello Nicole, the voice for SCW was not me, it must be another Sarah. And I am actually 24 years old. :-) No problem though. :-) Greetings Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero

Re: [Audyssey] question about sounds

2007-07-07 Thread Andy Smith
wow... sounds complex enough. I'll learn when I'm 89000. Lolololololololol! On 7/6/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Andy, I could show you code how to load and play a wav file, butI don't have a clue how to actually do sound generation in code. To do sound generation like in

Re: [Audyssey] this message is for sarah

2007-07-07 Thread Bryan Peterson
So's the Sarah whose voice is in Sarah, if you know what I mean. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007

Re: [Audyssey] monte

2007-07-07 Thread Kathy Seven Williams
And because Gamma is the third letter of the Greek alphabet, the final release of the program is the Gamma or Game release. Kathy Seven Williams http://kseven.blogspot.com (New 6/8/07) -Original Message- in programming an Alpha is a rough draft or prototype of a program. A beta is a

[Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Andy Smith
hi, Another thing to do is to use dectalk scripter to make something in dectalk then edit, modify, stretch, shape, mix, and otherwise do anything you need with dectalk scripter. Assuming it's a safe program, that is... Oh yeah, just to tell everyone that an interesting way to create a kind of

Re: [Audyssey] this message is for sarah

2007-07-07 Thread Andy Smith
Hi Saraj, I think Nicol might've been commenting about the main character, and that the person who did sarah voice overs was good; I dont really know, though. On 7/7/07, Sarah Haake [EMAIL PROTECTED] wrote: Hello Nicole, the voice for SCW was not me, it must be another Sarah. And I am

Re: [Audyssey] monte

2007-07-07 Thread nicol
And because omega is the last letter of the greek alphabet, I will end up drinking omega3 tablets if my friend can't afford the game lol. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Kathy Seven Williams Sent: Saturday, July 07, 2007 5:18 PM To: 'Gamers

[Audyssey] Space Empires III

2007-07-07 Thread Zachary Kline
Hiya, This is one of those games which is accessible mostly by complete surprise. It's the shareware title Space Empires III, created by Malfador Machinations. This is a turn-based strategist's dream--complete with ship design, planets, colonization, AI, etc. I have found almost every

[Audyssey] question about monty

2007-07-07 Thread Liam Erven
ok. I just want to make sure I'm correct. do you die if you land on an enemy? I've lost a lot of lives this way. this is a fun game though. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Space Empires III

2007-07-07 Thread Zachary Kline
Hello, At the current time, I haven't quite figured out movement yet. Though I don't see any reason it shouldn't be accessible given some effort. As for the shareware bit, they offer a registered version for $25.00, which in my opinion is a fairly reasonable price. Hope you enjoy it,

[Audyssey] something strange in the dungens

2007-07-07 Thread nicol
HI phil I think I have came across another bug which you should know of. Pressing n while in the dungeons tells me magical objects left 4, but I have been to every corridor and the only thing I picked up was the food at the death day party. If I still have a problem that I have 4 patronous

Re: [Audyssey] something strange in the dungens

2007-07-07 Thread nicol
I have also noticed that the food I have picked up at the death day party disappears from my inventory after a while. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of nicol Sent: Saturday, July 07, 2007 6:48 PM To: Gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] something strange in the dungens

2007-07-07 Thread nicol
Its definitely a bug, because I went back to the ground floor corridor after being in the dungens and pressing n still tells me magical objects left 4. Before I went to the dungeons for the first time, pressing n told me magical objects left 0. -Original Message- From: [EMAIL PROTECTED]

Re: [Audyssey] something strange in the dungens

2007-07-07 Thread nicol
Just now I came across a bug when using the control+s key. Sometimes it happens that pressing x does nothing. Sometimes if I press x while in the control+s menu, I hear flagrate and the spell works but sometimes I just hear kate saying A if I press x while in the control+s menu. -Original

Re: [Audyssey] monty not working

2007-07-07 Thread Everett Elam
Nothing starts, nothing runs. Which leads me to believe it's probably not that bad of a mistake. As for my comp it' 1 gig of ram 1.8 ghz intel w/e and it should run this with no probs. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] something strange in the dungens

2007-07-07 Thread Phil Vlasak
Hi Nicol, I have shut the Sarah game down with alt f4 several times with no problems. You said you went through all the corridors and could find no other magical objects, except you did not tell me what you found nor that you went into the other rooms on that level. spoiler space one room needs

[Audyssey] Space Empires

2007-07-07 Thread david
I wonder if Space Empires 5 is accessible. It sounds very fascinating, but there is more 3D game play involved. David ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Michael Maslo
Hi: I am actually enjoying the game but have a problem and need help. How do you jump when you get to the gravel sound and have to jump over that opening. How do you do it? I hold the control and hit the left arrow but he always falls. What am I doing wrong?

Re: [Audyssey] danZ games

2007-07-07 Thread Charles Rivard
I bought Search Party at the middle of June, so they are apparently still in business. I received the unlock code the day after I submitted my purchase. -- Assault is a behavior, not a device. - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] something strange in the dungens

2007-07-07 Thread nicol
Now I know why I am missing magical objects, its because I'm missing the slytheren door. Its quiet, it doesn't snore like the other doors. Now I only have one magical object left, I wonder what that could be. Phil, there is something strange with the troll. I manage to get it to sleep by dropping

Re: [Audyssey] question about monty

2007-07-07 Thread Bryan Peterson
Yep, you do. I, too, have lost lives this way. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 10:27 AM Subject:

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Charles Rivard
Read the user's guide. -- Assault is a behavior, not a device. - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, July 07, 2007 12:22 PM Subject: Re: [Audyssey] Jumping in Monty was speaker test Hi: I am

Re: [Audyssey] question about monty

2007-07-07 Thread Thomas Ward
Hi Liam, Yep. You sure do. In the classic Atari version if you landed square on top of an enemy you loose a life. Well, this version preserves that trap, and I also loose plenty of lives that way. It is a tough one. You have to get good at timing your jumps, and the trick is not to land on the

Re: [Audyssey] Space Empires III

2007-07-07 Thread Shadow Dragon
I'm wondering if this'd be anything like warcraft games, where there's tons of keyboard shortcuts for sellecting units and such, but there's no way to place your building locations or move your units. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Bryan Peterson
I don't think you so much as hold the control key as just press it. Also, if there's a vanishing platform you'll want to make sure it's there. If you hear the low hum (it sort of reminds me of a great big giant bell), it's safe to jump. It ain't pretty when the pretty leaves you with no place

Re: [Audyssey] monte

2007-07-07 Thread Thomas Ward
Hi Bryan, It was in June sometime. Probably in the middle of the month. I don't remember the specific date though. Bryan Peterson wrote: I seem to remember last summer's Alpha came out right around my birthday. I know it wasn't on but I'm pretty sure it was close either before or after.

Re: [Audyssey] monty not working

2007-07-07 Thread Thomas Ward
Hi Everett, Yeah,your system specs are fine. Well, my first suggestion is run by the htttp://www.microsoft.com/directx site and download the dxwebsetup.exe utility. Run that and see if it fixes any errors you are having. If that fails then we will proceed to test two. It has to be a missing file

Re: [Audyssey] question about monty

2007-07-07 Thread Andy Smith
hi guys I know I sound like a dumb jerk, but what is this monty game, and where can I get it? On 7/7/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Liam, Yep. You sure do. In the classic Atari version if you landed square on top of an enemy you loose a life. Well, this version preserves that

Re: [Audyssey] question about monty

2007-07-07 Thread Charles Rivard
slight s p o i l e r s p a c e Get close enough to the monster before jumping over it or you'll land on it, causing you to die. If you're too far away when you jump, you'll land close enough to allow it to attack, decreasing your health. -- Assault is a behavior, not a device. -

Re: [Audyssey] monte

2007-07-07 Thread Bryan Peterson
That's what I thought. My birthday was actually last Saturday, which was the thirtieth, and I know it was close to that time last summer. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED]

[Audyssey] magical objects in scw

2007-07-07 Thread nicol
HI phil After being to the dungin and collecting the headless hat and broom in the slytheren room, I had 1 magical object left, my n key told me so but I was able to go to the first floor. According to the manual I can only move on to the next chapter if I collected all the magical objects. So my

Re: [Audyssey] question about monty

2007-07-07 Thread Bryan Peterson
Monty is our affectionate name for Montyzuma's revenge, the latest title fro USA Games. Granted it's only in Beta form at the moment and only two levels are available, but you can get it from http://www.usagames.us. If all goes well for Thomas we might be seeing the full Monty (though not that

Re: [Audyssey] question about monty

2007-07-07 Thread Thomas Ward
Hi Andy, Here is the press release again. This is one of my own games. USA Games News July 6, 2007 Montezuma's Revenge Beta 1 Released After a year of solid development and hard work USA Games Entertainment would like to announce the immediate availability of Montezuma's Revenge public beta 1.

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread X-Sight Interactive
to let you all know, some antivirus programs seem to think my programs are unsafe and it apparently discovers a virus. i have never seen this, but that was most of my autoit programs on most systems. autoit has always worked for me, and i certainly haven't programmed any harmful code in any of

[Audyssey] monty score

2007-07-07 Thread Charles Rivard
I have a lot more exploration to do, but have completed levels 1 and 2 on the easy difficulty with 4 lives remaining and a score of 17,500 points, 27 gems and 30 coins, or was it the other way around? heh heh heh. -- Assault is a behavior, not a device.

Re: [Audyssey] danZ games

2007-07-07 Thread Thomas Ward
Hi Andy, Dan Z Games is still around. (Smile) Andy Smith wrote: Hi will, I dont think they are. I am a bit worried; what happened to them? They've seemed to shut down or something! On 7/7/07, william lomas [EMAIL PROTECTED] wrote: hi are they releasing any other games? will

Re: [Audyssey] monty score

2007-07-07 Thread Thomas Ward
Hi Charles, You missed a few things. (Grin) In my last game I did 21950 on easy so I am ahead in the race. My highest scores over all were in the 22000 range.However, getting a score of 22000 or higher is a bit dificult on easy. Charles Rivard wrote: I have a lot more exploration to do, but

[Audyssey] 2 different magical energy gained sounds

2007-07-07 Thread nicol
HI all I've noticed something interesting. There is 2 different sounds for when sarah gains magical energy, only the one sound can be heard in the learn games sounds menu. That sound is only a bit of strings, but sometimes I hear another sound, which is a more powerfull string chord. The magical

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Michael Maslo
Thomas: You were right there. I was there and have crossed. It is a lot of fun this game. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Michael Maslo
Charles: Uncalled for. The purpose of this mailing list is to seek for assistance. I read the manual from start to finish. It turned out to be vanishing lift which is what I needed. Thanks for your non-help. Don't understand why it is when seeking assistance and a honest question do I have to

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Michael Maslo
Brian/Thomas: Thank you for the assistance but I figured that out. Thanks for simple and helpful assistance. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] getting stuck in sarah

2007-07-07 Thread john snowling
Hi phil. Began a new game of sarah tonight. Got as far as the kitchen in the basement then got totally stuck. No matter which direction key I pressed you could hear the sound change direction but sarah didn't walk in that direction. Is this a bug and is there a fix for this. From john

Re: [Audyssey] Space Empires III

2007-07-07 Thread Søren Jensen
Hi. Are there sounds in this game, or is it just a text-game? Best regards Søren. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 6:36 PM Subject: [Audyssey] Space Empires III Hiya, This is

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Charles Rivard
Because it was so recently released. As you probably know from reading posts to the list after a game is released, and sometimes even before a game is released, people want to know the answers to problems before they even get stuck. Most of the answers sought after are in the user's guide,

Re: [Audyssey] getting stuck in sarah

2007-07-07 Thread nicol
I know if you take one of the secret passages then you are stuck. Not the secret passage that takes you to the kitchen, the other one. That is a bug. Then you just need to press enter and you are near the staff room. That's the only place on the ground floor I got stuck. -Original

[Audyssey] monte problem

2007-07-07 Thread nicol
Hello thom First of all I would like to give you a big golden complement too big to fit your inbox. Your game is absolutely out of this world. Its terrific! Its rocking! I just notice that sometimes I'm killed instantly when a skull or snake attacks me. Isn't the snakes and sculls suppose to

Re: [Audyssey] Space Empires III

2007-07-07 Thread Zachary Kline
Hiya, To my knowledge it is text, though that just means I haven't heard sounds yet. It's a hardcore strategy game. Lots of numbers and statistics and stuff for people to crunch. I don't think it's for everybody. On a somewhat related note, I've just noticed something odd. I never

Re: [Audyssey] monte problem

2007-07-07 Thread Thomas Ward
Hi Nicol, Depends on the level of your health when getting attacked. By the way, if you jump on a monster, directly on it, you will be killed instantly. Same happens if you jump into or on a trap. As for the game being out of this world I can't take all the credit. Whoever invented it back in

Re: [Audyssey] Space Empires III

2007-07-07 Thread Shadow Dragon
huh, this is a text game? You'd figure it would be fully accessible then. Warcraft was about the farthest thing from text possible. There were keyboard commands for everything, selectig commands, attacking and almost everything else, only thing youcouldn't do was select units and buildings,

[Audyssey] Space Empires

2007-07-07 Thread david
Now I think about this, what mainstream windows games do you people know of that can be played independently by a blind person? David ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Jumping in Monty was speaker test

2007-07-07 Thread Michael Maslo
Charles: I agree with you but at the same time you need to give a person a benefit of the doubt. Not only that but if a person who has been on the list for a while does not ask many questions then give the benefit of the doubt. I love Montezuma revenge. It is more then what I was expecting.

Re: [Audyssey] monte problem

2007-07-07 Thread Michael Maslo
Thomas: Off topic but I wanted to say I got to room 13 on level 2 and was at 85550 for points. This game is really a lot of fun. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Space Empires III

2007-07-07 Thread Che
So is the game completely playable by the blind? I assume it takes a good bit of mouse cursoring around, or not? Sound very interesting so far. Later, Che - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] monte problem

2007-07-07 Thread Bryan Peterson
How the heck did you do that? I assume you were playing on a higher difficulty setting? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org

Re: [Audyssey] Space Empires III

2007-07-07 Thread Zachary Kline
Hello, No, currently I must say that the game is not completely playable. The vast majority of functions are accessible, but moving ships and such is difficult. I've asked the developers about it, and whether new keyboard shortcuts or alternative input methods might be devised. Other

[Audyssey] Space Empires and Sound RTS tournament

2007-07-07 Thread Che
Hi zack, I assume you are playing your brains out in SoundRTS then, you should join our tournament, we only have 5 players so far, we need more like 8 or 12 if possible. Write me off list if you want more info or to join the tournament. Later, Che [EMAIL PROTECTED] - Original Message

Re: [Audyssey] monte problem

2007-07-07 Thread Michael Maslo
No that was on the easy level. Charles and Thomas both scored a lot higher then I did. I love the game and hate losing my life because then you have to start at the beginning of level 1 or level 2 depending on when you get killed. ___ Gamers mailing

Re: [Audyssey] getting stuck in sarah

2007-07-07 Thread Phil Vlasak
Hi John, Sometimes the sound buffers get filled up and refuse to dump. Don't ask me why, since it is not my game engine. That is why control c clears the buffers. There is also a bug that does the same thing. One of the secret passages takes you into a wall. I had it take you into the kitchen then

Re: [Audyssey] 2 different magical energy gained sounds

2007-07-07 Thread Phil Vlasak
Hi Nicol, Yes, there are different sounds for different amounts of energy gained. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Saturday, July 07, 2007 4:12 PM Subject: [Audyssey] 2 different magical energy gained sounds HI all I've noticed

[Audyssey] Problum when Starting Monty

2007-07-07 Thread Mich
Hi all. I am running in to the following problum when I try to start Monty. graphic 181 Montezuma Montezuma has encountered a problem and needs to close. We are sorry for the inconvenience. e in the middle of something, the information you were working on mightIf you wer be lost. CloseI

Re: [Audyssey] monte problem

2007-07-07 Thread Bryan Peterson
THen you must hafe mistyped the number. Thomas I believe got somewhere in the neighborhood of 22000 points. You said something about 85000. Am I assume you meant 8500? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From:

Re: [Audyssey] monte problem

2007-07-07 Thread Thomas Ward
Hi Michael, What difficulty are you playing. The only way to get 85550 is to play on difficult. Or did you mean to say 8550 which is more like easy level. If it is the difficult level you are approaching my highest score for the game which was 88600 on difficult. Michael Maslo wrote: Thomas:

Re: [Audyssey] monte problem

2007-07-07 Thread Thomas Ward
Hi Bryan, It is possible to get 85000 points and more if you are playing on the highest difficulty level. According to my high scores file it says my highest score for difficult was 88600, and I wasn't playing for points, but just trying to live through the game levels which are really hard on

Re: [Audyssey] getting stuck in sarah

2007-07-07 Thread john snowling
Thanks for that phil will try that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phil Vlasak Sent: Sunday, July 08, 2007 12:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] getting stuck in sarah Hi John, Sometimes the sound buffers get filled

Re: [Audyssey] monte problem

2007-07-07 Thread Bryan Peterson
I think he meant 8550. He told me you still scored higher than him so I assume that's what he meant. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Problum when Starting Monty

2007-07-07 Thread Thomas Ward
Hi mich, Did you have .Net 2.0 already installed? If so what it sounds like to me is you had it installed, and tried to run a new install over top of it which killed your .Net Framework. Solution for that is completely remove Monty, and the .Net Framework, and reinstall them clean. Other thing

Re: [Audyssey] monte problem

2007-07-07 Thread Thomas Ward
Hi bryan, Most likely. I can't imagine a totally new player doing 85550 on the first couple runs of the game. A score of 8550 sounds more likely. (Smile) Bryan Peterson wrote: I think he meant 8550. He told me you still scored higher than him so I assume that's what he meant.

Re: [Audyssey] Problum when Starting Monty

2007-07-07 Thread Mich
hi Tom. OK I went to add- remove programs and un installed the dot net frame work and also Monty and then I re installed them along with the direct ex program. I should say that be for I just hit run and didn't save the programs the dot net frame work to the desk top or to my pc. I also should

Re: [Audyssey] monte problem

2007-07-07 Thread Michael Maslo
Thomas: It was supposed to have been 8550 but now I finished both levels on easy difficulty and scored 15,725 which I must have missed stuff but I did not see anything else. I am going to try normal next and then hard. What a awesome game thus far.

[Audyssey] monty score - Re: monte problem

2007-07-07 Thread Charles Rivard
I've got 18,100 so far on easy. -- Assault is a behavior, not a device. - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, July 07, 2007 7:28 PM Subject: Re: [Audyssey] monte problem Thomas: It was supposed to

Re: [Audyssey] Space Empires

2007-07-07 Thread shaun everiss
I wander if any of the other space empires stuff is accessible. At 05:24 a.m. 8/07/2007, you wrote: I wonder if Space Empires 5 is accessible. It sounds very fascinating, but there is more 3D game play involved. David ___ Gamers mailing list ..

Re: [Audyssey] monty score - Re: monte problem

2007-07-07 Thread Michael Maslo
I am going to try again. I really like the game and I guess I have to look for more things or kill the skulls faster ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Space Empires

2007-07-07 Thread Zachary Kline
Hiya, I've tried demos of Space Empires IV, and it seems less useable than SE3. But, as I've siad, I've written to the developers. I'm looking forward to heaing what they say. In the meantime, if anybody figures out how to use a warp point, let me know? Thanks, Zack. - Original

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-07 Thread Ken the Crazy
Just go to the evaluator, load up a preset and study the expressions. There are many, some creating sounds and others altering existing sounds. Good luck! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring.

Re: [Audyssey] Space Empires III

2007-07-07 Thread Ken the Crazy
Try scripting it? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07,

Re: [Audyssey] Space Empires III

2007-07-07 Thread Zachary Kline
Hiya, I leave scripting to the Jaws folks, though I am admittedly curious what you can work out. It is in theory possible to make it talk perfectly. I'd actually be very interested in whatever you come up with. Yours, Zack. - Original Message - From: Ken the Crazy [EMAIL

Re: [Audyssey] Space Empires

2007-07-07 Thread Sky Taylor Mundell
Hey Zack, just curious, but screen reader do you use? I use Jaws, and Window-Eyes. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 07, 2007 8:17 PM Subject: Re: [Audyssey] Space Empires Hiya, I've tried

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