[Audyssey] USA Games Announcements.

2007-10-12 Thread Thomas Ward
Hi everyone, Here is a quick little announcement that I have just uploaded two minitrailers to the USA Games web site. If you are into Tomb Raider these are minitrailers of the Tomb Raider clone game I am currently involved in working on and off on weekends and when I am not busy with Monty.

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread Thomas Ward
Hi Karl, Quote I have found one or two times that when I entered a dark room, especially at a run, two torches were used. End quote Hmmm... Never seen this myself, but I think from time to time such gliches like this are bound to pop up once and a while. Problem is it is not something that is

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread will lomas
hi wow these trailers are awsome this is my kind of game the tombraider style ones will On 12 Oct 2007, at 07:08, Thomas Ward wrote: Hi everyone, Here is a quick little announcement that I have just uploaded two minitrailers to the USA Games web site. If you are into Tomb Raider these are

[Audyssey] flight sim progress

2007-10-12 Thread Scott Shade
For those that have been wondering I've been busy on several fronts here trying to do a course from hadley and also in trying to figure out how to improve my flying with the fs2002 program. I can now report that with the rather indirect help of the president of a virtual airline, that the

Re: [Audyssey] flight sim progress

2007-10-12 Thread Orin
Although guys, just so you know, the demo of window eyes is quite useful here - jaws has a problem with the video intersept, so I might load up the window-eyes demo, quit it and load jaws up and see what that does. I'm not all that great with Window-Eyes and I'd personally would like to use

Re: [Audyssey] Football

2007-10-12 Thread Jim Kitchen
Thank you very! much Charles. grin - Original Message - For orneriness, I hope you lose your last game by 1 point. he he he he he. -- Shepherds are the best beasts! Jim You've got to have a dream. When you lose your dreams, you die. [EMAIL PROTECTED] http://www.kitchensinc.net

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Trenton Matthews
This Tomb Raider game is gonna be very captivating! I see a bright future for this USA game series! Trenton Matthews T Man TV! Why watch it, if you can listen to it! Web site: http://tman.net.ms The Gaming Galaxy http://tman.net.ms/galaxy Windows Live/MSN: a href=http://tman.net.ms/msnim:[EMAIL

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Thomas Ward
Hi darren, I have no idea. There are a few games I really enjoy I'd like to create before I branch out into more complex games and new ideas. Darren Harris wrote: So when will we see a space trading game like elite or something like it then thomas? --- Gamers mailing list __

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Thomas Ward
Hi Trenton, Yeah,. It is also going to take allot of work after I release Monty and Raceway to complete. I plan for it to be a true 3D style game, and that will be additional work since I have to design a full 3D level with the ability to climb up and down on objects, have rooms and corridors

Re: [Audyssey] flight sim progress

2007-10-12 Thread jason
Hi, everyone suggestion for the game, has anyone used NVDA for flight simulator? I don't have the flight simulator game, because I heard in some reviews it is accessible in version 2002 and then there were reviews that said it wasn't accessible. So I am waiting on a more clear detailed review

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread will lomas
hi bet this will take a while though to produce, which is understandable as u have other projects as well On 12 Oct 2007, at 19:06, Thomas Ward wrote: Hi Will, Oh, I bet. The Tomb Raider series is among my favorite games out there for the sighted market. Unfortunately, they are also very

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Thomas Ward
Hi Will, Oh, I bet. The Tomb Raider series is among my favorite games out there for the sighted market. Unfortunately, they are also very difficult to play do to the visual puzzles etc involved in opening doors, and my TR game will be a composition of many TR elements made easier to use for

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Darren Harris
So when will we see a space trading game like elite or something like it then thomas? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Trenton Matthews Sent: 12 October 2007 16:05 To: Gamers Discussion list Subject: Re: [Audyssey] USA Games Announcements.

Re: [Audyssey] flight sim progress

2007-10-12 Thread Darren Harris
Can someone explain to me what this game is? Is it a normal game and a screen reader can work with it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: 12 October 2007 10:49 To: Gamers Discussion list Subject: Re: [Audyssey] flight sim progress

Re: [Audyssey] stats of week 8

2007-10-12 Thread Jim Kitchen
Hi Jason, I am not currently working on Spanker. I am working on a brand new live action game. It is a pretty simple game. It was the first or second video game that I ever played. I have been finding and cutting sound files for it and testing them how the game will use them, but do not

Re: [Audyssey] Football

2007-10-12 Thread Jim Kitchen
Hi Ronald, Allot of defense is guess work and luck. Just like in real football you try to guess what play the offence is going to run and then you pick the correct defensive play to stop that. Sometimes though even if you pick the correct play they just out play you and still make yardage.

Re: [Audyssey] flight sim progress

2007-10-12 Thread Orin
I'm pretty certain it won't work with NVDA. If it works with NVDA, than we could seriously make fun of jaws because it itself has loads of problems, and the only thing that'll work with it for now is wineyes, maybe Hal not sure. Do you like mudding? Want to join a group of like-minded people

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Darren Harris
Indeed. Something like that would indeed be very complex. I love games like that though. Something that is persistent, something you can put down and pick back up again at will -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 12 October

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
I have both for different perposes, but yeah the on the fly hotkeys toggle is a feature I have not found on the other readers. I can make everything go away without it fully dieing. At 12:53 a.m. 12/10/2007, you wrote: The only key that will still work is the Enable hotkeys hotkey. And that is

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
not saying they don't. Its just that you can't control them on the fly without doodling in option dialogs. At 04:21 a.m. 12/10/2007, you wrote: Hi Shaun, I can see why that might be an advantage, but Jaws, Window eyes, etc do have sleep modes which allows the screen reader to ignore events

Re: [Audyssey] Monti 3 is good!

2007-10-12 Thread shaun everiss
I don't care really. If you need to use something like ctrl space a load, but I do turn off the voice only if I don't need to turn off keys. At 01:57 a.m. 12/10/2007, you wrote: Indeed Sean. When I started playing audio games I was stil using the function key set, because it was what I was used

[Audyssey] Gaming Galaxy Update!

2007-10-12 Thread Trenton Matthews
Hello to you all! In this update to the galaxy, links to the Monty beta 3 Manual and download have been added. Also, linkst to the latest Sound RTS download, and test download have been added as well. Happy gaming! Trenton Matthews T Man TV! Why watch it, if you can listen to it! Web

Re: [Audyssey] USA Games Announcements.

2007-10-12 Thread Thomas Ward
Hi will, Yes, definitely. The TR game engine is based off the Monty engine, but is being upgraded quite allot to handle the special needs of TR. There are so many things that needs doing that the full production will have to wait until Monty and Raceway are out. will lomas wrote: hi bet

Re: [Audyssey] flight sim progress

2007-10-12 Thread Tristan
LOL! I tried it... And eheheehhehh oh my god! It works even better then jaws! Holy... JAWS is crap! Tristan Bussiere Founder, ACE Games http://www.acegamesonline.net Skype: tristanbussiere MSN: [EMAIL PROTECTED] - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion

[Audyssey] treasure mania 1

2007-10-12 Thread Bryan Mckinnish
Hi. I like treeasure mania 1. I got to level 14 once. I had a high score, but I'm not sure what it was. How high can you go on treasure mania as far as levels and scoring? Bryan Mckinnish --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

[Audyssey] jim's football season2 week2

2007-10-12 Thread Josh
Hi, The score of season2 week2's game is raiders 18 dolphins 15. it was really close. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] football score

2007-10-12 Thread Josh
Hi, In week3 I had to quit and forfit the game. The dolphins lost dolphins3 other team21. I think it was the jets. I lost that bad I even forgot the name of the opposing team. yep that's bad. and there was just no way I could have won that game. I just felt it. Josh email: [EMAIL PROTECTED]

[Audyssey] vocoders again

2007-10-12 Thread Ken the Crazy
I was listening to a series called Alien worlds. They used vocoders extensively, and I thought of many applications for a real-time vocoder. After many days of searching, I found one, and didn't even think of gaming until I heard one of the presets--it sounds like a combination of borg and

[Audyssey] flight sim

2007-10-12 Thread Scott Shade
If someone can figure out how to get those boxes in the various dialogs to read well for example the aircraft selection boxes then window-eyes might be the best alternative for you. Though you'll have to do a bit of keyboard reclassification as ctrl shift f1 cuts off your engines in the sim