Re: [Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread the leader of the silver crest
yeah well if you have goblindoom then you don't need to buy that weapon, the good thing about that is that it can randomly heal you during fights, but you could just sell the cup anyway, he'll offer 1000 at first but you can get to 2500 wouldn't it be cool if we were able to change gold for AT?

Re: [Audyssey] Harry Potter Online Game

2008-02-12 Thread the leader of the silver crest
there's defonitely something www.xauror.com didn't play much, but it's really cool. you do a test to see which house is the right one, you go buy a wand, try it and register it at the minister, there are diagon alley shops, classes, lessons, pets, quidditch matches, and alot more - Original

Re: [Audyssey] Twilight Heroes

2008-02-12 Thread Yohandy
Hello Sarah... spoiler space. more spoiler space stop reading now! Ok that's enough of that I think. lol Rand is the police officer. So simply go to the police department. There's also a wiki for twilight heroes, so if anyone wants it let me know. hth! - Original Message - From: "Sarah H

Re: [Audyssey] is monti beta 9 gone?

2008-02-12 Thread shaun everiss
will there be orders for testing or will we get free testing or what. This may be something I may be interested in especially if I can get 2 games for the price of 1, I'd be stupid not to. At 03:59 p.m. 13/02/2008, you wrote: >Hi all, >Yes, the Montezuma's Return Beta 9 has been taken off the web

Re: [Audyssey] is monti beta 9 gone?

2008-02-12 Thread josh
Hi, I would like monty beta9 as well before it's gone. Josh - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 9:14 PM Subject: [Audyssey] is monti beta 9 gone? >Hey guys, > has this beta been taken down? I'm onl

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread josh
what about those people who still have the beta versions of montezumas return? - Original Message - From: "jason" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 5:30 PM Subject: Re: [Audyssey] Montezuma's Return New Title. > Well Tom I have to say I

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread josh
hey I like that title better than the old title. It sounds more exciting and more of an attractive game to play. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 5:16 PM Subject: [Audyssey] Montezuma's Return New

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Cory
this is aussom! Don't take this the wrong way, but the game is gonna be so much better! - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, February 11, 2008 10:19 PM Subject: Re: [Audyssey] Montezuma's Return Progress Report. > Hi, >

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread Thomas Ward
Hi Shaun, If you are talking about Mysteries of the Aztecs everyone with a current product key can test. If you mean Tomb Huner II, the FPS game, I haven't even began thinking of pricing. I'd expect it would be around the same price as Mysteries of the Aztecs. shaun everiss wrote: > what will

Re: [Audyssey] is monti beta 9 gone?

2008-02-12 Thread Thomas Ward
Hi all, Yes, the Montezuma's Return Beta 9 has been taken off the web site. I am working on putting up its replacement, Mysteries of the Aztecs, which is basicly the same game but with a new name and bug fixes. I will let everyone know when the new file is posted, but it won't b for a day or tw

[Audyssey] Twilight Heroes

2008-02-12 Thread Sarah Haake
Hi List, I read Orins mail where he mentioned the game Twilight Heroes, and since I didn't know this game yet I decided to try it. Well, I made a beginning but now I am kind of stuck and perhaps someone here plays there and can help me out? I just had the fight with John Steele and now it says

[Audyssey] is monti beta 9 gone?

2008-02-12 Thread Yohandy
Hey guys, has this beta been taken down? I'm only up to beta 8, but now that the game has been discontinued I thought I'd upgrade. if it's down could someone post it somewhere? thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTEC

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread shaun everiss
what will testing be, will we have to pay to test and how much. At 11:16 a.m. 13/02/2008, you wrote: >Hello USA Games customers, >As of today Feb. 12. 2008 we have officially renamed Montezuma's Return >to Tomb Hunter I: Mysteries of the Aztecs. WE have decided since Angela >Summers plays a leadi

Re: [Audyssey] Quake mission packs

2008-02-12 Thread shaun everiss
hmm. I have a full version of quake. I wander if I can still get the packs. At 07:53 a.m. 13/02/2008, you wrote: >Hi, >For all Audioquake players: In case you're now aware of this, there are >two mission packs for Quake in addition to the original full game. I'm not >talking about Quake II and I

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread Thomas Ward
Hi, Yes, you can still use your keys you have. The keys sent out to all customers of Montezuma's Return should be able to punch in there old keys and go. I plan to make no major changes to the licencing tool or engine. Charles Rivard wrote: > Will beta 1 use our current authorization keys? I ho

Re: [Audyssey] audio quake

2008-02-12 Thread shaun everiss
it works ok as far as I can see. I did notice that when connecting to tbrn that if a map is not found localy it will not try to download it and will then say there is no file to play. At 09:01 p.m. 12/02/2008, you wrote: >Hi anyone know why the star wars audio quake is not working anymore. >jamie

Re: [Audyssey] Buy great gaming PCs?

2008-02-12 Thread shaun everiss
At 07:48 p.m. 12/02/2008, you wrote: >Speaking of slow computers running audio games. I could play gtc and sod on >an old compac I used to have, 700mhz AMD athlon TM with 256mb ram. I had >troopinum and all that on it. Sometimes it would start stuttering, you know >how laptops tend to do that so

[Audyssey] Mysteries of the Aztecs was Montezuma's Return

2008-02-12 Thread Thomas Ward
Hi Cara, I agree. One reason I have been into the Indiana Jones and Tomb Raider style of treasure hunting games is getting to know the myths, legends, and history of an ancient culture being discussed. That is one thing Montezuma's Return was lacking. In Montezuma's Return there were plenty of

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-12 Thread Cara Quinn
Ah, yes, -was just agreeing as I like both cultures and aspects that that might bring to a game. Two totally different approaches. But yes, I think for this game, if you'd want to stay closer to the treasure / warrior aspects, Aztecs would have to be the way of it!… this brings u

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi Tim, That all depends on what you mean by random element. If you mean moving objects and monsters around that would be extremely difficult with the current level editor and current game engine. Items are added via the editor to a temple map file, and loaded in when the level is loaded. If yo

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi Tom, Your disappointment is quite understandable in the light of everything. I know you and I are both old time Atari fans, and going in a totally new direction just isn't the same game. However, on the other hand sometimes new isn't all bad. It gives you something totally new to explore, an

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Cara Quinn
Ah, thomas, excellent twist! Can't wait for it!… Woohoo!… I personally love the idea of worlds with tech out of time, so to speak… Have a awesome and somewhat untimely day!… lol! Smiles, CQ :) On Feb 12, 2008, at 7:08 AM, Thomas Ward wrote: > Hi, > No the Aztec's didn't use cryst

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread jason
Well Tom I have to say I enjoyed monti while it lasted but 2 new games that sounds like fun. Sincerely, Jason [EMAIL PROTECTED] windowslive contact [EMAIL PROTECTED] AOL contact [EMAIL PROTECTED] yahoo messenger contact [EMAIL PROTECTED] and skype contact kb3icc and this is Jason known as Blind

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Charles Rivard
It just shows tuggo ya that we are not the only intelligent beings. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 1:41

Re: [Audyssey] Montezuma's Return New Title.

2008-02-12 Thread Charles Rivard
Will beta 1 use our current authorization keys? I hope not, because I like what we already have, and don't want the unlocking key to no longer be valid. Thanks. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "Thom

[Audyssey] Montezuma's Return New Title.

2008-02-12 Thread Thomas Ward
Hello USA Games customers, As of today Feb. 12. 2008 we have officially renamed Montezuma's Return to Tomb Hunter I: Mysteries of the Aztecs. WE have decided since Angela Summers plays a leading roll in another Tomb Hunter game we are working on we decided to place them in a series much like Tom

Re: [Audyssey] monty for mac

2008-02-12 Thread Thomas Ward
Hi William, No. In order to make the new version of Monte work on Mac OS X without Windows would require a total rewrite from scratch in a language like Java. All I am doing with the new version is going back in, editing the levels, and perhaps adding a few extra features to the engine. I refuse

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi Cara, Yeah, there have been all kinds of unexpected discoveries in Mesoamerican regions that defy scientific explanation. At least explanations that everyone can except. Some of them are still considered by the scientific community as belonging to the occult crowd. For example, the crystal s

Re: [Audyssey] Sryth-Mezaryl

2008-02-12 Thread Bryan
That weapon is Iakor's Deathblade, found by completing the Runeskin scenario. You an start that one by going to Dor-Droat in the Withering Wood. There are a total of five prelude scenarios. Then after you've mpleted the scenarios in Dor-Droat, Trithik, Port Hallik and Talinus, you can go to Sil

Re: [Audyssey] Harry Potter Online Game

2008-02-12 Thread Orin
Sorry to tell you, but there is nothing better than Hogwarts live. I found one a few weeks ago, but all it is is PHPBB with interactive HP features. Boring. Noone has made anything origional yet because half of these people who make them are either kids, who don't know how to program and ju

[Audyssey] Sryth-Mezaryl

2008-02-12 Thread Jimmy Odin Kristoffersen
Hi List. I just endet up the quest from Mezaryl, but she are telling she are looking after some kind of weppen, and i cant see i have something she needs. If there are a weppen she need, where do i look after that? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread tim kilgore`
Also, Cole you put some sort of random element in to the game. I became quite predictable after a while. Thanks To, - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 10, 2008 10:21 PM Subject: Re: [Audyssey] Montezuma's Re

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-12 Thread Thomas Ward
Hi Cara, Hmm... Well, seeing as the object is treasure hunting probably should be Aztecs. They were well known for their great wealth in gold, silver, and warlike ways. If you remember the ancient Mayans are more remembered today for their calendars, language, and level of scientific observation

Re: [Audyssey] Agame for the brain

2008-02-12 Thread Dark
Hello. I'm incredibly familiar with the Boulderdash game and concept. The problem I can see though, is that you need a very wide view of the objects at a great distance around your player, even more than in nethack or other aski games. I can certainly see though how such a thing would be

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Dark
Well while I agree there are necessary occasions, such as scientific, logical or mathematic notation, the purpose of capitals in print is to draw the attention of someone visually scanning the page with a large and distinctive letter, so they can more easily note the beginnings of sentences and

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi, Lol! Yeah, you can say that again. A python would just wrap around you and squish you like a ratt. Once that happens fists are useless. Besides if I have an undead Aztec warrior coming at me with a sword, bow and arrow, spear, whatever do you think I am going to walk up and pop it in the jaw

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi Cara, I like the title too. I think I will keep it. After all the ancient Aztec's are the primary focus of the game, and they are well known for their treasure, conquests, and I have began doing research into Aztec culture to figure out some possible bosses. So far I am interested in the Azte

Re: [Audyssey] game recording

2008-02-12 Thread Andy Smith
Hi. Speaking of recordings can someone do a recording of GMA tak commander? On Tue, 12 Feb 2008 14:47:33 +0200, wrote: >HI all >I'm at work at the moment but the system on which we perform our duties >is down so we have to keep ourselves busy. >I'm feeling borred, I wish to listen to some gam

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Tom Randall
Hi Thomas and all. Well I have been reading this thread and I have to say that on the whole I am very pleased that you were able to resolve this so easily and quickly. People need to understand that while yes what these guys were doing is totally wrong from our point of view, they could have very

[Audyssey] Harry Potter Online Game

2008-02-12 Thread Danie and Eden
Hi Everyone: Can anyone tell me where to find a good HP game? I've tried Hogwartslive but don't like it very much. Danie --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at h

[Audyssey] Quake mission packs

2008-02-12 Thread Tobias Vinteus
Hi, For all Audioquake players: In case you're now aware of this, there are two mission packs for Quake in addition to the original full game. I'm not talking about Quake II and III, but rather Quake I Mission Pack 2 and 3, which picks up the story right after the original game ends. These might

[Audyssey] Agame for the brain

2008-02-12 Thread Tobias Vinteus
Hi, Maybe some of you are familiar with the game Boulderdash. It's a strategy game from the 80s in which your objective is to collect diamons while digging your way through earth and avoiding falling boulders. You had to think strategically so as not to corner yourself. Well, there is a text-mo

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Mich
hi all. In the UK they have no Capitles in there Braille. I my self am not from the UK but I red that some where on line. well take care. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Charles Rivard
Capitalization is very necessary. In braille chess forsyth diagramming, the dot 6 denotes that the piece is a black one. In everyday writing, names should be capitalized not only to show respect, but for clarity. In school, we learned that the first letter of a sentence is always capitalized,

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread josh
I did put my external IP in and it didn't work. - Original Message - From: "Raul A. Gallegos" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 8:24 AM Subject: Re: [Audyssey] top speed multiplayer > Also, based on Josh's message, it seems like he put in

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Bryan
Mwhahahahahaha! I like it! Time is an illusion, lunchtime doubly so. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 12:42 PM Subject: Re: [Audyssey] ESP Pinball > What are you? Blind or something? What? Th

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread Davy Kager
That would certainly help. More information on this topic can be found in the Top Speed 2 Readme. - Original Message - From: "josh" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 6:37 PM Subject: Re: [Audyssey] top speed multiplayer I guess I'll have

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Charles Rivard
qxr or, if more than 1 rook could be taken, it would be qxf7 which specifies the square on which the capture was made. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread josh
I guess I'll have to open the ports then on my router. - Original Message - From: "Davy Kager" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 5:32 AM Subject: Re: [Audyssey] top speed multiplayer > Hi, > > He should have your external IP (i.e. your In

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Charles Rivard
What are you? Blind or something? What? That's why you wanted those downloads? Ah, I see. No, wait. My eyes don't work, either! (ornery grin) --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "James Scholes" <[E

[Audyssey] New, strange game idea.

2008-02-12 Thread James Scholes
OK, I was just going round the supermarket when I thought to myself, wouldn't it be weird, but kinda fun, to have an audio game where you drive a shopping trolley around a supermarket, trying to avoid crashing in to shelvs, people etc? Just something my crazy little mind made up in about 5 minut

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Dark
Oh, well I never tried the demo, sinse I bought it before it was released. beware the Grue! Dark. - Original Message - From: "Bryan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 3:47 PM Subject: Re: [Audyssey] ESP Pinball > Actually Dark, MB

Re: [Audyssey] ninja turtle game

2008-02-12 Thread Dark
See Damien's posts reguarding X site, though I'm not getting my hopes up as they have lots of other things to do. Beware the Grue! Dark. - Original Message - From: "Bryan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 3:41 PM Subject: Re: [Audyssey]

Re: [Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread Bryan
Ah, but does Gobblindoom have a stamina boost? And does it occasionally heal your injuries in battle, sometimes even all the way? I think not. Gobblindoom might be better in terms of MR, but the Hale Blade is still a weapon worth having. Time is an illusion, lunchtime doubly so. - Original M

[Audyssey] Volunteers Wanted for Research : Second Life for the Blind

2008-02-12 Thread Gareth White
Hi, I'm a researcher at the University of Sussex in the UK, and I've been looking into the accessibility of Second Life for blind and severely visually impaired users. For the next stage of our project we want to conduct a round of interviews and are now looking for volunteers to participate, who

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Bryan
Click on Downloads. They're there. Time is an illusion, lunchtime doubly so. - Original Message - From: "James Scholes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 4:59 AM Subject: [Audyssey] ESP Pinball > Hi all, is there a demo of ESP Pinball Clas

Re: [Audyssey] DangerCity?

2008-02-12 Thread Ryan Chou
for now it's a beta On 2/12/08, James Scholes <[EMAIL PROTECTED]> wrote: > Hi all, is Danger City free if I get it from X-Sight-Interactive? Or is it a > demo. > James Scholes > > Email and MSN Messenger: [EMAIL PROTECTED] > AIM: JamesScholes000 > Skype: james.scholes > Phone: +447765365980 > Webs

Re: [Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread Bryan
Haggle with him. Keep doing it until he offers you 2500 gold. You may haave to quit and reloard your game to do this but do not sell it for anything less. Time is an illusion, lunchtime doubly so. - Original Message - From: "Jimmy Odin Kristoffersen" <[EMAIL PROTECTED]> To: "Gamers Discu

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-12 Thread Bryan
Yes, there is that also. At least we're lucky i that our devs actually write games with an eye towards being enjoyed as well as making some extra dough. Time is an illusion, lunchtime doubly so. - Original Message - From: "Cara Quinn" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent

Re: [Audyssey] enemy attack game mods?

2008-02-12 Thread Ryan Chou
talking of mods does anyone still have x-wing patrol? I want it On 2/11/08, josh <[EMAIL PROTECTED]> wrote: > Hi Kenn, > > Can we put our own sounds in the enemy attack game if we want to? > > Josh > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mai

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Bryan
Actually Dark, MB lets you play three levels. The lab, the temple and the beach. Time is an illusion, lunchtime doubly so. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 5:38 AM Subject: Re: [Audyssey] ESP Pinball > M

Re: [Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread Jimmy Odin Kristoffersen
Hi. Yeah, tryed asking him, but what use did i have for that weppen? I meen, Goblindoom is better. So bying that idem did not sounds like a really good idea, or did i miss something? - Original Message - From: "the leader of the silver crest" <[EMAIL PROTECTED]> To: "Gamers Discussion l

Re: [Audyssey] ninja turtle game

2008-02-12 Thread Bryan
Oh, so DC is actually being worked on? Cl! Time is an illusion, lunchtime doubly so. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, February 12, 2008 2:10 AM Subject: Re: [Audyssey] ninja turtle game > At 30 pence a go, the furt

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi, No the Aztec's didn't use crystals. Though, I can tell you in the Tomb Hunter FPS game that you will get to see Atlantice, and will need to find a series of mystical crystals all over the world to complete your quest. Stefen Hudson wrote: > Hmm, kind of like the technology of Atlantis? They

Re: [Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread the leader of the silver crest
hmm i didn't sell it but until now i have seen no use for it, you could consider selling it but not for 1000 gold, try to convince him to offer more, and then... hmm, you could ask him if he has anything else for sale if you didn't yet... - Original Message - From: "Jimmy Odin Kristoffe

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi, Not in this game to be sure. Using whips or grappling hooks to swing over lava pits, fire pits, is cool, but allot of added work. shaun everiss wrote: > in the indiana movies and things the guy uses a whip to swing over lava pits, > and other things, I wander if you could swing with the whip

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Thomas Ward
Hi Cara, Yeah, that is probably what the original creators had in mind. A society with magic powers, lots of treasure, and a bit of Sci-Fi element having some vanishing platforms, electric fields, etc. Cara Quinn wrote: >Thomas et al; I think the reference to such oddities as > disappear

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Dark
Hmmm, well I've had maths books written in the states, and other than the capital letter and itallics signs (which imho are slightly pointless in braille anyway), I haven't noticed any differences. certainly when I was at serious tournaments, a lot of people used tapes to record their move

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread ari
I think chess actually has a braille code, like what maths does in America. There's actually some way chess players use to show a whole board in braille, but I met a guy once who told me he couldn't read the British chess braille, because, he said it was a different way of brailling than he knew

Re: [Audyssey] alice in wonderland.

2008-02-12 Thread ari
I'd love to know where to get the adventure game one, I tried the pc one, but it was stand-alone dos, and one of those that JAWS doesn't read because of graphics. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make cha

Re: [Audyssey] ESP Pinball

2008-02-12 Thread James Scholes
Hi, thanks for the links, I was looking on their download page before, don't know how I missed those 3 games, I got all of the other games, but for some reason pinball and monkey business didn't show up. hmm, strange. -- From: "Raul A. Gallegos" <[

Re: [Audyssey] X-Sight-Interactive news

2008-02-12 Thread Valiant8086 (on laptop)
Hi. I think it's already out, sorta. At any rate, you'll likely be able to download it as soon as damian manages to fix that little problem where you can't download anything but webpages atm. Course, it's still a, a beta I guess. - Original Message - From: "constantine (on laptop)" <[EM

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread Raul A. Gallegos
Also, based on Josh's message, it seems like he put in his isp domain name. Since the game is not hosted at the level of his isp, that won't work. You need to go somewhere go get your external ip. www.asmodean.net/myip comes to mind. It will tell you what your external ip address is. That is wh

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Raul A. Gallegos
What part of the site did you go to? I found them easily enough at http://www.draconisentertainment.com, or if you are lazy like me, you can try http://www.dracoent.com then go to downloads, then to software. If you still can't find it, I've done the work for you and will provide you with the d

Re: [Audyssey] game recording

2008-02-12 Thread Raul A. Gallegos
Why not just get them yourself? [EMAIL PROTECTED] said the following on 2/12/2008 7:47 AM: > HI all > I'm at work at the moment but the system on which we perform our duties is > down so we have to keep ourselves busy. > I'm feeling borred, I wish to listen to some game recordings. > Is it possib

Re: [Audyssey] Buy great gaming PCs?

2008-02-12 Thread Valiant8086 (on laptop)
Speaking of slow computers running audio games. I could play gtc and sod on an old compac I used to have, 700mhz AMD athlon TM with 256mb ram. I had troopinum and all that on it. Sometimes it would start stuttering, you know how laptops tend to do that sometimes, well it was really bad at it, it

Re: [Audyssey] super liam demo question

2008-02-12 Thread Valiant8086 (on laptop)
Hi. Troopinum probably does do that, it's been ages since I last played that game. GTC used to do that if I'm not mistaken and I'm about 75 percent sure I'm not, heh. - Original Message - From: "constantine (on laptop)" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, Febr

[Audyssey] audio quake

2008-02-12 Thread anduril
Hi anyone know why the star wars audio quake is not working anymore. jamie --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audy

[Audyssey] game recording

2008-02-12 Thread 0722001794
HI all I'm at work at the moment but the system on which we perform our duties is down so we have to keep ourselves busy. I'm feeling borred, I wish to listen to some game recordings. Is it possible for 8 people to send me each one of the parts of raul's super liam recording? my cellphone has a

Re: [Audyssey] ESP Pinball

2008-02-12 Thread Dark
Most certainly there are demos for all the Draconis games, - the pinball ones let you play two tables, and the Mb one lets you play the first two levels I think, for 15 days. the downloads for them are, - well, on the downloads page of the Draconis site, where you can also download thei

Re: [Audyssey] ESP Pinball

2008-02-12 Thread James Scholes
I've got them now, don't know how I missed them before. -- From: "James Scholes" <[EMAIL PROTECTED]> Sent: Tuesday, February 12, 2008 12:41 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] ESP Pinball > Thanks much for this. > >

[Audyssey] Sryth-Gold Cup Of Zaafyl  

2008-02-12 Thread Jimmy Odin Kristoffersen
Hi list. I have now got a offer for my Gold Cup Of Zaafyl from Bryniver, but is it a good idea to sel it? Are there a use for it or? Thanks. Jimmy --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your sub

Re: [Audyssey] ESP Pinball

2008-02-12 Thread James Scholes
Thanks much for this. -- From: "Dark" <[EMAIL PROTECTED]> Sent: Tuesday, February 12, 2008 12:38 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] ESP Pinball > Most certainly there are demos for all the Draconis games, - the > pinball >

Re: [Audyssey] audio quake questions

2008-02-12 Thread Dark
hello Cara. I thought you might be able to help me with this one, --- thanks! Appologies for the late reply, I've been horribly, unbelieveably busy and haven't been able to try audio quake for a couple of days. the map command now works, i feel like an absolute fool sinse I was missing th

[Audyssey] ESP Pinball

2008-02-12 Thread James Scholes
Hi all, is there a demo of ESP Pinball Clasic or ESP Pinball Extreme? I want to try them out, and I can't find a download from the Draconis Entertainment site. I can't find Monkey Business either. James Scholes Email and MSN Messenger: [EMAIL PROTECTED] AIM: JamesScholes000 Skype: james.scholes

[Audyssey] DangerCity?

2008-02-12 Thread James Scholes
Hi all, is Danger City free if I get it from X-Sight-Interactive? Or is it a demo. James Scholes Email and MSN Messenger: [EMAIL PROTECTED] AIM: JamesScholes000 Skype: james.scholes Phone: +447765365980 Website of sorts: http://jamesscholes.speedpage.org Blog: http://jamesscholes.wordpress.com Po

Re: [Audyssey] top speed multiplayer

2008-02-12 Thread Davy Kager
Hi, He should have your external IP (i.e. your Internet IP), so that's right. Then, you click on "Host a new game" or whatever it's called -- I can never remember these menu options too well... Anyway, the server will start and afterwards your friend can connect using "Join an Internet game". I

Re: [Audyssey] ninja turtle game

2008-02-12 Thread jason
Hello list I remember those turtle games too. I used to play the little games in school when I was on break. anyway I would ask my friends who could see what I was doing with the game and they taught me how to use the controls on the game and sometimes I died and sometimes I won. However the

[Audyssey] Homer on a Harley record

2008-02-12 Thread Jim Kitchen
Homer on a Harley log file By Jim Kitchen The required jump length was 30 feet. You jumped 39.5 feet. A good jump. your score for this jump is 905 points. Your total score is now 905 The required jump length was 40 feet. You jumped 47 feet. A good jump. your score for this jum

Re: [Audyssey] alice in wonderland.

2008-02-12 Thread Dark
hmmm, the adventure game toolkkit? do you mean an interactive fiction written with the adventure game engine? If so, just download a copy of win frotz, find the game and play it, - in fact, as it's such a popular story, I'd be willing to bet someone has written an If about it somewhere, ju

Re: [Audyssey] chess challenge - Re: logic and spatialawarenessgames

2008-02-12 Thread Dark
I'm not sure what you mean by chess braille, I once read a chess stratogy book on tape, and used to note my moves down on tape as I mentioned, - Eg, queen takes rook on felix 7, there probably is a standardized way of writing it, but I'm not sure what it would be. generally speaking, w

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Dark
that makes sense Tom, and I'm glad the game engine is salvageable. Even if you think the diferent locations business is a problem, I would stil suggest the changing ambience business for different levels of the temple if possible though. Beware the Grue! Dark. --- Gamers mailing list __ Gam

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Dark
Hi Tom. fair enough, obviously you just want to get changes done, but you can always hold an idea for later. As well as strategical bosses, I personally loved watching monsters destroy themselves, or making them do so, especially fun in games like double dragon or streets of rage whe

Re: [Audyssey] ninja turtle game

2008-02-12 Thread Dark
At 30 pence a go, the furthest i ever got on the arcade was to backster, - though my brother finished the game and I saw him do it. Of course, nowadays when I play, I use a bit more stratogy of course, - especially jump attacks. In the same vane, another of my favourites from that poin

[Audyssey] monty for mac

2008-02-12 Thread william lomas
hi all can montyzoomas revenge as it is beeing remapped, be made to work on mac os x? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailm

[Audyssey] top speed multiplayer

2008-02-12 Thread josh
Hi, My friend Jason and I are having trouble playing top speed2 over the internet. I went into the server selecter and put in his IP and he put mine in. I used whatismyip.com . But when i search for him and when he searches for me we can't find each other. I went into my router and told it to

[Audyssey] alice in wonderland.

2008-02-12 Thread Lisa Hayes
Hi all, Is their a windows game of alice in wonder land. Their is an old dos one created with the adventure game tool kit? and was that ever converted to windows. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org I

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread Cara Quinn
yeah, apparently there has been a bit of speculation on less primitive tech in so called, primitive cultures in the South American regions, I.E. finding vast networks of tunnels and such that were created with apparent accuracy beyond the means of the current estimations of the ages of t

Re: [Audyssey] Important Montezuma's Return announcement

2008-02-12 Thread Cara Quinn
Guys, this may come as a shock, but game development companies don't write games for people to enjoy.They write games for people to buy, and then sequels for people to buy again, and so on… the game is merely a product, and it takes product to make money. the company's main interest