Re: [Audyssey] Accessible Starfight setup?

2008-10-14 Thread shaun everiss
hmmm. well only the sv stuff can be got now, there is no support address for the 8pack of normal games or even that one. yeah I'd like this game myself but since they don't sell it looks like I probably will never see it. oh well its really just battleship and lets face it we have the free

Re: [Audyssey] Accessible Starfight setup?

2008-10-14 Thread Thomas Ward
Hi Matheus, It was a Battleship type game where you could play against the computer or online against a human player. However, for whatever reason Games For The Blind has stopped supporting the product, and has removed it from their web site. The reason you probably haven't heard of it is

Re: [Audyssey] Accessible Starfight setup?

2008-10-14 Thread Thomas Ward
Hi Ryan, Because Games for the Blind has abandoned accessible Starfight, and no longer makes it available for sale or download. Ryan Chou wrote: why can't you download it from the websight? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Accessible Starfight setup?

2008-10-14 Thread dark
I must admit, I've always been interested in trying that game but have not found a copy anywhere, so if a copy could be hosted somewhere, - or at least put on sendspace, I'd also be interested, thanks, beware the Grue! Dar. - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] Accessible Starfight setup?

2008-10-14 Thread dark
Oh, - similar to jim's battle starship game, but with an online element then? beware the Grue! Dark. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 14, 2008 4:24 AM Subject: Re: [Audyssey]

[Audyssey] Fw: [Talks] [Wfaccess] Wfaccess] Release of Wayfinder Access 2.5

2008-10-14 Thread Darren Harris
Hi all, I'm sending this out as I believe it's important. Please see below for your reference please feel free to spread the word and forward to who ever you think will benefit this. I think it's important that a product such as this is seriously pushed especially because of what it costs.

[Audyssey] alien outback

2008-10-14 Thread nicol
I find alien outback really difficult. I'm playing it on easy difficulty but it feels like I'm playing on insane difficulty . The ships descends too fast and I have never been able to complete a level without any landed ships. I'm only getting as far as level3, then the landed ships drains my

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Will Lomas
can someone be so kind and upload the latests beta for me of monty I do have a valid legal key to play is this possible? On 14 Oct 2008, at 17:43, Yohandy wrote: I personally would love to grab a copy of the newest beta. It's a shame that all that hard work was wasted so close to completion.

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Thomas Ward
Hi, I don't know about daily updates, but I still attempt to put out a monthly progress report on each of the projects I am working on. That should generally explain everything that needs saying all at once. Grin. constantine (on laptop) wrote: I agree, though it is sad that he can't disclose

Re: [Audyssey] in support of Thomas Ward - Re: To the developers of Montezuma's Revenge

2008-10-14 Thread Thomas Ward
Hi Charles, Well, I know in one case, USA Raceway, is actually going to be a bit better than the original design. James North's version of Raceway was going to be more or less like the classic Poll Position where you raced against three other cars on the track. you could select a track like an

Re: [Audyssey] in support of Thomas Ward - Re: To the developers ofMontezuma's Revenge

2008-10-14 Thread Thomas Ward
Hi Charles and Lisa, Thanks much for the support. Its always nice to know I have supporters out there. Smile. Lisa Hayes wrote: Charles you said this so well, go you tom and don't worry about the detractors. You're doing a lot for us as game players. Help I couldn't develop what you're

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-14 Thread Stephen
but he didn't even like constructive criticism, he badmouthed me privately and on the list because he didn't like it when I kept finding so many crash bugs in monkey business. At 03:44 PM 14/10/2008, you wrote: He did have a lot of personal issues, but I think he could have handled the outcome

[Audyssey] Another Terraformers Question

2008-10-14 Thread Terrence van Ettinger AKA Angus MacLaren
Hello again all, What exactly is the trick to dealing with the robot on the 2nd level fast enough? It always destroys me before I can get all the sound keys inserted. Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] in support of Thomas Ward - Re: To the developers of Montezuma's Revenge

2008-10-14 Thread Phil Vlasak
Dear Mr. Ward, When you say your Raceway game will probably rock when it is completed will this rocking affect my computer's stability? Will it make me sea sick? As I drink coffee when playing games I hope this rocking will not spill coffee onto my keyboard as the keys will stick and not work

Re: [Audyssey] Another Terraformers Question

2008-10-14 Thread shaun everiss
you are supposed to shoot it with a lazer or basooka but sometimes this does not work. At 03:13 p.m. 15/10/2008, you wrote: Hello again all, What exactly is the trick to dealing with the robot on the 2nd level fast enough? It always destroys me before I can get all the sound keys

Re: [Audyssey] in support of Thomas Ward - Re: To the developers of Montezuma's Revenge

2008-10-14 Thread shaun everiss
Oh man phil this is another funny thing. saying I have been known to on occation have my room rock from the vibrations of my sub woofer. At 03:29 p.m. 15/10/2008, you wrote: Dear Mr. Ward, When you say your Raceway game will probably rock when it is completed will this rocking affect my

Re: [Audyssey] alien outback

2008-10-14 Thread Charles Rivard
Even on the easy difficulty, it's not all that easy. That's what I like about the game. There are hints on how you are supposed to kill each type of ship. Check them out. And, if you think you are playing on the hardest difficulty, go ahead and start a new game, choose the most difficult

Re: [Audyssey] SUBMITTING A SCORE IN PIN BALL CLASIC AND PINBALL EXTREME

2008-10-14 Thread Charles Rivard
Maybe your firewall is asking if you want the program to be allowed to send and you don't know it because you have your screen reader turned off? It's a thought. --- Pretty is as pretty does. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent:

Re: [Audyssey] in support of Thomas Ward - Re: To the developersof Montezuma's Revenge

2008-10-14 Thread Charles Rivard
Anonymous: Don't play any game dealing with Iraq! --- Pretty is as pretty does. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 14, 2008 7:29 PM Subject: Re: [Audyssey] in support of Thomas Ward - Re: To

Re: [Audyssey] Another Terraformers Question

2008-10-14 Thread shaun everiss
no if you got all the keys in the previous room and you should, then locate the keynoles. and do what you do in the training level, remember match the sounds with the keys though. oh and just to full you there are 2 sets of keys to throw you off so I suggest completing level1 before you do 2