Re: [Audyssey] a polite request.
The game hasn't been updated for a while, I think the last update was either in late 2010 or early 2011, sinse the developer has been rather busy with work and family sinse then, but as I said it's still definitely on sale and worth playing. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a polite request.
Hi Haiden. Yep, that is also true, particularly sinse the Ranger's archery skill applies to bows and arrows only and not to any other ranged weapon. Beware the grue! Dark. Take them to the refirbished chamber that was once bad! - Original Message - From: hayden presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, October 27, 2014 1:42 AM Subject: Re: [Audyssey] a polite request. Hi Dark, You forgot about the part where arrows are expendible, and replenishing them is a sometimes impossible task. Most monsters farther down in the dungeon are not equipped with bows of any sort, so collecting arrows is a rare or nonexistent venture. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, October 26, 2014 7:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] a polite request. The only problem with rangers is that ranged weapons suck at lower levels sinse the wooden arrows are so soft they do virtually no damage after you pass floor 15 or so. A shame really sinse your right, multishot is awsome, especially if you have cryticial hits or sneak attack. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] city buikding games on the braillenote
Hi all I want a role playing game where you can build a city. Does anyone know of any good ones? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech
As I recall, Freedom Scientific patented the technology that would let them make displays for a couple hundred dollars. As a result, nobody else can use that method of automatically creating them, and still has to do everything by hand (which is why they cost so much). -- From: Josh k joshknnd1...@gmail.com Sent: Sunday, October 26, 2014 9:13 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech or if we had much cheaper braille displays then we would have more access to braille. for all the complaining the nfb does about pushing braille literacy, they are not doing anything to make braille printers and braille displays more affordable. On 10/26/2014 7:18 PM, tim wrote: If it wasn't for these so called machine doing the reading. Than thousands of books wouldn't be available for those to read even if you know brail. Because not all books are transferred to brail and not all readers have access to those books. That is why these machines do brail translation for those that want them.. At 05:30 PM 10/26/2014, you wrote: Hi Charlse. We have had the Braille vs screen reader debate before and I still disagree, if a person is listening to an audio book that is still reading if you ask me. likewise, if a person in the future writes a book vvia dictation that's still writing. It's content that matters. Is a great sheff today any the less of a sheff because they do not cut sticks, lay a fire, use a refrigerator, need to turn a spit, use a bellows to keep the fire going or anyth of the other things which in the past were necessary to cook? Heck no. If they are a great sheff we judge them by what they produce, not how they produce it. For me, a far greater concern is the standardization of methods of production and disemination which could influence creativity. In the same way as a sheff who only had access to tinned goods would not be as good a sheff as a sheff who could put their own individual stamp on fresh ingredience, I am concerned that kitbox creation methods and standardization (not to mention need to appeal to an increasingly small number of corporations which is a hole other debate), might have an adverse affect on creativity. If for example the dictation software couldn't handle fantasy names, or unusual punctuation that could be a major creative issue. That is why I personally believe written language and letters will continue sinse use of letters and punctuation allows the greatest diversity in creation, whether that's writing, coding or whatever, and why, while I don't agree about braille, I do not like the idea of everyone devolving into text speak sinse limitation of language also involves limitation of thought. I also get concerned over tools like madlibs, rhyming dictionary programs or synonym creators, and (to bring this back to games), if game creation became too limited. For example if the only thing on offer was customizations of console games based on choice, eg, creating a character by selecting from a huge bunch of elements, rather than allowing a platform where people could program their own games, or even create their own elements in a scripting language. Whether in the future the letters are typed, brailled, written with a pen, or selected from some sort of efficient on screen keyboard doesn't seem to matter to me, same with programming so long as the choice still exists and the end product can be as individualized. Ironically, a friend of mine who is a student of literature said people actually thought the same of the printing press. The arguement was if copies of a book could be instantly created by printing rather than painstakingly copied out by hand, this made the book less valuable and encouraged laziness on the part of the authors, as well as devaluing of the book on the part of the reader. Indeed apparently some holy orders forbade religious books to be printed, and the gutenberg Bible was actually banned in some parts of Europe. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] a polite request.
Hi Josh, Entombed hasn't been updated in three or four years, but it is still a pretty good game. However, now that Jason is busy with family etc I don't expect him to pop out a new update every year like he was doing at the beginning of the project when he had more personal time on his hands. Cheers! On 10/26/14, Josh k joshknnd1...@gmail.com wrote: and do they keep updating entombed also? I bought it back in 2010 or 2009 or so and forget my username and things. I'll just buy it over because my email has changed since back then. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech
oh well, cheap fs displays are better than no cheap ones at all I guess. On 10/27/2014 6:33 AM, john wrote: As I recall, Freedom Scientific patented the technology that would let them make displays for a couple hundred dollars. As a result, nobody else can use that method of automatically creating them, and still has to do everything by hand (which is why they cost so much). -- From: Josh k joshknnd1...@gmail.com Sent: Sunday, October 26, 2014 9:13 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] is it really progress? - Re: end of keyboards, was Throwaway Tech or if we had much cheaper braille displays then we would have more access to braille. for all the complaining the nfb does about pushing braille literacy, they are not doing anything to make braille printers and braille displays more affordable. On 10/26/2014 7:18 PM, tim wrote: If it wasn't for these so called machine doing the reading. Than thousands of books wouldn't be available for those to read even if you know brail. Because not all books are transferred to brail and not all readers have access to those books. That is why these machines do brail translation for those that want them.. At 05:30 PM 10/26/2014, you wrote: Hi Charlse. We have had the Braille vs screen reader debate before and I still disagree, if a person is listening to an audio book that is still reading if you ask me. likewise, if a person in the future writes a book vvia dictation that's still writing. It's content that matters. Is a great sheff today any the less of a sheff because they do not cut sticks, lay a fire, use a refrigerator, need to turn a spit, use a bellows to keep the fire going or anyth of the other things which in the past were necessary to cook? Heck no. If they are a great sheff we judge them by what they produce, not how they produce it. For me, a far greater concern is the standardization of methods of production and disemination which could influence creativity. In the same way as a sheff who only had access to tinned goods would not be as good a sheff as a sheff who could put their own individual stamp on fresh ingredience, I am concerned that kitbox creation methods and standardization (not to mention need to appeal to an increasingly small number of corporations which is a hole other debate), might have an adverse affect on creativity. If for example the dictation software couldn't handle fantasy names, or unusual punctuation that could be a major creative issue. That is why I personally believe written language and letters will continue sinse use of letters and punctuation allows the greatest diversity in creation, whether that's writing, coding or whatever, and why, while I don't agree about braille, I do not like the idea of everyone devolving into text speak sinse limitation of language also involves limitation of thought. I also get concerned over tools like madlibs, rhyming dictionary programs or synonym creators, and (to bring this back to games), if game creation became too limited. For example if the only thing on offer was customizations of console games based on choice, eg, creating a character by selecting from a huge bunch of elements, rather than allowing a platform where people could program their own games, or even create their own elements in a scripting language. Whether in the future the letters are typed, brailled, written with a pen, or selected from some sort of efficient on screen keyboard doesn't seem to matter to me, same with programming so long as the choice still exists and the end product can be as individualized. Ironically, a friend of mine who is a student of literature said people actually thought the same of the printing press. The arguement was if copies of a book could be instantly created by printing rather than painstakingly copied out by hand, this made the book less valuable and encouraged laziness on the part of the authors, as well as devaluing of the book on the part of the reader. Indeed apparently some holy orders forbade religious books to be printed, and the gutenberg Bible was actually banned in some parts of Europe. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and
Re: [Audyssey] voice kews in games
Hi Dark, There already is a voice activation game for iOS. Pah. A crazy voice-controlled game by Labgoo and Yosi Taguri. Pah version 1.2, a classic sidescroller for iOS, with one big twist. Your goal is to destroy the asteroids before they destroy you. It's the first full game in the iPhone App Store to be activated by voice only. Although it's a touch screen device - touching the screen won't do anything. To play the game you use your voice in two ways. Say Aah to move the spaceship up and down by changing your volume. Shout Pah! to shoot. There is no audio indication of where the asteroids are, so the game is not really fully accessible for the blind. A totally blind person has to shoot at random. - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Sunday, October 26, 2014 8:37 PM Subject: [Audyssey] voice kews in games sinse we've been discussing voice activation for new technology in a general sense, I wondered what people thought about the possibilities of voice control for games, after all this is something that has already started on mainstream consoles and a couple of indi games such as codename signus. So, I wonder what people think a good use of speech control for games would be. A voice activated arcade game could be entertaining and provide a lot of atmosphere, imagine a racing game where your yelling left! left! now breeak! or a sort of Dj style boppit game where your saying in rythm hit it! pull it! or whatever. however the major field I see for voice working in is stratogy games and rpgs. generally you can speak faster than you can type, and definitely faster than you can find and hit controls. sinse however speech is a manifestly more complex method of input than just hitting buttons, and doesn't have the disadvantage of having a relativistic speed and being commonly missunderstood the way fast typed keyboard inputs do, I wonder if speech in a mud or real time stratogy game could be fun, especially sinse you could have your hands on the touch screen or keyboard controls doing other things. Imagine for example an rpg where you used the keyboard to launche physical attacks such as sword thrusts in response to real time audio, but used your voice to wield magic. This could be quite a lot of fun, because the essential physical combat could then work in an arcade style and the complexity could occur at the metter level of your speech. For example the arcade fighting part of the game could be similar to blind swordsman, ie, hear a sword swing and block, but you could then use your voice to say Cast ice blade! or similar. Similarly, imagine a real time time of conflict style stratogy where you could give all your orders vocally. you could be reviewing the map with your fingers or curser keys, but could give orders as you did it rather than having to pause the game and input commands. Of course the disadvantage is I don't know whether this technology would exists sinse the hole chat and gaming thing is also very common at the moment and certainly on mainstream consoles mikes are more commonly for voice chat with other online players than voice commands to the game, but I thought it was a fun idea. Obviously for access reasons as Tom said earlier there would need to be more traditional alternatives in such games, but I did think it was an interesting possibility to speculate on. Beware the grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Close Topic: is it really progress?
Hi all, Let's close this topic and get back to gaming. This has gotten way off topic, and has nothing to do with games. Sincerely, Thomas Ward Owner-Moderator of the Audyssey List --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Hi Phil. this rings a vague bell, and I've also heard of a game called zombie scream or something similar, where you have to scream to get your character to run away from zombies, (we once got the developer trying to advertise it on audio games without realizing audio meant what goes into the ears not comes out of the mouth). However these have mostly been novelties and have generally just substituted the speech method for normal control of a game accessible or not. Just in the same way we've now had touch screen games that use finger slides and the like rather than just having you tap buttons as though you were playing on a keyboard, I'd love to see some games that actually exploite the unique aspects of voice control. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Hi Dark, Well, I can say I have looked at the possibility of adding voice commands to Final Conflict as I like the idea of being able to actually order fire photon torpedo's verbally rather than selecting it from a menu etc. In a turn based strategy game such as that there is no time critical game play and you can basically give all the commands verbally just as easily, if not more so, than the menus. However, in a racing game I am pretty certain voice input would not work. Most analog racing games allow for sharp turns and precision driving around curves which require the right amount of turn on the racing wheel or controller. Voice input does not give that degree of precision. If a gamer yells left how left is left? Besides as someone who has played racing games, mainstream and accessible, I prefer having a physical controller in my hands. I like being able to turn the wheel, hit the breaks, and the feel of driving a car even if it is virtual. Telling the car what to do like a virtual version of KITT wouldn't nearly be as fun or entertaining. However, I do think voice input would be perfectly fine for an RPG. Perhaps a roguelike game such as Entombed. I could see giving directions such as north, south, east, west, take, drop, etc being well suited to that type of game. Cheers! On 10/26/14, dark d...@xgam.org wrote: sinse we've been discussing voice activation for new technology in a general sense, I wondered what people thought about the possibilities of voice control for games, after all this is something that has already started on mainstream consoles and a couple of indi games such as codename signus. So, I wonder what people think a good use of speech control for games would be. A voice activated arcade game could be entertaining and provide a lot of atmosphere, imagine a racing game where your yelling left! left! now breeak! or a sort of Dj style boppit game where your saying in rythm hit it! pull it! or whatever. however the major field I see for voice working in is stratogy games and rpgs. generally you can speak faster than you can type, and definitely faster than you can find and hit controls. sinse however speech is a manifestly more complex method of input than just hitting buttons, and doesn't have the disadvantage of having a relativistic speed and being commonly missunderstood the way fast typed keyboard inputs do, I wonder if speech in a mud or real time stratogy game could be fun, especially sinse you could have your hands on the touch screen or keyboard controls doing other things. Imagine for example an rpg where you used the keyboard to launche physical attacks such as sword thrusts in response to real time audio, but used your voice to wield magic. This could be quite a lot of fun, because the essential physical combat could then work in an arcade style and the complexity could occur at the metter level of your speech. For example the arcade fighting part of the game could be similar to blind swordsman, ie, hear a sword swing and block, but you could then use your voice to say Cast ice blade! or similar. Similarly, imagine a real time time of conflict style stratogy where you could give all your orders vocally. you could be reviewing the map with your fingers or curser keys, but could give orders as you did it rather than having to pause the game and input commands. Of course the disadvantage is I don't know whether this technology would exists sinse the hole chat and gaming thing is also very common at the moment and certainly on mainstream consoles mikes are more commonly for voice chat with other online players than voice commands to the game, but I thought it was a fun idea. Obviously for access reasons as Tom said earlier there would need to be more traditional alternatives in such games, but I did think it was an interesting possibility to speculate on. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Voice cues, or voice instructions? For example, could already, if wanted to, play interactive fiction games on my android phone, and use voice dictation to type in commands - although, don't really use voice dictation too much/often, it's available to use as a form of text input. Only issue there might be if you needed to speak the names of characters, or character types - not sure how well google voice recognition would react to me talking about goblins, ogres, etc...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you...to the space janitor's closet... - Original Message --- Subject: [Audyssey] voice kews in games From: dark d...@xgam.org Date: Mon, 27 Oct 2014 00:37:26 - To: Gamers@audyssey.org sinse we've been discussing voice activation for new technology in a general sense, I wondered what people thought about the possibilities of voice control for games, after all this is something that has already started on mainstream consoles and a couple of indi games such as codename signus. So, I wonder what people think a good use of speech control for games would be. A voice activated arcade game could be entertaining and provide a lot of atmosphere, imagine a racing game where your yelling left! left! now breeak! or a sort of Dj style boppit game where your saying in rythm hit it! pull it! or whatever. however the major field I see for voice working in is stratogy games and rpgs. generally you can speak faster than you can type, and definitely faster than you can find and hit controls. sinse however speech is a manifestly more complex method of input than just hitting buttons, and doesn't have the disadvantage of having a relativistic speed and being commonly missunderstood the way fast typed keyboard inputs do, I wonder if speech in a mud or real time stratogy game could be fun, especially sinse you could have your hands on the touch screen or keyboard controls doing other things. Imagine for example an rpg where you used the keyboard to launche physical attacks such as sword thrusts in response to real time audio, but used your voice to wield magic. This could be quite a lot of fun, because the essential physical combat could then work in an arcade style and the complexity could occur at the metter level of your speech. For example the arcade fighting part of the game could be similar to blind swordsman, ie, hear a sword swing and block, but you could then use your voice to say Cast ice blade! or similar. Similarly, imagine a real time time of conflict style stratogy where you could give all your orders vocally. you could be reviewing the map with your fingers or curser keys, but could give orders as you did it rather than having to pause the game and input commands. Of course the disadvantage is I don't know whether this technology would exists sinse the hole chat and gaming thing is also very common at the moment and certainly on mainstream consoles mikes are more commonly for voice chat with other online players than voice commands to the game, but I thought it was a fun idea. Obviously for access reasons as Tom said earlier there would need to be more traditional alternatives in such games, but I did think it was an interesting possibility to speculate on. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Hi Tom. A startrek game giving actual orders would be awsome! I do remember hearing of one of the trek games that did this to a limited extent, but I don't think it was more than a gimic so having it work correctly would be a definite advantage in both speed and atmosphere, particularly for a program with such memorable verbal phraises as Startrek, after all what would be more fun than having the confirm order phrase make it so! :d. I initially thought Codename Cygnas did this, however on playing through the game I was quite disappointed to find that the amount of verbal kews the game recognized is very limited and for example deciding whether to disarm a bad guy of their gun with a wrist chop or deciding to try a clever maneuver like making them shoot a lamp stand which falls on them is just distinguished with the general commands athletic or clever rather than saying which choice you actually wanted. I definitely agree on rpgs as I said. On the racing front your correct on realism in a racing game and the lack of correct speech to give angled terms with analogue control. When I made that suggestion however I was thinking more in terms of a basic racing themed arcade title like light cars or the skeeing level of Jim's awsome homer where you just move left and right to dodge oncoming obstructions rather than actually simulate driving a car, I just thought the experience of having to verbally give commands could enhance the frantic atmosphere of that sort of game by forcing you to yel left! no right! Like the world's worst back seat driver :d. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
Hi jacob. that is a point. I haven't downlloaded I frotz or similar if type games because I don't usually havemy blue tooth keyboard handy (it's a bit large to carry), and while the on screen keyboard is fine for just putting in a few letters to search on the ap store or writing my character name in a choiceofgames title, It would probably be a bit more of an irritation playing if. Dictation might be a plan, though I would worry about accuracy, although Ios 8 is supposed to be more accurate with that. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] kingdom of loathing clans
hi all, does anyone who plays the kingdom of loathing know of a good, helpful clan. thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] voice kews in games
The text fiction interpreter have played around with offers action buttons for most common commands, but, yes - one of the other primary reasons don't try do too much using voice dictation is since I'm not American, or British, and while my phone is set to recognise South African english, I don't expect it to get it right too much of the time, and tracking down and correcting multiple mistakes would be more irritating than just typing most of the text using normal touch screen...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 27, 2014 8:08 PM Subject: Re: [Audyssey] voice kews in games Hi jacob. that is a point. I haven't downlloaded I frotz or similar if type games because I don't usually havemy blue tooth keyboard handy (it's a bit large to carry), and while the on screen keyboard is fine for just putting in a few letters to search on the ap store or writing my character name in a choiceofgames title, It would probably be a bit more of an irritation playing if. Dictation might be a plan, though I would worry about accuracy, although Ios 8 is supposed to be more accurate with that. Beware the grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pizza Delivery
Hi Josh, Thank you very much for saying so. BFN - Original Message - I like that pizza game, its lots of fun. Jim Ever wanted to download pizza? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Nebula crashes on my iPhone 5
Hi, David, I really like this game, too. I play it on an iPod 5G in iOS8.1. I had crashes before both the game and iOS were updated. I'm thinking you might try rebooting your phone. How far have you gotten, by the way? I'm in the second part of Chapter 3 with two power-shot points and two life points. I can't seem to get past it, but I'm getting closer. :) Teresa Winging its way from my iPod On Oct 25, 2014, at 11:17 AM, Appleman appleman310...@gmail.com wrote: Hi all, I am curious if anyone else using an iPhone 5 to play Nebula can duplicate this issue? Nebula crashes on my iPhone 5 after around 10-15 minutes of gameplay. I have emailed the developer and reported this issue. Apparently I am one of a select number of people who is experiencing this issue. As suggested, I have closed all other apps running in the background and disabled Voiceover whilst playing. While the game performance has improved, the crashes still occur. I have also uninstalled and re-installed the game with no result. Personally, I think my crashing issue is due to the fact I am using an older device. Shortly I am obtaining my iPhone 6 and I hope the performance will be improved, as I really love this game. David Sent from my iMac --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Nebula crashes on my iPhone 5
Hi Teresa, I’ll try doing that next time I play and see what happens. I’m up to level 2 in chapter 2 with 1 point for extra lives and 1 point for power shots. I’m number 6 on the game centre leaderboards. Sent from my iMac On 28 Oct 2014, at 10:02 am, Teresa Cochran vegaspipistre...@gmail.com wrote: Hi, David, I really like this game, too. I play it on an iPod 5G in iOS8.1. I had crashes before both the game and iOS were updated. I'm thinking you might try rebooting your phone. How far have you gotten, by the way? I'm in the second part of Chapter 3 with two power-shot points and two life points. I can't seem to get past it, but I'm getting closer. :) Teresa Winging its way from my iPod On Oct 25, 2014, at 11:17 AM, Appleman appleman310...@gmail.com wrote: Hi all, I am curious if anyone else using an iPhone 5 to play Nebula can duplicate this issue? Nebula crashes on my iPhone 5 after around 10-15 minutes of gameplay. I have emailed the developer and reported this issue. Apparently I am one of a select number of people who is experiencing this issue. As suggested, I have closed all other apps running in the background and disabled Voiceover whilst playing. While the game performance has improved, the crashes still occur. I have also uninstalled and re-installed the game with no result. Personally, I think my crashing issue is due to the fact I am using an older device. Shortly I am obtaining my iPhone 6 and I hope the performance will be improved, as I really love this game. David Sent from my iMac --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pizza Delivery
Hey Jim Happy to say you've done another good one! Haven't played too the end, someone on list mentioned an ending to the game, have to get on the Indian and deliver enough to find out. Take care Ron On 27-Oct-2014 2:41 AM, Jim Kitchen wrote: Hi Josh, Thank you very much for saying so. BFN - Original Message - I like that pizza game, its lots of fun. Jim Ever wanted to download pizza? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3485 / Virus Database: 4031/8461 - Release Date: 10/27/14 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pizza Delivery
I've managed to get my first vehicle promotion. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ron Schamerhorn Sent: Monday, October 27, 2014 5:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Pizza Delivery Hey Jim Happy to say you've done another good one! Haven't played too the end, someone on list mentioned an ending to the game, have to get on the Indian and deliver enough to find out. Take care Ron On 27-Oct-2014 2:41 AM, Jim Kitchen wrote: Hi Josh, Thank you very much for saying so. BFN - Original Message - I like that pizza game, its lots of fun. Jim Ever wanted to download pizza? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3485 / Virus Database: 4031/8461 - Release Date: 10/27/14 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Jim's Pizza Delivery Game
Hi, I would like to ask where I can find a recording of this game? I ask because I like to listen to the games that I get before I play them, that is probably why I loved Swamp before the whole paying thing made it's way in to the Swamp news. Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pizza Delivery
i really like the game now the installer worked but my antivirus interfeared with it so it was crashing i got a promotion On 10/28/14, Bryan Peterson bpeterson2...@cableone.net wrote: I've managed to get my first vehicle promotion. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ron Schamerhorn Sent: Monday, October 27, 2014 5:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Pizza Delivery Hey Jim Happy to say you've done another good one! Haven't played too the end, someone on list mentioned an ending to the game, have to get on the Indian and deliver enough to find out. Take care Ron On 27-Oct-2014 2:41 AM, Jim Kitchen wrote: Hi Josh, Thank you very much for saying so. BFN - Original Message - I like that pizza game, its lots of fun. Jim Ever wanted to download pizza? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3485 / Virus Database: 4031/8461 - Release Date: 10/27/14 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- search for me on facebook, google+, orkut.. austinpinto.xavi...@gmail.com follow me on twitter. austinmpinto contact me on skype. austin.pinto3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.