Re: [Audyssey] game archive project?

2015-08-12 Thread john
h, I can see where you're coming from. PS. As for my message, I'll start fresh, and I'll let you know how I do. - Original Message - From: john To: "Gamers Discussion list" Date: Monday, 10 August 2015 11:06 pm Subject: Re: [Audyssey] game archive project? > &g

Re: [Audyssey] game archive project?

2015-08-12 Thread john
ed like the original Deekout and Bobby's Revenge since they were free to begin with. Cheers! On 8/10/15, Damien Sykes-Pendleton wrote: > Hi John, > I would certainly like to see something like that, and I would certainly > be > > willing to contribute what I have. >

Re: [Audyssey] game archive project?

2015-08-12 Thread john
happy to help where I can Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 12 August 2015 23:24 To: Gamers Discussion list Subject: Re: [Audyssey] game archive project? You don't have to be a developer to contribute files - you just have t

Re: [Audyssey] game archive project?

2015-08-12 Thread john
to help out would be great - more hands makes work go faster, and more opinions makes everything more fun. -- From: "Paul Lemm" Sent: Wednesday, August 12, 2015 18:20 To: "'Gamers Discussion list'" Subject: Re: [Audys

Re: [Audyssey] support status of some games

2015-08-12 Thread john
[Audyssey] support status of some games Hello John, Yes, I am actively supporting Final Conflict. There is even a new version in development although like all the USA Games titles development has been slowed due to events going on in my personal life. I'll also add I am pretty sure D

[Audyssey] support status of some games

2015-08-12 Thread john
completely uninvolved with the community. Also, support does not mean you're updating your games or that you're even planning to - but it does mean you'd tell somebody something like "you're running a 64-bit os, you're out of luck" if they contacted you about it.

Re: [Audyssey] All of Jim's games in 1 neat installer.

2015-08-12 Thread john
Thanks for this. -- From: "Darren Duff" Sent: Wednesday, August 12, 2015 15:43 To: "Gamers Discussion list" Subject: [Audyssey] All of Jim's games in 1 neat installer. Hi guys. Here's a link to the web page where you can download all of Jim Kitch

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-12 Thread john
ays either text adventure,or online text games? Hello John, OK, This worked. But, what are games, exactly? Like, where do I go after the home page? - Original Message - From: john To: "Gamers Discussion list" Date: Wednesday, 12 August 2015 1:54 am Subject: Re: [Audyssey] anyone pl

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-11 Thread john
It would appear I gave you a bad link - use: www.ffproject.com instead. -- From: "Rajmund" Sent: Tuesday, August 11, 2015 11:41 To: Subject: Re: [Audyssey] anyone plays either text adventure,or online text games? Hello, Here's what 1 browser sees

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-11 Thread john
hink it'll like internet explorer 6 anymore than it likes 8. It is rather stupid given that there isn't actually anything complex on the site that wouldn't! work with ie8, but there you go. Beware the grue! Dark. - Original Message - From: "john" To: "Gamers Dis

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-11 Thread john
I suspect choice of games would probably work, but I haven't tested it. -- From: "dark" Sent: Tuesday, August 11, 2015 7:12 To: "Gamers Discussion list" Subject: Re: [Audyssey] anyone plays either text adventure,or online text games? Hi Anouk. T

[Audyssey] rail racer

2015-08-10 Thread john
Somebody had asked about where to find rail racer. A bit of digging turned up the following (confirmed valid) link: https://dl.dropboxusercontent.com/u/62157990/Games/RailRacerDemo10Setup.exe I'll also be adding this to the games archive, so it'll be available through that avenue as well, once its

[Audyssey] audiogames archive

2015-08-10 Thread john
I'd like to start figuring out who can help me in compiling the games archive. If you're interested in supplying files, please contact me off list with the following: *a brief overview of what you have; something like: Total 7.8gb, mostly well-known and recent developers. Windows only, limited to

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
@dark: The braillenote supports pretty much only plain text, such as ffproject.org. Anything more complicated - or anything with text that changes on the page without clicking a link - is going to present an insurmountable problem. -- From: "Rajmun

Re: [Audyssey] game archive project?

2015-08-10 Thread john
archive manager as opposed to myself I'd rather be caucious. -- From: "Damien Sykes-Pendleton" Sent: Monday, August 10, 2015 18:28 To: "Gamers Discussion list" Subject: Re: [Audyssey] game archive project? Hi John, I would certainly like to see somethi

Re: [Audyssey] game archive project?

2015-08-10 Thread john
sey] game archive project? Hello, Just put them in categories, and after that, name from a to z. That should work. - Original Message - From: john To: "Gamers Discussion list" Date: Monday, 10 August 2015 10:44 pm Subject: Re: [Audyssey] game archive project? > > >

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
jmund" Sent: Monday, August 10, 2015 17:59 To: Subject: Re: [Audyssey] anyone plays either text adventure,or online text games? Hello John, I'm actually playing with a braillenote. I'm actually using the default walkthrough, and that's the one, that I'm stuck with. Wou

Re: [Audyssey] game archive project?

2015-08-10 Thread john
ello, Yes, different categories sound good. Well, young know where to find me, if I'm needed. - Original Message - From: john To: "Gamers Discussion list" Date: Monday, 10 August 2015 10:20 pm Subject: Re: [Audyssey] game archive project? > > > If the project ets off t

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
A note taker doesn't run under the same principles as a web browser - I'd be doubtful of it working unless I'm misjudging the device. -- From: "Darren Harris" Sent: Monday, August 10, 2015 17:38 To: "'Gamers Discussion list'" Subject: Re: [Audysse

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
Or is there a better one out there, that I'm not aware of? - Original Message - From: john To: "Gamers Discussion list" Date: Monday, 10 August 2015 10:16 pm Subject: Re: [Audyssey] anyone plays either text adventure, or online text ga

Re: [Audyssey] game archive project?

2015-08-10 Thread john
: Monday, August 10, 2015 17:16 To: Subject: Re: [Audyssey] game archive project? Hello John, If anyone wants, I could contribute about 100 mb worth of zcode games. :) I mean it, though. I got about 700/800 of them. I can't help programming, though. - Original Message - From: john

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
I know curses pretty well - where are you stuck? -- From: "Rajmund" Sent: Monday, August 10, 2015 17:09 To: Subject: Re: [Audyssey] anyone plays either text adventure,or online text games? Hello Thomas, Well, a game that, not by even contacting

[Audyssey] game archive project?

2015-08-10 Thread john
Hi list, Recently I've been thinking about all the messages and posts I've seen where somebody's asking a question like "where can I find game x", or "game y is gone, does anybody have a copy". As a result, I'm wondering how the community would feel about a "game archive project". Basically, m

Re: [Audyssey] Fwd: Jim Kitchens games

2015-08-10 Thread john
Good to know, thanks for the update. -- From: "Thomas Ward" Sent: Monday, August 10, 2015 16:55 To: "Gamers Discussion list" Subject: [Audyssey] Fwd: Jim Kitchens games Hello all, Here is a message from Joshua Griffith regarding Jim's site and ga

Re: [Audyssey] Q9 Has a New Home

2015-08-10 Thread john
ct: Re: [Audyssey] Q9 Has a New Home Hi John, That sounds about right. Although, the pricing for Windows depends on the retailer the person buys it from. It can be slightly higher or cheaper depending on where one buys it. Cheers! On 8/10/15, john wrote: > I believe windows pricing is: &

Re: [Audyssey] RailRacer?

2015-08-10 Thread john
I have absolutely no clue where you could find this - try searching audiogames.net. -- From: "Damien Sykes-Pendleton" Sent: Monday, August 10, 2015 15:00 To: "Gamers Discussion list" Subject: [Audyssey] RailRacer? Hi there, Not sure if I’ve misse

Re: [Audyssey] jim's nfl football - Josh K

2015-08-10 Thread john
I was referencing 400mb of ram used by the mail program, in what I'd considered a possible attack/horrible memory leak. I believe the actual email was 1140 something kb. -- From: "Thomas Ward" Sent: Monday, August 10, 2015 16:21 To: "Gamers Discus

Re: [Audyssey] anyone plays either text adventure, or online text games?

2015-08-10 Thread john
I've played a number of IF titles, but I'm by no means an expert. Feel free to ask questions though and I'm sure somebody on list can help you out. -- From: "Rajmund" Sent: Monday, August 10, 2015 15:06 To: Subject: [Audyssey] anyone plays either

Re: [Audyssey] jim's nfl football - Josh K

2015-08-10 Thread john
entially a compromised email or from some other source attempting to impersonate Josh. -- From: "Rajmund" Sent: Monday, August 10, 2015 4:19 To: Subject: Re: [Audyssey] jim's nfl football - Josh K Hello John, New buy here, by the way, it c

Re: [Audyssey] Q9 Has a New Home

2015-08-10 Thread john
I believe windows pricing is: $119 for home, $199 for pro -- From: "Thomas Ward" Sent: Monday, August 10, 2015 16:01 To: "Gamers Discussion list" Subject: Re: [Audyssey] Q9 Has a New Home Hi Dark, I believe your Windows analogy is pretty close a

Re: [Audyssey] jim's nfl football - Josh K

2015-08-10 Thread john
il on the website because it made my email client go crazy when I tried putting the whole thing into a message. follow me on twitter @joshknnd1982 On 8/9/2015 8:50 PM, john wrote: > Hi list, > I just received an email from "Josh Kennedy" (not Josh k - this may > be importan

Re: [Audyssey] jim's nfl football - Josh K

2015-08-09 Thread john
Awesome, thanks for confirming. I guess my client just doesn't like large messages then. -- From: "Thomas Ward" Sent: Sunday, August 09, 2015 20:55 To: "Gamers Discussion list" Subject: Re: [Audyssey] jim's nfl fo

Re: [Audyssey] jim's nfl football - Josh K

2015-08-09 Thread john
Hi list, I just received an email from "Josh Kennedy" (not Josh k - this may be important), with a listed size of about 1100 kb, and subject something to do with "jim's nfl football" (I deleted the message, and don't have the exact line anymore). As soon as I tried to read the message my mai

Re: [Audyssey] jim kitchen passes away

2015-08-07 Thread john
I'd also like to offer my condolences. I'm quite sorry to hear this news, and know we'll all miss Jim; his sense of humor, entertaining games and audyssey babble reports. Rest in peace Jim. -- From: "christopher hallsworth" Sent: Friday, August 07

Re: [Audyssey] jim kitchen's games

2015-08-06 Thread john
You may be able to do it by disabling user account control. If that doesn't work, you'll have to install them to somewhere you can write to (all of jim's games are simple zip files - location really doesn't matter in the slightest). -- From: "Josh

Re: [Audyssey] bgt dll call interface question

2015-07-30 Thread john
I just wanted to thank everybody who offered to help out with this. I'd originally written my message with the expectation of getting a couple of replies, and maybe figuring out a solution a few weeks/months later. Instead, I've had emails from a whole bunch of people, and already have a workin

[Audyssey] bgt dll call interface question

2015-07-29 Thread john
Hi all, I just spent a while playing around with the dll interface in bgt, working on trying to interface with NVDA's controller library, and now have a couple questions for anybody who knows how dlls work better than I do (that's everybody). All of the functions in the library take a parame

Re: [Audyssey] Q9 Has a New Home

2015-07-28 Thread john
There might be a chance of Phillip having your order details somewhere, but I wouldn't bet on it, especially after a while. Might be worth getting in touch though, just in case. -- From: "Jessica |M" Sent: Tuesday, July 28, 2015 19:07 To: "Gamers

Re: [Audyssey] GMA tank commander sound library

2015-07-28 Thread john
Awesome, thanks for the info. -- From: "Phil Vlasak" Sent: Tuesday, July 28, 2015 16:24 To: "Gamers Discussion list" Subject: Re: [Audyssey] GMA tank commander sound library Hi John, I'm the person who edited and

[Audyssey] GMA tank commander sound library

2015-07-28 Thread john
Hi all, I was doing a bit of sound work recently, and started thinking about the tank commander sounds. Therefore, does anybody know where they came from/how much they'd cost to get a hold of? I've seen them used in a couple games, but have no clue where they're actually from.

Re: [Audyssey] the wastes

2015-07-27 Thread john
m the command prompt? Second, I play it with NVDA, and the window doesn't let me look inside to scroll about and review text. Any advice? Signed: Dakotah Rickard > On Jul 18, 2015, at 19:18, john wrote: > > Dark: > I didn't see this anywhere, but you seem to know more about

[Audyssey] judgement day

2015-07-23 Thread john
demo version and there's no way to purchase it. Does anyone have some info as to what the plan is for this? I'd really like to be able to play the full version of the game. Thanks, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamer

Re: [Audyssey] Q9 Has a New Home

2015-07-23 Thread john
Interesting change. Would you be willing to elaborate a bit on why you took this rout? -- From: "Philip Bennefall" Sent: Thursday, July 23, 2015 10:17 To: "Gamers Discussion list" Subject: [Audyssey] Q9 Has a New Home Hi all, I just wanted to po

Re: [Audyssey] 3D Audio Using Multiple Files Per Sound

2015-07-23 Thread john
Bgt can do panning left and right fine, so the only files you'd really need are front and back, and you can just move them across the stereo field as needed. I'd also note that (if you're using the helper sound objects) that you can just do update_3d and be set.

Re: [Audyssey] smugglers 3 question

2015-07-20 Thread john
confirm so I'm less likely to just be missing something. -- From: "dark" Sent: Sunday, July 19, 2015 18:06 To: "Gamers Discussion list" Subject: Re: [Audyssey] smugglers 3 question Well John, if your really stuck, you c

Re: [Audyssey] smugglers 3 question

2015-07-19 Thread john
could always do if you have a big enough ship is find a planet where one is sold, no matter which faction, and then capture the planet, I did this several times in s3 to get stuff I wanted like boarding shuttles. All the best, Dark. ----- Original Message - From: "john" To: "Ga

Re: [Audyssey] smugglers 3 question

2015-07-19 Thread john
That, is quite sad. The blackjack's the one ship I've been aiming to get ever since I got the game. -- From: "dark" Sent: Sunday, July 19, 2015 13:10 To: "Gamers Discussion list" Subject: Re: [Audyssey] smugglers

[Audyssey] smugglers 3 question

2015-07-19 Thread john
bbing the game). Thanks, John --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are arch

Re: [Audyssey] the wastes

2015-07-18 Thread john
Dark: I didn't see this anywhere, but you seem to know more about development than me. Do you know if mining's going to be fixed (right now it infinitely scrolls)? The only way I could find to make it stop was to kill the program with ctrl c, which really isn't what I want to do. -

Re: [Audyssey] the wastes

2015-07-18 Thread john
Maximize the cmd window (alt space, x). -- From: "Jeremy Brown" Sent: Saturday, July 18, 2015 14:25 To: "gamers" Subject: Re: [Audyssey] the wastes I have to second Dark's comments about the game. I had no problems downloading the zip file, and i

Re: [Audyssey] The wastes

2015-07-17 Thread john
I just downloaded the file no problem, though I do have addblock installed. Looking forward to checking this out. -- From: "dark" Sent: Friday, July 17, 2015 13:26 To: Subject: [Audyssey] The wastes to anyone who hasn't been checking the news over

Re: [Audyssey] Cyber assault mud

2015-07-07 Thread john
ly 06, 2015 12:04 To: "Gamers Discussion list" Subject: Re: [Audyssey] Cyber assault mud Hi John. Ah, I sort of assume that with the number of Ca players on this list an the fact that announcements were made about the mud's events and so on there was more by way of actual adaptatio

Re: [Audyssey] Cyber assault mud

2015-07-06 Thread john
Good call on the prompt - I'd completely forgotten about that one. -- From: "Greg Wocher" Sent: Monday, July 06, 2015 9:55 To: "Gamers Discussion list" Subject: Re: [Audyssey] Cyber assault mud Hello, You can set your prompt to %n which will make

Re: [Audyssey] Cyber assault mud

2015-07-06 Thread john
My personal recommendation is to gag out any line of text you don't feel like seeing. Without knowing your client there's not much more specific advice I can give you. I will say though, that I've gagged a couple hundred lines - ranging from ascii art to visual separation bars to spammy attack m

Re: [Audyssey] Audyssey thread report for June 2015

2015-07-02 Thread john
Outliers, anyone? -- From: "Jim Kitchen" Sent: Wednesday, July 01, 2015 14:50 To: "Audyssey" Subject: [Audyssey] Audyssey thread report for June 2015 There were 93 thread titles. Here are the top 50. info AudioGames Game Engine 90. braille/large

Re: [Audyssey] AlterAeonquestion

2015-07-01 Thread john
This is correct - mush client uses windows specific calls, and cannot be ported to other platforms. -- From: "dark" Sent: Tuesday, June 30, 2015 22:06 To: "Gamers Discussion list" Subject: Re: [Audyssey] AlterAeonquestion Actually Devin, sinse my

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-30 Thread john
About the same here on the microphone front - I've got a desktop mic and a headset mic I can use, but I doubt either of them is exactly studeo quality (though they are pretty good). I can also do some audio editing, mixing/removing/whatever, but getting rid of tape hiss (distortion because of l

Re: [Audyssey] audio files (was large print/braille/other media etc)

2015-06-28 Thread john
If you've got a spare flash drive, you can load nvda on that, and use it to get your other machine up and running. The only caveat is that you'll have a bit of difficulty navigating in applications that require administrator permissions to run if you're using the portable copy. That said, you ca

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-27 Thread john
Motion seconded. It really doesn't take long to tape a small portion of a game, and about the same amount of time to insert it into an audio file. I think the major difficulty would be making sure everything fits together and that narrators don't have huge amounts of tape hiss in their voices. -

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-26 Thread john
unting out or > disrespecting anyone's preferences. The real problem I'm having hear > right now is a whole lotta talking and discussion and not enough > action. A whole lot of what-ifs and not enough working lets-sees. At > this point we have more than enough thrown out all o

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-26 Thread john
d a solid workable solution without counting out or disrespecting anyone's preferences. The real problem I'm having hear right now is a whole lotta talking and discussion and not enough action. A whole lot of what-ifs and not enough working lets-sees. At this point we have more than enough

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-26 Thread john
An audio cd would be surprisingly difficult to make hundreds of copies of. You can probably get the disks for $50 (ish), but you can only burn them one at a time, and each and every one would take at least 10 minutes of active work by the person doing the burning. I'm not saying that it'd be im

Re: [Audyssey] braille chauvinism and the golden rule

2015-06-26 Thread john
That was very, very well said. Thank you sir. -- From: "Jeremy Brown" Sent: Thursday, June 25, 2015 21:20 To: "gamers" Subject: [Audyssey] braille chauvinism and the golden rule Dear all, First, braille is a format that I use whenever possible.

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-21 Thread john
I believe the ports are supported, but good luck finding something with said ports that's not 10 years old, as you said. -- From: "Thomas Ward" Sent: Sunday, June 21, 2015 18:13 To: "Gamers Discussion list" Subject: Re: [Audyssey] braille/large pr

Re: [Audyssey] braille/large print/other media

2015-06-21 Thread john
Small games (<50mb), all redistributables checked for and installed as needed by the setup program. If we have somebody whose competent with making installers (not me!), then this should be a breeze. -- From: "Thomas Ward" Sent: Sunday, June 21, 20

[Audyssey] Audiogames leaflet planning

2015-06-21 Thread john
Changing subject line as requested. Jeremy: I'll do my best to fill in my resources/abilities in accordance with the order you mentioned things in your message (or at least roughly according to it, anyway). Writing: I'd be happy to proofread/edit things if needed, though I'm no PHD. I would al

Re: [Audyssey] braille/large print/other media for audio games (wasinfo games game engines)

2015-06-20 Thread john
Just because you can, doesn't mean you do. I think we should also target the folks who've been told "you use your computer to type documents, and nothing else". -- From: "Charles Rivard" Sent: Saturday, June 20, 2015 10:09 To: "Gamers Discussion l

Re: [Audyssey] braille/large print/other media for audio games(wasinfo games game engines)

2015-06-19 Thread john
Looks like that's two of us - only thing left to figure out would be shipping. -- From: "Charles Rivard" Sent: Friday, June 19, 2015 15:19 To: "Gamers Discussion list" Subject: Re: [Audyssey] braille/large print/other media for audio games(wasinf

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread john
Because we're way out in humor land: I think an afternoon's optimistic... to the point where if optimism were pennies, you'd be richer than Bill Gates. That of course presumes that you don't have six hands, three braillers and some super mutant ability that lets you type as fast as the mechanism

Re: [Audyssey] Braille/large print/other media (was audio games, game engine)

2015-06-19 Thread john
media (was audio games,game engine) Hi John, Thanks. If we were to decide to go forward with this that old embosser and your stock of paper could prove useful. That is considering we can get that old thing going. That could be somewhat problematic these days. I happen to have an old embosser as w

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-06-19 Thread john
I considered adding an amusing line to that extent to my earlier post, but the very thought of doing 100-200 of those by hand is... let's just not go there. -- From: "Josh K" Sent: Friday, June 19, 2015 10:59 To: "Gamers Discussion list" Subject:

Re: [Audyssey] braille/large print/other media (was audio games, game engine)

2015-06-19 Thread john
I have an old embosser (it uses a parallel port!), the software to match, and more paper than I could even try to shake a stick at. If we wanted to get serious about making this kind of a pamphlet, I could probably do that part without to much trouble (I suspect Google would be able to answer al

Re: [Audyssey] bg chess

2015-06-16 Thread john
Chess is one of those games you never really stop learning. Just keep playing, keep watching the board, keep trying to see moves ahead. -- From: "Josh K" Sent: Tuesday, June 16, 2015 21:11 To: "Gamers Discussion list" Subject: Re: [Audyssey] bg ch

Re: [Audyssey] low cost canute braille display

2015-06-16 Thread john
e! finished! ----- Original Message - From: "john" To: "Gamers Discussion list" Sent: Tuesday, June 16, 2015 10:06 AM Subject: Re: [Audyssey] low cost canute braille display > Any idea how many cells that's going to have? Multiline

Re: [Audyssey] low cost canute braille display

2015-06-16 Thread john
Any idea how many cells that's going to have? Multiline is cool, but I'd really like more than 5 or 6 cells per line. -- From: "Josh K" Sent: Tuesday, June 16, 2015 10:51 To: "Gamers Discussion list" Subject: [Audyssey] low cost canute braille dis

Re: [Audyssey] info AudioGames Game Engine

2015-06-16 Thread john
JAWS: *Job* Access With Speech. -- From: "dark" Sent: Monday, June 15, 2015 14:39 To: "Gamers Discussion list" Subject: Re: [Audyssey] info AudioGames Game Engine Hi Tom. Funny the "computers aren't for play" attitude sinse to be honest I wouldn'

Re: [Audyssey] info AudioGames Game Engine

2015-06-14 Thread john
My personal opinion goes to the tune of "you can't receive that which you don't ask for". Every time I've seen help asked for here on list (I don't follow audiogames.net as closely, so this statement only applies to audyssey), its been replied to pretty promptly and from a pretty good number of

Re: [Audyssey] info AudioGames Game Engine

2015-06-13 Thread john
Re: [Audyssey] info AudioGames Game Engine Hi John, To start with your obviously not familiar with big budget mainstream games as games like Swamp and 3D Velocity still can't compare with a big budget mainstream game. True, they are very good games, are more on par with mainstream games th

Re: [Audyssey] info AudioGames Game Engine

2015-06-13 Thread john
I'll do my best to answer each of your points below: Game comparison: I have no clue. I haven't played mainstream games, and really pay them little attention, so have no idea how to compare. However, what I've seen leads me to say something like TDV is relatively close to mainstream - its got st

Re: [Audyssey] info AudioGames Game Engine

2015-06-09 Thread john
I think such an engine would be a really nice product to see made available. I've got no clue how such a thing works, but it sounds like a pretty solid amount of work to take on. Best of luck. I do think its probably worthwhile to point out that the audiogaming market is relatively small compare

Re: [Audyssey] test

2015-05-27 Thread john
Reading you loud and clear. -- From: "Leo Cantos" Sent: Wednesday, May 27, 2015 11:33 To: Subject: [Audyssey] test I am wondering if my messages are coming in? I don't seem to be receiving messages if any are coming. Leo --- Gamers mailing list

Re: [Audyssey] Best Free Games for Windows

2015-05-18 Thread john
I'd also direct you to: www.kaldobsky.com/audiogames Aprone has put together several strategy and action games ranging from an ecosystem simulation, to the first (and to my knowledge only) audio tower defense, to a revolutionary fps called swamp. All of his games are completely free, so I'd high

Re: [Audyssey] Att: Thomas Ward

2015-05-08 Thread john
Eastern standard is currently gmt (or UTC)-4. On daylight savings time, its UTC-5. At time of writing, its 6:36 am. -- From: "Thomas Ward" Sent: Thursday, May 07, 2015 22:22 To: "Gamers Discussion list" Subject: Re: [Audyssey] Att: Thomas Ward Hi

Re: [Audyssey] i don't believe you did that! - Re: att: Thomas Ward

2015-05-07 Thread john
Charles: I think part of the problem here may also be the way in which you're basically attacking everybody. You've got an extremely blunt and (I feel pretty justified in saying) relatively rude way of getting your points across. You started out by attacking Dorothy for something that, had you ac

Re: [Audyssey] Att: Thomas Ward

2015-05-07 Thread john
I believe this is it (from his contact page): 440) 286-6920 calling to Chardon Ohio, U.s. -- From: "Thomas Ward" Sent: Thursday, May 07, 2015 7:35 To: "Gamers Discussion list" Subject: Re: [Audyssey] Att: Thomas Ward Hello Dorothy, Well, unfortun

Re: [Audyssey] Jim?

2015-05-07 Thread john
Any way to check and see if its the loss of email bug striking again? -- From: "Thomas Ward" Sent: Wednesday, May 06, 2015 21:16 To: "Gamers Discussion list" Subject: Re: [Audyssey] Jim? Hi Christina, Good question. None of us has to my knowledge

Re: [Audyssey] Alter Aeon on Linux

2015-05-06 Thread john
There's tintin++, created by the player tux. I don't remember install instructions off the top of my head, though. -- From: "Edgar Lozano" <1419g...@gmail.com> Sent: Monday, May 04, 2015 21:45 To: Subject: [Audyssey] Alter Aeon on Linux Hi, Would

Re: [Audyssey] psychostrike and windowsXP

2015-05-01 Thread john
The dev is on the list... -- From: "Charles Rivard" Sent: Friday, May 01, 2015 19:57 To: "Gamers Discussion list" Subject: Re: [Audyssey] psychostrike and windowsXP Ask the developer, not the list. --- Be positive! When it comes to being defeate

Re: [Audyssey] playing swamp

2015-04-30 Thread john
They should be exactly in the center of your speakers. Remember that precision counts a lot in swamp. -- From: "Josh K" Sent: Thursday, April 30, 2015 13:44 To: "Gamers Discussion list" Subject: [Audyssey] playing swamp hey when playing swamp do y

Re: [Audyssey] Psycho Strike - New Action/Strategy Game

2015-04-28 Thread john
ryan Peterson" Sent: Tuesday, April 28, 2015 14:33 To: "Gamers Discussion list" Subject: Re: [Audyssey] Psycho Strike - New Action/Strategy Game The manual actually does explain those things. We are the Knights who say...Ni! -----Original Message- From: john Sent: Tuesd

Re: [Audyssey] Psycho Strike - New Action/Strategy Game

2015-04-28 Thread john
This is an interesting idea. My thoughts: The voice acting is awesome! Great work on it! It'd be nice to have the game work with screen readers if possible (though this is mostly because my sapi voices are nothing to write home about). Claiming "fps" was a bit of a misnomer - this is most certainl

Re: [Audyssey] Psychostrike error

2015-04-27 Thread john
This is almost certainly an x86 to x64 issue. It appears that the program itself was compiled for x64 machines only, but the installer did not have that check built in. Thus you could install the game to an x86 machine, even though you couldn't run it. There is no way to resolve this issue withou

Re: [Audyssey] Psychostrike error

2015-04-27 Thread john
Motion seconded - I've got an xp x86 machine I'd be happy to run things on as needed. However, I suspect that this particular issue is more along the lines of "it was compiled for x64 only". -- From: "Thomas Ward" Sent: Sunday, April 26, 2015 20:5

Re: [Audyssey] Entombed 2 Windows and Mac Test Clients

2015-04-22 Thread john
Seems to have run fine on my windows 7 x64. Its awesome to see nvda support! -- From: "Jason Allen" Sent: Wednesday, April 22, 2015 0:07 To: "Gamers Discussion list" Subject: [Audyssey] Entombed 2 Windows and Mac Test Clients Hello everyone, I tho

Re: [Audyssey] sounds and sizes of audiogames

2015-04-14 Thread john
:44 To: "Gamers Discussion list" Subject: Re: [Audyssey] sounds and sizes of audiogames Hi John, Yes, that can be the case if we are talking console games. However, I have not found many installable PC games that size myself personally. However, bottom line no matter how you cut it worryi

Re: [Audyssey] Mush-Z

2015-04-14 Thread john
Seconded on most counts. I do want to point out though that several of the plugins that come with mush-z work with (and are crucial for) working on other muds, so, as said, if you know what you're doing, its actually a good starting point for playing other muds.

Re: [Audyssey] sounds and sizes of audiogames

2015-04-13 Thread john
My understanding is that mainstream games are actually closer to 8-10 gb, and some are several dozen. I'm pretty sure a couple reach 40gb. -- From: "Thomas Ward" Sent: Monday, April 13, 2015 3:57 To: "Gamers Discussion list" Subject: Re: [Audyssey

Re: [Audyssey] sounds and sizes of audiogames

2015-04-11 Thread john
I'm personally a supporter of smaller games (and programs in general). Certainly there's enough storage to hold them, but every time one installs an extra 500mb that's another 500mb that needs to be backed up, copied/archived, etc. Plus, its a whole lot easier to move a game around if its 50 mb t

Re: [Audyssey] gamebooks on ffproject

2015-04-07 Thread john
I'm one of the Johns, yes. I haven't completed Hellfire though. -- From: "dark" Sent: Monday, April 06, 2015 18:06 To: "Gamers Discussion list" Subject: Re: [Audyssey] gamebooks on ffproject Hi John. Are you the &qu

Re: [Audyssey] alter aeon help needed

2015-04-07 Thread john
Those blobs in particular are pretty tough. Given that you're a mage, I'd highly recommend that you make use of your necromancer levels and make some minions to take at least a few of the hits for you. Your strategy is (relatively) sound, and at this point there's not really a lot more you can

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