Re: [Audyssey] Xbox one games for the blind.
Hi michael, Its good to hear the narator works well on the xbox 1, but that's amazing news to hear they are working for text to speech within games , that could be the bridge between audio games and main stream games that everyone's been waiting for. thanks for the update, I'll have to keep a listen out for more information on this in the future Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Michael barnes Sent: 10 March 2017 05:23 To: Gamers Discussion list Subject: Re: [Audyssey] Xbox one games for the blind. The Narrator is pretty good. Microsoft is striving to improve it this year. Another thing they are working on is a text to speech engine for apps and games. This will allow you to be able to read all game menus and dialog. Game developers are starting to add audio cues to indicate where characters are on the screen. Sent from my iPad > On Mar 9, 2017, at 4:24 PM, Paul Lemm <paul.lem...@gmail.com> wrote: > > Hi michael, > > Although I can't help on the games front, can I ask how good is the narator > on the xbox 1? > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael > barnes > Sent: 09 March 2017 16:29 > To: gamers@audyssey.org > Subject: [Audyssey] Xbox one games for the blind. > > Hello. > > I just got a Xbox one. > I was wondering what games are good to play as a totally blind person? > > Thanks! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Xbox one games for the blind.
Hi michael, Although I can't help on the games front, can I ask how good is the narator on the xbox 1? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: 09 March 2017 16:29 To: gamers@audyssey.org Subject: [Audyssey] Xbox one games for the blind. Hello. I just got a Xbox one. I was wondering what games are good to play as a totally blind person? Thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp question
Hi, If you are using a lap top I believe you can use the track pad, I've not tried this myself as use a mouse, but I'm sure I've heard others on this list say they use their laptop touch pad instead of the mouse. Hope this helps, it really is a good game and well worth playing. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Danielle Ledet Sent: 01 February 2017 02:53 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp question Ahhh well sounded fun but I don't have one. On 1/31/17, darkwrote: > Hi Danielle. > > Yes, for swamp you need a mouse, however this is abbecause swamp tries to > introduce into an audio first person shoorter game, some of the controls > that have been around in mainstream first person shoorters for a long > while. > > I'd recommend giving it a try, since the coordination of using a mouse, > particularly when strafing enemies or running a circle around zombie targets > > is really quite exhillorating, and a great experience once you've got used > to it. > > All the best, > > Dark. > - Original Message - > From: "Danielle Ledet" > To: "Gamers Discussion list" > Sent: Tuesday, January 31, 2017 12:39 PM > Subject: Re: [Audyssey] Swamp question > > >> Oh damn you need a mouse? >> >> On 1/30/17, dark wrote: >>> It might actually help if there was a specific "offline tryout mode" >>> which >>> set the player on map one with an average zombie count and item drops >>> just >>> to get used to the game. >>> Perhaps someone could even write a couple of tutorial quests into that >>> too. >>> >>> I do really enjoy swamp and indeed need to set it up and try again >>> myself >>> now that I have a decent usb mouse, albeit setting up my new windows 10 >>> machine comes first. >>> >>> All the best, >>> >>> Dark. >>> - Original Message - >>> From: >>> To: "Gamers Discussion list" >>> Sent: Monday, January 30, 2017 2:24 PM >>> Subject: Re: [Audyssey] Swamp question >>> >>> Sorry, only the offline version is free. The multiplayer version requires someone to have a gamer account, before it allows them to connect to the server. On Monday, January 30, 2017 7:24 AM, rajmund wrote: Hi All, Thanks for that. It's a little shame we don't get a trial online. Ah well... Sent from a BrailleNote - Original Message - From: "john"
Re: [Audyssey] Swamp help
Hi Michael, There is a bridge you can use to cross brush creek. If you head east towards brush creek and then head south you'll eventually reach a path called carrigan avenue, follow this path east as it leads straight to the bridge that will take you across brush creek. There is another point where you can cross where the water is shallow, but I can't remember the coordinates for where that is, and its quite difficult to find without them since it's only a really small bit of shallow water. Hope the above helps Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Michael Maslo Sent: 29 January 2017 12:22 To: Gamers Audyssey list Subject: [Audyssey] Swamp help Hello list, As the subject line says, I need help with the game swamp. I am playing on line and I am told I need to go east over one hundred fifty times. I know how to travel east and west etc. However after going east a certain amount of time I get to brush creek. I have traveled all the way north to all the way south. Anytime I go east after after I hear brush creek I fall into the water and can't move. My question is how do I travel over the creek or get past it. Your hell would be greatly appreciated. Sincerely, Michael Maslo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Hero's Call, an Accessible Windows game Under development.
Ah good point, it would be interesting to know how much detail will go into the graphics since it seems quite a big and deep game and I imagine coding graphics to it would be a seriously big task since it was designed for the blind in an audio setting. The interesting thing will be the role reversal of what is often talked about on here which is how difficult is it to convert a sighted game to a visual game, as now this company is trying the exact opposite and trying to make an audio game accessible to the sighted, I wonder if that in itself is just as big a task. Either way it will be interesting to see the final result and I'm seriously looking forward to trying this game -Original Message- to see the From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf of Clement Chou Sent: 14 January 2017 21:08 To: Gamers Discussion list Subject: Re: [Audyssey] A Hero's Call, an Accessible Windows game under development. for the record, this game is actually going to have graphics so calling it an audiogame is a bit of a misnomer. haha. This company is doing what I consider to be an amazing thing in trying to include blind and sighted gamers at the same time, and the focus on graphics is a good step in bridging the gap between the two. Inclusive gaming is an amazing idea, and is long overdue in my opinion. I will pledge as well, next week, after I'm able to pay again. lol On 1/14/17, Paul Lemm <paul.lem...@gmail.com> wrote: > Just listened to the trailer for this and it sounds amazing! Pledged > straight away and really looking forward to trying out the game when it's > ready. anyone who hasn't already checked out the trailer, go have a listen > to it at the link in the email below, it really is something special, it > sounds like you're listening to a main stream game trailer but its an audio > game, really can't wait to play this. > > Thanks Phil by the way for sharing the info and links. > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf of Phil Vlasak > Sent: 14 January 2017 00:01 > To: Gamers Discussion list > Subject: [Audyssey] A Hero's Call, an Accessible Windows game under > development. > > A Hero's Call, from Out of Sight Games. > An Accessible Fantasy Role Playing Game. > Under development, the premier title from Out of Sight Games, > you are a traveler thrust into a world of possibilities > when you find the city of Farhaven under attack by a mysterious enemy. > Along with a small band of allies, you must explore the surrounding lands, > discover the identity of your enigmatic foe, and save Farhaven from certain > > conquest. > Do you have what it takes to answer a hero?s call? > Discover an expansive world, Venture forth from the town of Farhaven to > explore mysterious forests, goblin-infested tunnels, haunted catacombs, and > > much > more. > With 17 unique maps, you'll always have new lands to explore. > Follow a turn-by-turn beacon system to locations you've already discovered, > or venture out on your own, you never know what you might find! > Build your characters, Choose from one of six different classes, each with > unique skills, and tailor your attributes for your specific style of play. > Will you use melee or ranged weapons? > Will you strike down your opponents with the power of the elements? Or will > > you attack from the shadows? > Will you heal and defend with holy magic? > Or strike terror with the powers of necromancy? > Expand your party with four unique allies. > Engage with a dynamic world, Meet over 40 NonPlayer characters, with > dynamic > > behaviors and dialogues affected by your choices and actions. > Some will fight alongside you, while others may have secrets to reveal. > Test your might as you explore and encounter over 70 different enemies, > from bandits and wolves to giant spiders, golems, and dragons, > you will never be lacking for foes to vanquish. > Turn-based combat provides comfort for players of all skill levels, > while positional audio puts you in the center of visceral, action-packed > battles. > http://outofsightgames.com/a-heros-call/ > A Hero's Call KickStarter project. > This project will only be funded if it reaches its goal by Friday, February > > 3 2017. > > > > https://www.kickstarter.com/projects/1112411595/a-heros-call-an-accessible-f > antasy-rpg?ref=discovery > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you
Re: [Audyssey] A Hero's Call, an Accessible Windows game Under development.
Just listened to the trailer for this and it sounds amazing! Pledged straight away and really looking forward to trying out the game when it's ready. anyone who hasn't already checked out the trailer, go have a listen to it at the link in the email below, it really is something special, it sounds like you're listening to a main stream game trailer but its an audio game, really can't wait to play this. Thanks Phil by the way for sharing the info and links. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf of Phil Vlasak Sent: 14 January 2017 00:01 To: Gamers Discussion list Subject: [Audyssey] A Hero's Call, an Accessible Windows game under development. A Hero's Call, from Out of Sight Games. An Accessible Fantasy Role Playing Game. Under development, the premier title from Out of Sight Games, you are a traveler thrust into a world of possibilities when you find the city of Farhaven under attack by a mysterious enemy. Along with a small band of allies, you must explore the surrounding lands, discover the identity of your enigmatic foe, and save Farhaven from certain conquest. Do you have what it takes to answer a hero?s call? Discover an expansive world, Venture forth from the town of Farhaven to explore mysterious forests, goblin-infested tunnels, haunted catacombs, and much more. With 17 unique maps, you'll always have new lands to explore. Follow a turn-by-turn beacon system to locations you've already discovered, or venture out on your own, you never know what you might find! Build your characters, Choose from one of six different classes, each with unique skills, and tailor your attributes for your specific style of play. Will you use melee or ranged weapons? Will you strike down your opponents with the power of the elements? Or will you attack from the shadows? Will you heal and defend with holy magic? Or strike terror with the powers of necromancy? Expand your party with four unique allies. Engage with a dynamic world, Meet over 40 NonPlayer characters, with dynamic behaviors and dialogues affected by your choices and actions. Some will fight alongside you, while others may have secrets to reveal. Test your might as you explore and encounter over 70 different enemies, from bandits and wolves to giant spiders, golems, and dragons, you will never be lacking for foes to vanquish. Turn-based combat provides comfort for players of all skill levels, while positional audio puts you in the center of visceral, action-packed battles. http://outofsightgames.com/a-heros-call/ A Hero's Call KickStarter project. This project will only be funded if it reaches its goal by Friday, February 3 2017. https://www.kickstarter.com/projects/1112411595/a-heros-call-an-accessible-f antasy-rpg?ref=discovery --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] memory
Hi Justin, Xenogear sounds pretty cool, I like the idea of being able to get into the mechs for battle. As for the programing, i'd actually be really intrested in that, as I've said I'm still only learning so my knowledge is still pretty basic so I can't produce anything amazing yet, but it would be good to chat and swap ideas. My email if you want to write me off list is paul.l...@sky.com -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: 28 October 2016 17:08 To: Gamers Discussion list Subject: Re: [Audyssey] memory Xenogears is an obscure game published by Squaresoft in the late 90's for the PSX. It was a J-RPG with a fairly complex, and rather dark, story. The interesting thing about the game, in addition to the story, that is, is that your characters could pilot mechs and use them in battle. You know, Paul, maybe you and I ought to do some serious talking about designing a role-playing game. I have the creative side, but not the programming skills. Please let me know. On 10/28/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Justin, > > Ok, so final fantasy and Chrono trigger I've heard of (although never > actually played chrono trigger), but never heard of xenogears, , I > actually > remember from a while back that one of the audio game developers, I think > it was Ian reid was actually working on something that would add > accessibility to the older final fantasy and chrono trigger game, that > was a while back now though , so not sure how far he ever got with that or > if he's still working on it. As for the other more recent games you > mentioned, I actually lost my sight about 12 years ago so haven't played a > lot of those, I see where you're coming from though, as with the constant > advancement of main stream consoles and PC's the games for those machines > become more complex in both environment and game play, which in turn makes > accessibility more and more difficult. As for the programing side of it, I > actually started to teach myself to program just for the reason of wanting > to create my own j-rpg, although I have to confess to being pretty rubbish > at writing story's, but I'm hoping if I can get the game creation part > mastered I can work with someone who will help with the story side of it. > it is really rewarding though when you begin to see your little game start > to take shape, so definitely worthwhile, although I've also had a ton of > nights ridiculously frustrated wondering why a bit of code won't work like > it should lol, still definitely a long way to go but maybe one day we'll > see > a game on here from me, let's just hope if I do people actually play it > hahaha > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: 28 October 2016 01:34 > To: Gamers Discussion list > Subject: Re: [Audyssey] memory > > Up until recently, I was able to play some mainstream video games, but > I lost the rest of my eyesight almost a year ago. I can confirm that > part of it was menu layout memorization, and for certain role-playing > games/real-time strategy games, hotkeys were a big part of playing > them. Unfortunately, where I ran into trouble was with navigating > (particularly the third-person/first-person perspective games) and > reading dialogue/menues. > > In many J-RPG's, e.g. Final Fantasy, Chrono Trigger, and here's an > obscure one for you: Xenogears, the menu layout stayed the same. Also, > in many of these games, if you went into the equipment menu and > highlighted a weapon/armor/other accessory, there was an indicator as > to whether or not the equipment in question would do you any good. > This usually involved the new values conferred by the equipment > showing up in a different color (and I had the eyesight to see this). > However, in a western-style RPG, e.g. Baldur's Gate, Dragon Age: > Origins, Pillars of Eternity or Skyrim, this is absent. Also, the > layouts are more difficult to memorize in these latter instances. > > We haven't even touched on action-RPG's either, e.g. Diablo II, > Titan's Quest or Torchlight. When I had a little eyesight, I could, > sort of, play these, but it took a lot of work and extra effort. With > Diablo II, for example, every time I leveled/found new gear I had to > open up a third-party utility called Hero Editor that actually played > nicely with JAWS (sort of) to make the necessary changes to my > character. > > Anyway, once I get my new computer up and running, I am going to try > to learn how to program. After I try to create a Dungeons and Dragons > character creator for the blind (5th edition), providing I am > successful, I would try my luck at creating a game. I do not
Re: [Audyssey] memory
Hi Justin, Ok, so final fantasy and Chrono trigger I've heard of (although never actually played chrono trigger), but never heard of xenogears, , I actually remember from a while back that one of the audio game developers, I think it was Ian reid was actually working on something that would add accessibility to the older final fantasy and chrono trigger game, that was a while back now though , so not sure how far he ever got with that or if he's still working on it. As for the other more recent games you mentioned, I actually lost my sight about 12 years ago so haven't played a lot of those, I see where you're coming from though, as with the constant advancement of main stream consoles and PC's the games for those machines become more complex in both environment and game play, which in turn makes accessibility more and more difficult. As for the programing side of it, I actually started to teach myself to program just for the reason of wanting to create my own j-rpg, although I have to confess to being pretty rubbish at writing story's, but I'm hoping if I can get the game creation part mastered I can work with someone who will help with the story side of it. it is really rewarding though when you begin to see your little game start to take shape, so definitely worthwhile, although I've also had a ton of nights ridiculously frustrated wondering why a bit of code won't work like it should lol, still definitely a long way to go but maybe one day we'll see a game on here from me, let's just hope if I do people actually play it hahaha Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: 28 October 2016 01:34 To: Gamers Discussion list Subject: Re: [Audyssey] memory Up until recently, I was able to play some mainstream video games, but I lost the rest of my eyesight almost a year ago. I can confirm that part of it was menu layout memorization, and for certain role-playing games/real-time strategy games, hotkeys were a big part of playing them. Unfortunately, where I ran into trouble was with navigating (particularly the third-person/first-person perspective games) and reading dialogue/menues. In many J-RPG's, e.g. Final Fantasy, Chrono Trigger, and here's an obscure one for you: Xenogears, the menu layout stayed the same. Also, in many of these games, if you went into the equipment menu and highlighted a weapon/armor/other accessory, there was an indicator as to whether or not the equipment in question would do you any good. This usually involved the new values conferred by the equipment showing up in a different color (and I had the eyesight to see this). However, in a western-style RPG, e.g. Baldur's Gate, Dragon Age: Origins, Pillars of Eternity or Skyrim, this is absent. Also, the layouts are more difficult to memorize in these latter instances. We haven't even touched on action-RPG's either, e.g. Diablo II, Titan's Quest or Torchlight. When I had a little eyesight, I could, sort of, play these, but it took a lot of work and extra effort. With Diablo II, for example, every time I leveled/found new gear I had to open up a third-party utility called Hero Editor that actually played nicely with JAWS (sort of) to make the necessary changes to my character. Anyway, once I get my new computer up and running, I am going to try to learn how to program. After I try to create a Dungeons and Dragons character creator for the blind (5th edition), providing I am successful, I would try my luck at creating a game. I do not know if I will have any luck/will be able to do this, but I would rather try and fail, then simply never try. It is my turn, now, to apologize for the lengthy message... On 10/27/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Justin, > > To be fair I've never quite understood how people manage to play these > games > myself, as I've heard of people playing mortal combat, Teken,guitar hero > even down to things like castlevania , I think a lot of it is done by > memorising menu layouts,,, routes, and map lay outs via trial and error > etc., in fact I occasionally play my little boy at teken vs street fighter > , although he sets it up since I can't navigate the menus I imagine I could > if I wanted learn the layout of menus and navigate it to start a game > myself, and I do occasionally win to, which is probably down to remembering > all the moves/combo's from when I used to play, so I can see to a degree > how with enough memorisation and practise that you could play some games > in > this way., I guess you could argue that if you have to put that much effort > into remembering so much about the game to be able to play it, that does > it then lose some of the fun of the game? I guess it all comes down to how > much you want to play the game and how much effort you want to put into > learning /memorising all that stuff in a game to be ab
Re: [Audyssey] memory
Hi Justin, To be fair I've never quite understood how people manage to play these games myself, as I've heard of people playing mortal combat, Teken,guitar hero even down to things like castlevania , I think a lot of it is done by memorising menu layouts,,, routes, and map lay outs via trial and error etc., in fact I occasionally play my little boy at teken vs street fighter , although he sets it up since I can't navigate the menus I imagine I could if I wanted learn the layout of menus and navigate it to start a game myself, and I do occasionally win to, which is probably down to remembering all the moves/combo's from when I used to play, so I can see to a degree how with enough memorisation and practise that you could play some games in this way., I guess you could argue that if you have to put that much effort into remembering so much about the game to be able to play it, that does it then lose some of the fun of the game? I guess it all comes down to how much you want to play the game and how much effort you want to put into learning /memorising all that stuff in a game to be able to play it, but I don't have any proof of anyone playing these games, other than my somewhat frantic button tapping teken with my boy lol, and I do also admit that some games would definitely be more playable to some degrees by a blind person with no accessibility adaptations and some games it just wouldn't be possible at all, but and we'll probably just have to beg to differ on this one, but I still think a lot of games, but definitely not all of them could be made slightly more accessible for blind people by the main stream developers if they wanted, but your also right that unless a game is written from the ground up with the accessibility for the blind in mind from the start then the game will never feel like an audio game , since it will have not been designed like that and also would lose a lot of the game detail and playability missing out on the more graphical stuff in the game, still as mentioned I'd happily give that up to get some basic way of navigating a final fantasy game and some text to speech to read all the menus etc., well I can dream lol. Anyway talking of dreaming its late here so off to bed, good to talk, oh and sorry for the long message! Paul So the -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: 28 October 2016 00:13 To: Gamers Discussion list Subject: Re: [Audyssey] memory Okay, fair enough, no offense intended, but I'd like to see some sources on that, i.e. articles/blogs/something-or-other detailing how these people have managed to pull this off. I'd love to know how it would be possible to play, say, Pillars of Eternity or the original Baldur's Gate as a blind person. If this is doable, I am more than willing to admit my error. Until then, as is so often said on the Internet: proof or it didn't happen. On 10/27/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Justin, > > Not to sound argumentative , but I believe the point of making quake > accessible was to prove that you could take a main stream game and make it > accessible . I do believe that if it is possible to turn a game like > Quake > which is a completely graphical game that was designed with no > accessibility > in mind and with the intent for purely sighted people to play, then > similar > techniques could be used for most games, as if you could incorporate text > to > speech for on screen text and could implement a system for identifying > objects, walls, your players position and the location of enemy players > etc. as quake does it would allow blind people to play these games, > admittedly it wouldn't be as blind friendly as a game designed specifically > for the blind, but it would definitely open up these games to be played by > the blind if they wanted, especially when there are blind people who > manage at present to play games like this without any accessibility > adaptations, as I've heard of people playing all kinds of fighting games, > old NES and SNES games and even of one person playing one of the final > fantasy games, although I still struggle to understand how you could do > that > last one with no accessibility lol,, but none the less they have. > Unfortunately though as mentioned previously although I do think this > could > be written into main stream games , that it would still cost the developers > money and they wouldn't recoup the extra spend through the few extra > copies of the games they would sell, so it is probably highly unlikely to > happen, which is a real shame as I'd love to pick up and play one of the > final fantasy games again as used to love playing those games. > > Paul > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones >
Re: [Audyssey] creating an audio game console - was RE: memory
ry > > The pie can run Windows? I didn’t know that. As for Windows XP, I’d be very > surprised if it would run at all. Running any operating system off an SD > card is a bad idea. (I’m looking at the Braille Note Touch) Why doesn’t the > pie have internal storage? Wouldn’t the card be worn out from running Linux > all the time? >> On Oct 21, 2016, at 4:18 PM, john <jpcarnemo...@gmail.com> wrote: >> >> Because I needed things to google, I did a bit of looking at the Pie's >> specs >> for the feasibility of running windows as a miniature gaming platform. >> Its got 1gb ram, which means you're outright using xp or earlier. Xp will >> run happily enough on 1gb - though its happier with 2. Expect some >> lifetime >> reduction in whatever card you choose for your OS drive. >> This outlaws all of VG Storm's titles, unless they manage to get their >> games >> running on xp, but other than that, I can't think of anything that won't >> run >> on these specs. >> The CPU looks ok - 1.2ghz, but its running four cores which will help >> offset >> some of the speed issues. Fine for xp and games, as long as you don't >> expect >> it to move the world. >> Storage will depend on the micro SD card you pick. A brief amazon search >> shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, >> there's a 128gb for $42, which means there's no real cost per gb gain for >> any of the capacities (a 16gb kingston is also available for $5.25, but >> that's pushing the lower limit of what would run xp, and audiogames aren't >> exactly small). >> The latest Pie (released in February of this year) has built-in wireless, >> so >> you'll be able to play games like swamp or run muds if you want to do >> that. >> However, I see a couple relatively major problems: >> Firstly, you're doing one of the major noNos in computing - running an >> operating system off something like an sd card. Xp was not designed to do >> this. The card was not designed to do this, and the middling amount of ram >> you have means that once you start gaming you're going to be abusing the >> card even further. The larger the card you get the longer it'll last - so >> that 128gb suddenly looks a lot more appealing if you don't want to have >> to >> replace your storage device. >> Secondly, is the fact that you have to run windows Xp. I'm not going to >> start on the unsupported thing - it doesn't matter for our purposes, >> because >> you're not going to be doing anything secure on the pie - if its on the >> internet, you're probably only connecting to game servers. What I will say >> though is that you can't buy Xp anymore. This may be the death null for >> any >> project that wants to sell these as fully decked out audiogaming machines. >> The last thing you want is Microsoft kicking down your door with a lawsuit >> over those 250 pirated copies of Xp you sold. >> I think its a really cool idea, but when you get into setting it up, its >> probably not going to work out as well as you'd hope, unless you somehow >> manage to configure a linux distro via wine to run all the games you want >> to >> include (linux will run fine on those specs but since all of our >> audiogames >> are compiled for windows you'd have to script an amazing amount of prep >> work). >> >> Best, >> John >> >> -- >> From: "Paul Lemm" <paul.lem...@gmail.com> >> Sent: Friday, October 21, 2016 12:52 >> To: "'Gamers Discussion list'" <gamers@audyssey.org> >> Subject: [Audyssey] creating an audio game console - was RE: memory >> >> Hi Travis, >> >> I don't know a huge amount about it, but wouldn't something like the >> Raspberry PI be perfect for something like this? There cheap at less than >> £40 for a brand new latest PI model, and I know you can get free text to >> speech for the PI , as I have one myself which I use as a kind of media >> server for streaming movies and sport so it had spoken menus. I did >> however brought a PI for my brother as a present and turned it into a >> retro >> gaming console (sorry before anyone gets excited, this was a retro gaming >> console for sighted people so completely inaccessible( that played >> everything from the ZX spectrum through to the Nintendo N64, because it >> already had built in WIFI and USB ports it was easy to hook up to the >> internet wirelessly and we plugged an Xbox controller straight into the >> PI so it was fairly straight forward. I belie
Re: [Audyssey] memory
Hi Justin, Not to sound argumentative , but I believe the point of making quake accessible was to prove that you could take a main stream game and make it accessible . I do believe that if it is possible to turn a game like Quake which is a completely graphical game that was designed with no accessibility in mind and with the intent for purely sighted people to play, then similar techniques could be used for most games, as if you could incorporate text to speech for on screen text and could implement a system for identifying objects, walls, your players position and the location of enemy players etc. as quake does it would allow blind people to play these games, admittedly it wouldn't be as blind friendly as a game designed specifically for the blind, but it would definitely open up these games to be played by the blind if they wanted, especially when there are blind people who manage at present to play games like this without any accessibility adaptations, as I've heard of people playing all kinds of fighting games, old NES and SNES games and even of one person playing one of the final fantasy games, although I still struggle to understand how you could do that last one with no accessibility lol,, but none the less they have. Unfortunately though as mentioned previously although I do think this could be written into main stream games , that it would still cost the developers money and they wouldn't recoup the extra spend through the few extra copies of the games they would sell, so it is probably highly unlikely to happen, which is a real shame as I'd love to pick up and play one of the final fantasy games again as used to love playing those games. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: 27 October 2016 21:44 To: Gamers Discussion list Subject: Re: [Audyssey] memory Perhaps with first-person shooters something could be done, but games in the role-playing, fighting and real-time strategy genres cannot be made accessible unless accessibility is built in from the ground up. On 10/27/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi I disagree with the statement it is not possible to make main stream > games accessible, I think the audio Quake project proves that you can take > a > main stream game and make it accessible , unfortunately the sad truth of it > is that to the companies that make these games , the money it would cost > them to add in accessibility features would be a lot more than the extra > games they would sell because of the added accessibility. I did hear that > there was a chance that Microsoft may build in there text to speech > narrator > to the xBox, but again I would imagine this would be unlikely to work with > games as the developers of these games would need to write there games > differently to allow screen readers to interact with them, like many > mainstream games on the iPhone don't work with screen readers. So I'm > afraid to say that I don't think main stream developers will ever make an > audio game, the best we could ever hope for is slightly more accessibility > , > but the fact they are all so heavily driven by huge profits I can't see > that > happening and like others have said I see the best audio games coming from > either our own excellent audio game programmers or indy developers. > > Paul > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: 25 October 2016 13:01 > To: Gamers Discussion list > Subject: Re: [Audyssey] memory > > No, actually, there is not a way to make current mainstream games > accessible, unless, of course, they already have accessibility > features built in. > > It does not help us (blind folks), but all of Relic Entertainment's > games provide subtitles for all spoken dialogue in their games, > starting with Company of Heroes and onward. > > If we want accessible games, we are going to have to find a way to > convince a mainstream developer, i.e. any company that develops > mainstream games, to take a crack at creating something for us. But, > and here is the thing, it has to be presented in such a way that they > will be able to make a profit, i.e. we (the blind community) have to > be willing to pay for it and not complain how it is not free to play. > > On 10/25/16, lenron brown <lenro...@gmail.com> wrote: >> Steam pisses me off majorly. The xbox one and ps4 are both accessible. >> So if they was away for narator to pull the text from games we would >> be golden. I still love my consoles even though you can get a lot of >> the same games for computers. My comp only has 6 gb of ram and >> probably not the best graphics card anyways. All I have ever really >> wanted is for main stream games to be access
Re: [Audyssey] memory
Hi I disagree with the statement it is not possible to make main stream games accessible, I think the audio Quake project proves that you can take a main stream game and make it accessible , unfortunately the sad truth of it is that to the companies that make these games , the money it would cost them to add in accessibility features would be a lot more than the extra games they would sell because of the added accessibility. I did hear that there was a chance that Microsoft may build in there text to speech narrator to the xBox, but again I would imagine this would be unlikely to work with games as the developers of these games would need to write there games differently to allow screen readers to interact with them, like many mainstream games on the iPhone don't work with screen readers. So I'm afraid to say that I don't think main stream developers will ever make an audio game, the best we could ever hope for is slightly more accessibility , but the fact they are all so heavily driven by huge profits I can't see that happening and like others have said I see the best audio games coming from either our own excellent audio game programmers or indy developers. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: 25 October 2016 13:01 To: Gamers Discussion list Subject: Re: [Audyssey] memory No, actually, there is not a way to make current mainstream games accessible, unless, of course, they already have accessibility features built in. It does not help us (blind folks), but all of Relic Entertainment's games provide subtitles for all spoken dialogue in their games, starting with Company of Heroes and onward. If we want accessible games, we are going to have to find a way to convince a mainstream developer, i.e. any company that develops mainstream games, to take a crack at creating something for us. But, and here is the thing, it has to be presented in such a way that they will be able to make a profit, i.e. we (the blind community) have to be willing to pay for it and not complain how it is not free to play. On 10/25/16, lenron brownwrote: > Steam pisses me off majorly. The xbox one and ps4 are both accessible. > So if they was away for narator to pull the text from games we would > be golden. I still love my consoles even though you can get a lot of > the same games for computers. My comp only has 6 gb of ram and > probably not the best graphics card anyways. All I have ever really > wanted is for main stream games to be accessible and I am sure there > is away to do this. > > On 10/25/16, dark wrote: >> Sadly "just having the sounds turned into pictures" is easier said than >> done, likewise I doubt game stop (which I assume is rather like game >> station >> >> is over here in the Uk), would stock independently produced games. >> >> If there was an audiogames console, the plane fact is only blind people >> would buy it and it's doubtful anyone would develop games with graphics >> for >> >> it. Plus, to be brutally honest, why should I pay for additional hardware >> when I already have a computer and an Iphone that can play games no >> problem? >> When a sighted person buys a games consoles, there are lots of games that >> won't! be available on their pc, or mac or whatever, however as a blind >> person that is not the case, and I don't think you could find a dedicated >> list of developers willing to write games for a new platform when they >> could >> >> already develop games for Windows pc, Ios, or even Mac or Android and >> know >> they'd have a dedicated pool of users who already have the hardware and >> inclination to buy their games without laying out additional costs. >> >> Developing audiogames for actual graphical consoles like the playstation >> or >> >> xbox might be a possibility, though even there you have the problem of >> firstly how a blind person accesses the text in the game with no >> software >> or os based synthesisers (I have heard importing of things like sapi onto >> Xbox and ps4 has been tried but I'm not sure how it went), also >> manifestly >> you have the problem that only some blind users will have consoles, and >> of >> the potential sighted users of games consoles it's uncertain how many >> would >> >> buy an audiogame anyway making development of it worth while. >> >> Game consoles come from a time when most people didn't own computers, >> and >> when the dedicated processing power and potentials of the hardware was >> far >> >> more than a similar computer system. That however is fading these days no >> longer the case, most people already own a computer or smart phone and >> can >> play games on it, indeed I've heard steam (irritating as it is for their >> lack of access), called the next step in consoles, ie, a virtual os that >> doesn't come with any hardware at all but runs on the user's own existing >> devices. >> >> >> So bottom line, I don't really think
Re: [Audyssey] creating an audio game console - was RE: memory
Hi John, Thanks for the post and the research on the PI, I have to confess I hadn't really looked into using the PI with windows before this post, but I did think there was a version of windows which had been specifically designed to work optimally with the PI. I've just done some googling myself, and although Microsoft have released a stripped back version of windows 10 that is designed to run on the PI, its not windows in the usual sense but windows 10 IOT which from what I understand is more of a tool for developers and from what I have gathered it won't run standard windows programs/apps as they are incompatible with the PI's ARM based hardware, so will only run universal programs that are designed to run across multiple devices such as PC, phones and the Xbox, so I wouldn't imagine it would run audio games. Shame about the windows 10 PI OS not being an answer for this, and as you mentioned in your post XP wouldn't really be a suitable option either, well it looks like sticking to my desktop for games for the moment. Shame I can't remember who it was I thought I saw on here that had used a PI for audio games, would be interesting to know what and how he did it and what the results were like that he had from it Anyway, thanks for the google research and reply Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 21 October 2016 22:18 To: Gamers Discussion list Subject: Re: [Audyssey] creating an audio game console - was RE: memory Because I needed things to google, I did a bit of looking at the Pie's specs for the feasibility of running windows as a miniature gaming platform. It's got 1 GB ram, which means you're outright using up or earlier. Xu will run happily enough on 1 GB - though it's happier with 2. Expect some lifetime reduction in whatever card you choose for your OS drive. This outlaws all of VG Storm's titles, unless they manage to get their games running on up, but other than that, I can't think of anything that won't run on these specs. The CPU looks ok - 1.2 GHz, but its running four cores which will help offset some of the speed issues. Fine for up and games, as long as you don't expect it to move the world. Storage will depend on the micro SD card you pick. A brief amazon search shows me a 64gb sandisk for $20, and a 32gb for $10. If you want more, there's a 128gb for $42, which means there's no real cost per gb gain for any of the capacities (a 16gb kingston is also available for $5.25, but that's pushing the lower limit of what would run xp, and audiogames aren't exactly small). The latest Pie (released in February of this year) has built-in wireless, so you'll be able to play games like swamp or run muds if you want to do that. However, I see a couple relatively major problems: Firstly, you're doing one of the major noNos in computing - running an operating system off something like an sd card. Xp was not designed to do this. The card was not designed to do this, and the middling amount of ram you have means that once you start gaming you're going to be abusing the card even further. The larger the card you get the longer it'll last - so that 128gb suddenly looks a lot more appealing if you don't want to have to replace your storage device. Secondly, is the fact that you have to run windows Xp. I'm not going to start on the unsupported thing - it doesn't matter for our purposes, because you're not going to be doing anything secure on the pie - if its on the internet, you're probably only connecting to game servers. What I will say though is that you can't buy Xp anymore. This may be the death null for any project that wants to sell these as fully decked out audiogaming machines. The last thing you want is Microsoft kicking down your door with a lawsuit over those 250 pirated copies of Xp you sold. I think its a really cool idea, but when you get into setting it up, its probably not going to work out as well as you'd hope, unless you somehow manage to configure a linux distro via wine to run all the games you want to include (linux will run fine on those specs but since all of our audiogames are compiled for windows you'd have to script an amazing amount of prep work). Best, John -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, October 21, 2016 12:52 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] creating an audio game console - was RE: memory Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (
[Audyssey] creating an audio game console - was RE: memory
Hi Travis, I don't know a huge amount about it, but wouldn't something like the Raspberry PI be perfect for something like this? There cheap at less than £40 for a brand new latest PI model, and I know you can get free text to speech for the PI , as I have one myself which I use as a kind of media server for streaming movies and sport so it had spoken menus. I did however brought a PI for my brother as a present and turned it into a retro gaming console (sorry before anyone gets excited, this was a retro gaming console for sighted people so completely inaccessible( that played everything from the ZX spectrum through to the Nintendo N64, because it already had built in WIFI and USB ports it was easy to hook up to the internet wirelessly and we plugged an Xbox controller straight into the PI so it was fairly straight forward. I believe you can get a windows OS for the PI, I'm just not sure if audio games would run on that or not, if they did it would be a simple case of installing the windows OS, setting up the text to speech, loading it up with audio games then once done just copying the SD card , you could then either sell an SD card with the preformatted image on the card, or set up a download to the SD card image that people could download and then put on an SD card themselves, you could either sell the PI yourself or leave it for people to buy the PI themselves as they would just need to insert the preformatted SD card and it would be good to go with no setting up required. Again like I said I don't know a huge amount about the PI and the different operating systems and whether this would work, but now I think about it I vaguely remember someone on this list saying they had set up a PI to play audio games on, I could be wrong on this, but I'm sure someone did, I just can't remember who it was. Sorry for the long message by the way People would just need to insert the SD card into a PI and it would be all set up and ready to go -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Travis Siegel Sent: 21 October 2016 16:38 To: Gamers Discussion list Subject: Re: [Audyssey] memory No it wouldn't cost much at all. I've already tried to fly this concept, and got turned down flat by most developers I approached. They['re just not interested. Using a raspberry pi as the heart, it would be a trivial matter to build a menuing system, pack the sd card full of every kind of game imaginable, and sell the thing for a hundred bucks or so, and still make a bit of a proffit (admittedly, not much, but still ...) The problem is tht you'll need games for the thing, and since it uses an arm processor (the same line as the iPhones) folks just don't want to port their windows apps to the arm processor, even though, in some cases it's as simple as recompiling with a different mainstream compiler. I thought about going ahead and making an sd card with all the stuff I could find and port on my own, then just sell the sd card for a few bucks more to cover costs than anything else, and I may still do that, but without ports of things like rsgames game client, and a bit more sound variety, folks aren't going to be much interested in it. (Just for reference) This is my second attempt to float the idea of a gaming console for the blind, the first attempt was several years ago using a small credit card sized computer from parallax, and although initially folks said they were interested, once the capabilities of the chip were discussed, they all gave it up as a bad idea, because it wasn't on par with modern windows systems. (well duh), that's the whole point of a gaming console. But anyway, that's it in a nutshell. On 10/20/2016 6:38 PM, The Life of Z wrote: > Thanks Dark that' is some incouragement. Maybe I'll be able to play it > aafter allWWWell, that was an intresting post. I think the reason why > developers don't make any game additions for the sighted is because of X > box 1 and playstatttion 4. I had an idea for a console for the blind but > I don't know how to get it off the ground. It would be like a game console > like and x--box or playstation except it could handle games for the blind. > I'd even have a li'l button tthat you could press to have a visual display > just incase you had sighted family or friends that wanted to play with you. > Of courrse, if I got some developers to help me bbbuild the thing, it would > probably cost a bunch like everything made fffor us blind people. > Somtimesss I hate that. > > On Oct 20, 2016 11:43 AM, "Travis Siegel"wrote: > >> You're likely to get a lot of responses to these questions, but I'll chime >> in anyway. >> >> To answer the first question. >> >> No, it doesn't take as much room for a game for the visually impaired as >> it does for a sighted gamer. The reason being, although sounds can be >> large, (especially high-quality ones), you don't have to deal with
Re: [Audyssey] announcing the audiogames archive
Hi John, Site looks great, you've done an amazing job with this, I know loads of people will find it a great resource . thanks for all the time and effort you've put into building this for us. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 31 August 2016 22:14 To: gamers@audyssey.org Subject: [Audyssey] announcing the audiogames archive Hi all, As some of you may already know, over the past year or so I've been working on developing a central website to host old and abandoned games. At long last, the audiogames archive is live and ready for use. There are currently titles from 39 different developers available for download, with a total archive size of about 12.7gb. The archive also hosts mods, soundpacks, maps, and other expansions for games, though the selection of these is slightly limited at the moment. In addition, wherever possible links to developer's sites and downloads have also been included, meaning that you can use the archive as a way to look up a developer's website or a particular game's info. The archive is at (read the below notes before you visit though): www.agarchive.net The faq and about the archive section is at: www.agarchive.net/pages/faq.html Notes: The archive is very much in its testing phase at the moment. If you notice anything amiss (links not working, broken installers, typos, etc) lease take a look at the contact page, and get in touch. If you have some content you don't see listed and would like to help us get it posted, please also get in touch. This especially applies to things like adventure at c stages and top speed cars. Finally, you should make sure that you have a file archiver, preferably 7zip, installed before you download games. Many of the files on the site have been compressed or repackaged as 7z archives, and standard windows cannot open these. I sincerely hope this helps all of you who have posted messages looking for games recently. Enjoy the archive, and happy gaming! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] dice rolling using an iPhone
Hi, Seen a couple of posts on here over the last few days about dice rolling, not sure if people are aware as it's something I've only come across recently, but you can use Seri on the iPhone to roll a dice,, if you say roll a dice it will roll a standard 6 sided dice and give you a spoken number between 1 and 6 as the result, but you can also ask it to roll a 10 or 20 sided dice too. Just thought I'd share this in case it helped anyone Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I'm getting married in about five hours
Hi Dark, All sounds amazing , especially like the sound of visiting the Wolfe sanctuary . anyways enjoy the rest of the time out there and hope the visa bit all goes smoothly too. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 07 July 2016 00:27 To: Gamers Discussion list Subject: Re: [Audyssey] I'm getting married in about five hours Hi paul. We've already done ssome fun things, like going to new york to see The Lion King, and going to a wolf sancturary, as well as my first experience of a full American style bbq and pool party complete with awesome outdoor pool. Hopefully I'll get the chance to do some more stuff while we wait for the visa to come through since I'm still going to be over here until August. All the best, Dark. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Wednesday, July 06, 2016 11:01 PM Subject: Re: [Audyssey] I'm getting married in about five hours > Hi Dark, > > Pleased it all went well, good luck with getting the visa all sorted, hope > you get a little time to enjoy some of America whilst you're out there. > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark > Sent: 06 July 2016 19:07 > To: Gamers Discussion list > Subject: Re: [Audyssey] I'm getting married in about five hours > > Hi paul. > > It was amazing, lots of singing and a great ceremony, plus the carriage we > got rocked. > > Unfortunatelyb we now have to run around like headless chickens getting > all > the stuff for the uk visa so Mrs. Dark can live in Britain, which is a > right royal pain. > > All the best, > > Dark. > - Original Message - > From: "Paul Lemm" <paul.lem...@gmail.com> > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Sent: Monday, July 04, 2016 10:03 PM > Subject: Re: [Audyssey] I'm getting married in about five hours > > >> Congratulations!! Hope the day all went well and wishing you and Mrs Dark >> all the best for the future! >> >> Paul >> >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark >> Sent: 03 July 2016 20:45 >> To: Gamers Discussion list >> Subject: Re: [Audyssey] I'm getting married in about five hours >> >> Lol Phil. >> >> >> We have exactly none of those at the wedding, though we do have the >> themes >> from cocoon and jurrasic park, plus one hand one heart from west side >> story >> 9though we have also done all I ask of you together). >> >> We did however see the lion king in New york recently as a wedding >> pressent >> so got a brilliant version of "can you feel the love tonight" >> >> All the best, >> >> Dark. >> - Original Message - >> From: "Phil Vlasak" <phi...@bex.net> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Sunday, July 03, 2016 8:38 PM >> Subject: Re: [Audyssey] I'm getting married in about five hours >> >> >>> Dark, >>> Congratulations. >>> Since i can't be there to DJ, here is the list of songs from my wedding: >>> " (101 songs)" >>> "Unchained Melody" >>> by The Righteous Brothers >>> "After All" >>> by Peter Cetera and Cher" >>> Against All Odds" >>> by Phil Collins" >>> All I ask of You" >>> by Michael Crawford (Phantom of the Opera) " >>> All My Life" >>> by Linda Ronstant & Aaron Neville" >>> Amazed" >>> by Lone star" >>> And I Love Her" >>> by the Beatles 60s" >>> Annie's Song" >>> by John Denver" >>> Ave Maria" >>> Italian Lyrics Traditional" >>> Beautiful" >>> by Gordon Lightfoot" >>> Because You Loved Me" >>> Celine Dion 90s" >>> Because of You" >>> by Tony Bennet" >>> Breathe" >>> Faith Hill 00s" >>> Butterfly Kisses" >>> by Bob Carlisle" >>> Can I Have This Dance?" >>> by Ann Murray" >>> Can You Feel The Love Tonight?" >>> by Elton John 90s" >>> Can't Help Falling in Love" >>> by Elvis Presley 70s" >>> Cherish the love" >>> Kool and the gang" >>> Close to You (They
Re: [Audyssey] I'm getting married in about five hours
Hi Dark, Pleased it all went well, good luck with getting the visa all sorted, hope you get a little time to enjoy some of America whilst you're out there. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 06 July 2016 19:07 To: Gamers Discussion list Subject: Re: [Audyssey] I'm getting married in about five hours Hi paul. It was amazing, lots of singing and a great ceremony, plus the carriage we got rocked. Unfortunatelyb we now have to run around like headless chickens getting all the stuff for the uk visa so Mrs. Dark can live in Britain, which is a right royal pain. All the best, Dark. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Monday, July 04, 2016 10:03 PM Subject: Re: [Audyssey] I'm getting married in about five hours > Congratulations!! Hope the day all went well and wishing you and Mrs Dark > all the best for the future! > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark > Sent: 03 July 2016 20:45 > To: Gamers Discussion list > Subject: Re: [Audyssey] I'm getting married in about five hours > > Lol Phil. > > > We have exactly none of those at the wedding, though we do have the themes > from cocoon and jurrasic park, plus one hand one heart from west side > story > 9though we have also done all I ask of you together). > > We did however see the lion king in New york recently as a wedding > pressent > so got a brilliant version of "can you feel the love tonight" > > All the best, > > Dark. > - Original Message - > From: "Phil Vlasak" <phi...@bex.net> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Sunday, July 03, 2016 8:38 PM > Subject: Re: [Audyssey] I'm getting married in about five hours > > >> Dark, >> Congratulations. >> Since i can't be there to DJ, here is the list of songs from my wedding: >> " (101 songs)" >> "Unchained Melody" >> by The Righteous Brothers >> "After All" >> by Peter Cetera and Cher" >> Against All Odds" >> by Phil Collins" >> All I ask of You" >> by Michael Crawford (Phantom of the Opera) " >> All My Life" >> by Linda Ronstant & Aaron Neville" >> Amazed" >> by Lone star" >> And I Love Her" >> by the Beatles 60s" >> Annie's Song" >> by John Denver" >> Ave Maria" >> Italian Lyrics Traditional" >> Beautiful" >> by Gordon Lightfoot" >> Because You Loved Me" >> Celine Dion 90s" >> Because of You" >> by Tony Bennet" >> Breathe" >> Faith Hill 00s" >> Butterfly Kisses" >> by Bob Carlisle" >> Can I Have This Dance?" >> by Ann Murray" >> Can You Feel The Love Tonight?" >> by Elton John 90s" >> Can't Help Falling in Love" >> by Elvis Presley 70s" >> Cherish the love" >> Kool and the gang" >> Close to You (They Long to Be)" >> by the Carpenters" >> Colour of My Love" >> by Celine Dion" >> Could I Have This Dance" >> Anne Murray 70s" >> Crazy for You" >> by Madonna" >> Crazy" >> by Patsy Cline" >> Dedicated to the One I Love" >> by the Shirelles" >> Don't Know Much" >> by Linda Ronstant & Aaron Neville" >> Eternal Flame" >> by The Bangles" >> Everything I Do, I Do It For You" >> by Bryan Adams (Theme from Robin Hood) 90s" >> Faithfully" >> by Journey" >> Follow You, Follow Me" >> by Phil Collins Genesis 80s" >> For All We Know" >> by the Carpenters 70s" >> Forever and Ever, Amen" >> by Randy Travis" >> From This Moment" >> by Shania Twain & Bryan White" >> Glory of Love" >> by Peter Cetera" >> Grow Old With Me" >> by Mary Chapin Carpenter" >> Have You Ever Really Loved A Woman?" >> by Bryan Adams 90s" >> Have I Told You Lately That I Love you" >> by Van Morrison" >> Heaven" >> by Bryan Adams" >> Hold on to the Night" >> by Richard Marx " >> I Finally Found Someone" >> by Barbra Streisand and Bryan Adams" >> I Will Always Love You" >> by
Re: [Audyssey] I'm getting married in about five hours
Congratulations!! Hope the day all went well and wishing you and Mrs Dark all the best for the future! Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 03 July 2016 20:45 To: Gamers Discussion list Subject: Re: [Audyssey] I'm getting married in about five hours Lol Phil. We have exactly none of those at the wedding, though we do have the themes from cocoon and jurrasic park, plus one hand one heart from west side story 9though we have also done all I ask of you together). We did however see the lion king in New york recently as a wedding pressent so got a brilliant version of "can you feel the love tonight" All the best, Dark. - Original Message - From: "Phil Vlasak"To: "Gamers Discussion list" Sent: Sunday, July 03, 2016 8:38 PM Subject: Re: [Audyssey] I'm getting married in about five hours > Dark, > Congratulations. > Since i can't be there to DJ, here is the list of songs from my wedding: > " (101 songs)" > "Unchained Melody" > by The Righteous Brothers > "After All" > by Peter Cetera and Cher" > Against All Odds" > by Phil Collins" > All I ask of You" > by Michael Crawford (Phantom of the Opera) " > All My Life" > by Linda Ronstant & Aaron Neville" > Amazed" > by Lone star" > And I Love Her" > by the Beatles 60s" > Annie's Song" > by John Denver" > Ave Maria" > Italian Lyrics Traditional" > Beautiful" > by Gordon Lightfoot" > Because You Loved Me" > Celine Dion 90s" > Because of You" > by Tony Bennet" > Breathe" > Faith Hill 00s" > Butterfly Kisses" > by Bob Carlisle" > Can I Have This Dance?" > by Ann Murray" > Can You Feel The Love Tonight?" > by Elton John 90s" > Can't Help Falling in Love" > by Elvis Presley 70s" > Cherish the love" > Kool and the gang" > Close to You (They Long to Be)" > by the Carpenters" > Colour of My Love" > by Celine Dion" > Could I Have This Dance" > Anne Murray 70s" > Crazy for You" > by Madonna" > Crazy" > by Patsy Cline" > Dedicated to the One I Love" > by the Shirelles" > Don't Know Much" > by Linda Ronstant & Aaron Neville" > Eternal Flame" > by The Bangles" > Everything I Do, I Do It For You" > by Bryan Adams (Theme from Robin Hood) 90s" > Faithfully" > by Journey" > Follow You, Follow Me" > by Phil Collins Genesis 80s" > For All We Know" > by the Carpenters 70s" > Forever and Ever, Amen" > by Randy Travis" > From This Moment" > by Shania Twain & Bryan White" > Glory of Love" > by Peter Cetera" > Grow Old With Me" > by Mary Chapin Carpenter" > Have You Ever Really Loved A Woman?" > by Bryan Adams 90s" > Have I Told You Lately That I Love you" > by Van Morrison" > Heaven" > by Bryan Adams" > Hold on to the Night" > by Richard Marx " > I Finally Found Someone" > by Barbra Streisand and Bryan Adams" > I Will Always Love You" > by Dolly Parton" > I love you Always forever" > by Donna Lewis " > I Just Called To Say I Love You" > by Stevie Wonder" > I Won't Last A Day Without You" > by the Carpenters 70s" > I Love The Way You Love Me" > by John Michael Montgomery" > I Just Can't Stop Loving You" > by Michael Jackson" > I Will Always Love You" > by Whitney Houston" > I Only Have Eyes For You" > by Art Garfunkel" > I Don't Want To Live Without You" > by Foreigner" > I Want To Know What Love Is" > by Foreigner" > I'll Be There For You" > by Kenny Rogers" > If" > by Bread 70s" > In My Life" > by the Beatles" > It's Your Love" > by Tim McGraw & Faith Hill" > Just The Way You Are" > by Billy Joel" > Lady in Red" > by Chris de Bourgh" > Lady" > by Kenny Rogers 70s" > Love Me Tender" > by Elvis 60s" > Love Will Keep Us Together" > by The Captain and Tennille" > Love and Marriage" > by Frank Sinatra" > Love Me Tomorrow" > by Chicago" > Lovin' You" > by Minnie Riperton" > Memory" > (Theme From " > Cats" > ) 90s" > Moonlight Sonata" > by Beethoven" > Moonlight Serenade" > by > Glenn Miller" > My Heart Will Go On" > (Titanic Love Theme) by Celine Dion" > Now And Forever" > by Richard Marx" > One In A Million You" > by Larry Graham" > Open Arms" > by Journey" > Perhaps Love" > by John Denver & Placido Domingo" > Power Of Love" > by Celine Dion" > Pretty Woman" > by Roy Orbison 50s" > Search Is Over" > by Survivor" > She's Got A Way" > by Billy Joel" > Sunrise, Sunset" > " > Sunshine" > by John Denver 70s" > The One" > by Elton John" > The Power of Love" > by Celine Dion" > The Rose" > by Bette Midler 80s" > Through The Eyes Of Love" > by Melissa Manchester" > Time In A Bottle" > by Jim Croce 70s" > To Love You More" > by Celine Dion" > To Make You Feel My Love" > by Garth Brooks from the movie, Hope Floats 90s" > Tonight I Celebrate My Love For You" > by Roberta Flack 80s" > Two Less Lonely People In The World" > by Air Supply" > We've Only Just Begun" > by the Carpenters 70s" > Wedding Song" > (There Is Love) by Paul Stookey 70s" > What A Wonderful World" > by Kenny G and Louis Armstrong" > When I Fall in Love" > by Celine
Re: [Audyssey] Away and weddings
Huge congratulations Dark, hope the big day all goes well and wishing you and the future Mrs Dark all the best for the future! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 03 June 2016 13:32 To: Gamers@audyssey.org Subject: [Audyssey] Away and weddings Hi Everyone. This is just to let people know, as of Monday I'll be away for a while. I'm going to America with my lady in order to get married and won't be back until august. For some really weerd reason I can't fathom, when I was there over christmas I could receieve email and not send, so you probably won't bhear from me for a bit. If I'm wrong and the mails work, fare enough, though if not, bare in mind I'll still be reading list traffic, I just won't be responding (I'll still be on audiogames.net though, so you can always reach me on the forums there or by pm). I'll be around until monday, but as I'm busy with leave preparations, I thought I'd tell everyone now. If I don't speak again, hope everyone has a nice summer. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New game, crazy party and card battle
Hi Ron, Don't know how much help this is, but I had the same issue, I found pressing up and down or tab then leaving the screen (I used alt and tab to go to another window( then coming back and again pressing either the arrow keys or tab key changed it to English. Unfortunately I couldn't duplicate this every time, so sometimes it worked and sometimes it didn't, so does mean a bit of playing around. when it did land on English though I got a ball rolling sound then some French text, I pressed enter, got some more French text then pressed enter again and it asked me for my user name but was in English from here on in. Hope this is of some help -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: 29 May 2016 17:48 To: Gamers Discussion list Subject: Re: [Audyssey] New game, crazy party and card battle Hey all Okie I've downloaded This and tried to run it a few times. What is the secret for getting it to speak English? If my French were more fluent I'd not bother asking but regretably :) Thanks Ron On 5/28/2016 10:43 PM, dark wrote: > I haven't written up some formal news yet but I think people are going to enjoy this one, two gamesin one fantastic package both of types we have been interested in for ages, from a new French developer. > > http://pragmapragma.free.fr/crazy-party/ > > the hole game is called crazy party. > > Part of the game, (the crazy party bit), is a mario party style set of minigames. These are small arcade games combined with a board game. Play in the single player adventure mode to go through different zones and try minigames, then play the boards where you earn coins. > Unlock enough minigames and you can play competitions online against other people, both minigames competitions and play on boards. > > Then, there is the card battle part. > this is an rpg strategic battle card game with rules similar to pokemon but using a pack of crads. > > Fight your way through several gyms for each card type and earn cards by efeating all the enemies in the gym to improve your dec and stratogy. > > Warning, this one takes some playing and experience, though it can also be played online against other people when you've got far enough and beaten enough gyms. > > I confess I'm totally addicted to this one, so feel free to come and give it a try. > > All the best, > > Dark. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > - > No virus found in this message. > Checked by AVG - www.avg.com > Version: 2015.0.6201 / Virus Database: 4568/12316 - Release Date: 05/28/16 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] role playing games, ios development, card mechanics, etc
Hi Jeremy, Ahh, hero quest, now that's a game I haven't heard of for ages, that and space crusaders used to be one of my favourite board games years ago. It was simple but really good fun. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Brown Sent: 19 April 2016 10:35 To: gamers Subject: Re: [Audyssey] role playing games, ios development, card mechanics, etc Marty, You might have a look at how the old HeroQuest board games worked. That might be a model for a roleplaying game that might be a happy medium between your dice/card/board game model of building and the more in depth RPG that people would like. The brief description is this: in the old HeroQuest games, you picked one of four characters a dwarf, a barbarian, an elf, and a wizard. Then your character navigated a board with passages, rooms, doors, traps, and monsters. However, the board was set up differently for each game by placing elements in different configurations. This could be accomplished by a number of methods: 15 or 25 maps for instance, or a random card/corridor placement that uses some simple rules to avoid dumb arrangements. The characters would use dice to move a certain number of spaces on the board, or to resolve combat. There were very few extras such as spells, or monster abilities to fiddle with, and one could create a fun game by varying up the purpose of the quest: sometimes you had to escape the dungeon, sometimes you hunted a large boss monster, sometimes you had to find a specific item. The game was limited by its format, but I know I played many happy hours of it once our school outlawed D groups. This might be a good compromise between Dark's suggestions and something more complicated. It also had a clear set of rules. However, it'd be fairly simple to set up essentially the same system by developing a list of possible traps, spells, monsters, items, etc. Heroes were allowed to keep items from previous adventures. I don't remember if they improved as time went on in some form of experience system, but it would be easy enough to do so. Take care, Jeremy -- In the fight between you and the world--back the world! Frank Zapa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Microsoft seeing AI glasses
Hi, Ok, so not necessarily strictly game related, but some incredible show of how Microsoft AI could help blind people, and I could see how it might have some benefits for non-computer based games. Basically, a developer friend of mine just got back from the Microsoft conference a couple of days back, where they presented a new technology called the Microsoft seeing AI, basically the blind guy show casing the product shows how using an app on his smart phone with a click of a button the glasses can identify his surroundings, but in huge detail to the extent that it tells him the age and mood of the people around him, seriously impressive stuff. But using the app on his phone it shows it reading menus in restaurants to, so maybe potentially that technology could be used to read text from board games, or documentation like character sheets and stuff for people who play role playing games. I've put a link to the uTube video demonstrating the product below for anyone who wants to take a look, it's only a couple of minutes but so seriously impressive to see what AI and technology can do these days. https://www.youtube.com/watch?v=R2mC-NUAmMk Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Lanie, Thanks for the update about being able to use mush Z with other muds too. I was going to give Alteraeon a go to get me used to muds, so makes sense if I'm using mush Z for that to use it for other muds to Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lanie Molinar Sent: Tuesday, March 15, 2016 1:22 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi. You can use MushZ for other MUDs. It just has extra features like sound packs and other things specifically for Alter Aeon. That's the only client I use for all of the MUDs I play. On 3/14/2016 7:51 PM, Paul Lemm wrote: > Hi sean, > > Thanks for the email, I think I'll probably use VIP mud, but handy to have > mush z set up to be able to play it to, that way if I do get round to > playing alter at some stage I can use mush z for both. So in your email you > said not to install the alter plug ins and then gave a list of plug ins, > were the plug ins that you listed the ones I should add or the ones not to > add? > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun Everiss > Sent: Tuesday, March 15, 2016 12:20 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] final fantasy style Mud > > actually if you plook at the plugin list, and add all the plugins in > that list that aa uses bar the actual files for aa, omit blank lines, > mush reader, > and capture mud output, trace to window afk timer. > ms xps, lua audio com audio, these will get you running with any mud at > least text. > > > On 15/03/2016 11:21 a.m., dark wrote: >> Hi Paul. >> >> No you can't use MushZ. MushZ is just made for alteraeon. it is however >> based on a program called Musclient which you can use, though you'd need >> to install scripts yourself. >> Personally, with the exception of Alteraeon I use vipmud from >> www.gmaagames.com for muds in general, sinse I find it far easier to use. >> It's a commercial program if you want, but the commercial features are >> such that you can go on using the free one as long as you like with no >> problems other than a nag screen (the only thing you miss is msp sound >> support and only about three or four muds have that anyway). >> >> So, I'd recommend giving vipmud a try. >> >> All the best, >> >> Dark. >> - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> >> To: "'Gamers Discussion list'" <gamers@audyssey.org> >> Sent: Monday, March 14, 2016 10:03 PM >> Subject: Re: [Audyssey] final fantasy style Mud >> >> >>> Hi Tobias >>> >>> I've never really played about with MUD's before, I know a lot of >>> people use >>> mush z for alter eon , do you know can I use that for muds like this >>> unofficial square soft one? >>> >>> Paul >>> l >>> >>> -Original Message- >>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias >>> Vinteus >>> Sent: Sunday, March 13, 2016 10:08 PM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] final fantasy style Mud >>> >>> Hi, >>> The FF themed mud is called The unofficial Squaresoft Mud. The homepage >>> can be found at: >>> uossmud.sandwich.net >>> >>> I found this mud through the Mudconnector: >>> www.mudconnect.com >>> >>> hth, >>> Tobias >>> >>> >>> On Sun, 13 Mar 2016, Paul Lemm wrote: >>> >>>> Hi, >>>> >>>> >>>> >>>> Someone mentioned on this list the other day about a final fantasy >>>> style >>>> mud that was accessible , but never mentioned the game of the mud and I >>>> can't find the email or remember who sent the message. So is anyone >>>> aware >>> of >>>> any final fantasy style muds that are accessible? If so what muds are >>> they? >>>> >>>> >>>> Paul >>>> >>>> >>>> >>>> --- >>>> Gamers mailing list __ Gamers@audyssey.org >>>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/gamers@audyssey.org. >>>> If
Re: [Audyssey] Great game for Ios, Nano empire
Thanks Dark, enjoyed the Dark room and ensign so sounds like this will be my kind of game, thanks for the update about the bug being fixed now to. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, March 27, 2016 8:34 AM To: Gamers@audyssey.org Subject: [Audyssey] Great game for Ios, Nano empire Hi. This is just to let people know about a new game released for Ios, entitled Nano Empire. Enspired by A dark room, the game is a text based single player stratogy, but is extremely unique. It' set in a future where humans create nanobots that can build anything and give them nearly god like powers. The game begins with you able to build various locations, from a spaceport to a rain forest, using resources that increase over time. Each location you build gives you more resources, and also has various tasks you can do in it. Over time a campaign button shows up where you can go and battle enemies who have their own worlds, though they will also come and battle you too, then later a story mode shows up as well (I won't say anything more about this, but it's fun). The game is available in the ap store and the developer in Jsenter. For more information, and to play an online version of the game (which is apparently accessible though I've not tried it), go to www.nanoempire.net. though you can just dive streight in and start playing sinse all the instructions are contained in the game and most things are fun to discover for yourself. Note that there is currently a very nasty bug in the game if you click the fight button too quickly in battle and then lose, you wind up with negative defence value which can screw up the game and give a perminant crash that means it's necessary to redownload and restart the hole thing. Tthe developer has sent off a fix to apple, but obviously it'll take a while to clear, the bug is howeve avoidable if you don't hammer the fight button too much (when using vo battles are turn based). Enjoy, i rather like this one. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi tobias, I actually have to confess to never reading any of the Dune books, but the film used to be one of my favourites years ago , so will definitely add this as another mud to my ever growing list of ones I want to play Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Wednesday, March 16, 2016 5:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Mud connector lists a bunch of muds support sound include Dune, based on the sci-fi novels by Frank Herbert. On Wed, 16 Mar 2016, dark wrote: > Hi Paul. > > Vipmud is good, I like it myself. As I said you can use the free version no > problems, though i did buy it to support the program and david greenwood, > plus, the msp support for sounds is used by one or two muds, albeit not many, > only classic six dragons, materiamagica and medeivia. > Screen reader settings in mud usually disabled ascii maps and directions, > spammy text that pops up a little too often, occasions when text colour is > used to indicate stuff, and usually reduce the amount of lines for repetitive > things like battles to just a few to make it easier to catch up. > > Discworld mud I had trouble with, it was a detailed game with good > descriptions from the books, but I just found it hard to find anything to > really do in the game, there's a hole list of features but no real quests or > anything and it was just depressing to run into people I knew from the books > like Moist von lipwig or corporal knobs and not be able to interact with > them, but there are people who sware by it. > > Alteraeon is exceptional as a game, however the problem is the MushZ client > is so good, it's the one instance I don't use Vip for a mud sinse it > effectively turns the game into a full blow audio rpg with background music, > sounds instead of text for common things like battles and spells, one key > press action keys etc. > Of course text is still sent and needs reading, but it's not really an > accurate depiction of what a mud is like. Lots of people will play Alteraeon > with the MushZ pack and then assume every mudh should have full background > sounds and such and be disappointed when they find muds are basically text > games, then again playing Alteraeon without the mushZ pack would be missing > out or a massive amount of atmosphere and fun and the great work done by the > devs of both MushZ and Alteraeon in supporting it. > > So, I'd suggest playing Alteraeon with MushZ just as a great experience of a > fantastic audio online rpg, quite independent of most other muds, and then > trying something like aardwolf, Materiamagica, classic six dragons, Clok or > discworld (there are some descriptions on audiogames.net), as an intro to > muds. > > Aardwolf particularly has a very good mud bnewbie school and lots of handy > shortcuts and directions to make things friendly, as well as an interesting > distribution of mobs and quests per area and lots of helpful players. > > On the other hand, it's up to you, I actually need to get back on Alteraeon > myself and attempt to srot out my character. > > All the best, > > Dark. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Dark, 1 Ok, you've sold me, I'm going to give alteraeon a try this weekend with the Mush z client,, to be fair I've heard nothing but good stuff about it and wanted to give it a go for ages but just not had the time, but with all these good muds I keep hearing about think I'll give alteraeon a go to get me used to mud clients, text commands etc. plus since it's got the sound packs as you mentioned its slightly more like an audio game and more what I'm used to so a good one to start with. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Wednesday, March 16, 2016 2:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi Paul. Vipmud is good, I like it myself. As I said you can use the free version no problems, though i did buy it to support the program and david greenwood, plus, the msp support for sounds is used by one or two muds, albeit not many, only classic six dragons, materiamagica and medeivia. Screen reader settings in mud usually disabled ascii maps and directions, spammy text that pops up a little too often, occasions when text colour is used to indicate stuff, and usually reduce the amount of lines for repetitive things like battles to just a few to make it easier to catch up. Discworld mud I had trouble with, it was a detailed game with good descriptions from the books, but I just found it hard to find anything to really do in the game, there's a hole list of features but no real quests or anything and it was just depressing to run into people I knew from the books like Moist von lipwig or corporal knobs and not be able to interact with them, but there are people who sware by it. Alteraeon is exceptional as a game, however the problem is the MushZ client is so good, it's the one instance I don't use Vip for a mud sinse it effectively turns the game into a full blow audio rpg with background music, sounds instead of text for common things like battles and spells, one key press action keys etc. Of course text is still sent and needs reading, but it's not really an accurate depiction of what a mud is like. Lots of people will play Alteraeon with the MushZ pack and then assume every mudh should have full background sounds and such and be disappointed when they find muds are basically text games, then again playing Alteraeon without the mushZ pack would be missing out or a massive amount of atmosphere and fun and the great work done by the devs of both MushZ and Alteraeon in supporting it. So, I'd suggest playing Alteraeon with MushZ just as a great experience of a fantastic audio online rpg, quite independent of most other muds, and then trying something like aardwolf, Materiamagica, classic six dragons, Clok or discworld (there are some descriptions on audiogames.net), as an intro to muds. Aardwolf particularly has a very good mud bnewbie school and lots of handy shortcuts and directions to make things friendly, as well as an interesting distribution of mobs and quests per area and lots of helpful players. On the other hand, it's up to you, I actually need to get back on Alteraeon myself and attempt to srot out my character. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Jesse, Thanks for the recommendation I'll have to try this one too, think with all these muds to try I might need to take a couple of weeks off work to actually play them all hahaha Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jesse Gaona Sent: Tuesday, March 15, 2016 2:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi Paul, Another Final Fantasy based MUD and has a screen reader option is End of Time. I just started playing yesterday, so I can't give any in depth review of it, but the newbie school is very informative. Site is eotmud.com, port 4000. Sent from my jPhone 6 plus --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Dark, Gave Vip mud a go last night, it seemed nice and easy to navigate around , so for ease of use while I'm learning muds I'll definitely stick with this. I've wanted to try Alteraeon for a while now so might start out on that just to get me used to it. I did try the squaresoft mud yesterday and shortly after starting the game it advised if you are blind to type blind to make the game work better for blind people. So I turned on that setting, not playing muds before though I have absolutely no idea what the setting actually did though lol. Interesting about there being a diskworld mud , as I love all the pratchett books, actually just reading the last one he wrote the shepherds crown at the moment, although I got it for Christmas but have been putting off reading it knowing it will be the last diskworld novel. But definitely once I'm a little more experienced with muds I'll have to try the diskworld one Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, March 15, 2016 10:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi Paul. As I remember this one doesn't have any adaptations for blind players like low spam modes, also it's not a case of specific muds using specific clients (with the exception of the alteraeon pack), it's more a case of finding a client you want to use for mudding and using that for any mud you want to play. As I recall quests were rather difficult sinse they were none specific and people I've heard got irritated with finding stuff, which is not to say don't play it, that's just what I've heard. Likewise most muds are relatively playable even without specific adaptations, though attles might be difficult if the text scrolls fast unless you have your screen reader set to read on uba speed, still feel free to give it a try. For mudding generally gh I'd probably recommend one of the more blind friendly muds to get started with. alteraeon is exceptional, but has it's own custom mushZ sound client which makes it effectively an audiogame rather than a mud, so unless you play alteraeon with a standard mud client you don't get a good intro. There are however several more with good adaptations, Aardwolf, discworld (though I could never get into that game), six dragons, clok etc, check the audiogames.net database under muds or check whitestick.co.uk, also the instructions for vipmud have some good suggestions. Alternatively, just dive in with squaresoft mud and see where it goes. hth. Dark. All the best, Dark. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Monday, March 14, 2016 10:27 PM Subject: Re: [Audyssey] final fantasy style Mud > Hi Tobias , > > Yep, I've always wanted to give muds a try , but just never seem to have > the > time spare to get started, but always loved the final fantasy games, so > think I'll need to find some time so I can give this one a go. I'll have a > hunt around their website and google to see what I can find about any > recommendations for blind people playing this mud and which client they > use > > > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias > Vinteus > Sent: Monday, March 14, 2016 10:15 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] final fantasy style Mud > > Hi, > I haven't done much mudding myself over the years. I used to play a star > wars-based mud called KobraMuD with only a text-based telnet client and > braille display on my Linux box. > > Thinking I might take up mudding once again I stumbled upon this potential > gem whil researching which mud to start with. > > I don't know if there are any specials cripts/modifications for VIPmud och > mush-z for this mud, only that the description at Mud Connector mentioned > that they had many blind players .Maybe the game documentation or > theplayers or staff might know more. > > hth, > Tobias > > > On Mon, 14 Mar 2016, Paul Lemm wrote: > >> Hi Tobias >> >> I've never really played about with MUD's before, I know a lot of people > use >> mush z for alter eon , do you know can I use that for muds like this >> unofficial square soft one? >> >> Paul >> l >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias >> Vinteus >> Sent: Sunday, March 13, 2016 10:08 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] final fantasy style Mud >> >> Hi, >> The FF themed mud is called The unofficial Squaresoft Mud. The homepage >> can be found at: >> uossmud.sandwich.net >> >> I
Re: [Audyssey] final fantasy style Mud
Hi Lenron, Below are the details of the first final fantasy mud that was being discussd is: The FF themed mud is called The unofficial Squaresoft Mud. The homepage can be found at: uossmud.sandwich.net I found this mud through the Mudconnector: www.mudconnect.com Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of lenron brown Sent: Tuesday, March 15, 2016 4:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Would you also mind posting the info to the first final fantasy mud? Thanks, will also give this other a try. On 3/15/16, darkwrote: > Hay Jessy not heard of that one before. > could you give a few more details? I'm trying to make db pages for muds that > > have screen reader adaptations (I've done classic six dragons). > > All the best, > > Dark. > - Original Message - > From: "Jesse Gaona" > To: "Gamers Discussion list" > Sent: Tuesday, March 15, 2016 2:08 PM > Subject: Re: [Audyssey] final fantasy style Mud > > >> Hi Paul, >> >> Another Final Fantasy based MUD and has a screen reader option is End of >> Time. I just started playing yesterday, so I can't give any in depth >> review of it, but the newbie school is very informative. Site is >> eotmud.com, port 4000. >> >> Sent from my jPhone 6 plus >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> - >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2015.0.6189 / Virus Database: 4542/11819 - Release Date: >> 03/15/16 >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > -- Lenron Brown Cell: 985-271-2832 Skype: ron.brown762 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Thanks Sean, I did get it to work after adding the plug ins you mentioned, but for ease of use whilst I get used to Muds think I'll just stick with the VIP mud for the moment. Thanks for the help though -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun Everiss Sent: Tuesday, March 15, 2016 4:02 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Well to add, if you know how you can bend the mush z engine to your will. The only thing I have ever updated has been the mushclient part of the engine manually however if you update it with its updater it will update itself easily enough. The way I have updated it is download the mushclient latest from gammon.com.au/files/mushclient and then downloaded the installer with highest number, then extracted it with 7zip, clobbered the $ pluginsdir and the nsi script file then coppied the contents of the archive directly to the mush-z root overriding all the files. On restarting the client you will get an update message. I have not bothered to much but yeah. As for vipmud I don't play muds enough to actually bother buy that. Sadly bending the engine only works for the text not sounds though if you knew what you were doing you could probably reverse engineer the entire thing, as all the files are simple xml things. On 15/03/2016 1:51 p.m., Paul Lemm wrote: > Hi sean, > > Thanks for the email, I think I'll probably use VIP mud, but handy to have > mush z set up to be able to play it to, that way if I do get round to > playing alter at some stage I can use mush z for both. So in your email you > said not to install the alter plug ins and then gave a list of plug ins, > were the plug ins that you listed the ones I should add or the ones not to > add? > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun Everiss > Sent: Tuesday, March 15, 2016 12:20 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] final fantasy style Mud > > actually if you plook at the plugin list, and add all the plugins in > that list that aa uses bar the actual files for aa, omit blank lines, > mush reader, > and capture mud output, trace to window afk timer. > ms xps, lua audio com audio, these will get you running with any mud at > least text. > > > On 15/03/2016 11:21 a.m., dark wrote: >> Hi Paul. >> >> No you can't use MushZ. MushZ is just made for alteraeon. it is however >> based on a program called Musclient which you can use, though you'd need >> to install scripts yourself. >> Personally, with the exception of Alteraeon I use vipmud from >> www.gmaagames.com for muds in general, sinse I find it far easier to use. >> It's a commercial program if you want, but the commercial features are >> such that you can go on using the free one as long as you like with no >> problems other than a nag screen (the only thing you miss is msp sound >> support and only about three or four muds have that anyway). >> >> So, I'd recommend giving vipmud a try. >> >> All the best, >> >> Dark. >> - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> >> To: "'Gamers Discussion list'" <gamers@audyssey.org> >> Sent: Monday, March 14, 2016 10:03 PM >> Subject: Re: [Audyssey] final fantasy style Mud >> >> >>> Hi Tobias >>> >>> I've never really played about with MUD's before, I know a lot of >>> people use >>> mush z for alter eon , do you know can I use that for muds like this >>> unofficial square soft one? >>> >>> Paul >>> l >>> >>> -Original Message- >>> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias >>> Vinteus >>> Sent: Sunday, March 13, 2016 10:08 PM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] final fantasy style Mud >>> >>> Hi, >>> The FF themed mud is called The unofficial Squaresoft Mud. The homepage >>> can be found at: >>> uossmud.sandwich.net >>> >>> I found this mud through the Mudconnector: >>> www.mudconnect.com >>> >>> hth, >>> Tobias >>> >>> >>> On Sun, 13 Mar 2016, Paul Lemm wrote: >>> >>>> Hi, >>>> >>>> >>>> >>>> Someone mentioned on this list the other day about a final fantasy >>>> style >>>> mud that was accessible , but never mentioned the game of the mud and I >>>> can't find the email or remember who sent the message. So is anyone >>>> aware >>>
Re: [Audyssey] final fantasy style Mud
Hi sean, Thanks for the email, I think I'll probably use VIP mud, but handy to have mush z set up to be able to play it to, that way if I do get round to playing alter at some stage I can use mush z for both. So in your email you said not to install the alter plug ins and then gave a list of plug ins, were the plug ins that you listed the ones I should add or the ones not to add? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shaun Everiss Sent: Tuesday, March 15, 2016 12:20 AM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud actually if you plook at the plugin list, and add all the plugins in that list that aa uses bar the actual files for aa, omit blank lines, mush reader, and capture mud output, trace to window afk timer. ms xps, lua audio com audio, these will get you running with any mud at least text. On 15/03/2016 11:21 a.m., dark wrote: > Hi Paul. > > No you can't use MushZ. MushZ is just made for alteraeon. it is however > based on a program called Musclient which you can use, though you'd need > to install scripts yourself. > Personally, with the exception of Alteraeon I use vipmud from > www.gmaagames.com for muds in general, sinse I find it far easier to use. > It's a commercial program if you want, but the commercial features are > such that you can go on using the free one as long as you like with no > problems other than a nag screen (the only thing you miss is msp sound > support and only about three or four muds have that anyway). > > So, I'd recommend giving vipmud a try. > > All the best, > > Dark. > - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Sent: Monday, March 14, 2016 10:03 PM > Subject: Re: [Audyssey] final fantasy style Mud > > >> Hi Tobias >> >> I've never really played about with MUD's before, I know a lot of >> people use >> mush z for alter eon , do you know can I use that for muds like this >> unofficial square soft one? >> >> Paul >> l >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias >> Vinteus >> Sent: Sunday, March 13, 2016 10:08 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] final fantasy style Mud >> >> Hi, >> The FF themed mud is called The unofficial Squaresoft Mud. The homepage >> can be found at: >> uossmud.sandwich.net >> >> I found this mud through the Mudconnector: >> www.mudconnect.com >> >> hth, >> Tobias >> >> >> On Sun, 13 Mar 2016, Paul Lemm wrote: >> >>> Hi, >>> >>> >>> >>> Someone mentioned on this list the other day about a final fantasy >>> style >>> mud that was accessible , but never mentioned the game of the mud and I >>> can't find the email or remember who sent the message. So is anyone >>> aware >> of >>> any final fantasy style muds that are accessible? If so what muds are >> they? >>> >>> >>> >>> Paul >>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the >> list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can
Re: [Audyssey] final fantasy style Mud
Hi Dark, Thanks for the info, well since I've not used muds before, think adding scripts etc might just make it all a little confusing , so I'll try out VIP mud, as I imagine if it's from GMA games that it's been specifically designed with accessibility in mind so should be a little easier to get me used to mudding. Thanks Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, March 14, 2016 10:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi Paul. No you can't use MushZ. MushZ is just made for alteraeon. it is however based on a program called Musclient which you can use, though you'd need to install scripts yourself. Personally, with the exception of Alteraeon I use vipmud from www.gmaagames.com for muds in general, sinse I find it far easier to use. It's a commercial program if you want, but the commercial features are such that you can go on using the free one as long as you like with no problems other than a nag screen (the only thing you miss is msp sound support and only about three or four muds have that anyway). So, I'd recommend giving vipmud a try. All the best, Dark. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Monday, March 14, 2016 10:03 PM Subject: Re: [Audyssey] final fantasy style Mud > Hi Tobias > > I've never really played about with MUD's before, I know a lot of people > use > mush z for alter eon , do you know can I use that for muds like this > unofficial square soft one? > > Paul > l > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias > Vinteus > Sent: Sunday, March 13, 2016 10:08 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] final fantasy style Mud > > Hi, > The FF themed mud is called The unofficial Squaresoft Mud. The homepage > can be found at: > uossmud.sandwich.net > > I found this mud through the Mudconnector: > www.mudconnect.com > > hth, > Tobias > > > On Sun, 13 Mar 2016, Paul Lemm wrote: > >> Hi, >> >> >> >> Someone mentioned on this list the other day about a final fantasy style >> mud that was accessible , but never mentioned the game of the mud and I >> can't find the email or remember who sent the message. So is anyone aware > of >> any final fantasy style muds that are accessible? If so what muds are > they? >> >> >> >> Paul >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Tobias , Yep, I've always wanted to give muds a try , but just never seem to have the time spare to get started, but always loved the final fantasy games, so think I'll need to find some time so I can give this one a go. I'll have a hunt around their website and google to see what I can find about any recommendations for blind people playing this mud and which client they use Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Monday, March 14, 2016 10:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi, I haven't done much mudding myself over the years. I used to play a star wars-based mud called KobraMuD with only a text-based telnet client and braille display on my Linux box. Thinking I might take up mudding once again I stumbled upon this potential gem whil researching which mud to start with. I don't know if there are any specials cripts/modifications for VIPmud och mush-z for this mud, only that the description at Mud Connector mentioned that they had many blind players .Maybe the game documentation or theplayers or staff might know more. hth, Tobias On Mon, 14 Mar 2016, Paul Lemm wrote: > Hi Tobias > > I've never really played about with MUD's before, I know a lot of people use > mush z for alter eon , do you know can I use that for muds like this > unofficial square soft one? > > Paul > l > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias > Vinteus > Sent: Sunday, March 13, 2016 10:08 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] final fantasy style Mud > > Hi, > The FF themed mud is called The unofficial Squaresoft Mud. The homepage > can be found at: > uossmud.sandwich.net > > I found this mud through the Mudconnector: > www.mudconnect.com > > hth, > Tobias > > > On Sun, 13 Mar 2016, Paul Lemm wrote: > >> Hi, >> >> >> >> Someone mentioned on this list the other day about a final fantasy style >> mud that was accessible , but never mentioned the game of the mud and I >> can't find the email or remember who sent the message. So is anyone aware > of >> any final fantasy style muds that are accessible? If so what muds are > they? >> >> >> >> Paul >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Stancil, This is a mud, so you need a mud client to play it, unfortuently I don't really know a lot about muds so can't really offer much advise on mud clients. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Stancil Tootle Sent: Sunday, March 13, 2016 10:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud What do I need to make them accessible? I use JAWS. On Mar 13, 2016, at 6:18 PM, Paul Lemm <paul.lem...@gmail.com> wrote: Thanks Tobias, I'll go check it out Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Sunday, March 13, 2016 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi, The FF themed mud is called The unofficial Squaresoft Mud. The homepage can be found at: uossmud.sandwich.net I found this mud through the Mudconnector: www.mudconnect.com hth, Tobias > On Sun, 13 Mar 2016, Paul Lemm wrote: > > Hi, > > > > Someone mentioned on this list the other day about a final fantasy style > mud that was accessible , but never mentioned the game of the mud and I > can't find the email or remember who sent the message. So is anyone aware of > any final fantasy style muds that are accessible? If so what muds are they? > > > > Paul > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Affordable Wireless Plans Set up is easy. Get online in minutes. Starting at only $9.95 per month! www.netzero.net?refcd=nzmem0216 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Hi Tobias I've never really played about with MUD's before, I know a lot of people use mush z for alter eon , do you know can I use that for muds like this unofficial square soft one? Paul l -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Sunday, March 13, 2016 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi, The FF themed mud is called The unofficial Squaresoft Mud. The homepage can be found at: uossmud.sandwich.net I found this mud through the Mudconnector: www.mudconnect.com hth, Tobias On Sun, 13 Mar 2016, Paul Lemm wrote: > Hi, > > > > Someone mentioned on this list the other day about a final fantasy style > mud that was accessible , but never mentioned the game of the mud and I > can't find the email or remember who sent the message. So is anyone aware of > any final fantasy style muds that are accessible? If so what muds are they? > > > > Paul > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] final fantasy style Mud
Thanks Tobias, I'll go check it out Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Sunday, March 13, 2016 10:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] final fantasy style Mud Hi, The FF themed mud is called The unofficial Squaresoft Mud. The homepage can be found at: uossmud.sandwich.net I found this mud through the Mudconnector: www.mudconnect.com hth, Tobias On Sun, 13 Mar 2016, Paul Lemm wrote: > Hi, > > > > Someone mentioned on this list the other day about a final fantasy style > mud that was accessible , but never mentioned the game of the mud and I > can't find the email or remember who sent the message. So is anyone aware of > any final fantasy style muds that are accessible? If so what muds are they? > > > > Paul > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] final fantasy style Mud
Hi, Someone mentioned on this list the other day about a final fantasy style mud that was accessible , but never mentioned the game of the mud and I can't find the email or remember who sent the message. So is anyone aware of any final fantasy style muds that are accessible? If so what muds are they? Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A warning to all who play survive the wild.
As you already know Lorie, totally behind you on all this, just sorry you're having to go through it all at the moment. Things will get better, and nope nothing wrong with taking out a little rage on the odd zombie or two! Hahaha. As ever , if you ever need to speak I'm always here.. stay strong, as I said things will get better. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Saturday, March 12, 2016 4:41 PM To: Gamers Discussion list Subject: Re: [Audyssey] A warning to all who play survive the wild. Lol what does that even mean, I've never heard that expression before. Thanks though for being on my side. :) -Original Message- From: Devin Prater Sent: Saturday, March 12, 2016 4:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] A warning to all who play survive the wild. Sam and Walter both have forgotten the face of their fathers. If it isn't yet evident, Lorrie, I'm on your side. Sent from my iPhone > On Mar 12, 2016, at 2:49 AM, Allison Passino> wrote: > > Well that really sucks! I am sorry, Lori. I thought that Sam was more > sensible, but it is clear that he is not. Well I did think this game > was okay; I don't use mac so I didn't care that it was only on > Windows, but I shall not be party to a game where good people whom I > consider friends are being mistreated, and no lawful, just action is > being taken! For that is not honour. Sam is young yet though, and I do > hope that he grows the frack up and sees what a chameleon his supposed > friend is! And i don't know you well, Lori, but you are a good friend > of Bryan Peterson who was my ex, so any good friend of Bryan's is a > good friend of mine! Bryan's good people! smile Sorry for the off > topic Dark, just wanted Lori to know that I too, am on her side. Both > Sam and Walter's conduct is, in my opinion, untenable! And I am > officially mad, now. > >> On 3/12/16, loriduncan wrote: >> Hi, yes I agree with that whole-heartedly, and at least people are >> forewarned now and know what to look out for. I was bullied when I was >> about 12 years old at a school for the blind, and this girl was like >> walter >> >> and used emotional blackmail a lot, and like now the staff took the >> bullie's >> >> side because they said she had issues. Thankfully though I got out of >> that >> >> school and was much happier back home. >> >> From Lori. >> >> -Original Message- >> From: Devin Prater >> Sent: Saturday, March 12, 2016 7:59 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] A warning to all who play survive the wild. >> >> I hope he doesn't attack anyone else. I'm so sorry he attacked you >> though. >> But I look at it this way. It's better that you, and the whole community, >> know that he's a bad apple than for no one to know at all and he do >> something worse in the future. >> >> Sent from my iPhone >> >>> On Mar 12, 2016, at 1:55 AM, loriduncan >>> wrote: >>> >>> I know, and as for Walter, the guy is sick and instable and needs a >>> reality check. I've lost a very dear friend because of him, and can >>> only >>> >>> hope he doesn't move onto more victoms. >>> >>> -Original Message- From: Devin Prater >>> Sent: Saturday, March 12, 2016 7:47 AM >>> To: Gamers Discussion list >>> Subject: Re: [Audyssey] A warning to all who play survive the wild. >>> >>> Wow, that's horrible. I don't play his game anyways, since it's like >>> Clok >>> >>> to the absolute extreme, and is only for Windows. >>> >>> Sent from my iPhone >>> On Mar 12, 2016, at 1:42 AM, loriduncan wrote: Thanks, but actually Sam didn't ban walter from being an admin at all, in fact he acused me publicly of being a lyer and of fordging the logs I sent him, which I most certainly didn't do. There was enough evidence against walter without the logs I sent to Sam, and he should have done the mature thing and acted on that, but no, he thinks Walter is still his friend and saw fit to alter those logs to make them both look good, then put all that crap on the forrum and even on twitter, some people are so imature and have no lives whatsoever, which makes me sick. Thankfully the only people who matter to me are the ones like Dark who are on my side, and aprone too, thanks a lot guys, it really means a lot, especially as I'm still grieving over the loss of my friend. I only hope one day sam will grow up for long enough to see what a mistake he has made, it'll only take something small like his player base growing smaller, to hopefully make him see how imature he's been about this whole thing. From Lori. -Original Message- From: Allison Passino Sent: Saturday, March 12, 2016 4:32 AM
Re: [Audyssey] Getting into programming
Hi Justin, Sorry I've never used Python , so I can't really help as I've only ever used BGT. Although like someone else said where python is its own language I guess you'd have more flexibility with what you could do with python once you've learnt it Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Sunday, March 6, 2016 7:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming So, all of this brings me back to my previous question: BGT or Python? On 3/6/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Bryan, > > Think that's exactly what got me into programming in the first place as it > would be great to see more RPG style games and I'd love to say I've > created > my own game that people are actually playing. > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan > Peterson > Sent: Saturday, March 5, 2016 11:44 PM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] Getting into programming > > I agree. I'd love to see more audio RPG's. I have a certain degree of > creativity but the programming knowledge not so much. > > > > Focus your powers and prepare for buttle. > -Original Message- > From: Paul Lemm > Sent: Saturday, March 05, 2016 4:16 AM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] Getting into programming > > Hi Justin, > > Yes bgt is designed for people to make audio games or programs so works > perfectly with jaws. I agree totally with you about the lack of RPG games, > before I lost my sight I was a huge Final fantasy fan, the last one I got > to > play before I lost my sight was final fantasy 10, it's such a shame these > games aren't more accessible as I'd love to play them again or some of the > new ones. Although it is for this reason I started to learn BGT as I > wanted > to write my own RPG, and through learning BGT have started to build my own > little RPG, it's only a couple of levels at the moment and I don't think it > will ever be some amazing audio game (but that's more down to my lack of > imagination when it comes to building storylines, but hoping I can get a > friend who writes to help out on that front), but it shows it can be done > and all with no previous programming knowledge and just using BGT, but I > think with enough determination and imagination it can be done. As for the > character sheets you are talking about I've never done actual role play /D > and D so not really too sure exactly what these are or what they would > contain, so not 100% sure if you could build what you wanted with BGT , > but I don't see why not. There is a BGT forum which has some really helpful > people all with a lot more experience than me in programming with BGT, if > you say what you're trying to build with the character sheets I'm sure > people would let you know if it's achievable. BGT is free to download too, > , I recommend downloading it and taking a look, then reading the help > manual it's got a tutorial section which has an introduction page, then a > page on learning the language which is explained really really well and > then some example games you can write > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: Friday, March 4, 2016 11:09 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Getting into programming > > Does BGT play well with JAWS? If so, how much is involved in making it > play well? Finally, is BGT only for game development? > > I figured that I had better start with a more reasonable goal, i.e. > trying to learn enough on how to code to try and write a character > sheet creator. If I can learn the knack of coding, then that would be, > I think, a first good attempt at a real project. > > Down the road, as I indicated in my original post, I would want to try > to create a role-playing game. It frustrates me that sighted users > have a multitude of role-playing games that they can play, e.g. > Pillars of Eternity, Skyrim and so on, but we cannot. I have played > some mainstream role-playing games (it takes some work, but I can > manage) and that is why I wish to try and learn how to code. Put > differently, I can complain about the lack of games, or try and learn > how to code and write one. Even if I fail, i.e. I cannot learn the > knack of coding, then I can say that I made the attempt. > > > On 3/4/16, jacob Kruger <ja...@blindza.co.za> wrote: >> Justin, I am a programmer, and keep meaning to get around to sorting out >> a character sheet managent app - the flavour me and my friends play is >> ca
Re: [Audyssey] more darkness? - Re: the future of this listandtheaudyssey domain.
Hi Dark, Hahaha, I love that in your first line you put we're not really extroverts, then in the next line put but we're thinking about going down the aisle phantom of the opera style, that's pretty outgoing as I see it! But that does sound a fantastic way to tie the knot. Well, hopefully the fact your both from different countries doesn't cause you to much hassle getting it all sorted. You said you are now living together, do you mind me asking does this mean you are living out in America these days or are you still over here in the UK? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, March 5, 2016 11:17 AM To: Gamers Discussion list Subject: Re: [Audyssey] more darkness? - Re: the future of this listandtheaudyssey domain. Hi Paul. Neither will be a huge affair sinse neither the future mrs. Dark nor me is exactly an extravert, but we do want to do fun things, (perhaps go down the isle and Phantom and Christine from Phantom of the opera, though with the right ending this time :D). The hard part at the moment is the legality of trying to marry an American, but we'll do it. On an emotional front my lady's sister actually started referring to me as her husband in December, actually before we got engaged and bought the rings, it's just having the ceremony and signing the paper work. All the best, Dark. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Friday, March 04, 2016 4:53 PM Subject: Re: [Audyssey] more darkness? - Re: the future of this listandtheaudyssey domain. >2 weddings? Now that's just gready lol . although to be fair hats off to > you, I remember organising my own wedding and just planning 1 was enough > work for me! > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark > Sent: Friday, March 4, 2016 4:35 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] more darkness? - Re: the future of this list > andtheaudyssey domain. > > Thanks Paul. > > "about" means when we can arrange and get around the cross country > confusion, indeed we'll need two weddings, one in the states one here > sinse we both have parents and friends who want to come and can't fly. > Practically speaking we actually have regarded ourselves as married for > quite a while, indeed my lady's sister was describing me as "her husband" > back in early december before we got engaged (she saw which way the wind > was > > blowing). > > Congrats are however much appreciated. > > All the best, > > Dark. > - Original Message - > From: "Paul Lemm" <paul.lem...@gmail.com> > To: "'Gamers Discussion list'" <gamers@audyssey.org> > Sent: Friday, March 04, 2016 4:28 PM > Subject: Re: [Audyssey] more darkness? - Re: the future of this list > andtheaudyssey domain. > > >> Well even with all the sad news regarding Thomas, it's great to hear that >> you are about to get married , , so congratulations >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark >> Sent: Friday, March 4, 2016 3:08 PM >> To: Charles Rivard; Gamers Discussion list >> Subject: Re: [Audyssey] more darkness? - Re: the future of this list and >> theaudyssey domain. >> >> Thanks Charlese. >> I'm not sure on additions to the darkness, but there is now a dark angel, >> or >> >> at least a dark's angel, and it's a bit more than all the best, more a >> miracle. >> >> While obviously sad news has been heard today, your congratulations are >> much >> >> appreciated, actually i forgot I'd not mentioned my lady on list >> before. >> >> All the best, >> >> Dark. >> - Original Message - >> From: "Charles Rivard" <wee1s...@fidnet.com> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Friday, March 04, 2016 2:46 PM >> Subject: [Audyssey] more darkness? - Re: the future of this list and >> theaudyssey domain. >> >> >>> I'm going through my inbox this morning and have found a flood of mail >>> concerning the apparent death of Thomas Ward??? I'm sure that I will >>> find >> >>> more pertaining to this thread, as well as some that does not. With >>> this >>> in mind, I have changed to an appropriate subject line before saying a >>> hearty congrats to Dark and, apparently, an addition to the Darkness. >>> You >> >>> always say, "All the best.", so
Re: [Audyssey] Getting into programming
Hi, I'd love to see something like this become available , as it would allow even people with no real programing knowledge to create their own RPG games. Hopefully if entombed 2 has the dungeon creator it will be a small step towards people being able to make their own games. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Sunday, March 6, 2016 12:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming What I think would be awesome is a blindy version of the Aurora Toolset that was released with the original Never Winter Nights computer game (God, was that really released, when? 2001? 2002?). Never Winter Nights, for those of you who do not know, was a computer role-playing game released by Bioware that used the 3rd edition Dungeons and Dragons rules. The single-player campaign was rather dull, actually, but it was meant more to be a sort of showcase for what the user could do. Bioware released identical development tools for the customer to create their own Dungeons and Dragons adventures/campaigns. The beauty of Aurora (that was the name of both the game engine and the toolset) was its ease of use. To this day, I think that is the most user-friendly development kit I have ever seen for a computer game. On 3/5/16, Bryan Peterson <bpeterson2...@cableone.net> wrote: > I agree. I'd love to see more audio RPG's. I have a certain degree of > creativity but the programming knowledge not so much. > > > > Focus your powers and prepare for buttle. > -Original Message- > From: Paul Lemm > Sent: Saturday, March 05, 2016 4:16 AM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] Getting into programming > > Hi Justin, > > Yes bgt is designed for people to make audio games or programs so works > perfectly with jaws. I agree totally with you about the lack of RPG games, > before I lost my sight I was a huge Final fantasy fan, the last one I got > to > play before I lost my sight was final fantasy 10, it's such a shame these > games aren't more accessible as I'd love to play them again or some of the > new ones. Although it is for this reason I started to learn BGT as I > wanted > to write my own RPG, and through learning BGT have started to build my own > little RPG, it's only a couple of levels at the moment and I don't think it > will ever be some amazing audio game (but that's more down to my lack of > imagination when it comes to building storylines, but hoping I can get a > friend who writes to help out on that front), but it shows it can be done > and all with no previous programming knowledge and just using BGT, but I > think with enough determination and imagination it can be done. As for the > character sheets you are talking about I've never done actual role play /D > and D so not really too sure exactly what these are or what they would > contain, so not 100% sure if you could build what you wanted with BGT , > but I don't see why not. There is a BGT forum which has some really helpful > people all with a lot more experience than me in programming with BGT, if > you say what you're trying to build with the character sheets I'm sure > people would let you know if it's achievable. BGT is free to download too, > , I recommend downloading it and taking a look, then reading the help > manual it's got a tutorial section which has an introduction page, then a > page on learning the language which is explained really really well and > then some example games you can write > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: Friday, March 4, 2016 11:09 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Getting into programming > > Does BGT play well with JAWS? If so, how much is involved in making it > play well? Finally, is BGT only for game development? > > I figured that I had better start with a more reasonable goal, i.e. > trying to learn enough on how to code to try and write a character > sheet creator. If I can learn the knack of coding, then that would be, > I think, a first good attempt at a real project. > > Down the road, as I indicated in my original post, I would want to try > to create a role-playing game. It frustrates me that sighted users > have a multitude of role-playing games that they can play, e.g. > Pillars of Eternity, Skyrim and so on, but we cannot. I have played > some mainstream role-playing games (it takes some work, but I can > manage) and that is why I wish to try and learn how to code. Put > differently, I can complain about the lack of games, or try and learn > how to code and write one. Even if I fail, i.e. I cannot learn the > knack of coding, then I can say that I made t
Re: [Audyssey] A warning to all who play survive the wild.
Hi Lorie, It's a shame, as by having these kind of people as admins , all it does is put people off the game , which means the developer loses out in the long run. Hopefully he sorts it though and gets these people removed. I do want to try the game someone as it does sound good from the bits I've heard Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Tuesday, March 8, 2016 9:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] A warning to all who play survive the wild. it is a really good game Paul, but it is run by younger people who shouldn't be making people admins just because they are friends, and not listening when evidence against them is braught forward. That isn't an adult way to behave at all. >From Lori. -Original Message- From: Paul Lemm Sent: Tuesday, March 08, 2016 9:44 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] A warning to all who play survive the wild. Hi, That's terrible, can't stand people who bully around others and get abusive , there's just no need for it hope you're doing ok and this guy gets taken off or banned. Actually haven't played this, but listened to a pod cast on it the other day and it sounded really good , so it's a shame people like this ruin it for others. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Tuesday, March 8, 2016 8:59 PM To: gamers@audyssey.org Subject: [Audyssey] A warning to all who play survive the wild. Hi everyone, it is my painful duty to have to inform you all that for the last month, I have been stalked both on Skype and on Survive the wild by one of the admins of said game, Walter Van Wyck. This all started when I was trying to get a friend away from him, and led to him stalking us both and being very abusive towards us, but then denying it to the other, for example he'd tell my friend she was worth nothing, then tell me he hadn't said any such thing, even though I have the evidence my friend sent me to prove he was lying. He's also been very abusive when my friend and I did work with him on his podcasts at blindaccess.org, not in the actual podcasts themselves, but in terms of if my friend and I dared to suggest anything to improve the podcasts, we were basically told to do things his way. He also slated 2 of the people who gave me the inspiration to podcast, saying he was far better, which I thought was a totally wrong, and b childish. Now the reason I'm telling the community all this, is because last night my friend down in England opened an account in stw and began playing, but then out of the blue, she had Walter grilling her, thinking she was me with another account. She skyped me and asked if I knew walter and told me he'd been very abusive towards her, so now my main concerne is that other girls might receive the same treatement as myself and my friends have done at Walter's hands. Finally, I'd like to tell you that I did report this to Sam, the developer of Survive the Wild, but other than saying he'd talk to Walter, Sam has done nothing, so Walter is still free to abuse his admin position by threatening me and my friends with checking up on us. Just be careful when playing Survive the Wild everyone, it's a great game, and it's just such a pitty people like him are left to get away with verble bullying and emotional blackmail. I'm not saying don't play, I only want people to feel safe playing and to know what I've had to go through and to avoid this guy at all costs. I shall be posting this to audiogames.net with the permission of the admins there. I thank you all for reading, and can only hope action will be taken at some stage to prove that I'm speaking nothing but the truth. >From Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, a
Re: [Audyssey] A warning to all who play survive the wild.
Hi, That's terrible, can't stand people who bully around others and get abusive , there's just no need for it hope you're doing ok and this guy gets taken off or banned. Actually haven't played this, but listened to a pod cast on it the other day and it sounded really good , so it's a shame people like this ruin it for others. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Tuesday, March 8, 2016 8:59 PM To: gamers@audyssey.org Subject: [Audyssey] A warning to all who play survive the wild. Hi everyone, it is my painful duty to have to inform you all that for the last month, I have been stalked both on Skype and on Survive the wild by one of the admins of said game, Walter Van Wyck. This all started when I was trying to get a friend away from him, and led to him stalking us both and being very abusive towards us, but then denying it to the other, for example he'd tell my friend she was worth nothing, then tell me he hadn't said any such thing, even though I have the evidence my friend sent me to prove he was lying. He's also been very abusive when my friend and I did work with him on his podcasts at blindaccess.org, not in the actual podcasts themselves, but in terms of if my friend and I dared to suggest anything to improve the podcasts, we were basically told to do things his way. He also slated 2 of the people who gave me the inspiration to podcast, saying he was far better, which I thought was a totally wrong, and b childish. Now the reason I'm telling the community all this, is because last night my friend down in England opened an account in stw and began playing, but then out of the blue, she had Walter grilling her, thinking she was me with another account. She skyped me and asked if I knew walter and told me he'd been very abusive towards her, so now my main concerne is that other girls might receive the same treatement as myself and my friends have done at Walter's hands. Finally, I'd like to tell you that I did report this to Sam, the developer of Survive the Wild, but other than saying he'd talk to Walter, Sam has done nothing, so Walter is still free to abuse his admin position by threatening me and my friends with checking up on us. Just be careful when playing Survive the Wild everyone, it's a great game, and it's just such a pitty people like him are left to get away with verble bullying and emotional blackmail. I'm not saying don't play, I only want people to feel safe playing and to know what I've had to go through and to avoid this guy at all costs. I shall be posting this to audiogames.net with the permission of the admins there. I thank you all for reading, and can only hope action will be taken at some stage to prove that I'm speaking nothing but the truth. >From Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting into programming
Hi Bryan, Think that's exactly what got me into programming in the first place as it would be great to see more RPG style games and I'd love to say I've created my own game that people are actually playing. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Saturday, March 5, 2016 11:44 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Getting into programming I agree. I'd love to see more audio RPG's. I have a certain degree of creativity but the programming knowledge not so much. Focus your powers and prepare for buttle. -Original Message- From: Paul Lemm Sent: Saturday, March 05, 2016 4:16 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Getting into programming Hi Justin, Yes bgt is designed for people to make audio games or programs so works perfectly with jaws. I agree totally with you about the lack of RPG games, before I lost my sight I was a huge Final fantasy fan, the last one I got to play before I lost my sight was final fantasy 10, it's such a shame these games aren't more accessible as I'd love to play them again or some of the new ones. Although it is for this reason I started to learn BGT as I wanted to write my own RPG, and through learning BGT have started to build my own little RPG, it's only a couple of levels at the moment and I don't think it will ever be some amazing audio game (but that's more down to my lack of imagination when it comes to building storylines, but hoping I can get a friend who writes to help out on that front), but it shows it can be done and all with no previous programming knowledge and just using BGT, but I think with enough determination and imagination it can be done. As for the character sheets you are talking about I've never done actual role play /D and D so not really too sure exactly what these are or what they would contain, so not 100% sure if you could build what you wanted with BGT , but I don't see why not. There is a BGT forum which has some really helpful people all with a lot more experience than me in programming with BGT, if you say what you're trying to build with the character sheets I'm sure people would let you know if it's achievable. BGT is free to download too, , I recommend downloading it and taking a look, then reading the help manual it's got a tutorial section which has an introduction page, then a page on learning the language which is explained really really well and then some example games you can write Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Friday, March 4, 2016 11:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming Does BGT play well with JAWS? If so, how much is involved in making it play well? Finally, is BGT only for game development? I figured that I had better start with a more reasonable goal, i.e. trying to learn enough on how to code to try and write a character sheet creator. If I can learn the knack of coding, then that would be, I think, a first good attempt at a real project. Down the road, as I indicated in my original post, I would want to try to create a role-playing game. It frustrates me that sighted users have a multitude of role-playing games that they can play, e.g. Pillars of Eternity, Skyrim and so on, but we cannot. I have played some mainstream role-playing games (it takes some work, but I can manage) and that is why I wish to try and learn how to code. Put differently, I can complain about the lack of games, or try and learn how to code and write one. Even if I fail, i.e. I cannot learn the knack of coding, then I can say that I made the attempt. On 3/4/16, jacob Kruger <ja...@blindza.co.za> wrote: > Justin, I am a programmer, and keep meaning to get around to sorting out > a character sheet managent app - the flavour me and my friends play is > called/based on runeQuest, so would want to sort out a more generic form > of wrapper that could be used for multiple forms of RPG - as in, maybe > use more generic forms of category, range, application/implementation > categories, etc. etc. - hope am making some snese. > > Either way, besides web development, my other focus area is python > programming, but, in terms of interface, besides command line, I am much > more used to working with web development, and, for example, there's > something called quickPHP that lets you use portable, stand-alone web > server packages, which would mean could easily enough put together a > web-page based bit of software, including databases, interface > interaction, etc., but, without needing to spend too much time focusing > on actual GUI renditions, or just work with command line consoles, etc. > > But, this is all just my take/opinion on this, based on a bit of > background/experience, etc. > > Stay well > > Jacob Kruger > Blin
Re: [Audyssey] Getting into programming
Hi Tobias , I'd be really interested in that Mud, do you know what it is called? I think it was Ian Reid that was working on the project to get Chrono trigger accessible, I think he was hoping if the project worked he could also get it working for the older final fantasy games too, although I haven't heard anything on this for a while , so not sure if he is still working on it. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Tobias Vinteus Sent: Sunday, March 6, 2016 2:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming Speaking of RPGs. There's actually a Squaresoft themed Mud game with lots of that supposedly has recreated much of the original game content from RPG classics such as Final Fantasy and Chronotrigger in a text-based online game. And, speaking of Chronotrigger, wasn't somebody working on a screan reader script to be able to play Chronotrigger? I Wonder what became of that project. On Sat, 5 Mar 2016, Bryan Peterson wrote: > I agree. I'd love to see more audio RPG's. I have a certain degree of > creativity but the programming knowledge not so much. > > > > Focus your powers and prepare for buttle. > -Original Message- From: Paul Lemm > Sent: Saturday, March 05, 2016 4:16 AM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] Getting into programming > > Hi Justin, > > Yes bgt is designed for people to make audio games or programs so works > perfectly with jaws. I agree totally with you about the lack of RPG games, > before I lost my sight I was a huge Final fantasy fan, the last one I got to > play before I lost my sight was final fantasy 10, it's such a shame these > games aren't more accessible as I'd love to play them again or some of the > new ones. Although it is for this reason I started to learn BGT as I wanted > to write my own RPG, and through learning BGT have started to build my own > little RPG, it's only a couple of levels at the moment and I don't think it > will ever be some amazing audio game (but that's more down to my lack of > imagination when it comes to building storylines, but hoping I can get a > friend who writes to help out on that front), but it shows it can be done > and all with no previous programming knowledge and just using BGT, but I > think with enough determination and imagination it can be done. As for the > character sheets you are talking about I've never done actual role play /D > and D so not really too sure exactly what these are or what they would > contain, so not 100% sure if you could build what you wanted with BGT , > but I don't see why not. There is a BGT forum which has some really helpful > people all with a lot more experience than me in programming with BGT, if > you say what you're trying to build with the character sheets I'm sure > people would let you know if it's achievable. BGT is free to download too, > , I recommend downloading it and taking a look, then reading the help > manual it's got a tutorial section which has an introduction page, then a > page on learning the language which is explained really really well and > then some example games you can write > > Paul > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones > Sent: Friday, March 4, 2016 11:09 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Getting into programming > > Does BGT play well with JAWS? If so, how much is involved in making it > play well? Finally, is BGT only for game development? > > I figured that I had better start with a more reasonable goal, i.e. > trying to learn enough on how to code to try and write a character > sheet creator. If I can learn the knack of coding, then that would be, > I think, a first good attempt at a real project. > > Down the road, as I indicated in my original post, I would want to try > to create a role-playing game. It frustrates me that sighted users > have a multitude of role-playing games that they can play, e.g. > Pillars of Eternity, Skyrim and so on, but we cannot. I have played > some mainstream role-playing games (it takes some work, but I can > manage) and that is why I wish to try and learn how to code. Put > differently, I can complain about the lack of games, or try and learn > how to code and write one. Even if I fail, i.e. I cannot learn the > knack of coding, then I can say that I made the attempt. > > > On 3/4/16, jacob Kruger <ja...@blindza.co.za> wrote: >> Justin, I am a programmer, and keep meaning to get around to sorting out >> a character sheet managent app - the flavour me and my friends play is >> called/based on runeQuest, so would want to sort out a more generic form >> of wrapper that could be used for
Re: [Audyssey] Getting into programming
Hi Justin, Ahh, that makes a little more sense about character sheets, you would have thought with the rise of mobile apps that someone would have made an app on a phone for that, as I imagine a portable version of something like that would be really helpful As for the RPG, yep I'd be really interested in working together on something like that, I don't claim to be the best programmer in the world , but I seem to have enough knowledge to put together the basics , but just don't really have the writing skills for the story side of it. The game I've created so far needs a little more work as it's still a little rough around the edges and very very basic at present and needs more work, but if I can get it to a slightly more completed state I'd definitely be interested in working together to see what we could create Paul with so many people using these kind of character sheets and so much stuff coming out on mobile devices is there nothing like this -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Saturday, March 5, 2016 7:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming Paul, Character sheets are simply character records (kind of like bringing up the status screen for a party member in a Final Fantasy game). It is not that it is particularly difficult to create a character, but it is a lengthy process and requires a great deal of skimming through the Player's Handbook (something that sighted folks can handle with relative ease, but not as practicable for us). The idea, therefore, is to help automate the process while allowing for the user to have ready access to their character's abilities and the like. As for the creating the role-playing game, I have the imagination, but not the programming skill. I would be happy to discuss working together on something, if the fancy strikes you. This discussion leaves me with a choice to make: BGT or Python? If the latter, what do I need to do in order to make it play nicely with JAWS? Where is the best version of it to download? Basically, if I went the Python route, I would be asking for advice on how to get set up and where to find good tutorials? On 3/5/16, Carter Temmwrote: > Pyaudiogame May also be something to check out. As for me, I am more into > mainstream programming languages such as python. This should show you python > syntax, is well as making it easier to create this game. I would love to see > this game become reality > > Sent from my iPhone > >> On Mar 4, 2016, at 5:49 PM, Devin Prater wrote: >> >> The only bad thing is that BGT is only available for Windows. Python, >> though, is available for almost anything. >> >> Sent from Outlook Mobile >> From Devin Prater >> d.pra...@me.com >> >> >> >> >> On Fri, Mar 4, 2016 at 3:10 PM -0800, "Justin Jones" >> wrote: >> >> >> >> >> >> >> >> >> >> >> Does BGT play well with JAWS? If so, how much is involved in making it >> play well? Finally, is BGT only for game development? >> >> I figured that I had better start with a more reasonable goal, i.e. >> trying to learn enough on how to code to try and write a character >> sheet creator. If I can learn the knack of coding, then that would be, >> I think, a first good attempt at a real project. >> >> Down the road, as I indicated in my original post, I would want to try >> to create a role-playing game. It frustrates me that sighted users >> have a multitude of role-playing games that they can play, e.g. >> Pillars of Eternity, Skyrim and so on, but we cannot. I have played >> some mainstream role-playing games (it takes some work, but I can >> manage) and that is why I wish to try and learn how to code. Put >> differently, I can complain about the lack of games, or try and learn >> how to code and write one. Even if I fail, i.e. I cannot learn the >> knack of coding, then I can say that I made the attempt. >> >> >>> On 3/4/16, jacob Kruger wrote: >>> Justin, I am a programmer, and keep meaning to get around to sorting out >>> a character sheet managent app - the flavour me and my friends play is >>> called/based on runeQuest, so would want to sort out a more generic form >>> of wrapper that could be used for multiple forms of RPG - as in, maybe >>> use more generic forms of category, range, application/implementation >>> categories, etc. etc. - hope am making some snese. >>> >>> Either way, besides web development, my other focus area is python >>> programming, but, in terms of interface, besides command line, I am much >>> more used to working with web development, and, for example, there's >>> something called quickPHP that lets you use portable, stand-alone web >>> server packages, which would mean could easily enough put together a >>> web-page based bit of software, including databases, interface >>> interaction, etc., but, without needing to spend too much time
Re: [Audyssey] Getting into programming
Hi Justin, Yes bgt is designed for people to make audio games or programs so works perfectly with jaws. I agree totally with you about the lack of RPG games, before I lost my sight I was a huge Final fantasy fan, the last one I got to play before I lost my sight was final fantasy 10, it's such a shame these games aren't more accessible as I'd love to play them again or some of the new ones. Although it is for this reason I started to learn BGT as I wanted to write my own RPG, and through learning BGT have started to build my own little RPG, it's only a couple of levels at the moment and I don't think it will ever be some amazing audio game (but that's more down to my lack of imagination when it comes to building storylines, but hoping I can get a friend who writes to help out on that front), but it shows it can be done and all with no previous programming knowledge and just using BGT, but I think with enough determination and imagination it can be done. As for the character sheets you are talking about I've never done actual role play /D and D so not really too sure exactly what these are or what they would contain, so not 100% sure if you could build what you wanted with BGT , but I don't see why not. There is a BGT forum which has some really helpful people all with a lot more experience than me in programming with BGT, if you say what you're trying to build with the character sheets I'm sure people would let you know if it's achievable. BGT is free to download too, , I recommend downloading it and taking a look, then reading the help manual it's got a tutorial section which has an introduction page, then a page on learning the language which is explained really really well and then some example games you can write Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Friday, March 4, 2016 11:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] Getting into programming Does BGT play well with JAWS? If so, how much is involved in making it play well? Finally, is BGT only for game development? I figured that I had better start with a more reasonable goal, i.e. trying to learn enough on how to code to try and write a character sheet creator. If I can learn the knack of coding, then that would be, I think, a first good attempt at a real project. Down the road, as I indicated in my original post, I would want to try to create a role-playing game. It frustrates me that sighted users have a multitude of role-playing games that they can play, e.g. Pillars of Eternity, Skyrim and so on, but we cannot. I have played some mainstream role-playing games (it takes some work, but I can manage) and that is why I wish to try and learn how to code. Put differently, I can complain about the lack of games, or try and learn how to code and write one. Even if I fail, i.e. I cannot learn the knack of coding, then I can say that I made the attempt. On 3/4/16, jacob Krugerwrote: > Justin, I am a programmer, and keep meaning to get around to sorting out > a character sheet managent app - the flavour me and my friends play is > called/based on runeQuest, so would want to sort out a more generic form > of wrapper that could be used for multiple forms of RPG - as in, maybe > use more generic forms of category, range, application/implementation > categories, etc. etc. - hope am making some snese. > > Either way, besides web development, my other focus area is python > programming, but, in terms of interface, besides command line, I am much > more used to working with web development, and, for example, there's > something called quickPHP that lets you use portable, stand-alone web > server packages, which would mean could easily enough put together a > web-page based bit of software, including databases, interface > interaction, etc., but, without needing to spend too much time focusing > on actual GUI renditions, or just work with command line consoles, etc. > > But, this is all just my take/opinion on this, based on a bit of > background/experience, etc. > > Stay well > > Jacob Kruger > Blind Biker > Skype: BlindZA > "Roger Wilco wants to welcome you...to the space janitor's closet..." > > Justin Jones wrote: >> Hello all, >> >> I want to get into learning how to program, but I am a bit overwhelmed >> as to where I ought to start. I have done some programming in the >> past, but that was years ago, so I would just as soon as start from >> the beginning, rather than attempting to recollect old knowledge on >> the subject. >> >> There are two objectives that I have in mind, provided I can pick up >> the knack of writing code: >> >> 1. The more realistic goal of creating a Dungeons and Dragons (5th >> Edition) character sheet creator for us blind folks. There are ones >> out there on the Interwebs, but they are either inaccessible or are >> incomplete, i.e. they lack all available options for character >> creation. >> >> 2.
Re: [Audyssey] Getting into programming
hi Justin, have you ever tried to use BGT? It's a really good tool for writing audio games/programs . I didn't have any real programing knowledge other than trying to write something on my old ZX spectrum 128K when I was about 13, and I really don't think that counts lol. But I downloaded the BGT tool, it comes with a great instruction manual which teaches you all about how to write the code and is explained really well so even with no previous knowledge you can follow it and start to create your own stuff. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones Sent: Friday, March 4, 2016 5:16 PM To: gamers@audyssey.org Subject: [Audyssey] Getting into programming Hello all, I want to get into learning how to program, but I am a bit overwhelmed as to where I ought to start. I have done some programming in the past, but that was years ago, so I would just as soon as start from the beginning, rather than attempting to recollect old knowledge on the subject. There are two objectives that I have in mind, provided I can pick up the knack of writing code: 1. The more realistic goal of creating a Dungeons and Dragons (5th Edition) character sheet creator for us blind folks. There are ones out there on the Interwebs, but they are either inaccessible or are incomplete, i.e. they lack all available options for character creation. 2. My ultimate ambition is to try and learn to create good role-playing games for the blind. From what I have been able to deduce, we have a very limited selection. Again, this latter reason is more of a dream, but I am willing to attempt to put in the work to try and realize it. This leads me to my questions for all of you who can best direct me: 1. What is a good programming language to learn? Where can I find the necessary components to begin? What do I need to do in order to make things accessible? Please note that I am a JAWS user. 2. What guides/books/tutorials ought I to read? Thanks in advance -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] more darkness? - Re: the future of this list andtheaudyssey domain.
2 weddings? Now that's just gready lol . although to be fair hats off to you, I remember organising my own wedding and just planning 1 was enough work for me! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, March 4, 2016 4:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] more darkness? - Re: the future of this list andtheaudyssey domain. Thanks Paul. "about" means when we can arrange and get around the cross country confusion, indeed we'll need two weddings, one in the states one here sinse we both have parents and friends who want to come and can't fly. Practically speaking we actually have regarded ourselves as married for quite a while, indeed my lady's sister was describing me as "her husband" back in early december before we got engaged (she saw which way the wind was blowing). Congrats are however much appreciated. All the best, Dark. - Original Message ----- From: "Paul Lemm" <paul.lem...@gmail.com> To: "'Gamers Discussion list'" <gamers@audyssey.org> Sent: Friday, March 04, 2016 4:28 PM Subject: Re: [Audyssey] more darkness? - Re: the future of this list andtheaudyssey domain. > Well even with all the sad news regarding Thomas, it's great to hear that > you are about to get married , , so congratulations > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark > Sent: Friday, March 4, 2016 3:08 PM > To: Charles Rivard; Gamers Discussion list > Subject: Re: [Audyssey] more darkness? - Re: the future of this list and > theaudyssey domain. > > Thanks Charlese. > I'm not sure on additions to the darkness, but there is now a dark angel, > or > > at least a dark's angel, and it's a bit more than all the best, more a > miracle. > > While obviously sad news has been heard today, your congratulations are > much > > appreciated, actually i forgot I'd not mentioned my lady on list > before. > > All the best, > > Dark. > - Original Message - > From: "Charles Rivard" <wee1s...@fidnet.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, March 04, 2016 2:46 PM > Subject: [Audyssey] more darkness? - Re: the future of this list and > theaudyssey domain. > > >> I'm going through my inbox this morning and have found a flood of mail >> concerning the apparent death of Thomas Ward??? I'm sure that I will >> find > >> more pertaining to this thread, as well as some that does not. With this >> in mind, I have changed to an appropriate subject line before saying a >> hearty congrats to Dark and, apparently, an addition to the Darkness. >> You > >> always say, "All the best.", so I hope that's exactly what you receive. >> >> >> >> >> If you think you're finished, you! really! are! finished!! >> -Original Message- >> From: dark >> Sent: Friday, March 04, 2016 6:37 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] the future of this list and the audyssey domain. >> >> Hi Ron. >> >> Well legally she isn't mrs. Dark yet, but we got engaged three days >> before >> Christmas and have been living together practically sinse November. >> That's one reason I've been less around of late sinse my time is rather >> taken up with other things. >> >> It's frankly a miracle and I am amazed every morning by my lady, actually >> I >> am particularly sad about Tom sinse on audiogams.net we often discussed >> relationships and I'm certain he'd be pleased. >> >> Either way, thanks for the congratulations. >> >> All the best, >> >> Dark. >> - Original Message - >> From: "Ron Schamerhorn" <blindwon...@cogeco.ca> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Friday, March 04, 2016 12:12 PM >> Subject: Re: [Audyssey] the future of this list and the audyssey domain. >> >> >>> Holy wow there's a Mrs Dark? *l* Congrats my man! >>> >>> >>> On 3/4/2016 6:45 AM, dark wrote: >>>> Hi Shane. >>>> >>>> If possible, I'd love to see the liust carry on as is, perhaps with >>>> some > >>>> different moderators. >>>> I am quite happy to help with a small financial contribution to the >>>> server costs if that would make a difference, though unfortunately with >>>> my responsabilities for audiogames.net I don't really feel I can take >>>> on > >>>> more moderating, particularly with getti
Re: [Audyssey] more darkness? - Re: the future of this list and theaudyssey domain.
Well even with all the sad news regarding Thomas, it's great to hear that you are about to get married , , so congratulations -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, March 4, 2016 3:08 PM To: Charles Rivard; Gamers Discussion list Subject: Re: [Audyssey] more darkness? - Re: the future of this list and theaudyssey domain. Thanks Charlese. I'm not sure on additions to the darkness, but there is now a dark angel, or at least a dark's angel, and it's a bit more than all the best, more a miracle. While obviously sad news has been heard today, your congratulations are much appreciated, actually i forgot I'd not mentioned my lady on list before. All the best, Dark. - Original Message - From: "Charles Rivard"To: "Gamers Discussion list" Sent: Friday, March 04, 2016 2:46 PM Subject: [Audyssey] more darkness? - Re: the future of this list and theaudyssey domain. > I'm going through my inbox this morning and have found a flood of mail > concerning the apparent death of Thomas Ward??? I'm sure that I will find > more pertaining to this thread, as well as some that does not. With this > in mind, I have changed to an appropriate subject line before saying a > hearty congrats to Dark and, apparently, an addition to the Darkness. You > always say, "All the best.", so I hope that's exactly what you receive. > > > > > If you think you're finished, you! really! are! finished!! > -Original Message- > From: dark > Sent: Friday, March 04, 2016 6:37 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] the future of this list and the audyssey domain. > > Hi Ron. > > Well legally she isn't mrs. Dark yet, but we got engaged three days before > Christmas and have been living together practically sinse November. > That's one reason I've been less around of late sinse my time is rather > taken up with other things. > > It's frankly a miracle and I am amazed every morning by my lady, actually > I > am particularly sad about Tom sinse on audiogams.net we often discussed > relationships and I'm certain he'd be pleased. > > Either way, thanks for the congratulations. > > All the best, > > Dark. > - Original Message - > From: "Ron Schamerhorn" > To: "Gamers Discussion list" > Sent: Friday, March 04, 2016 12:12 PM > Subject: Re: [Audyssey] the future of this list and the audyssey domain. > > >> Holy wow there's a Mrs Dark? *l* Congrats my man! >> >> >> On 3/4/2016 6:45 AM, dark wrote: >>> Hi Shane. >>> >>> If possible, I'd love to see the liust carry on as is, perhaps with some >>> different moderators. >>> I am quite happy to help with a small financial contribution to the >>> server costs if that would make a difference, though unfortunately with >>> my responsabilities for audiogames.net I don't really feel I can take on >>> more moderating, particularly with getting married this year and the >>> natural extra time I spend with the future Mrs. Dark, (while it doesn't >>> stop me gaming, it does change the dynamics a bit). >>> >>> So, my vote goes first on continuing things as is, though perhaps with >>> more than a couple of mods to keep order and make sure things remain >>> amicable. >>> >>> All the best, >>> >>> Dark. >>> - Original Message - From: "Shane Davidson" >>> >>> To: >>> Sent: Friday, March 04, 2016 11:29 AM >>> Subject: [Audyssey] the future of this list and the audyssey domain. >>> >>> Hello all, When Thomas went into the hospital some month's ago I was tasked with moderation of this list, but the day-to-day operations and maintenance fees associated with keeping the list alive were still his responsibility. With his passing, it falls to me as the one that was in charge to decide next steps for this really really awesome list and how we wish to proceed from hear on out. But since their are so many members on this list, I look to you, the membership for your ideas and suggestions. Running a list of this size requires time, (of witch I have plenty of), and financial cost both for archive disk space, downloads that may be on audyssey and bandwidth for it all. SO I look forward to your suggestions and ideas. Sincerely, Shane Davidson --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] Some sad news.
Such sad sad news, I can't claim to know him personally like many others , but he seemed to contribute so much to this list and audio games he will still be greatly missed by me and I'm sure many many others. My thoughts are with his family -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Friday, March 4, 2016 5:20 AM To: gamers@audyssey.org Subject: [Audyssey] Some sad news. I was just browsing Facebook and I’m sad to report the passing of our dear friend Thomas Ward. I don’t know the exact circumstances or time, but I saw the post from his mother and friends. He’ll certainly be missed. Focus your powers and prepare for buttle. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] bgt operator overloading question
Hi Aaron, Sorry for the late reply, much appreciated for sending over the example , it's something I've been stuck on for a while so its really good to finally see how to implement it, not quite sure I'd have got it without the example so thanks very much for the help Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron Baker Sent: Friday, February 19, 2016 1:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] bgt operator overloading question Hi, I don't really like to do code handouts. It isn't conducive to good learning. Still, I'm vaguely interested in this since I myself have not ever sorted strings alphabetically, so I will write something up here. This implementation may have errors. I tested it on six items with various first letters and it worked great, but I may have not accounted for some edge cases, who knows. Here is the opCmp method you should use. int opCmp(players_items@ other) { // Lowercase both strings so that uppercase lettered items do not appear before lowercased ones. string other_name=string_to_lower_case(other.name); string original_name=string_to_lower_case(name); // Now simply do comparisons as we would do on ints. Keep in mind this deceptively simple action will take much longer than integer comparison. if(original_name>other_name) return 1; else if(original_name<other_name) return -1; else return 0; } Best, Aaron On 2/19/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Aaron, > > Thanks for the reply that makes sense. Sorry to be a pain I'm still not > 100% > sure though how I'd add that into my code so that I could get opCmp to > sort the array of class's alphabetically by name. could I ask for an > example using the below script how you'd add that in there to sort the > array? > > > > class players_items > { > string name; > players_items(string name) > { > this.name = name; > } > } > > players_items@[] inventory; > > > many thanks > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron Baker > Sent: Friday, February 19, 2016 12:52 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] bgt operator overloading question > > opCmp wants you to return a positive number if the source object is > greater than the parameter passed, 0 if they are equal, and -1 if the > source object is less than the parameter. > You can use the less than and greater than operator on strings, so the > rest should be obvious. One not so obvious complication is that this > sort technique is case sensative, so make sure to unify the case by > either uppercasing or lowercasing all characters. > Best, > Aaron > > On 2/18/16, Paul Lemm <paul.lem...@gmail.com> wrote: >> Hi Aaron and John, >> >> This is something that has had me stuck for a while now. As in a game I >> have written, I have created a class, and then created an aray of that >> class, but want to sort the array so it is alphabetical. I've read the >> help topic on sorting arrays which makes sense for sorting an array of >> strings , but I don't understand how I would get it to sort an array of >> classes. The BGT help document just says you need to overload the >> comparison >> operator. I've always been a little unclear on overloading operators >> and >> not sure how I would go about overloading the comparison operator in my >> class. So using the basic class code below how would I go about > overloading >> the comparison operator and then sorting the array of that class >> alphabetically by name? >> >> class players_items >> { >> string name; >> string description; >> bool key_item; >> players_items(string name, string description, bool key_item) >> { >> this.name = name; >> this.description = description; >> this.key_item = key_item; >> } >> } >> >> >> Players_items[] inventory; >> >> Many thanks for any help you can offer >> >> Paul >> >> >> >> >> >> >> -Original Message- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron >> Baker >> Sent: Thursday, February 18, 2016 1:20 PM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] bgt operator overloading question >> >> Hello, >> Did you actually try it? I know that that can make the difference >> between runtime error and no runtime error. I thought it was kind of >> odd too, but it is usually bad practice to pass an object by value >> anyway. If you're worried about the object changing, you might be able >> to write it as "const stat@ other". >>
Re: [Audyssey] bgt operator overloading question
Hi Aaron, Thanks for the reply that makes sense. Sorry to be a pain I'm still not 100% sure though how I'd add that into my code so that I could get opCmp to sort the array of class's alphabetically by name. could I ask for an example using the below script how you'd add that in there to sort the array? class players_items { string name; players_items(string name) { this.name = name; } } players_items@[] inventory; many thanks -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron Baker Sent: Friday, February 19, 2016 12:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] bgt operator overloading question opCmp wants you to return a positive number if the source object is greater than the parameter passed, 0 if they are equal, and -1 if the source object is less than the parameter. You can use the less than and greater than operator on strings, so the rest should be obvious. One not so obvious complication is that this sort technique is case sensative, so make sure to unify the case by either uppercasing or lowercasing all characters. Best, Aaron On 2/18/16, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi Aaron and John, > > This is something that has had me stuck for a while now. As in a game I > have written, I have created a class, and then created an aray of that > class, but want to sort the array so it is alphabetical. I've read the > help topic on sorting arrays which makes sense for sorting an array of > strings , but I don't understand how I would get it to sort an array of > classes. The BGT help document just says you need to overload the > comparison > operator. I've always been a little unclear on overloading operators and > not sure how I would go about overloading the comparison operator in my > class. So using the basic class code below how would I go about overloading > the comparison operator and then sorting the array of that class > alphabetically by name? > > class players_items > { > string name; > string description; > bool key_item; > players_items(string name, string description, bool key_item) > { > this.name = name; > this.description = description; > this.key_item = key_item; > } > } > > > Players_items[] inventory; > > Many thanks for any help you can offer > > Paul > > > > > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron Baker > Sent: Thursday, February 18, 2016 1:20 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] bgt operator overloading question > > Hello, > Did you actually try it? I know that that can make the difference > between runtime error and no runtime error. I thought it was kind of > odd too, but it is usually bad practice to pass an object by value > anyway. If you're worried about the object changing, you might be able > to write it as "const stat@ other". > I really think that is the problem. > This code gives me a runtime error: > " > class stat > { > int percent; > int opCmp(stat other) > { > return percent-other.percent; > } > } > stat[] stats; > void main() > { > stats.sort_descending(); > } > " > > And this code doesn't: > " > class stat > { > int percent; > int opCmp(stat@ other) > { > return percent-other.percent; > } > } > stat[] stats; > void main() > { > stats.sort_descending(); > } > " > Best, > Aaron > > On 2/18/16, john <jpcarnemo...@gmail.com> wrote: >> Seems to be a nogo. >> I'd be surprised if that was the issue; handles are close enough to > objects >> >> for it to not matter as function parameters in my experience. >> >> -- >> From: "Aaron Baker" <theultimatemasterofarc...@gmail.com> >> Sent: Wednesday, February 17, 2016 19:51 >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Subject: Re: [Audyssey] bgt operator overloading question >> >> Hey John, >> Try switching your parameter from "stat other" to "stat@ other". >> I think opCmp wants a handle (by reference), not a by value object. >> Best, >> Aaron >> >> On 2/17/16, john <jpcarnemo...@gmail.com> wrote: >>> Hi all, >>> I'm attempting to overload comparison operators in order to sort an >>> array >>> >>> of >>> objects, with the following function: >>> //begin code >>> int opCmp (stat other) >>> { >>> return percent-other.percent; >>> } >>> //end code >>> However, the program gives me the following error as
Re: [Audyssey] bgt operator overloading question
Hi Aaron and John, This is something that has had me stuck for a while now. As in a game I have written, I have created a class, and then created an aray of that class, but want to sort the array so it is alphabetical. I've read the help topic on sorting arrays which makes sense for sorting an array of strings , but I don't understand how I would get it to sort an array of classes. The BGT help document just says you need to overload the comparison operator. I've always been a little unclear on overloading operators and not sure how I would go about overloading the comparison operator in my class. So using the basic class code below how would I go about overloading the comparison operator and then sorting the array of that class alphabetically by name? class players_items { string name; string description; bool key_item; players_items(string name, string description, bool key_item) { this.name = name; this.description = description; this.key_item = key_item; } } Players_items[] inventory; Many thanks for any help you can offer Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Aaron Baker Sent: Thursday, February 18, 2016 1:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] bgt operator overloading question Hello, Did you actually try it? I know that that can make the difference between runtime error and no runtime error. I thought it was kind of odd too, but it is usually bad practice to pass an object by value anyway. If you're worried about the object changing, you might be able to write it as "const stat@ other". I really think that is the problem. This code gives me a runtime error: " class stat { int percent; int opCmp(stat other) { return percent-other.percent; } } stat[] stats; void main() { stats.sort_descending(); } " And this code doesn't: " class stat { int percent; int opCmp(stat@ other) { return percent-other.percent; } } stat[] stats; void main() { stats.sort_descending(); } " Best, Aaron On 2/18/16, johnwrote: > Seems to be a nogo. > I'd be surprised if that was the issue; handles are close enough to objects > > for it to not matter as function parameters in my experience. > > -- > From: "Aaron Baker" > Sent: Wednesday, February 17, 2016 19:51 > To: "Gamers Discussion list" > Subject: Re: [Audyssey] bgt operator overloading question > > Hey John, > Try switching your parameter from "stat other" to "stat@ other". > I think opCmp wants a handle (by reference), not a by value object. > Best, > Aaron > > On 2/17/16, john wrote: >> Hi all, >> I'm attempting to overload comparison operators in order to sort an array >> >> of >> objects, with the following function: >> //begin code >> int opCmp (stat other) >> { >> return percent-other.percent; >> } >> //end code >> However, the program gives me the following error as soon as comparison >> takes place: >> A runtime error occurred. File:function: void main()Description: Type >> 'stat' >> does not have a matching opCmp method >> >> >> >> Can anybody shed some light on this one? >> >> >> >> Thanks, >> >> John >> >> >> >> P.S: >> >> Yes, the comparison function is within the stat class, and comparison is >> being done by array.sort_descending. >> >> I have tried several case changes to the function name, and have stuck >> with >> the above because it matches both the manual and compiler error. >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the
Re: [Audyssey] Help with using bgt
Hi Lorie, I don't claim to be a BGT expert, but understand the basics, feel free to write me off list if you have any specific issues and I'll be happy to help if I can. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Sunday, February 7, 2016 10:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Help with using bgt Hi thanks, it's just help getting started with bgt I'm looking for. I understand the first chapter, but when he gets into talking about bananas equals apples and so on, my brain just freezes and goes blank. :) My memory isn't too good where remembering symbles is concerned, so I'm trying to find an easy way to remember braces and so on. Thanks from Lori. -Original Message- From: Katie Epperson Sent: Sunday, February 07, 2016 12:28 AM To: Gamers Discussion list Subject: Re: [Audyssey] Help with using bgt I would be more than happy to help you Sent from my iPhone > On Feb 6, 2016, at 5:35 PM, loriduncanwrote: > > Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am > finding when I look in the program's folder I don't see any of the help > documentation. I'm trying to learn BGT from the ground up again, as it's > been ages since I've actually coded properly with it but what I don't want > is to sit and listen to the audio manual again, as it just went in one ear > and out the other without stoping to say hi to my brain. :) Also, if > anyone has any tips on using bgt, I'd be very greatful. Thanks, from > Lori. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Any news on Thomas?
Hi Thomas, great to here from you, I'm pleased the operation went well , but sorry to hear about the infection. Hopefully your being looked after well at the nursing home though. Wishing you a speedy recovery Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, January 24, 2016 10:36 AM To: Gamers Discussion list Subject: Re: [Audyssey] Any news on Thomas? Hi Lisa and all, I have been in the hospital for the last two months and am currently on various antibbiotics for a serious infection. The surgery went well though and the large tumor in my brain was removed successfully. I am ccurrently in a nursing home and am recovering. On 1/16/16, Lisa Hayeswrote: > HI all, just wondering how Thomas is doing. > Lisa Hayes > www.nutrimetics.com.au/lisahayes > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Thanks dallas, I'll see if I can get a copy of the latest version and try that on both my windows 7 and windows 10 machine and if it only works on windows7 I'll see if I can email Aprone and see if he can offer any help -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O'Brien Sent: Friday, December 4, 2015 1:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 EITHER. IT'S THROWING THE FOLLOWING ERROR. Run-time error '52': Bad file name or number I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I CAN DEFINITELY CONFIRM IT'S NOT RUNNING. BEST REGARDS: DALLAS. On 4 December 2015 at 08:41, Paul Lemm <paul.lem...@gmail.com> wrote: > Hi, > > > > Just tried to play swamp for the first time since upgrading to windows 10 > and swamp doesn't seem to work. I thought it might be as the version of > swamp I had was probably out of date so deleted it and downloaded the full > version from Aprones site. However it won't let me open or unzip the > downloaded game, I just keep getting. Has anyone else played swamp using > windows 10? Also not sure if its related but I've tried downloading the > game > from Aprones site a few times and each time the download stops about > half way through and I have to click resume to continue the download , so > wondering if this might be why I can't then open the downloaded file once > it > has finally finished downloading. > > Any help much appreciated. > > > > Paul > > An error message from windows saying the file is invalid. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Hi John It looks like it might be a windows 10 issue after all, but I still can't download the most recent version from Aprones site without the download being interrupted half way through. Are you able to create a tempary dropbox link for swamp so that way I can download it and check it on both my windows 10 machine and a windows 7 machine to confirm that it is a windows 10 issue before I contact Aprone regarding the issue Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 11:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 If it still doesn't work let me know. I can upload the zip to my dropbox again, with the caveat that it'll be gone a few hours after I send out the link. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 18:33 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Thanks John, I'll give it a go. Regards Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 11:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Google free download manager. ------ From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 18:18 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Hi John, Thanks for the help, that explains the issues I'm having running it, although Sorry, what's a download manager I've always just used internet explorer for all my downloads. Is there a download manager you would recommend that works well with screen readers or do you know of any other links to swamp other than what is on Aprones site. Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 That would be your issue. Use a download manager or an alternative link. ------ From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 17:41 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] has anyone tried swamp on windows 10 Hi, Just tried to play swamp for the first time since upgrading to windows 10 and swamp doesn't seem to work. I thought it might be as the version of swamp I had was probably out of date so deleted it and downloaded the full version from Aprones site. However it won't let me open or unzip the downloaded game, I just keep getting. Has anyone else played swamp using windows 10? Also not sure if its related but I've tried downloading the game from Aprones site a few times and each time the download stops about half way through and I have to click resume to continue the download , so wondering if this might be why I can't then open the downloaded file once it has finally finished downloading. Any help much appreciated. Paul An error message from windows saying the file is invalid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@au
Re: [Audyssey] has anyone tried swamp on windows 10
Thanks for the download John, it downloaded fine and although it let me open the file (which it wouldn't yesterday with the version I'd downloaded from Aprones site) it won't let me start Swamp, so it could be a windows 10 issue as I just keep getting the below message when I try to run swamp Swamp Component 'MSCOMM32.OCX' or one of its dependencies not graphic 475 correctly registered: a file is missing or invalid Thanks for all the help and supplying the dropbox link the version I downloaded directly from ap -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Friday, December 4, 2015 12:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 https://dl.dropboxusercontent.com/u/85682400/Swamp.zip Available through today (December 4), but no guarantees after that. I'll leave the file up until I feel there's a chance of running out of space, but that could be at any point. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, December 04, 2015 6:14 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Hi John It looks like it might be a windows 10 issue after all, but I still can't download the most recent version from Aprones site without the download being interrupted half way through. Are you able to create a tempary dropbox link for swamp so that way I can download it and check it on both my windows 10 machine and a windows 7 machine to confirm that it is a windows 10 issue before I contact Aprone regarding the issue Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 11:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 If it still doesn't work let me know. I can upload the zip to my dropbox again, with the caveat that it'll be gone a few hours after I send out the link. ------ From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 18:33 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Thanks John, I'll give it a go. Regards Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 11:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Google free download manager. ------ From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 18:18 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Hi John, Thanks for the help, that explains the issues I'm having running it, although Sorry, what's a download manager I've always just used internet explorer for all my downloads. Is there a download manager you would recommend that works well with screen readers or do you know of any other links to swamp other than what is on Aprones site. Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 That would be your issue. Use a download manager or an alternative link. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 17:41 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] has anyone tried swamp on windows 10 Hi, Just tried to play swamp for the first time since upgrading to windows 10 and swamp doesn't seem to work. I thought it might be as the version of swamp I had was probably out of date so deleted it and downloaded the full version from Aprones site. However it won't let me open or unzip the downloaded game, I just keep getting. Has anyone else played swamp using windows 10? Also not sure if its related but I've tried downloading the game from Aprones site a few times and each time the download stops about half way through and I have to click resume to continue the download , so wondering if this might be why I can't then open the downloaded file once it has finally finished downloading. Any help much appreciated. Paul An error message from windows saying the file is invalid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at htt
Re: [Audyssey] has anyone tried swamp on windows 10
Hi Jeremy, That will teach me for not reading the read me file. Just ran the check up file and now the game works all fine. Thanks for the help with this Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of jer...@kaldobsky.com Sent: Friday, December 4, 2015 5:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Did you run checkup.exe, like the readme says to do when encountering such errors? If that doesn't work, try deleting your progress.ini file. HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 EITHER. IT'S THROWING THE FOLLOWING ERROR. Run-time error '52': Bad file name or number I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I CAN DEFINITELY CONFIRM IT'S NOT RUNNING. BEST REGARDS: DALLAS. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Hi Josh, Have you got swamp running on windows 10 or know someone who has? I Tried installing Jim kitchens games , and ran the 64bit batch file from swamp, but it still doesn't seem to work I get the below nessage Swamp Component 'MSCOMM32.OCX' or one of its dependencies not graphic 475 correctly registered: a file is missing or invalid Any suggestions anyone? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K Sent: Friday, December 4, 2015 12:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 try installing jim kitchen's games that will give you the vb6 files you need to also run swamp and also there are two bat files in the swamp folder try running the 32bit one for a 32bit system or the 64bit bat file for a 64bit machine. follow me on twitter @joshknnd1982 On 12/3/2015 8:20 PM, Dallas O'Brien wrote: > HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 > EITHER. IT'S THROWING THE FOLLOWING ERROR. > Run-time error '52': > > Bad file name or number > > I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR > SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I CAN > DEFINITELY CONFIRM IT'S NOT RUNNING. > > BEST REGARDS: > DALLAS. > > On 4 December 2015 at 08:41, Paul Lemm <paul.lem...@gmail.com> wrote: > >> Hi, >> >> >> >> Just tried to play swamp for the first time since upgrading to windows 10 >> and swamp doesn't seem to work. I thought it might be as the version of >> swamp I had was probably out of date so deleted it and downloaded the full >> version from Aprones site. However it won't let me open or unzip the >> downloaded game, I just keep getting. Has anyone else played swamp using >> windows 10? Also not sure if its related but I've tried downloading the >> game >> from Aprones site a few times and each time the download stops about >> half way through and I have to click resume to continue the download , so >> wondering if this might be why I can't then open the downloaded file once >> it >> has finally finished downloading. >> >> Any help much appreciated. >> >> >> >> Paul >> >> An error message from windows saying the file is invalid. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Thanks John, I have to confess I never tried looking at the read me file, think because I've been playing swamp for ages and although I read it the first time I played I never thought of looking there to solve the issue. Lesson learnt in future always check the obvious places for the info first hahaha. Although I wasn't able to download it without your dropbox link, so thanks again for that, now time to finally get down to a bit of zombie killing ! -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Friday, December 4, 2015 6:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 As it says in the readme and in a number of places on the swamp topic, run checkup.exe. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Friday, December 04, 2015 12:04 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Hi Josh, Have you got swamp running on windows 10 or know someone who has? I Tried installing Jim kitchens games , and ran the 64bit batch file from swamp, but it still doesn't seem to work I get the below nessage Swamp Component 'MSCOMM32.OCX' or one of its dependencies not graphic 475 correctly registered: a file is missing or invalid Any suggestions anyone? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K Sent: Friday, December 4, 2015 12:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 try installing jim kitchen's games that will give you the vb6 files you need to also run swamp and also there are two bat files in the swamp folder try running the 32bit one for a 32bit system or the 64bit bat file for a 64bit machine. follow me on twitter @joshknnd1982 On 12/3/2015 8:20 PM, Dallas O'Brien wrote: > HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 > EITHER. IT'S THROWING THE FOLLOWING ERROR. > Run-time error '52': > > Bad file name or number > > I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR > SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I CAN > DEFINITELY CONFIRM IT'S NOT RUNNING. > > BEST REGARDS: > DALLAS. > > On 4 December 2015 at 08:41, Paul Lemm <paul.lem...@gmail.com> wrote: > >> Hi, >> >> >> >> Just tried to play swamp for the first time since upgrading to windows 10 >> and swamp doesn't seem to work. I thought it might be as the version of >> swamp I had was probably out of date so deleted it and downloaded the full >> version from Aprones site. However it won't let me open or unzip the >> downloaded game, I just keep getting. Has anyone else played swamp using >> windows 10? Also not sure if its related but I've tried downloading the >> game >> from Aprones site a few times and each time the download stops about >> half way through and I have to click resume to continue the download , so >> wondering if this might be why I can't then open the downloaded file once >> it >> has finally finished downloading. >> >> Any help much appreciated. >> >> >> >> Paul >> >> An error message from windows saying the file is invalid. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. >> > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or
Re: [Audyssey] has anyone tried swamp on windows 10
Thanks Josh, all sorted now -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K Sent: Friday, December 4, 2015 8:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 try using regsvr32 in the command line to register the .ocx file. or take that error put it into google and you'll find lots of info. follow me on twitter @joshknnd1982 On 12/4/2015 12:04 PM, Paul Lemm wrote: > Hi Josh, > > Have you got swamp running on windows 10 or know someone who has? I Tried > installing Jim kitchens games , and ran the 64bit batch file from swamp, > but it still doesn't seem to work I get the below nessage > > Swamp > Component 'MSCOMM32.OCX' or one of its dependencies not graphic 475 > correctly registered: a file is missing or invalid > > > Any suggestions anyone? > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K > Sent: Friday, December 4, 2015 12:48 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] has anyone tried swamp on windows 10 > > try installing jim kitchen's games that will give you the vb6 files you > need to also run swamp and also there are two bat files in the swamp > folder try running the 32bit one for a 32bit system or the 64bit bat > file for a 64bit machine. > > follow me on twitter @joshknnd1982 > > On 12/3/2015 8:20 PM, Dallas O'Brien wrote: >> HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 >> EITHER. IT'S THROWING THE FOLLOWING ERROR. >> Run-time error '52': >> >> Bad file name or number >> >> I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR >> SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I CAN >> DEFINITELY CONFIRM IT'S NOT RUNNING. >> >> BEST REGARDS: >> DALLAS. >> >> On 4 December 2015 at 08:41, Paul Lemm <paul.lem...@gmail.com> wrote: >> >>> Hi, >>> >>> >>> >>> Just tried to play swamp for the first time since upgrading to windows 10 >>> and swamp doesn't seem to work. I thought it might be as the version of >>> swamp I had was probably out of date so deleted it and downloaded the > full >>> version from Aprones site. However it won't let me open or unzip the >>> downloaded game, I just keep getting. Has anyone else played swamp using >>> windows 10? Also not sure if its related but I've tried downloading the >>> game >>> from Aprones site a few times and each time the download stops about >>> half way through and I have to click resume to continue the download , > so >>> wondering if this might be why I can't then open the downloaded file once >>> it >>> has finally finished downloading. >>> >>> Any help much appreciated. >>> >>> >>> >>> Paul >>> >>> An error message from windows saying the file is invalid. >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the > list, >>> please send E-mail to gamers-ow...@audyssey.org. >>> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers
[Audyssey] has anyone tried swamp on windows 10
Hi, Just tried to play swamp for the first time since upgrading to windows 10 and swamp doesn't seem to work. I thought it might be as the version of swamp I had was probably out of date so deleted it and downloaded the full version from Aprones site. However it won't let me open or unzip the downloaded game, I just keep getting. Has anyone else played swamp using windows 10? Also not sure if its related but I've tried downloading the game from Aprones site a few times and each time the download stops about half way through and I have to click resume to continue the download , so wondering if this might be why I can't then open the downloaded file once it has finally finished downloading. Any help much appreciated. Paul An error message from windows saying the file is invalid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Hi John, Thanks for the help, that explains the issues I'm having running it, although Sorry, what's a download manager I've always just used internet explorer for all my downloads. Is there a download manager you would recommend that works well with screen readers or do you know of any other links to swamp other than what is on Aprones site. Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 That would be your issue. Use a download manager or an alternative link. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 17:41 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] has anyone tried swamp on windows 10 Hi, Just tried to play swamp for the first time since upgrading to windows 10 and swamp doesn't seem to work. I thought it might be as the version of swamp I had was probably out of date so deleted it and downloaded the full version from Aprones site. However it won't let me open or unzip the downloaded game, I just keep getting. Has anyone else played swamp using windows 10? Also not sure if its related but I've tried downloading the game from Aprones site a few times and each time the download stops about half way through and I have to click resume to continue the download , so wondering if this might be why I can't then open the downloaded file once it has finally finished downloading. Any help much appreciated. Paul An error message from windows saying the file is invalid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Instaling Adobe Flash player
Hi Lorie, I've just downloaded chrome myself at work and there was a button to click that said something like don't sign in and it skips that part. But I had an IT person at my desk installing it so I don't know if that button is available to screen readers or not. Although I did install chrome on my home PC the other day and as soon as chrome came up I just went straight to the web address part typed the web site I wanted to go to and this seemed to take me off the google log in page and straight to the website I wanted and it didn't asked me to log in again the next time I loaded up chrome Hope this helps Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: Thursday, December 3, 2015 10:55 PM To: gamers@audyssey.org Subject: [Audyssey] Instaling Adobe Flash player Hi everyone, I know this question isn't strictly game related, but I'm really struggling to find help anywhere else. I'm trying to install Adobe flash player on windows 7 so I can listen to things like book samples from audible.com, and the content from the bbc Iplayer, but when I run the installer I get the following message please close the following programs skypeflashplayer19ax_qa_install, I go into task manager and close skype no problem, but the only flash player window which is open is the instaler itself, and when I close it, it aborts the instalation and then the actual flash player web page shows up, but only when I close the instaler. I've tried saving the .exe file and running it from my desktop, but with the same result. I've also tried downloading google crome as I hear flash player is installed with that, but it's asking me to sign into my google account which I don't have. Perhaps someone could tell me how to get round this problem. It'd help if the bbc and audible realised flash is old hat now and to ditch it as it's not blind-friendly at all, but until they do I'm stuck. I've tried using firefox too, but it hasn't worked and I still get the same message. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] has anyone tried swamp on windows 10
Thanks John, I'll give it a go. Regards Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 11:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Google free download manager. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 18:18 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] has anyone tried swamp on windows 10 Hi John, Thanks for the help, that explains the issues I'm having running it, although Sorry, what's a download manager I've always just used internet explorer for all my downloads. Is there a download manager you would recommend that works well with screen readers or do you know of any other links to swamp other than what is on Aprones site. Regards -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Thursday, December 3, 2015 10:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] has anyone tried swamp on windows 10 That would be your issue. Use a download manager or an alternative link. ------ From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, December 03, 2015 17:41 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: [Audyssey] has anyone tried swamp on windows 10 Hi, Just tried to play swamp for the first time since upgrading to windows 10 and swamp doesn't seem to work. I thought it might be as the version of swamp I had was probably out of date so deleted it and downloaded the full version from Aprones site. However it won't let me open or unzip the downloaded game, I just keep getting. Has anyone else played swamp using windows 10? Also not sure if its related but I've tried downloading the game from Aprones site a few times and each time the download stops about half way through and I have to click resume to continue the download , so wondering if this might be why I can't then open the downloaded file once it has finally finished downloading. Any help much appreciated. Paul An error message from windows saying the file is invalid. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Few: New audiogame: Space Encounter available forPCand Mac!
Hi Dark, Also if you've got an I device like an iPhone or iPad with serie if you just ask serie something like 'convert 40 American dollars to pounds' serie will let you know what it converts to. I've only used it to convert dollars and euros to pounds but I'm sure it works for lots of other currencies too. It’s a little off subject but I've just found out if you ask serie to roll a dice it will do a dice roll for you to. This should prove helpful next time I play monopoly with my little boy , since he tells me he's not cheating with his dice rolls, but well let's just say he seems to get a lot of lucky rolls and me not so , maybe I'll actually win a game against him now hahaha Regards Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, November 20, 2015 9:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available forPCand Mac! Hi Danielle. Sinse I often buy things in dollars, (and occasionaly euroes), I can do rough convertions from British pounds in my head, but I've just been looking around for a currency converter and found something very interesting. if you type the basic amounts into google, you will be given an instant convertion, eg, if you wanted to know what ten us dollars was in pounds you'd type 10 usd to gbp. For example, 19.49 euros = 20.7504 US dollars. So, there you have it, the basic game costs 20 dollars an70 cents :D. Hth. Dark. - Original Message - From: "Danielle Ledet"To: "Gamers Discussion list" Sent: Friday, November 20, 2015 9:07 PM Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available forPCand Mac! > See I'm always hesitant to buy games in foreign currency cuz I don't > know what that translates to in US dollars. Sounds good though and def > something I would play. > > > On 11/20/15, dark wrote: >> Hi Simon. >> >> As I said, I think the extra rewards aren't so much a sale as a >> kickstarter >> style "donate to us for a bit of random rewards" rather than an attempt >> to >> actually sell specific upgrades to the game, indeed I suspect they're as >> expensive as they are sinse I imagine once you've created a ship or >> campaign >> name or whatever it'll go into the game for a future version for everyone >> to >> try, and thus will need recording by their voice artist. >> >> If you don't want to donate and just want to buy the game, that is fine. >> >> All the best, >> >> Dark. >> - Original Message - >> From: "goshawk on horseback" >> To: >> Sent: Thursday, November 19, 2015 8:31 PM >> Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for >> PCand Mac! >> >> >>>I definitely won't be spending that much on it. for the comparatively >>>small >>> extras of being able to customize a name or 2, I personally don't think >>> that >>> the extra outlay is worth it. now if one could for example customize >>> your >>> ship's features, get access to more and/or better weapons, better >>> sensors, >>> faster engines and such, and/or unlock more or different missions, those >>> would be the sorts of things that I for one would seriously think about >>> forking out extra for. >>> >>> Simon >>> >>> >>> - Original Message - >>> From: "Appleman" >>> To: "goshawk on horseback" ; >>> "Gamers >>> Discussion list" >>> Sent: Thursday, November 19, 2015 7:56 PM >>> Subject: Re: [Audyssey] Fw: New audiogame: Space Encounter available for >>> PC >>> and Mac! >>> >>> >>> Hi Simon, >>> I will be downloading this one as well. However, I'm very reluctant to >>> spend >>> over €200 on an audio game. I don't know what this comes to in >>> Australian >>> dollars but if it means getting your name the credits for purchasing the >>> gold edition, it's something to think about. This is one of my favourite >>> game genres. >>> >>> >>> Sent from my iPad >>> On 20 Nov 2015, at 4:18 AM, goshawk on horseback wrote: just received the below, will definitely be getting this one. Simon - Original Message - From: IV Productions To: goshawk_on_horseb...@fastmail.co.uk Sent: Thursday, November 19, 2015 4:45 PM Subject: New audiogame: Space Encounter available for PC and Mac! Hi all, here we are with some news we hope you'll find juicy... We are introducing a new audiogame, it's called "Space Encounter", a space-based shoot'em up. It is available in its First Open Edition, first edition ever being published for PC and Mac. There are different purchasing options, each one has different a different price, starting at 19,90€. Full
Re: [Audyssey] swamp tips and tricks?
Hi Darren, I also found when I was first starting out in swamp to turn other player's footsteps down as I kept mistaking them for zombies. Also certain weapons you don't need to be quite as accurate, like with the shotgun if you toggle its mode to scatter shot its attack area is slightly bigger so you don't have to be quite as accurate, although you only get 2 shots with the shotgun before you have to reload so it can be a little trickier due to that. Definitely worth persevering with Swamp though as it really is a great game. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Harris Sent: Thursday, November 19, 2015 1:13 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp tips and tricks? Ok i think I have found a little trick here. I've turned my footsteps off. You don't really need them. But I've turned zombie footsteps right down to about 100. This seems to help me no end. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of loriduncan Sent: 18 November 2015 22:06 To: Gamers Discussion list Subject: Re: [Audyssey] swamp tips and tricks? Hi, first off wellcome to Swamp. We're a really nice bunch on there, well most of us are, so there's always someone to ask for on the spot help if you need it. Are you using headphones to play Swamp? If so, go into Swamp's main menu and go down to where you hear it say speaker test and hit enter to check your hearing sounds properly on the left and the right. This is very important. Once that's done hit escape and you're back in the game. To get out of the safe zone on map 1, you just face west and walk forward, but if you're lost in the safe zone, then press your up arrow key which should turn on the forward range radar, and when the beeps sound quietly a head of you it means the way a head is clear to walk, but if the beep is slightly louder and more of a chirping sound, then it means there's a wall. The safe zone exit is on the west wall though, and also you should hear the safe zone guard at the entrence shouting things like "Survivers this way!" and so on. Once your steps change from carpet to grass that's you outside. As for shooting, once out of the sz when you hear a zombie growling or their steps, turn your mouse gentley towards the sound, so if he's to your right gentley turn the mouse that way, or if you're playing on a laptop, swipe your finger to the right on the track pad. When his steps or growls are centred, ie in the middle of your headphones or speakers, then move forward with the right mouse button, or if he's really close to you then just fire your gun with the left mouse button. If you don't hit him then ajust your aim with the mouse again, and also side-step with a and d, a takes you a step left, and d takes you a step right respectively. You should hear the zombie's death cry and it's corps hitting the ground. Remember after each kill to reload your gun with r if possible, that way you won't be taken unawares. Try to operate your turning action with the 1 hand when in a fight, so that your trigger finger can always be in place. As for buildings, they are tricky to get to know at first, but a good way to learn the layout is to go into the maps in offline mode and set both zombies and loot to 0 so you have complete peace while walking around. Perhaps start by exploring the gas station as it's the smallest building on map 1 and doesn't have as many iles as Kaimart. Finally, if you go to audiogames.net or to the Swamp homepage and look at the game's info, you should see a few really good audio reviews and walkthroughs which cover moving around inside buildings. They are a bit out dated, but the basics such as movement shooting and navigating are all the same. Hope this helps, I'm Lori on Swamp if you need to contact me, or you can reply off list too if you need anymore help. Good luck and happy shooting. >From Lori. -Original Message- From: Darren Harris Sent: Wednesday, November 18, 2015 9:27 PM To: Gamers Discussion list Subject: [Audyssey] swamp tips and tricks? Hi all, Ok so am daz on swamp. I need a bit of help with swamp. Am having issues with shooting things properly and also with navigating inside buildings. Sometimes I find it really difficult to get out of the sz. When it comes to shooting, I am finding it difficult to judge when to pull the trigger. Sometimes I walk around swinging the axe until I swipe something. But like I say I don't want to keep doing that I would much rather be able to shoot properly. What sorts of tips/tricks could people suggest for me to become more proficient here? Thanks all. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] Important Message About Me and the List
Hi Thomas, Sorry to hear about all the medical issues, wishing you a speedy recovery and hope the operation sorts out the medical issues and puts you back on the road to being fit and healthy once again. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, November 10, 2015 10:52 AM To: Gamers Discussion list Subject: [Audyssey] Important Message About Me and the List Hello everyone, This is a very important message from your friendly neighborhood moderator and list owner to let you know what to expect over the next few weeks. Unfortunately, I have some very bad news to share, and to be frank about it I have held off way too long without saying anything. The news essentially is this. For quite some time my health has been in serious decline. I've been tied up with medical tests, doctor appointments, and other things dealing with my medical situation thus have virtually no time to attend to the Audyssey List, working on writing games, or about anything else outside of my day to day situation. I had intended to promote one or two moderators in my place to look after the list, but unfortunately my life has been so utterly crazy of late I have not even managed to do that. So I hope that all of you can get along and bare with me as it is likely or even possible over the next few weeks this list will not have any hands on moderation or oversight as I go into and out of the hospital for various operations, testing, and so on. If I can I will try and assign a moderator before I go into the hospital, but given the time frame I'm thinking that is doubtful. Plus I would hate to just dump the list on him or her and leave for x amount of time anyway. In any case here is the scoop. Thursday I'll be going into the hospital all day for various tests. The following Tuesday I will be going into the hospital for an operation, and will probably not have internet access for a few days as I recover So I do expect at least a week or so in mid November without a list moderator to look after things here. I Can see that probably won't be a problem, nor am I expecting one, but I thought you all should know Justin case you try to reach me and I am totally unreachable over the next two or three weeks. Thanks. Sincerely, Thomas Ward Owner-Moderator of the Audyssey Mailing List --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT and windows 10
Hi everyone, Just a quick note to say I've upgraded to windows 10 and BGT seems to be working fine with it. Thanks for all the help Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 15 October 2015 19:01 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I haven't tried it myself, but would be quite interested to hear from anybody who has. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com To: <Gamers@audyssey.org Date sent: Thu, 15 Oct 2015 18:57:08 +0100 Subject: [Audyssey] BGT and windows 10 Hi, I was thinking of upgrading my laptop to windows 10 and was wondering if anyone knows if BGT will work on windows 10? Sorry by the way if I've sent this twice, I did try to send it this morning but I don't think the email sent properly Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT and windows 10
Hi Josh , It's just my laptop I've upgraded so far, which I mainly use for work so don't really put any games on it. I think at some stage I'll upgrade my desktop to windows 10 too, and that's what I use to play most audio games. Have you found most audiogames work on windows 7 have worked ok on windows 10 too? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh K Sent: 16 October 2015 00:50 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 so far all the bgt stuff i tried in windows10 works great. i love windows10 and will never go back to win7 and when i get my next win7 machine from newegg with a solid state hard drive windows10 is going onto it right away. follow me on twitter @joshknnd1982 On 10/15/2015 6:52 PM, Paul Lemm wrote: > Hi Brian, > > That was pretty much my thought on it to but not being to techy I wasn't > too sure just how different things were from one windows operating system > to another. Well I guess only one way to find out for sure, I'll do the > upgrade over the weekend and see what happens. I've been pretty slack on > the BGT front myself to, probably haven't picked up the game I've been > working on for a little while, I'm hoping when I go back to it the code I've > written still all makes sense to me lol > > Paul > > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan > Peterson > Sent: 15 October 2015 21:40 > To: Gamers Discussion list > Subject: Re: [Audyssey] BGT and windows 10 > > I would think so since at its core it's really just a compiler for your game > > and a means of testing it as you go. Speaking of which I really ought to try > > and get back into it. > > > > Focus your powers and prepare for buttle. > -Original Message- > From: john > Sent: Thursday, October 15, 2015 12:00 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] BGT and windows 10 > > I haven't tried it myself, but would be quite interested to hear from > anybody who has. > > - Original Message - > From: "Paul Lemm" <paul.lem...@gmail.com > To: <Gamers@audyssey.org > Date sent: Thu, 15 Oct 2015 18:57:08 +0100 > Subject: [Audyssey] BGT and windows 10 > > Hi, > > > > I was thinking of upgrading my laptop to windows 10 and was wondering if > anyone knows if BGT will work on windows 10? > > > > > > Sorry by the way if I've sent this twice, I did try to send it this morning > but I don't think the email sent properly > > > > Paul > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail
Re: [Audyssey] BGT and windows 10
Hi Brian, That was pretty much my thought on it to but not being to techy I wasn't too sure just how different things were from one windows operating system to another. Well I guess only one way to find out for sure, I'll do the upgrade over the weekend and see what happens. I've been pretty slack on the BGT front myself to, probably haven't picked up the game I've been working on for a little while, I'm hoping when I go back to it the code I've written still all makes sense to me lol Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 15 October 2015 21:40 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I would think so since at its core it's really just a compiler for your game and a means of testing it as you go. Speaking of which I really ought to try and get back into it. Focus your powers and prepare for buttle. -Original Message- From: john Sent: Thursday, October 15, 2015 12:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I haven't tried it myself, but would be quite interested to hear from anybody who has. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com To: <Gamers@audyssey.org Date sent: Thu, 15 Oct 2015 18:57:08 +0100 Subject: [Audyssey] BGT and windows 10 Hi, I was thinking of upgrading my laptop to windows 10 and was wondering if anyone knows if BGT will work on windows 10? Sorry by the way if I've sent this twice, I did try to send it this morning but I don't think the email sent properly Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] BGT and windows 10
Hi John, Yep, since it's my first big BGT project it's got lots and lots of comments, also I've tried to keep all variables , functions etc. all well named so it's obvious what they are/do (or at least I hope it is lol), so I'm kind of hoping with those it'll all make a little sense when I go to start work on it again. As for windows 10 and BGT that's handy to know that its worked on all the other versions of windows that gives me a little more faith it will run ok after the upgrade. I've got a desktop and a laptop and I'm only upgrading the laptop at the moment so if it all goes terribly wrong then I've still got my desktop to work with. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 16 October 2015 00:01 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 Comments for the win! As to bgt's working on win10, given that its worked on xp through 8 I don't see why it shouldn't, but stranger things have happened. -- From: "Paul Lemm" <paul.lem...@gmail.com> Sent: Thursday, October 15, 2015 18:52 To: "'Gamers Discussion list'" <gamers@audyssey.org> Subject: Re: [Audyssey] BGT and windows 10 Hi Brian, That was pretty much my thought on it to but not being to techy I wasn't too sure just how different things were from one windows operating system to another. Well I guess only one way to find out for sure, I'll do the upgrade over the weekend and see what happens. I've been pretty slack on the BGT front myself to, probably haven't picked up the game I've been working on for a little while, I'm hoping when I go back to it the code I've written still all makes sense to me lol Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 15 October 2015 21:40 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I would think so since at its core it's really just a compiler for your game and a means of testing it as you go. Speaking of which I really ought to try and get back into it. Focus your powers and prepare for buttle. -Original Message- From: john Sent: Thursday, October 15, 2015 12:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I haven't tried it myself, but would be quite interested to hear from anybody who has. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com To: <Gamers@audyssey.org Date sent: Thu, 15 Oct 2015 18:57:08 +0100 Subject: [Audyssey] BGT and windows 10 Hi, I was thinking of upgrading my laptop to windows 10 and was wondering if anyone knows if BGT will work on windows 10? Sorry by the way if I've sent this twice, I did try to send it this morning but I don't think the email sent properly Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes
Re: [Audyssey] BGT and windows 10
Hi, John, Well I'm going to attempt the windows 10 upgrade this weekend, so I'll let you know if it works once its all installed Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 15 October 2015 19:01 To: Gamers Discussion list Subject: Re: [Audyssey] BGT and windows 10 I haven't tried it myself, but would be quite interested to hear from anybody who has. - Original Message - From: "Paul Lemm" <paul.lem...@gmail.com To: <Gamers@audyssey.org Date sent: Thu, 15 Oct 2015 18:57:08 +0100 Subject: [Audyssey] BGT and windows 10 Hi, I was thinking of upgrading my laptop to windows 10 and was wondering if anyone knows if BGT will work on windows 10? Sorry by the way if I've sent this twice, I did try to send it this morning but I don't think the email sent properly Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] BGT and windows 10
Hi, I was thinking of upgrading my laptop to windows 10 and was wondering if anyone knows if BGT will work on windows 10? Sorry by the way if I've sent this twice, I did try to send it this morning but I don't think the email sent properly Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] All of Jim's games in 1 neat installer.
Thanks for the link -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: 12 August 2015 20:44 To: Gamers Discussion list Subject: [Audyssey] All of Jim's games in 1 neat installer. Hi guys. Here's a link to the web page where you can download all of Jim Kitchen's games in 1 installer. http://blog.bryansmart.com/2015/08/12/kitchens-sink-1-0/ -- Darren Duff. amateur radio station KK4AHX. Follow me on twitter @darren_duff friend me on face book http://www.facebook.com/DarrenLDuff. primary E-mail duff...@gmail.com Mobile E-mail mobiledu...@gmail.com skype duffman31279 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game archive project?
Hi, Yep, more than happy to help in any way I can, as like I said think it would be a great resource. I don't have many games to contribute , but will look through my 2 PC's and see what I've got and happily send it over. But anything else you want help with such as research or tracking down games I'll be happy to help where I can Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 12 August 2015 23:24 To: Gamers Discussion list Subject: Re: [Audyssey] game archive project? You don't have to be a developer to contribute files - you just have to be willing to spend some time, potentially help out with a bit of research, and send in whatever installers you've got that we don't. Even if you don't have any installers, another person whose willing to help out would be great - more hands makes work go faster, and more opinions makes everything more fun. -- From: Paul Lemm paul.lem...@gmail.com Sent: Wednesday, August 12, 2015 18:20 To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] game archive project? Hi John, Unfortuently i'm not a developer so wouldn't be able to help build the archive , but think its an amazing idea and would really benefit the community Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 10 August 2015 21:59 To: gamers@audyssey.org Subject: [Audyssey] game archive project? Hi list, Recently I've been thinking about all the messages and posts I've seen where somebody's asking a question like where can I find game x, or game y is gone, does anybody have a copy. As a result, I'm wondering how the community would feel about a game archive project. Basically, my idea is that those of us who have large collections of games would work to create a central repository, and then send out installers on request. My current vision for this project is something like the following: *The archive will keep a copy of any and all games that can be found, as well as versions of the same game that offer a noticeable difference in gameplay, sounds, storyline, etc. Example: swamp version 3.6 would be kept, 3.5 would not, 1.1 would (because it has a single player mission different gameplay and different sounds). *Only legal games will be distributed. Example: the setup for bsc games, but not the key generator. Requesting an illegal product could result in a blacklist of the person (or email if name cannot be determined). *Requests will be handled on a case-by-case basis; I'm considering either using dropbox file requests or just plane old email. The reason for this is mostly related to web site management - I could probably build a page for each author, but keeping it updated would be a pain, and it'd require huge amounts of storage space (my personal archive of installers is 8gb, and its really not that comprehensive). I've got a few reasons for wanting to work on this. Firstly, is the fact that there's no real central location for games. A lot of people have installers, and pretty much any game can be found if you do enough digging on audiogames.net, but not all of them are still hosted, which makes finding games (like rail racer) a pain. Secondly, is that I'd personally love to see a really solid location where we can browse and access old abandonware titles or just older versions of games that aren't on the dev's web site anymore. How do you all feel about this (developers, I'd love to hear from you especially), and if I were to try to make this a reality, who'd be willing to dedicate some time to help me put together the archive? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com
Re: [Audyssey] game archive project?
Hi John, Unfortuently i'm not a developer so wouldn't be able to help build the archive , but think its an amazing idea and would really benefit the community Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: 10 August 2015 21:59 To: gamers@audyssey.org Subject: [Audyssey] game archive project? Hi list, Recently I've been thinking about all the messages and posts I've seen where somebody's asking a question like where can I find game x, or game y is gone, does anybody have a copy. As a result, I'm wondering how the community would feel about a game archive project. Basically, my idea is that those of us who have large collections of games would work to create a central repository, and then send out installers on request. My current vision for this project is something like the following: *The archive will keep a copy of any and all games that can be found, as well as versions of the same game that offer a noticeable difference in gameplay, sounds, storyline, etc. Example: swamp version 3.6 would be kept, 3.5 would not, 1.1 would (because it has a single player mission different gameplay and different sounds). *Only legal games will be distributed. Example: the setup for bsc games, but not the key generator. Requesting an illegal product could result in a blacklist of the person (or email if name cannot be determined). *Requests will be handled on a case-by-case basis; I'm considering either using dropbox file requests or just plane old email. The reason for this is mostly related to web site management - I could probably build a page for each author, but keeping it updated would be a pain, and it'd require huge amounts of storage space (my personal archive of installers is 8gb, and its really not that comprehensive). I've got a few reasons for wanting to work on this. Firstly, is the fact that there's no real central location for games. A lot of people have installers, and pretty much any game can be found if you do enough digging on audiogames.net, but not all of them are still hosted, which makes finding games (like rail racer) a pain. Secondly, is that I'd personally love to see a really solid location where we can browse and access old abandonware titles or just older versions of games that aren't on the dev's web site anymore. How do you all feel about this (developers, I'd love to hear from you especially), and if I were to try to make this a reality, who'd be willing to dedicate some time to help me put together the archive? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Jim Kitchen's games on windows 8
Hi Greg, Many thanks for checking that for me. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Greg Wocher Sent: Wednesday, May 13, 2015 1:02 AM To: Gamers Discussion list Subject: Re: [Audyssey] Jim Kitchen's games on windows 8 Hello, Yes they will work on Windows 8and 8.1. I just installed them on my Windows 8.1 laptop. Greg Wocher On 5/12/15, Paul Lemm paul.lem...@gmail.com wrote: Hi, Does anyone know if Jim kitchen's games will work on windows 8? Regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Jim Kitchen's games on windows 8
Hi, Does anyone know if Jim kitchen's games will work on windows 8? Regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] physical cd's and PayPal accounts
Hi Jeremy I do have to say as I think someone else has pointed out, if a child is old enough to be allowed on a computer unsupervised to download and view what they choose then there are a lot more worrying things online than a violent audio game. Just on uTube alone there is I'm sure more graphic and inappropriate content which is just a click or 2 away from anyone accessing a pc. I think this is the responsibility of a parent to teach their children what they are allowed to view online, I think the fact that the game warns people is amble to warn anyone of what is to be expected and people can choose to either download or not and if people choose to ignore the warning that is their choice and if it's a child too young to be exposed to this kind of game I question whether they should be allowed to freely view the web unsupervised as mentioned previously there is a lot more not only inappropriate but dangerous content accessible online. also with grand theft auto that to can be brought online through ps online or the xbox store either as the game or as a free demo and although I haven't checked I'm pretty sure there will only be a warning there Regards Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Brown Sent: Thursday, April 30, 2015 11:50 AM To: gamers@audyssey.org Subject: Re: [Audyssey] physical cd's and paypal accounts In response to the points about physical CD's versus download and/or paypal accounts. I was not necessarily suggesting that a physical CD be involved, merely a code key that would have to be mailed separately. However, as I also said in the original post, I don't expect VGStorm to do either. It is extra cost that would have to be passed on to consumers, and for a small company like VGStorm that's an unacceptable cost. I fully understand both the reality of the new gaming environment, and the position of Aaron's company; there's a fine balance between how you deliver games, how much they cost, and what precautions you have to take to avoid cracking, in this case improper download by minors, etc. I offered two suggestions. Neither is a super practical one. However, that said, I do not think that as game developers we have to say everyone else markets graphically violent games, therefore as long as I have a warning, I've done my bit. With a physical game, such as Grand Theft Auto which several people have brought up, in most places, a kid can't just walk in and buy the game. They're usually behind a counter, in a locked case, etc. That's not to say that kids do not play them without parental supervision, but I, like Thomas, monitor what my kids do, and I like it when companies at least produce an illusion of controlling who their products go to. As to Paypal, honestly, it's been years since I set up a Paypal account, and my memory of it is hazy. However, I know a lot of kids have bank accounts. Just as with anything else, it could be finagled. However, I think you're missing my essential point here. Once someone buys the game, they've gone through some effort either in getting a credit card by hook or by crook, or by accomplishing the goal some other way. My issue, isn't so much with the purchase as with the fact that this game is extremely violent, starts off with a extremely anti-social incident as the motivation for the entire rest of the game, and not only can anyone who downloads it play that sequence, but they are forced to to play the rest of the game. I'm not worried about the 10 year old kid who plays this game after buying it because they dupe their parents. I'm pointing out that any 10 year old can download and play the game. I feel that any developer, myself included, needs to consider these sorts of things when developing a game. If the game is free to download in either a demo mode or a full version, and it contains graphic content, no matter yur definition of minor or adult, you have to realize that people are downloading it. A warning message probably exacerbates this more than it stops people. It would have for me when I was younger. A friend of mine and I cracked Leisure Suit Larry back in the eighties precisely because we weren't supposed to. If the first sequence were modified or removed, this game would still bother me for the violence, but it would have set off my warning sensors a lot less. Thanks for listening yet again:) Take care, Jeremy On 4/29/15, gamers-requ...@audyssey.org gamers-requ...@audyssey.org wrote: Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific
Re: [Audyssey] physical cd's and PayPal accounts
Hi Thomas, That's a pretty good idea,I guess if you have something like that which comes up before you play the game that you have to agree to as you said it then puts the responsibility on the person agreeing to the disclaimer also it prevents people saying they missed the warning on the website. All this being said I have to confess to not actually playing this game yet, I've downloaded but just haven't had the time to try it so am looking forward to trying it after all the hype. I guess at the end of the day for me it's not so much about the content of a game it can be either a violent or nonviolent , strategic or creative game I really enjoy anything if it's a good game, well written with lots of playability I'll play and enjoy it for the good game it is ,a bit like grand theft auto which was a favourite game of mine years ago, it wasn't my favourite because of the violence but due to the game play, the freedom to explore where you wanted and all the challenges and hidden/unlockable type content that the game offered Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, May 01, 2015 4:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] physical cd's and PayPal accounts Hi Paul, You raise some valid points. If a child is old enough to be unsupervised on the internet then they are probably old enough to decide for themselves weather or not to download a certain game or view certain content. In such a case the best a site owner or game developer can do is make appropriate warnings as to the content being viewed. For example, most pornography sites have a page that pops up every time the site is accessed letting the user know that the site contains sexually explicit content and the person entering must be at least 18. If they click the I agree button and enter the site knowing what content is about to be viewed the legal responsibility becomes that of the person doing the browsing not the site owner or owners. With games there is usually a similar warning in place. In adult interactive fiction, for example, it always comes up with a disclaimer that prompts the user to enter yes or no if they agree to the terms. After the user types yes and agrees to the terms of service it becomes his or her own responsibility what to do with the content. I think a similar warning system could be implemented in games like Psycho Strike that serves the same purpose. When the game is first launched it will let the user know this is an extremely violent game, is not suitable for people under 16, and have them agree to the terms of service. After that there is really little anyone can do to make sure that someone who is age appropriate plays the game. Cheers! On 5/1/15, Paul Lemm paul.lem...@gmail.com wrote: Hi Jeremy I do have to say as I think someone else has pointed out, if a child is old enough to be allowed on a computer unsupervised to download and view what they choose then there are a lot more worrying things online than a violent audio game. Just on uTube alone there is I'm sure more graphic and inappropriate content which is just a click or 2 away from anyone accessing a pc. I think this is the responsibility of a parent to teach their children what they are allowed to view online, I think the fact that the game warns people is amble to warn anyone of what is to be expected and people can choose to either download or not and if people choose to ignore the warning that is their choice and if it's a child too young to be exposed to this kind of game I question whether they should be allowed to freely view the web unsupervised as mentioned previously there is a lot more not only inappropriate but dangerous content accessible online. also with grand theft auto that to can be brought online through ps online or the xbox store either as the game or as a free demo and although I haven't checked I'm pretty sure there will only be a warning there Regards Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management
Re: [Audyssey] Entombed 2 Windows and Mac Test Clients
Hi dark, Do we know is it actually going to be called entombed the skeleton tower, or was it just named skeleton tower as a play on words or pun since the tower we are currently downloading/testing is currently emptytherefore a skeleton of a tower? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, April 23, 2015 11:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Entombed 2 Windows and Mac Test Clients @Tom. Entombed two isn't even a paid upgrade it's as you said a separate game entirely, indeed it's being programmed right from scratch and is as I understand using different language and development tools from entombed, such as unity and lua scripting. As far as I understand the situation while jason might borrow some of the more interesting concepts from Entombed 1, he's also planning on altering lots, so it is as you said an utterly separate game, ie, this is entombed ii the skeleton tower, not entombed version 2.0. How the pricing might work goodness knows, especially sinse the plan is for entombed 2 to be modable, but like much else with Entombed 2 we'll have to wait and see. Jason has however said on the entombed list that the beta versions at least will be free. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Entombed 2 Windows and Mac Test Clients
Thanks Dark, I definitely think skeleton tower has more of a ring then skeleton rabbit hole, its just not quite as scare provoking lol. Think I'll have to head over to the audio games forum and check out the Entombed 2 thread to see what new ideas and thoughts Jason has had about the game . very exciting though to see him back and working on the entombed sequel. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, April 24, 2015 6:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] Entombed 2 Windows and Mac Test Clients Lol Paul, nope, it is actually called the Skeleton tower, it was called that even before there was a skeleton. Interestingly enough though, jason has already said he's not coded the floor progression so right now the beta version goes downwards, not upwards as you'd expect from a tower, (indeed Jason on the audiogames.net forum described it as a rabbit hole, so at the moment it's sort of more like skeleton rabbit hole, or rather the skeleton of the skeleton rabbit hole (hay, I wonder if there will be any skeletal rabbits in the game? that would be awsomely creey! :D. All the best, Dark. - Original Message - From: Paul Lemm paul.lem...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, April 24, 2015 5:19 PM Subject: Re: [Audyssey] Entombed 2 Windows and Mac Test Clients Hi dark, Do we know is it actually going to be called entombed the skeleton tower, or was it just named skeleton tower as a play on words or pun since the tower we are currently downloading/testing is currently emptytherefore a skeleton of a tower? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, April 23, 2015 11:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] Entombed 2 Windows and Mac Test Clients @Tom. Entombed two isn't even a paid upgrade it's as you said a separate game entirely, indeed it's being programmed right from scratch and is as I understand using different language and development tools from entombed, such as unity and lua scripting. As far as I understand the situation while jason might borrow some of the more interesting concepts from Entombed 1, he's also planning on altering lots, so it is as you said an utterly separate game, ie, this is entombed ii the skeleton tower, not entombed version 2.0. How the pricing might work goodness knows, especially sinse the plan is for entombed 2 to be modable, but like much else with Entombed 2 we'll have to wait and see. Jason has however said on the entombed list that the beta versions at least will be free. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: A Sound Collection Not to be Missed
Hi, Just done a google search and found the below link to the site, but as someone else mentioned it appears to only allow a certain amount of downloads per hour and says its at its limit so I haven't managed to download the file yet . but the link I found to their website is below http://www.sonniss.com/sound-effects/free-download-game-audio/ There's no mention of the torrent link on the above site, but I found the torrent link on a blog site from a totally separate website. I haven't managed to actually download the torrent and since I got the link from another website can't guarantee its validity so as with any torrent download at your own risk . Although the torrent doesn't appear to be downloading in my torrent client so not to sure what's up with that maybe just no seeders at present but I'm surprised at that. link below though for anyone who wants it http://sonniss.com/GameAudioGDC.torrent Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Christina Sent: Saturday, March 28, 2015 10:18 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Fw: A Sound Collection Not to be Missed Can you give us the http link please? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Saturday, March 28, 2015 5:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Fw: A Sound Collection Not to be Missed There is apparently both a torent and an http download. I'm currently in the process of trying to figure out how to get free download manager's torent plugin to work, because apparently they only allow 100 downloads via http every four hours. -- From: Josh K joshknnd1...@gmail.com Sent: Saturday, March 28, 2015 17:04 To: Gamers Discussion list gamers@audyssey.org; Dean Masters dwmaster...@gmail.com Subject: Re: [Audyssey] Fw: A Sound Collection Not to be Missed i think there is a torrent for it? follow me on twitter @joshknnd1982 On 3/28/2015 4:17 PM, john wrote: Is there a link to download these, or should I just go googling? Sounds awesome! -- From: Dean Masters dwmaster...@gmail.com Sent: Friday, March 20, 2015 11:36 To: Audyssey List gamers@audyssey.org Subject: [Audyssey] Fw: A Sound Collection Not to be Missed From: Jack Sent: Monday, March 16, 2015 10:00 AM Subject: A Sound Collection Not to be Missed Sonniss has released for a limited time, for free, a ten gig audio sound effect bundle NOT TO BE MISSED by audio drama producers and creators. As this article from bedroomproducersblog explains: Sonniss has released GameAudioGDC Bundle, a completely free to download sound collection featuring over 10 GB of high quality royalty free sounds for video game development and other creative work. The library was released on March 7th and it will remain a free download until April 2nd. Sonniss states that they’re giving away this sound collection in order to give back to the video game developers community, despite of not being able to join the GDC2015 conference this year. They are also running a huge game audio sale on their website at the moment, aka GameAudio Special. So get on board Sonicateers! Grab your bundle while you still can. They recommend the torrent for it! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
Re: [Audyssey] Getting Started with Shadow Line Full Voice
Hi, For some reason clicking my drop box link in my previous email doesn't work because the link is on 2 lines.. I you copy and paste the whole link (both lines) into your web page address bar the link will work . the link again is below hopefully this one works if you click it, but if not just copy and paste the link as mentioned above https://www.dropbox.com/s/yc2faqjk8dyfkz5/how%20to%20play%20japenese%20games .mp3?dl=0 -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: Saturday, March 28, 2015 10:48 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Getting Started with Shadow Line Full Voice Hi Kelly, Clement did a really good pod cast/recording on how to play japenese games which included shadow line. I kept the recording I'm sure he won't mind me posting as he's put it on this mailing list before. My drop box link to the recording is below. I haven't listened to it in ages but am pretty sure it explained everything you needed to play the game. Any other questions feel free to ask. https://www.dropbox.com/s/yc2faqjk8dyfkz5/how%20to%20play%20japenese%20games .mp3?dl=0 Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: Friday, March 27, 2015 6:28 PM To: gamers@audyssey.org Subject: [Audyssey] Getting Started with Shadow Line Full Voice Hi, I'm considering giving Shadow Line Full Voice a try on my Windows XP machine (assuming it can be played on that system). However, since I've never played a Japanese game before, I'm wondering about something. On the AudioGames site, there's a guide for playing these games, but a lot of the Dropbox links no longer work, such as the one for the Text Game patch you need for some games, if I understand it correctly. Is that needed for this game? If so, where can I get a copy? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio http://www.theglobalvoice.info Personal Website: http://www.ksapergia.net Business Website (KJS Productions): http://www.kjsproductions.com Follow me on Twitter at: kjsapergia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Getting Started with Shadow Line Full Voice
Hi Kelly, Clement did a really good pod cast/recording on how to play japenese games which included shadow line. I kept the recording I'm sure he won't mind me posting as he's put it on this mailing list before. My drop box link to the recording is below. I haven't listened to it in ages but am pretty sure it explained everything you needed to play the game. Any other questions feel free to ask. https://www.dropbox.com/s/yc2faqjk8dyfkz5/how%20to%20play%20japenese%20games .mp3?dl=0 Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelly Sapergia Sent: Friday, March 27, 2015 6:28 PM To: gamers@audyssey.org Subject: [Audyssey] Getting Started with Shadow Line Full Voice Hi, I'm considering giving Shadow Line Full Voice a try on my Windows XP machine (assuming it can be played on that system). However, since I've never played a Japanese game before, I'm wondering about something. On the AudioGames site, there's a guide for playing these games, but a lot of the Dropbox links no longer work, such as the one for the Text Game patch you need for some games, if I understand it correctly. Is that needed for this game? If so, where can I get a copy? Thanks. Yours Sincerely, Kelly John Sapergia Show Host and Production Director The Global Voice Internet Radio http://www.theglobalvoice.info Personal Website: http://www.ksapergia.net Business Website (KJS Productions): http://www.kjsproductions.com Follow me on Twitter at: kjsapergia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] PS4 Access?
This is excellent news, thanks for sharing . I'm hoping xbox follow suit and do something similar too -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Friday, March 13, 2015 11:07 AM To: Gamers Discussion list Subject: [Audyssey] PS4 Access? Hi. Someone might have already posted this: Buried in this announcement is news that might matter to us. Text to Speech is coming to the PS4. I don't know what this means, but it's interesting. http://arstechnica.com/gaming/2015/03/ps4-finally-getting-suspendresume-feat ure-first-promised-two-years-ago/ -- Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio rpg Kickstarter
Hi, Thanks Dark, sounds like a great game just put in my pledge. Its worth noting for anyone thinking about backing this project that the pledged amount is only taken if the game succeeds so if they don't reach their target then the money is not taken from the card I do have to say it sounds like an amazing game, I love the fact they have taken it to sighted game shows to and that sighted people have enjoyed the game too. Really hope this succeeds as could really help towards bridging the gap between sighted games and audio games . Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, February 14, 2015 10:18 PM To: Gamers@audyssey.org Subject: [Audyssey] Audio rpg kickstarter This is to let everyone who hasn't seen the news on audiogames.net know about a kickstarter funding campaign for an upcoming audio rpg, Three monkeys, by Inccus games. I'll say I chatted to one of the devs myself back in 2013 when a little info was first given out about the game, and I was extremely impressed with their dedication, and knolidge of all aspects of game design from sound design to the engin. The game is planned to be one where you play a character called Tobar in a world where the sun has been torn out of the sky by an evil curse. The three monkeys referd to is the concept from eastern philosophy emboddied in a statue of three monkeys, hear no evil, see no evil, speak no evi, though how this ties into the game yet we don't know. Either way this should show that already the game has a detailed world and story, and as I said I was extremely impressed by the professional standard of the devs. You can find the kickstarter page here: https://www.kickstarter.com/projects/1950090942/three-monkeys-part-1-into-th e-abyss And if you'd prefer to use paypal to pledge money, you can do that here: http://enterbyzantia.com/ If the developer's don't get the amount of money pledged for Kickstarter, they'll still attempt to make the game happen, but attempt is the operative word, so for anyone who wants a really complex and detailed audio rpg by some distinctly talented devs, now it's time to put your money where your mouth is. Here's what the developers said about the game: three monkeys is a fantasy rpg that looks to push the boundaries of what can be achieved with audio in games. The game puts players in the shoes of Tobar: a blind hero who embarks on a journey through a dark, cursed land, where the sun has been ripped out the sky. While audio games in themselves are not new, they tend to rely on the same tactics. Most - knowing they have the player deprived of their primary sense - use scare tactics, throwing the player into an experience defined by horror and scare-tactics. Three Monkeys looks instead to empower the player, using mechanics that allow you to be pro-active; to attack, to make the first move. The most powerful graphics cards you have at your disposal is your brain, and we want you to create the world of Byzantia for yourself. Just like you'd conjour up the imagery to accompany a good book, we want you to bring our world to life, too. We'll help you along the way, of course. Key Features: - Audio adventure / Fantasy RPG for PC - Fully playable without any visual input; whether you're visually impaired or not. Works on all headphones - Hunt, fight and solve puzzles, all by using your ears. - Zonal, open world environments; explore Byzantia at your leisure - Rich world and memorable characters - Built in Unity -- We'll be sharing more about the game soon, but if you have any questions in the meantime, ask away! I'd also like to direct you to the Byzantia Tavern , which is the official forum for Three Monkeys. If you have discussions to raise about the game, that's the best place to do it :) Thanks for reaching! Byzantia tavern is here: http://enterbyzantia.com/tavern/ Dark. There is always more to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Angel gift from Erionsoft
Hi Dark, Thanks for that, haven't had a chance to try it as I've had my little boy over this weekend so been kind of busy . I'm not sure I'd have worked out that was how you destroyed the boss without your help though. I thought I had tried pressing one of the emotion keys once before but it didn't do anything so I gave up on that idea, my most recent thought was that you had to just avoid the boss and wait for it to run out of power which wasn't working so well for me. But I'll try your suggestion when I get a chance on Monday. Think it's a great game though and like you said the sounds in the game really are good. Paul From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, January 03, 2015 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi Paul. Okay. What you need to do is run over to the left corner of the arena, hit control and cast joy. Then, while the demon is still hit with that quickly run to the center and cast love, then run to the right corner and cast peace, after which you can blast the demon and you win. hth. All the best, Dark. - Original Message - From: Paul Lemm paul.lem...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, January 02, 2015 11:39 PM Subject: Re: [Audyssey] Angel gift from Erionsoft Hi Dark, Yes, if you could offer any help I've tried again twice now and don't seem to be doing anything that seems to be working so any help is much appreciated. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, January 02, 2015 9:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi Paul. Obviously not using jaws I didn't notice the issue you mention, but glad you got it fixed. The boss is a pest, sinse there is oly one way to defeat him and you really don't get a hint about how to do it and just have to experiment, indeed I confess I got a tad frustrated and ended up asking on the audiogaems.net forum for a solution, sinse a boss I have to work to beat is one thing, one which I can't actually work out how! to beat is quite another especially sinse I was having games where I got to the boss with nearly full energy. So, let me know if you want the answer. All thebest, Dark. - Original Message - From: Paul Lemm paul.lem...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, January 02, 2015 6:30 PM Subject: Re: [Audyssey] Angel gift from Erionsoft Thanks Dark, it looks like the game doesn't work well with jaws running, as the sound of floating is completely different with jaws on and you don't get the sound to indicate that you are at the roof height. However as soon as I turned off jaws what you said made perfect sense and managed to land on roofs no trouble, although did run off the first few by mistake like you by holding the right key just that little too long. , although I'm at the boss battle now and not too sure what to do here, I'll have another try and see if I have any luck. Paul Lemm -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, January 02, 2015 5:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi. I had trouble with this myself as well until someone explained it to me. what you need to do is get to the side of the house, then continue to hold the up arrow until you hear a ding which indicates your hight. after you hear the first ding, press right arrow once, then let go of the up arrow. If you hold right arrow you'll end up slipping right over the roof and continuing on, which was where I made the mistake myself, you just need to hit the right arrow once then let go of everything to land. You'll know you've done it right when you hear your foot hit the roof with a clunking sound, then you can get on to giving gifts. Hth. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management
Re: [Audyssey] Angel gift from Erionsoft
Hi, I can't seem to land on the roof of the first house, its probably just me doing something wrong. So I've walked as far as I can to the right and hit the house wall, I take it you then float up and press right to get onto the roof , but no matter how far up I float I still hit the wall as soon as I press right. Any help much appreciated, the sounds of the little bit of the game I've played so far are great as is the intro looking forward to the rest of the game Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, December 30, 2014 1:57 PM To: Gamers@audyssey.org Subject: [Audyssey] Angel gift from Erionsoft Hi. To anyone not on the audiogames.net forum, this is just to let people know about Robjoy's awsome new side scroller game, Angel gift. This is probably the most cinematic audio game ever, with an awsome soundtrack and full voice acting. You play an angel trying to bring positive emotion to a small winter village (beliebve me, it is less fluffy than it sound particularly when demons get involved). The game is entirely free, and I'd definitely recommend giving it a try. Download it at: http://erion.tdrealms.com/ag_102.zip Enjoy! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Angel gift from Erionsoft
Hi Dark, Yes, if you could offer any help I've tried again twice now and don't seem to be doing anything that seems to be working so any help is much appreciated. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, January 02, 2015 9:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi Paul. Obviously not using jaws I didn't notice the issue you mention, but glad you got it fixed. The boss is a pest, sinse there is oly one way to defeat him and you really don't get a hint about how to do it and just have to experiment, indeed I confess I got a tad frustrated and ended up asking on the audiogaems.net forum for a solution, sinse a boss I have to work to beat is one thing, one which I can't actually work out how! to beat is quite another especially sinse I was having games where I got to the boss with nearly full energy. So, let me know if you want the answer. All thebest, Dark. - Original Message - From: Paul Lemm paul.lem...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, January 02, 2015 6:30 PM Subject: Re: [Audyssey] Angel gift from Erionsoft Thanks Dark, it looks like the game doesn't work well with jaws running, as the sound of floating is completely different with jaws on and you don't get the sound to indicate that you are at the roof height. However as soon as I turned off jaws what you said made perfect sense and managed to land on roofs no trouble, although did run off the first few by mistake like you by holding the right key just that little too long. , although I'm at the boss battle now and not too sure what to do here, I'll have another try and see if I have any luck. Paul Lemm -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, January 02, 2015 5:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi. I had trouble with this myself as well until someone explained it to me. what you need to do is get to the side of the house, then continue to hold the up arrow until you hear a ding which indicates your hight. after you hear the first ding, press right arrow once, then let go of the up arrow. If you hold right arrow you'll end up slipping right over the roof and continuing on, which was where I made the mistake myself, you just need to hit the right arrow once then let go of everything to land. You'll know you've done it right when you hear your foot hit the roof with a clunking sound, then you can get on to giving gifts. Hth. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Angel gift from Erionsoft
Hi Ron, I'm glad it wasn't just me, tried a few times and there just didn't seem any indication as to when you had reached the roof level. Saw darks email and gave it another try , but it still didn't work, I then decided to turn Jaws off and the floating sound is completely different with jaws off and you can quite quickly hear there is a sound change when you reach the roof top. Not sure if your using jaws or not, but if you are try turning it off when playing and you should be able to then get onto the roofs Paul Lemm -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Schamerhorn Sent: Friday, January 02, 2015 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft *grin* Glad to see I'm not the only one having this issue. Ron looking forward to the anser too. On 02-Jan-2015 12:11 PM, Paul Lemm wrote: Hi, I can't seem to land on the roof of the first house, its probably just me doing something wrong. So I've walked as far as I can to the right and hit the house wall, I take it you then float up and press right to get onto the roof , but no matter how far up I float I still hit the wall as soon as I press right. Any help much appreciated, the sounds of the little bit of the game I've played so far are great as is the intro looking forward to the rest of the game Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, December 30, 2014 1:57 PM To: Gamers@audyssey.org Subject: [Audyssey] Angel gift from Erionsoft Hi. To anyone not on the audiogames.net forum, this is just to let people know about Robjoy's awsome new side scroller game, Angel gift. This is probably the most cinematic audio game ever, with an awsome soundtrack and full voice acting. You play an angel trying to bring positive emotion to a small winter village (beliebve me, it is less fluffy than it sound particularly when demons get involved). The game is entirely free, and I'd definitely recommend giving it a try. Download it at: http://erion.tdrealms.com/ag_102.zip Enjoy! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3495 / Virus Database: 4253/8855 - Release Date: 01/02/15 - No virus found in this message. Checked by AVG - www.avg.com Version: 2013.0.3495 / Virus Database: 4253/8855 - Release Date: 01/02/15 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Angel gift from Erionsoft
Thanks Dark, it looks like the game doesn't work well with jaws running, as the sound of floating is completely different with jaws on and you don't get the sound to indicate that you are at the roof height. However as soon as I turned off jaws what you said made perfect sense and managed to land on roofs no trouble, although did run off the first few by mistake like you by holding the right key just that little too long. , although I'm at the boss battle now and not too sure what to do here, I'll have another try and see if I have any luck. Paul Lemm -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Friday, January 02, 2015 5:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Angel gift from Erionsoft Hi. I had trouble with this myself as well until someone explained it to me. what you need to do is get to the side of the house, then continue to hold the up arrow until you hear a ding which indicates your hight. after you hear the first ding, press right arrow once, then let go of the up arrow. If you hold right arrow you'll end up slipping right over the roof and continuing on, which was where I made the mistake myself, you just need to hit the right arrow once then let go of everything to land. You'll know you've done it right when you hear your foot hit the roof with a clunking sound, then you can get on to giving gifts. Hth. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Development, Accessibility, and a Future worth Fighting For
Hi Dakotah,, Agree with you totally on this, although I have no idea what Indy developers earn, I'm pretty sure it's not enough to live off and definitely nowhere near as much as a programmer working full time for a corporate company I know a sighted friend who developed a sighted game for IOS and it definitely didn't make him rich , yeah sure people downloaded it and he made a little cash but nowhere near the kind of money he makes in his day job , but he did the game more for fun than profit. yes like you said audio games is a nitch market which does mean a small customer base, but this is also a positive as pretty much any good game that is brought out most people that play audio games will hear about it as unlike the main stream indie market with thousands of games being released all the time any new game is easily over looked and difficult to get people to play, whereas the audio games market small that it is through lists like this and audio games forums most people will hear about the game and if its got a demo give it a try and I think you can't get that kind of exposure in the main stream market due to the quantity of games being produced , and of course if you can get people to play the demo and the price is right people will buy it, think the proof is in Jeremy's email where he said he made $12,000 out of swamp and yes I know this isn't enough to live off but it shows blind people will pay for a good game Just an afterthought after my above ranting, please don't any developers take this the wrong way and as if I am having a go at developers, as its not at all I think the work all developers of audio games do is fantastic and there are some audio games I play time and time again and marvel at the work put into these games and take my hat off to each and every developer putting his or her time into creating these games, I just wanted to point out some of the positive side of audio game programming and on that note think both Jason (from entombed) and Jeremy (from swamp and many others too) are both sighted developers (apologies if I have that incorrect( but I'm pretty sure both have said in email comments how much they enjoy programing for our nitch market since the people and feedback is so much more positive than the feedback from main stream games where feedback is more often than not only given when people have something negative to say Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Friday, December 19, 2014 12:52 AM To: Gamers Discussion list Subject: [Audyssey] Game Development, Accessibility, and a Future worth Fighting For We have had much discussion, of late, on a topic we usually discuss thoroughly about every year, sometimes every few months. That topic is game development, its costs, its profits, its hazards. We resort to comparisons with the major game studios, comparisons with major mainstream games we have encountered or heard about. I have had, finally, a clarifying thought, and I intend that it reach all of the blind players and developers of audiogames that it possibly can. I have two discrete, separate topics. First, the fact that developers of games for the blind, by extension audiogames, by extension games in general don't make much money from it. Second, we are a niche market, at this point, primarily due to lack of awareness, lack of exposure, and lack of confidence. First, Developers of audio games don't make living wages. However, neither do developers of most of the games out there for sighted folks. Mojang, the people who made the popular indie game Minecraft, may be rolling in the dosh, but they're a remarkable, phenomenal story, I'm not saying that you have to work for a triple A publisher: Electronic Arts, etc. to make good money, but what I am saying is that we should remember that we're indie developers, that we play indie games. When games for the blind in general, and audiogames in specific, came to be a thing, Indie wasn't a word at all associated with games. Now, especially because of the ease of entrance into the mobile space and the presence of tremendous online markets for PC and Mac, most of the games out there are Indie games. For people unfamiliar with the term, this means they are developed by an independent individual or small team. They aren't made by huge organizations, giant studios, or wealthy individuals. I think that this is a necessary perspective when considering how much we might make by developing software for blind gamers. The second part of this is the new revolution in the mainstream gaming world. Game audio in general is a lot more useful and a lot more important than it was. I couldn't play popular Bioware title Mass Effect in its entirety, but I could play one of the minigames, scanning planets, perfectly well. I could identify, with apparently startling accuracy, direction and distance of enemies. I can locate enemies and
Re: [Audyssey] park boss.
Hi Ishan, I've only played once and like Thomas ended up with a park making a tidy profit each week. as Thomas and Charles said managing finances is the key to a successful park. Below is a little hint for when starting out that helped me Spoiler ahead I found I needed a lot bigger loan than just 10,000 to start the game with think I took out about 50,000, then put a few rides in and facilities so there was enough to attract customers then opened the park. I found walking round the park and using the talk to the park visitors really helpful as generally they will let you know what they think of the park, for example if they say they are bored put in more stuff, if they say ticket prices are really low put them up. Again its about getting the right balance for how much you charge so you're making a good profit but at the same time the customers are happy . remember it's a business your running and that if customers are saying its great value then you can probably put the cost up , keep them happy but you don't want to be selling stuff cheaper than people will pay. And if it looks like your running low on money you can always increase your loan, but be careful as the bigger the loan the bigger the interest and repayments, again all about juggling those finances hope that helps as it's a really good fun game. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of ishan dhami Sent: Sunday, December 07, 2014 5:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] park boss. Hi Thomas ward sir! Well it is 10,500 pounds in week0 I usually open the park and start building attraction ofthis money. til week one My balance goes to negative. I usually tries to facilitate my park why the attraction starts from week one. if we start working in week one then it is postporn in week two. well I tries from the cheapist attraction but I got bankrupt. Thaks Ishan On 12/7/14, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, Simply put the reason you are bankrupting is you are mismanaging your park finances. I have played the game several times and have not gone bankrupt. I have gotten to a point where my park was making money hand over fist, and someone else wanted to buy me out. So if you are going bankrupt you are making bad financial decisions and not playing the game correctly. As for drawing more than 10,000,500 out of the bank. Fact of the matter is there is no need ever to draw that much money out of the bank. If you do chances are you are mismanaging your finances and are just digging your whole deeper. Cheers! On 12/7/14, ishan dhami ishan1dha...@gmail.com wrote: Hello everyone I want to know if I worked hard in week 0 is it the reason of bankrupting? the thing when I build an attraction why my customers are reviewing about the attraction in next week. are you able to save your park from ankrupting? I think Mr nick should improve the bank because there is no possibilities of overdrafting of 1500. Thank Isha --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] breaker box games
Hi Brian, Yeah I don't have any issue with waiting , it was just when I never got anything from jake once I'd made the palpay payment, it just seemed a little odd. Shame the demo link on the page isn't working as would have liked to have tried the game, but I've heard people talk about it on list and say its good so I'll just have to wait for the release so I can give it a go for myself. On a totally separate note, I've always wondered what the bit in your email signature means the bit that goes: Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Tuesday, December 02, 2014 11:29 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Yup. In the lead-up to the release of the original Airik game there were a few very vocal individuals who started crying scam the very first time the game failed to come out on schedule. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Paul Lemm Sent: Tuesday, December 02, 2014 3:22 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Hi Brian, Thanks for the reply, well as long as they are still active then that’s the main thing, I don't mind waiting just didn't want to have paid money for something that was non-existent . still does sound like a really good game. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Tuesday, December 02, 2014 2:32 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games The trouble with these guys is that their idea of soon or just about to be released tends to be raddically different from the rest of us. That they will eventually deliver I have no doubt, but if past experience is any indication it'll come when we've all forgotten about it. LOL. I mean no disrespect to Jake but I have noticed this trend in the past. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Paul Lemm Sent: Monday, December 01, 2014 5:03 PM To: 'Gamers Discussion list' Subject: [Audyssey] breaker box games Hi, Just wondering if breaker box games is still active? There is a pay pal link for super Airik the cleric on the website. It says the game is just about to be released, so I brought it through the pay pal link assuming it was for a pre order of the upcoming game, and although it was only a couple of weeks ago now so I'm not expecting the game to be ready or anything the moment I buy it as it's a pre-release, but it's just that I've not had any correspondence of any kind about the purchase and I was starting to wonder if maybe the information was just really out of date on the website and the pay pal link just hadn't been removed. Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] breaker box games
well when I get hold of the game I'll have to listen out for your voice in the game, which character do you do the voice for? As for the signature , I would have never guess that in a million years, but it does make it a pretty cool signature. I'm pretty sure you had a pinkie and the brain quote as your signature not so long back (at least I think that was you) and just because it had been so long since I'd seen pinkie and the brain that’s up there as a quality signature too . Paul Lemm -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Wednesday, December 03, 2014 4:58 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Especially since I voiced several of the characters and I'm supposed to be back for Super Airik and Airik 2. As for my signature it's the inscription on the One Ring from Lord of the Rings. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Paul Lemm Sent: Wednesday, December 03, 2014 9:08 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Hi Brian, Yeah I don't have any issue with waiting , it was just when I never got anything from jake once I'd made the palpay payment, it just seemed a little odd. Shame the demo link on the page isn't working as would have liked to have tried the game, but I've heard people talk about it on list and say its good so I'll just have to wait for the release so I can give it a go for myself. On a totally separate note, I've always wondered what the bit in your email signature means the bit that goes: Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Tuesday, December 02, 2014 11:29 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Yup. In the lead-up to the release of the original Airik game there were a few very vocal individuals who started crying scam the very first time the game failed to come out on schedule. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Paul Lemm Sent: Tuesday, December 02, 2014 3:22 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games Hi Brian, Thanks for the reply, well as long as they are still active then that’s the main thing, I don't mind waiting just didn't want to have paid money for something that was non-existent . still does sound like a really good game. Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Tuesday, December 02, 2014 2:32 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] breaker box games The trouble with these guys is that their idea of soon or just about to be released tends to be raddically different from the rest of us. That they will eventually deliver I have no doubt, but if past experience is any indication it'll come when we've all forgotten about it. LOL. I mean no disrespect to Jake but I have noticed this trend in the past. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Paul Lemm Sent: Monday, December 01, 2014 5:03 PM To: 'Gamers Discussion list' Subject: [Audyssey] breaker box games Hi, Just wondering if breaker box games is still active? There is a pay pal link for super Airik the cleric on the website. It says the game is just about to be released, so I brought it through the pay pal link assuming it was for a pre order of the upcoming game, and although it was only a couple of weeks ago now so I'm not expecting the game to be ready or anything the moment I buy it as it's a pre-release, but it's just that I've not had any correspondence of any kind about the purchase and I was starting to wonder if maybe the information was just really out of date on the website and the pay pal link just hadn't been removed. Paul --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers