I truly like how you put that Thomas.
I feel same as you and feel that you shoul d create what you will take pride
and heart in.
Technology has changed and gaming for the blind has to.
For those who don want a fps game offer a upcoming title as compensation.
I can say with all of my heart
Hi, i'm not like some blind people on this list, this is not a war starting
here but all i'm saying is would an fps game not be better and more worth the
money your going to spend? Your stil going to be getting the game you ordered
so what is the difference?
Ian McNamara
---
Gamers mailing
Hi tom.
while I completely understand why you might well be sick of side scrollers
(indeed having worked on the same phd thesis for five years I can very much!
understand), I will say I'd think it a shame if you completely rewrote and
changed the project around now.
I don't have anything
Hi Ian.
I'm afraid as I said, the answer to your unqualified assertion that would an
fps game be better simply because it is fps is a simple no.
a game is good or bad because it is a good or bad game, not because it uses
one viewpoint or another.
Yes, an fps game would be equally worth
I disagree
Sent from my iPhone
On Dec 31, 2011, at 12:42 AM, dark d...@xgam.org wrote:
Hi tom.
while I completely understand why you might well be sick of side scrollers
(indeed having worked on the same phd thesis for five years I can very much!
understand), I will say I'd think it a
Disagree strongly
Sent from my iPhone
On Dec 31, 2011, at 12:48 AM, dark d...@xgam.org wrote:
Hi Ian.
I'm afraid as I said, the answer to your unqualified assertion that would an
fps game be better simply because it is fps is a simple no.
a game is good or bad because it is a good or
nope, that was the first harpy I ran into, she was across the room
On 12/15/10, Thomas Ward thomasward1...@gmail.com wrote:
Hi Ryan,
Are you sure you were not poisoned at the time? If you are poisoned
then it won't matter if any monsters are around or not. Your health
will eventually drop to
] Mysteries of the Ancients News
Hi Ryan,
Are you sure you were not poisoned at the time? If you are poisoned
then it won't matter if any monsters are around or not. Your health
will eventually drop to 0 and Angela will drop dead from the poison.
Cheers!
On 12/15/10, ryan chou ryan.chou1
Hi,
I suppose so. I've released audio trailers in the past. Although, I
was planning on waiting until beta 17 is stable before doing any more
trailers.
Smile.
On 12/16/10, burak burakyuksek...@gmail.com wrote:
hi,
Can you make a recording about this game? I am not entering level two.
Hi,
Well, that's weird then. I can find nothing in the code to account for
this problem. Absolutely nothing.
Smile.
On 12/15/10, ryan chou ryan.chou1...@gmail.com wrote:
nope, that was the first harpy I ran into, she was across the room
---
Gamers mailing list __ Gamers@audyssey.org
If you
hello,
I am new hear. Can you post it again?
saygilar sevgiler.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 16, 2010 2:13 PM
Subject: Re: [Audyssey] Mysteries of the Ancients News
Hi,
I
If you get attacked by a harpie... it can happen. Harpies appear to
be poisonous.
At 04:15 AM 16/12/2010, you wrote:
Hi,
Well, that's weird then. I can find nothing in the code to account for
this problem. Absolutely nothing.
Smile.
On 12/15/10, ryan chou ryan.chou1...@gmail.com wrote:
that was the first room of the game with the rope
I ran in ducking, and literally got hit by nothing
there was a harpy, but it was way out of range
On 12/16/10, Clement Chou chou.clem...@gmail.com wrote:
If you get attacked by a harpie... it can happen. Harpies appear to
be poisonous.
At
Hi,
Yes, they are. The harpies claws are extremely poisoness to humans.
Even a single scratch can kill you without a potion etc to counter act
the poison. Definitely one good reason to kill them at a distance.
On 12/16/10, Clement Chou chou.clem...@gmail.com wrote:
If you get attacked by a
Hi,
You mean repost the audio trailers? I can, but I'll have to make a new
on from scratch. I've deleted the old ones and right now the beta
isn't exactly stable because I've got the game and the engine
litterally ripped apart working on it.
On 12/16/10, burak burakyuksek...@gmail.com wrote:
I knew they were in mythology. But since you said you couldn't find
anything in the code to explain that, I wasn't sure whether my
assumptions were right.
At 08:51 AM 16/12/2010, you wrote:
Hi,
Yes, they are. The harpies claws are extremely poisoness to humans.
Even a single scratch can kill
...'
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, December 15, 2010 7:29 AM
Subject: [Audyssey] Mysteries of the Ancients News
Hello gamers,
Over the last week or so I've really become aware of the fact how far
out of the loop most
Hi Ryan,
Are you sure you were not poisoned at the time? If you are poisoned
then it won't matter if any monsters are around or not. Your health
will eventually drop to 0 and Angela will drop dead from the poison.
Cheers!
On 12/15/10, ryan chou ryan.chou1...@gmail.com wrote:
hey thomas,
Hello gamers,
Over the last week or so I've really become aware of the fact how far
out of the loop most of you are regarding the development of Mysteries
of the Ancients beta 17. I've been noticing small things like, why
don't you put back in the 44100 KHZ sounds, or, why is it taking so
long
-
From: Thomas Ward thomasward1...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, December 15, 2010 7:29 AM
Subject: [Audyssey] Mysteries of the Ancients News
Hello gamers,
Over the last week or so I've really become aware of the fact how far
out of the loop most of you are regarding
Ward thomasward1...@gmail.com
To: gamers@audyssey.org
Sent: Wednesday, December 15, 2010 6:29 AM
Subject: [Audyssey] Mysteries of the Ancients News
Hello gamers,
Over the last week or so I've really become aware of the fact how far
out of the loop most of you are regarding the development
Hi Philip,
Yeah, I've been thinking about that possibility. I've been considering
converting the SpeakMessage function over to stream speech files
instead of outright loading them into memory everytime something needs
to be spoken/read aloud. In my opinion loading everything that needs
to be
Hi Jacob,
Definitely. If it weren't for the display driver issue I probably
could have made SFML work, but it isn't the one and only
cross-platform solution. Sooner or later I'll hit upon something that
works. Given SDL's long history with game developers I think this
time, cross my fingers,
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