Hi tom.
while I completely understand why you might well be sick of side scrollers
(indeed having worked on the same phd thesis for five years I can very much!
understand), I will say I'd think it a shame if you completely rewrote and
changed the project around now.
I don't have anything against 3D and would like to see a 3D tomb hunter game
eventually myself, however the Mota betas have! actually been good, sinse
they've done things that audio side scrollers haven't before.
Puzles, true 2D exploration, it's deffinately there, and while I know
perilous hearts is going somewhere in the same direction with the 2D, in
many ways it's a different game, ---- for instance i doubt there will be any
mazes in that game let alone swimming or torch usage.
Even if you just didn't change a thing, created a few more levels with
different layout along the lines of the current beta's, the game would be
more than passable, and myself I have confidence in your abilities that more
would be added, ---- I remember all the ideas you were discussing for the
castlevania type side scroller last halloween for example.
So, while I wouldn't mind a 3D game, to me it would lose a lot of the ground
mota has already gained, and the chance to do some unique stuff in audio.
No, you can't have a 3D puzle, but there hasn't yet been a tyles puzle in an
audio game. nor timed switch door events, pressure pads to be jumped or even
just exploration of a vertical maze in 2D.
as I said if you really just want to create a 3D game and forget side
scrollers, ---- well I'll look forward to playing it, but I stil think we'd
miss out on something in the process, not the least seeing the engine you've
worked so hard on in action in a propper game.
Beware the grue!
Dark.
---
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