Re: [Audyssey] swamp missions and death

2012-04-07 Thread Ben
[mailto:gamers-boun...@audyssey.org] On Behalf Of Michael Taboada Sent: 06 April 2012 23:44 To: Gamers Discussion list Subject: Re: [Audyssey] swamp missions and death Hi, Just because some mainstream games have this method doesn't mean all games for the mainstream community or otherwise have to have it... I

Re: [Audyssey] swamp missions and death

2012-04-07 Thread Johnny Tai
When you die, you lose everything, you only keep your points --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] swamp missions and death

2012-04-07 Thread Christopher Bartlett
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Saturday, April 07, 2012 5:03 AM To: Gamers Discussion list Subject: Re: [Audyssey] swamp missions and death When you die, you lose everything, you only keep your

[Audyssey] swamp missions and death

2012-04-06 Thread john
I've been playing swamp a lot recently, and it seems that dying in missions is rather harsh. I've had multiple times where I've spent 5000 reputation or more to prepare for a mission, and because certain people were doing nothing but blasting zombies ended up getting mobbed with crates. While

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Mike Maslo
Agreed and why I stoppdf playing Sent from my iPhone On Apr 6, 2012, at 12:07 PM, john jpcarnemo...@comcast.net wrote: I've been playing swamp a lot recently, and it seems that dying in missions is rather harsh. I've had multiple times where I've spent 5000 reputation or more to prepare

Re: [Audyssey] swamp missions and death

2012-04-06 Thread simon dowling
well i found a couple of nice guns went back to the safe zone got some armour and saved the game by pressing escape again went back to the game got killed and you guest it, lost everything what i thought i had saved. On 06/04/2012, Mike Maslo mmaslo1...@swbell.net wrote: Agreed and why I stoppdf

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Ken
That's why we need a locker system, at least for diessel and perhaps other things u might choose to save. - Original Message - From: john jpcarnemo...@comcast.net To: gamers gamers@audyssey.org Sent: Friday, April 06, 2012 1:07 PM Subject: [Audyssey] swamp missions and death I've been

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Clement Chou
kenwdow...@neo.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2012 11:02 AM Subject: Re: [Audyssey] swamp missions and death That's why we need a locker system, at least for diessel and perhaps other things u might choose to save. - Original Message

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Ken
Well yeah, if you die you lose it all. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2012 1:40 PM Subject: Re: [Audyssey] swamp missions and death well i found a couple of nice guns went back

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Johnny Tai
Heh, well, if you feel that way I guess you do what I do, don't go on missions- just lonewolving the game. I too have found that dying on missions seem more likely than not, and given that death is quite harsh on swamp, and I'm not really that good of a team player anyway, I just stay out of

Re: [Audyssey] swamp missions and death

2012-04-06 Thread william lomas
are the quests something you can do on own? or are those the missions? On 6 Apr 2012, at 20:52, Johnny Tai wrote: Heh, well, if you feel that way I guess you do what I do, don't go on missions- just lonewolving the game. I too have found that dying on missions seem more likely than not, and

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Jeremy Kaldobsky
The quests are totally on your own and they take place on the normal map. It just puts a special item somewhere for you to find, and it only shows up for you so no one else can take it. Once you've found the item you can sell it for 250 reputation at the safe zone. Pressing Q will give you a

Re: [Audyssey] swamp missions and death

2012-04-06 Thread william lomas
how many maps r there in the game? On 6 Apr 2012, at 21:05, Jeremy Kaldobsky wrote: The quests are totally on your own and they take place on the normal map. It just puts a special item somewhere for you to find, and it only shows up for you so no one else can take it. Once you've found

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Christopher Bartlett
My thoughts, death on missions is no more harsh than anywhere else, especially considering what you stand to gain if you survive, as compared with the comparable time looting. I completely disagree with any change that waters down the already weakened consequences of dying, especially when you

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Shane Davidson
Discussion list' Subject: Re: [Audyssey] swamp missions and death My thoughts, death on missions is no more harsh than anywhere else, especially considering what you stand to gain if you survive, as compared with the comparable time looting. I completely disagree with any change that waters down

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Michael Taboada
thoughts. -Michael. -Original Message- From: Shane Davidson Sent: Friday, April 06, 2012 4:17 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp missions and death People want to learn? Lives wouldn't be unfair, it's a mainstreaming gaming stratigy, and you don't here

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Ken
:48 PM Subject: Re: [Audyssey] swamp missions and death This is actually pretty typical of the fps genre. Especially multiplayer ones... if you die or get killed by another player, you always lose your weapon... and the point is to stay alive as long as you can hold out and kill as many things

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Ken
To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2012 3:52 PM Subject: Re: [Audyssey] swamp missions and death Heh, well, if you feel that way I guess you do what I do, don't go on missions- just lonewolving the game. I too have found that dying on missions seem more likely than

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Ken
@audyssey.org Sent: Friday, April 06, 2012 5:13 PM Subject: Re: [Audyssey] swamp missions and death My thoughts, death on missions is no more harsh than anywhere else, especially considering what you stand to gain if you survive, as compared with the comparable time looting. I completely disagree

Re: [Audyssey] swamp missions and death

2012-04-06 Thread enes
: [Audyssey] swamp missions and death Agreed and why I stoppdf playing Sent from my iPhone On Apr 6, 2012, at 12:07 PM, john jpcarnemo...@comcast.net wrote: I've been playing swamp a lot recently, and it seems that dying in missions is rather harsh. I've had multiple times where I've spent 5000

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Steady Goh
my thoughts. -Michael. -Original Message- From: Shane Davidson Sent: Friday, April 06, 2012 4:17 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp missions and death People want to learn? Lives wouldn't be unfair, it's a mainstreaming gaming stratigy, and you don't here

Re: [Audyssey] swamp missions and death

2012-04-06 Thread Mike Maslo
Discussion list gamers@audyssey.org Sent: Saturday, April 07, 2012 6:44 AM Subject: Re: [Audyssey] swamp missions and death Hi, Just because some mainstream games have this method doesn't mean all games for the mainstream community or otherwise have to have it... I mean after all