To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 full audio demo
Hi Lori,
Thank you, I'm glad you like my voice work and I hope the demonstration
gives you some helpful hints.
Kind regards,
Philip Bennefall
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: phi
I know. You just gotta learn what you're doing
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: 21 June 2010 15:31
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Q9 full audio demo
Lol I think
] On
Behalf Of Ben
Sent: Sunday, July 18, 2010 5:21 AM
To: 'Philip Bennefall'; 'Gamers Discussion list'
Subject: Re: [Audyssey] Q9 full audio demo
I know its voice machine you use and I still even after all your help, get
it to work. And not direct x er or whatever you called it...
-Original
Hello Philip this is Jason Hey I just wanted to let hyou know that the
demo of the game is great. It's sounds like yo have to kill lots of
animals in the game great job.
On 6/21/2010 9:12 AM, Lori Duncan wrote:
Thanks Philip, can I say again how much I like your voice, for some
reason it
hi phil.
I have played this game but never got to the stage where I finnished
it without cutting it down to the wire.
so I'll try to emulate your stuff.
At 07:30 p.m. 22/06/2010, you wrote:
Hello Philip this is Jason Hey I just wanted to let hyou know that
the demo of the game is great. It's
Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Tuesday, June 22, 2010 1:13 AM
Subject: Re: [Audyssey] Q9 full audio demo
I like listening to audio walk throughs for entertainment. I have
thanks for this, will you be doing a trailer for the ungle game soon then even
though the release is a way off yet?
On Jun 21, 2010, at 5:37 AM, Philip Bennefall wrote:
Hi all,
I know that some of you have been wanting an audio demonstration of the
entirety of the Q9 Action Game, and so
Discussion list
Subject: Re: [Audyssey] Q9 full audio demo
thanks for this, will you be doing a trailer for the ungle game soon then even
though the release is a way off yet?
On Jun 21, 2010, at 5:37 AM, Philip Bennefall wrote:
Hi all,
I know that some of you have been wanting an audio
Nice philip, though I didn't really think of Q9's species as related to
frogs, or is it grass hoppers, or maybe flees! ;D.
Btw, will you be keeping this link and walkthru up, if so I'll add it to the
Q9 page under resources to make it easier for people to find.
Beware the
Alfredo C. Garcia
From: gamers-boun...@audyssey.org [gamers-boun...@audyssey.org] On Behalf Of
dark [d...@xgam.org]
Sent: Monday, June 21, 2010 2:33 AM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Q9 full audio demo
Nice philip
Thanks Philip, can I say again how much I like your voice, for some reason
it makes me smile. I'm interested in how you'll manage survival mode,
you're brave. Smile Thanks again, from Lori.
- Original Message -
From: Philip Bennefall phi...@u7142039.fsdata.se
To: Gamers Discussion
Message -
From: william lomas lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 8:52 AM
Subject: Re: [Audyssey] Q9 full audio demo
thanks for this, will you be doing a trailer for the ungle game soon then
even though
:33 AM
Subject: Re: [Audyssey] Q9 full audio demo
Nice philip, though I didn't really think of Q9's species as related to
frogs, or is it grass hoppers, or maybe flees! ;D.
Btw, will you be keeping this link and walkthru up, if so I'll add it to the
Q9 page under resources to make
: Castanedagarcia_Alfredo casta...@hsd.k12.or.us
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 11:28 AM
Subject: Re: [Audyssey] Q9 full audio demo
I wonder how sound library are compressed, and did you use a sound editor to
insert the beep when the person says, I am q9
: Monday, June 21, 2010 3:12 PM
Subject: Re: [Audyssey] Q9 full audio demo
Thanks Philip, can I say again how much I like your voice, for some reason
it makes me smile. I'm interested in how you'll manage survival mode,
you're brave. Smile Thanks again, from Lori.
- Original Message
@audyssey.org
Sent: Monday, June 21, 2010 3:12 PM
Subject: Re: [Audyssey] Q9 full audio demo
Thanks Philip, can I say again how much I like your voice, for some reason
it makes me smile. I'm interested in how you'll manage survival mode,
you're brave. Smile Thanks again, from Lori.
- Original Message
...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 4:30 PM
Subject: Re: [Audyssey] Q9 full audio demo
Lol I think so far I've learned jumping is a good option, although when I do
the cave world I tend to get confused sometimes with all the ecoes so
sometimes end up
Yes, I mean in general, though it includes the game. Ylu see, I am also
interested in game development, and I am looking for ideas on how to compress
sound files into one that cannot be open by any program except that game itself.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to
Bennefall phi...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Monday, June 21, 2010 12:27 PM
Subject: Re: [Audyssey] Q9 full audio demo
Yes, I mean in general, though it includes the game. Ylu see, I am also
interested in game development, and I am looking for ideas on how
-
From: dark d...@xgam.org
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Monday, June 21, 2010 10:33 AM
Subject: Re: [Audyssey] Q9 full audio demo
Nice philip, though I didn't really think of Q9's species as related
to frogs
ahead of time.
Kind regards,
Philip Bennefall
- Original Message -
From: Muhammed Deniz muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 9:49 PM
Subject: Re: [Audyssey] Q9 full audio demo
Dark, I think that's a really good idea.
My
that I
call sounds.dat.
Kind regards,
Philip Bennefall
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 9:20 PM
Subject: Re: [Audyssey] Q9 full audio demo
I don't know if there's a completely
: Monday, June 21, 2010 9:07 PM
Subject: Re: [Audyssey] Q9 full audio demo
Hi again,
Yes, it is indeed a good idea. I'll keep the file up on the server, though
if it gets added to AudioGames.net then please take special care to point
out that it spoils the whole thing on the easy difficulty
...@u7142039.fsdata.se
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 21, 2010 9:07 PM
Subject: Re: [Audyssey] Q9 full audio demo
Hi again,
Yes, it is indeed a good idea. I'll keep the file up on the server, though
if it gets added to AudioGames.net then please take special care
21, 2010 8:12 AM
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Q9 full audio demo
Thanks Philip, can I say again how much I like your voice, for some reason
it makes me smile. I'm interested in how you'll manage survival mode,
you're brave. Smile Thanks again, from Lori
I like listening to audio walk throughs for entertainment. I have not
beaten the game yet, but am saving this walk through just in case I ever
need it, or for enjoyment after I have done so. I will not use it as a
spoiler unless I have worked at any difficulties I encounter. On another
Hi,
Yeah, the wolf sounds are a bit odd. To me they sound like dogs not
wolves. I've actually been around live wolves and they sure as heck
don't sound like the ones in Q9. Lol!
On 6/21/10, Charles Rivard woofer...@sbcglobal.net wrote:
I like listening to audio walk throughs for entertainment.
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