Re: [Audyssey] Second Life accessibility Updates

2008-09-23 Thread Orin
It would be great if I could have there skype info. Anyhow, I wonder  
why the viewer is complaining about video drivers being out of date.  
Shrug. I just this computer back in december.
On Sep 22, 2008, at 8:42 PM, Mike Reiser wrote:

 I have no experience with eva or the cane.  The guidedog, max, will  
 read
 text chats and will soon be able to speak your current location, and
 hopefully things arround you.  This is still at a very early I'd  
 call it
 alpha stage at the moment, text chat was just put in last night.  Hope
 this helps,

 Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-23 Thread Gianluca
In data astrale  22/09/2008  alle 23.50, Orin ha scritto:
Sure it's worth the trouble. Once you get the dog, you can chat, and
once you get the cane I asume you can navigate, to a limited degree.

Yes, and once you get someone sighted to assist you. I really think 
We'd better wait for something to happen in the while time.


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Re: [Audyssey] second life accessibility updates

2008-09-22 Thread Orin
Well, thing is, the guide dog and cane are available in a shop  
inworld, so you have to get the SL client working first.
On Sep 22, 2008, at 5:37 AM, Matheus wrote:

 hi orin,
 i downloaded the game and the eva.
 but i can't find links for the guide dog and the other, if you can  
 post
 it here, i whould like it.
 also, wen i try to run the second life, i receive the information that
 my videocard driver is outdated or note installed correctly.i'll try  
 to
 download the new version...
 thanks.

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Re: [Audyssey] second life accessibility updates

2008-09-22 Thread Milos Przic
   Hello,
   Where can we get the game?
 Milos Przic
msn: [EMAIL PROTECTED]
skipe: milosh-hs
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 22, 2008 12:59 PM
Subject: Re: [Audyssey] second life accessibility updates


 Well, thing is, the guide dog and cane are available in a shop
 inworld, so you have to get the SL client working first.
 On Sep 22, 2008, at 5:37 AM, Matheus wrote:

 hi orin,
 i downloaded the game and the eva.
 but i can't find links for the guide dog and the other, if you can
 post
 it here, i whould like it.
 also, wen i try to run the second life, i receive the information that
 my videocard driver is outdated or note installed correctly.i'll try
 to
 download the new version...
 thanks.

 ---
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Daniel Villalon

Hi.
 
SL(Second life) is a virtual realitty world, i always wont to play it, is a big 
wolrd with a lot of stuff.
 
I don't rememmber the oficial webpage, try second life onto google, is very 
interesgting.
 From: [EMAIL PROTECTED] To: gamers@audyssey.org Date: Sun, 21 Sep 2008 
 19:48:30 -0700 Subject: Re: [Audyssey] Second Life accessibility Updates  
 What is SL? - Original Message -  From: Orin [EMAIL PROTECTED] 
 To: Gamers Discussion list gamers@audyssey.org Cc: General discussions 
 on all topics relating to the use of Mac OS X by  theblind [EMAIL 
 PROTECTED] Sent: Sunday, September 21, 2008 7:17 PM Subject: [Audyssey] 
 Second Life accessibility UpdatesHi all,   Yesterday, while 
 attempting to find updates on this project since the  blind second life 
 blog doesn't seem to be updating anymore with this  new-found info, I'll 
 say it below.   Luise Later, an SL real life visually impaired (Not 
 totally blind)  user created both a cane and a guide dog, scripted, mind 
 you, to alert  us of portals etc when navigating. I don't know what the 
 difference  between the cane or guide dog are, or weather you need both of 
 them,  but regardless the items are free.   She also uses a SL screen 
 reader (Well I think it's being made into  one) called EVA, which speaks 
 objects around you. Don't ask me how  that works. I just created my SL 
 account from Virtual Ability which,  BTW, makes the account sign up for 
 second life as accessible as  filling out a form. An accessible form, that 
 is. Oh, did I mention  audio captcha?   And since I'm also sending this 
 out to Mac lists, I'll just say this.  I haven't tried the SL client yet 
 with VoiceOver. Thus, I have yet to  find out if you can even interact with 
 anything for even just logging  in. I guess logging into SL is accessible 
 on the windows side. I'll be  trying this all out tomorrow, asuming I don't 
 have any homework. And  before I forget, the cane/dog development team does 
 have one totally  blind developer, so it's not just VI working on the 
 project. Sure,  it's only one, but at least he's giving feedback to the 
 project for  totally blind users.   The reason why we can't use it on 
 Mac is just one problem, even if you  can login with VO. Eva. Eva is for 
 windows only. Without that, we  can't communicate and hear what's around 
 us.   Okay. Well, here is the blog posting on the promotion of Luise's  
 presentation on this which we all mist.   
 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind   Hope to 
 see all you guys who like testing an incompleted product to  come join me. 
 I'd hate to do this alone with the team. Or, at least, I  think I'd be the 
 only one...  ---  Gamers mailing list __ Gamers@audyssey.org  If you 
 want to leave the list, send E-mail to   [EMAIL PROTECTED]  You can make 
 changes or update your subscription via the web, at  
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.  All messages are 
 archived and can be searched and read at  
 http://www.mail-archive.com/[EMAIL PROTECTED]  If you have any questions or 
 concerns regarding the management of the   list,  please send E-mail to 
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Matheus
hi.
i'm sure that i'll test it with you!!!
ok, i downloaded the second life. now there are many extra downloads,
like avatars etc. where i click to download the scripts, or screen
readers that will read this game?
realy thanks for the help.
-Mensagem original-
De: Orin [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Domingo, 21 de Setembro de 2008 22:17
Assunto: [Audyssey] Second Life accessibility Updates

Hi all,

Yesterday, while attempting to find updates on this project since the
blind second life blog doesn't seem to be updating anymore with this
new-found info, I'll say it below.

Luise Later, an SL real life visually impaired (Not totally blind)
user created both a cane and a guide dog, scripted, mind you, to alert
us of portals etc when navigating. I don't know what the difference
between the cane or guide dog are, or weather you need both of them,
but regardless the items are free.

She also uses a SL screen reader (Well I think it's being made into
one) called EVA, which speaks objects around you. Don't ask me how
that works. I just created my SL account from Virtual Ability which,
BTW, makes the account sign up for second life as accessible as
filling out a form. An accessible form, that is. Oh, did I mention
audio captcha?

And since I'm also sending this out to Mac lists, I'll just say this.
I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
find out if you can even interact with anything for even just logging
in. I guess logging into SL is accessible on the windows side. I'll be
trying this all out tomorrow, asuming I don't have any homework. And
before I forget, the cane/dog development team does have one totally
blind developer, so it's not just VI working on the project. Sure,
it's only one, but at least he's giving feedback to the project for
totally blind users.

The reason why we can't use it on Mac is just one problem, even if you
can login with VO. Eva. Eva is for windows only. Without that, we
can't communicate and hear what's around us.

Okay. Well, here is the blog posting on the promotion of Luise's
presentation on this which we all mist.

http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

Hope to see all you guys who like testing an incompleted product to
come join me. I'd hate to do this alone with the team. Or, at least, I
think I'd be the only one...
---
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Gianluca
I have tried to open the SL client but Jaws doesn't read anything... 


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Michael Amaro
thanks
- Original Message - 
From: Daniel Villalon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 22, 2008 12:58 AM
Subject: Re: [Audyssey] Second Life accessibility Updates



Hi.

SL(Second life) is a virtual realitty world, i always wont to play it, is a 
big wolrd with a lot of stuff.

I don't rememmber the oficial webpage, try second life onto google, is very 
interesgting.
 From: [EMAIL PROTECTED] To: gamers@audyssey.org Date: Sun, 21 Sep 
 2008 19:48:30 -0700 Subject: Re: [Audyssey] Second Life accessibility 
 Updates  What is SL? - Original Message -  From: Orin 
 [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org 
 Cc: General discussions on all topics relating to the use of Mac OS X by 
   theblind [EMAIL PROTECTED] Sent: Sunday, September 21, 2008 
 7:17 PM Subject: [Audyssey] Second Life accessibility UpdatesHi 
 all,   Yesterday, while attempting to find updates on this project 
 since the  blind second life blog doesn't seem to be updating anymore 
 with this  new-found info, I'll say it below.   Luise Later, an SL 
 real life visually impaired (Not totally blind)  user created both a 
 cane and a guide dog, scripted, mind you, to alert  us of portals etc 
 when navigating. I don't know what the difference  between the cane or 
 guide dog are, or weather you need both of them,  but regardless the 
 items are free.   She also uses a SL screen reader (Well I think it's 
 being made into  one) called EVA, which speaks objects around you. Don't 
 ask me how  that works. I just created my SL account from Virtual 
 Ability which,  BTW, makes the account sign up for second life as 
 accessible as  filling out a form. An accessible form, that is. Oh, did 
 I mention  audio captcha?   And since I'm also sending this out to 
 Mac lists, I'll just say this.  I haven't tried the SL client yet with 
 VoiceOver. Thus, I have yet to  find out if you can even interact with 
 anything for even just logging  in. I guess logging into SL is 
 accessible on the windows side. I'll be  trying this all out tomorrow, 
 asuming I don't have any homework. And  before I forget, the cane/dog 
 development team does have one totally  blind developer, so it's not 
 just VI working on the project. Sure,  it's only one, but at least he's 
 giving feedback to the project for  totally blind users.   The 
 reason why we can't use it on Mac is just one problem, even if you  can 
 login with VO. Eva. Eva is for windows only. Without that, we  can't 
 communicate and hear what's around us.   Okay. Well, here is the blog 
 posting on the promotion of Luise's  presentation on this which we all 
 mist.   
 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind   Hope 
 to see all you guys who like testing an incompleted product to  come 
 join me. I'd hate to do this alone with the team. Or, at least, I  think 
 I'd be the only one...  ---  Gamers mailing list __ 
 Gamers@audyssey.org  If you want to leave the list, send E-mail to   
 [EMAIL PROTECTED]  You can make changes or update your 
 subscription via the web, at  
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.  All messages 
 are archived and can be searched and read at  
 http://www.mail-archive.com/[EMAIL PROTECTED]  If you have any 
 questions or concerns regarding the management of the   list,  please 
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 __ Gamers@audyssey.org If you want to leave the list, send E-mail to 
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http://motor.es.msn.com/
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
You'll need to have sighted help to get started.  We're in an early 
stage of beta right now.  The dog has the ability to speak chats and 
that's it.  I'm talking with the author currently.  If you can have 
someone help you get started that would be great. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
unfortunately, you'll need sighted help until you get the dog

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Orin
The screen reader is Eva. From what I gather, the only things you'll  
need are the SL client and Eva. I wish I could get in contact with  
Luise like on Aim, MSN or something but everywhere you look they  
always say to contact her in-world. First I have to figure out how to  
do that.
On Sep 22, 2008, at 5:05 AM, Matheus wrote:

 hi.
 i'm sure that i'll test it with you!!!
 ok, i downloaded the second life. now there are many extra downloads,
 like avatars etc. where i click to download the scripts, or screen
 readers that will read this game?
 realy thanks for the help.
 -Mensagem original-
 De: Orin [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Domingo, 21 de Setembro de 2008 22:17
 Assunto: [Audyssey] Second Life accessibility Updates

 Hi all,

 Yesterday, while attempting to find updates on this project since the
 blind second life blog doesn't seem to be updating anymore with this
 new-found info, I'll say it below.

 Luise Later, an SL real life visually impaired (Not totally blind)
 user created both a cane and a guide dog, scripted, mind you, to alert
 us of portals etc when navigating. I don't know what the difference
 between the cane or guide dog are, or weather you need both of them,
 but regardless the items are free.

 She also uses a SL screen reader (Well I think it's being made into
 one) called EVA, which speaks objects around you. Don't ask me how
 that works. I just created my SL account from Virtual Ability which,
 BTW, makes the account sign up for second life as accessible as
 filling out a form. An accessible form, that is. Oh, did I mention
 audio captcha?

 And since I'm also sending this out to Mac lists, I'll just say this.
 I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
 find out if you can even interact with anything for even just logging
 in. I guess logging into SL is accessible on the windows side. I'll be
 trying this all out tomorrow, asuming I don't have any homework. And
 before I forget, the cane/dog development team does have one totally
 blind developer, so it's not just VI working on the project. Sure,
 it's only one, but at least he's giving feedback to the project for
 totally blind users.

 The reason why we can't use it on Mac is just one problem, even if you
 can login with VO. Eva. Eva is for windows only. Without that, we
 can't communicate and hear what's around us.

 Okay. Well, here is the blog posting on the promotion of Luise's
 presentation on this which we all mist.

 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

 Hope to see all you guys who like testing an incompleted product to
 come join me. I'd hate to do this alone with the team. Or, at least, I
 think I'd be the only one...
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to [EMAIL PROTECTED] 
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Orin
Hmm. What about Eva? Thought that read text chats as well as things  
around you. Also, what about the cane?
On Sep 22, 2008, at 2:51 PM, Mike Reiser wrote:

 unfortunately, you'll need sighted help until you get the dog

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Matheus
ok, i have eva and the sl program itself.
but the problem of the videocard still continue... wen i click to
download the driver, it opens another page, and another, and go to the
page of the driver, and i can't download it.
-Mensagem original-
De: Orin [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Segunda, 22 de Setembro de 2008 15:03
Assunto: Re: [Audyssey] Second Life accessibility Updates

The screen reader is Eva. From what I gather, the only things you'll
need are the SL client and Eva. I wish I could get in contact with
Luise like on Aim, MSN or something but everywhere you look they
always say to contact her in-world. First I have to figure out how to
do that.
On Sep 22, 2008, at 5:05 AM, Matheus wrote:

 hi.
 i'm sure that i'll test it with you!!!
 ok, i downloaded the second life. now there are many extra downloads,
 like avatars etc. where i click to download the scripts, or screen
 readers that will read this game?
 realy thanks for the help.
 -Mensagem original-
 De: Orin [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Domingo, 21 de Setembro de 2008 22:17
 Assunto: [Audyssey] Second Life accessibility Updates

 Hi all,

 Yesterday, while attempting to find updates on this project since the
 blind second life blog doesn't seem to be updating anymore with this
 new-found info, I'll say it below.

 Luise Later, an SL real life visually impaired (Not totally blind)
 user created both a cane and a guide dog, scripted, mind you, to alert
 us of portals etc when navigating. I don't know what the difference
 between the cane or guide dog are, or weather you need both of them,
 but regardless the items are free.

 She also uses a SL screen reader (Well I think it's being made into
 one) called EVA, which speaks objects around you. Don't ask me how
 that works. I just created my SL account from Virtual Ability which,
 BTW, makes the account sign up for second life as accessible as
 filling out a form. An accessible form, that is. Oh, did I mention
 audio captcha?

 And since I'm also sending this out to Mac lists, I'll just say this.
 I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
 find out if you can even interact with anything for even just logging
 in. I guess logging into SL is accessible on the windows side. I'll be
 trying this all out tomorrow, asuming I don't have any homework. And
 before I forget, the cane/dog development team does have one totally
 blind developer, so it's not just VI working on the project. Sure,
 it's only one, but at least he's giving feedback to the project for
 totally blind users.

 The reason why we can't use it on Mac is just one problem, even if you
 can login with VO. Eva. Eva is for windows only. Without that, we
 can't communicate and hear what's around us.

 Okay. Well, here is the blog posting on the promotion of Luise's
 presentation on this which we all mist.

 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

 Hope to see all you guys who like testing an incompleted product to
 come join me. I'd hate to do this alone with the team. Or, at least, I
 think I'd be the only one...
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
where do you get all the stuff.
At 09:05 p.m. 22/09/2008, you wrote:
hi.
i'm sure that i'll test it with you!!!
ok, i downloaded the second life. now there are many extra downloads,
like avatars etc. where i click to download the scripts, or screen
readers that will read this game?
realy thanks for the help.
-Mensagem original-
De: Orin [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Domingo, 21 de Setembro de 2008 22:17
Assunto: [Audyssey] Second Life accessibility Updates

Hi all,

Yesterday, while attempting to find updates on this project since the
blind second life blog doesn't seem to be updating anymore with this
new-found info, I'll say it below.

Luise Later, an SL real life visually impaired (Not totally blind)
user created both a cane and a guide dog, scripted, mind you, to alert
us of portals etc when navigating. I don't know what the difference
between the cane or guide dog are, or weather you need both of them,
but regardless the items are free.

She also uses a SL screen reader (Well I think it's being made into
one) called EVA, which speaks objects around you. Don't ask me how
that works. I just created my SL account from Virtual Ability which,
BTW, makes the account sign up for second life as accessible as
filling out a form. An accessible form, that is. Oh, did I mention
audio captcha?

And since I'm also sending this out to Mac lists, I'll just say this.
I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
find out if you can even interact with anything for even just logging
in. I guess logging into SL is accessible on the windows side. I'll be
trying this all out tomorrow, asuming I don't have any homework. And
before I forget, the cane/dog development team does have one totally
blind developer, so it's not just VI working on the project. Sure,
it's only one, but at least he's giving feedback to the project for
totally blind users.

The reason why we can't use it on Mac is just one problem, even if you
can login with VO. Eva. Eva is for windows only. Without that, we
can't communicate and hear what's around us.

Okay. Well, here is the blog posting on the promotion of Luise's
presentation on this which we all mist.

http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

Hope to see all you guys who like testing an incompleted product to
come join me. I'd hate to do this alone with the team. Or, at least, I
think I'd be the only one...
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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
well I actually installed eva and its speech tools and found I need to enter a 
number from within world.
I tried the tools but got a nice error so they are uninstalled, I didn't even 
keep the links.
Sounds like all this is a waste of time.
If you need to get stuff working by going inworld first and inworld aint 
accessible then its no real solution at all.
At 03:35 a.m. 23/09/2008, you wrote:
I have tried to open the SL client but Jaws doesn't read anything... 


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
not worth the trouble then.
This means I can't casually gander, and have to put some effort in which means 
I then feel guilty if I don't play the thing.
At 06:51 a.m. 23/09/2008, you wrote:
unfortunately, you'll need sighted help until you get the dog

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Matheus
yea shaun, actualy i think that it's a waste of time.
if you still will need sighted assistance it still is inacessible.
probably wen they fix the problem and make something to read all this
stuff before in world, it'll be cool.
-Mensagem original-
De: shaun everiss [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Terça, 23 de Setembro de 2008 08:11
Assunto: Re: [Audyssey] Second Life accessibility Updates

well I actually installed eva and its speech tools and found I need to enter a 
number from within world.
I tried the tools but got a nice error so they are uninstalled, I didn't even 
keep the links.
Sounds like all this is a waste of time.
If you need to get stuff working by going inworld first and inworld aint 
accessible then its no real solution at all.
At 03:35 a.m. 23/09/2008, you wrote:
I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
yeah.
if only there was a way you could sign up accessibly and get the info you 
needed sent out or retrieved from the net and put in each time then fine.
but well Its really not a thing I'd like to doodle with but it interested me 
anyway.
At 08:31 a.m. 23/09/2008, you wrote:
yea shaun, actualy i think that it's a waste of time.
if you still will need sighted assistance it still is inacessible.
probably wen they fix the problem and make something to read all this
stuff before in world, it'll be cool.
-Mensagem original-
De: shaun everiss [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Terça, 23 de Setembro de 2008 08:11
Assunto: Re: [Audyssey] Second Life accessibility Updates

well I actually installed eva and its speech tools and found I need to enter a 
number from within world.
I tried the tools but got a nice error so they are uninstalled, I didn't even 
keep the links.
Sounds like all this is a waste of time.
If you need to get stuff working by going inworld first and inworld aint 
accessible then its no real solution at all.
At 03:35 a.m. 23/09/2008, you wrote:
I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Orin
Sure it's worth the trouble. Once you get the dog, you can chat, and  
once you get the cane I asume you can navigate, to a limited degree.
On Sep 22, 2008, at 4:21 PM, shaun everiss wrote:

 not worth the trouble then.
 This means I can't casually gander, and have to put some effort in  
 which means I then feel guilty if I don't play the thing.
 At 06:51 a.m. 23/09/2008, you wrote:
 unfortunately, you'll need sighted help until you get the dog

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Orin
That probably won't happen. If you guys aren't willing to take the  
extra effert, you'll never get past audio games which are actually  
going very downhill now at this point.
On Sep 22, 2008, at 4:31 PM, Matheus wrote:

 yea shaun, actualy i think that it's a waste of time.
 if you still will need sighted assistance it still is inacessible.
 probably wen they fix the problem and make something to read all this
 stuff before in world, it'll be cool.
 -Mensagem original-
 De: shaun everiss [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Terça, 23 de Setembro de 2008 08:11
 Assunto: Re: [Audyssey] Second Life accessibility Updates

 well I actually installed eva and its speech tools and found I need  
 to enter a number from within world.
 I tried the tools but got a nice error so they are uninstalled, I  
 didn't even keep the links.
 Sounds like all this is a waste of time.
 If you need to get stuff working by going inworld first and inworld  
 aint accessible then its no real solution at all.
 At 03:35 a.m. 23/09/2008, you wrote:
 I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Orin
You can sign up accessibly. I've done it. The viewer, however, won't  
run on either my windows, Mac on windows or old windows computer due  
to video card issues.
On Sep 22, 2008, at 4:29 PM, shaun everiss wrote:

 yeah.
 if only there was a way you could sign up accessibly and get the  
 info you needed sent out or retrieved from the net and put in each  
 time then fine.
 but well Its really not a thing I'd like to doodle with but it  
 interested me anyway.
 At 08:31 a.m. 23/09/2008, you wrote:
 yea shaun, actualy i think that it's a waste of time.
 if you still will need sighted assistance it still is inacessible.
 probably wen they fix the problem and make something to read all this
 stuff before in world, it'll be cool.
 -Mensagem original-
 De: shaun everiss [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Terça, 23 de Setembro de 2008 08:11
 Assunto: Re: [Audyssey] Second Life accessibility Updates

 well I actually installed eva and its speech tools and found I need  
 to enter a number from within world.
 I tried the tools but got a nice error so they are uninstalled, I  
 didn't even keep the links.
 Sounds like all this is a waste of time.
 If you need to get stuff working by going inworld first and inworld  
 aint accessible then its no real solution at all.
 At 03:35 a.m. 23/09/2008, you wrote:
 I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Matheus
yea i have the same problem.
i can't run bekause the problem of videocard, but if the thing to
register is easy and how to get the dog is easy and don't take much
time, i can do that.
i just say the other message, bekause how they say here i thinked that
it'll be a trouble to get the dog. i'll try it on my other computer and
see if it works.
and yes i like these things, i like to try new games that aren't
audiogames to see if i can play with other peoples and if it's
accessible.
thanks and best regards,
Matheus
-Mensagem original-
De: Orin [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Segunda, 22 de Setembro de 2008 17:52
Assunto: Re: [Audyssey] Second Life accessibility Updates

You can sign up accessibly. I've done it. The viewer, however, won't  
run on either my windows, Mac on windows or old windows computer due  
to video card issues.
On Sep 22, 2008, at 4:29 PM, shaun everiss wrote:

 yeah.
 if only there was a way you could sign up accessibly and get the  
 info you needed sent out or retrieved from the net and put in each  
 time then fine.
 but well Its really not a thing I'd like to doodle with but it  
 interested me anyway.
 At 08:31 a.m. 23/09/2008, you wrote:
 yea shaun, actualy i think that it's a waste of time.
 if you still will need sighted assistance it still is inacessible.
 probably wen they fix the problem and make something to read all this
 stuff before in world, it'll be cool.
 -Mensagem original-
 De: shaun everiss [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Terça, 23 de Setembro de 2008 08:11
 Assunto: Re: [Audyssey] Second Life accessibility Updates

 well I actually installed eva and its speech tools and found I need  
 to enter a number from within world.
 I tried the tools but got a nice error so they are uninstalled, I  
 didn't even keep the links.
 Sounds like all this is a waste of time.
 If you need to get stuff working by going inworld first and inworld  
 aint accessible then its no real solution at all.
 At 03:35 a.m. 23/09/2008, you wrote:
 I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread constantine (on laptop)
Hmm, this sounds interesting. What's the object of it, if there is one?




contact details:

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and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Cc: General discussions on all topics relating to the use of Mac OS X by 
the blind [EMAIL PROTECTED]
Sent: Sunday, September 21, 2008 8:17 PM
Subject: [Audyssey] Second Life accessibility Updates


 Hi all,

 Yesterday, while attempting to find updates on this project since the
 blind second life blog doesn't seem to be updating anymore with this
 new-found info, I'll say it below.

 Luise Later, an SL real life visually impaired (Not totally blind)
 user created both a cane and a guide dog, scripted, mind you, to alert
 us of portals etc when navigating. I don't know what the difference
 between the cane or guide dog are, or weather you need both of them,
 but regardless the items are free.

 She also uses a SL screen reader (Well I think it's being made into
 one) called EVA, which speaks objects around you. Don't ask me how
 that works. I just created my SL account from Virtual Ability which,
 BTW, makes the account sign up for second life as accessible as
 filling out a form. An accessible form, that is. Oh, did I mention
 audio captcha?

 And since I'm also sending this out to Mac lists, I'll just say this.
 I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
 find out if you can even interact with anything for even just logging
 in. I guess logging into SL is accessible on the windows side. I'll be
 trying this all out tomorrow, asuming I don't have any homework. And
 before I forget, the cane/dog development team does have one totally
 blind developer, so it's not just VI working on the project. Sure,
 it's only one, but at least he's giving feedback to the project for
 totally blind users.

 The reason why we can't use it on Mac is just one problem, even if you
 can login with VO. Eva. Eva is for windows only. Without that, we
 can't communicate and hear what's around us.

 Okay. Well, here is the blog posting on the promotion of Luise's
 presentation on this which we all mist.

 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

 Hope to see all you guys who like testing an incompleted product to
 come join me. I'd hate to do this alone with the team. Or, at least, I
 think I'd be the only one...
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No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.7.0/1684 - Release Date: 9/22/2008 
6:39 AM


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
Just a cautionary note.  There is no access whatsoever to the log on 
screen, or any other part of the program using a traditional reader such 
as jaws.  I'm currently working with Louis and some other people to try 
to figure out a temperary solution for this.  The guide dog, max, can 
now read text chat which is what eva can do at this time.  I have louis, 
the developer of max, and some others on my skype list.  I'll ask if I 
can give there names to you if you'd like.  Thanks,

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
what are the links to get the eva, clients and signups?
if for anything else i may try again.
At 09:52 a.m. 23/09/2008, you wrote:
You can sign up accessibly. I've done it. The viewer, however, won't  
run on either my windows, Mac on windows or old windows computer due  
to video card issues.
On Sep 22, 2008, at 4:29 PM, shaun everiss wrote:

 yeah.
 if only there was a way you could sign up accessibly and get the  
 info you needed sent out or retrieved from the net and put in each  
 time then fine.
 but well Its really not a thing I'd like to doodle with but it  
 interested me anyway.
 At 08:31 a.m. 23/09/2008, you wrote:
 yea shaun, actualy i think that it's a waste of time.
 if you still will need sighted assistance it still is inacessible.
 probably wen they fix the problem and make something to read all this
 stuff before in world, it'll be cool.
 -Mensagem original-
 De: shaun everiss [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Terça, 23 de Setembro de 2008 08:11
 Assunto: Re: [Audyssey] Second Life accessibility Updates

 well I actually installed eva and its speech tools and found I need  
 to enter a number from within world.
 I tried the tools but got a nice error so they are uninstalled, I  
 didn't even keep the links.
 Sounds like all this is a waste of time.
 If you need to get stuff working by going inworld first and inworld  
 aint accessible then its no real solution at all.
 At 03:35 a.m. 23/09/2008, you wrote:
 I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
I have no experience with eva or the cane.  The guidedog, max, will read 
text chats and will soon be able to speak your current location, and 
hopefully things arround you.  This is still at a very early I'd call it 
alpha stage at the moment, text chat was just put in last night.  Hope 
this helps,

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
I also like to try to get new things especially if the sighted can play em to.
But if you have to do weird things to get it working from inside a non 
accessible environment then well.
At 10:09 a.m. 23/09/2008, you wrote:
yea i have the same problem.
i can't run bekause the problem of videocard, but if the thing to
register is easy and how to get the dog is easy and don't take much
time, i can do that.
i just say the other message, bekause how they say here i thinked that
it'll be a trouble to get the dog. i'll try it on my other computer and
see if it works.
and yes i like these things, i like to try new games that aren't
audiogames to see if i can play with other peoples and if it's
accessible.
thanks and best regards,
Matheus
-Mensagem original-
De: Orin [EMAIL PROTECTED]
Para: Gamers Discussion list gamers@audyssey.org
Data: Segunda, 22 de Setembro de 2008 17:52
Assunto: Re: [Audyssey] Second Life accessibility Updates

You can sign up accessibly. I've done it. The viewer, however, won't  
run on either my windows, Mac on windows or old windows computer due  
to video card issues.
On Sep 22, 2008, at 4:29 PM, shaun everiss wrote:

 yeah.
 if only there was a way you could sign up accessibly and get the  
 info you needed sent out or retrieved from the net and put in each  
 time then fine.
 but well Its really not a thing I'd like to doodle with but it  
 interested me anyway.
 At 08:31 a.m. 23/09/2008, you wrote:
 yea shaun, actualy i think that it's a waste of time.
 if you still will need sighted assistance it still is inacessible.
 probably wen they fix the problem and make something to read all this
 stuff before in world, it'll be cool.
 -Mensagem original-
 De: shaun everiss [EMAIL PROTECTED]
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Terça, 23 de Setembro de 2008 08:11
 Assunto: Re: [Audyssey] Second Life accessibility Updates

 well I actually installed eva and its speech tools and found I need  
 to enter a number from within world.
 I tried the tools but got a nice error so they are uninstalled, I  
 didn't even keep the links.
 Sounds like all this is a waste of time.
 If you need to get stuff working by going inworld first and inworld  
 aint accessible then its no real solution at all.
 At 03:35 a.m. 23/09/2008, you wrote:
 I have tried to open the SL client but Jaws doesn't read anything...


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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
I suggest you go to www.virtualability.org first and fill out the form 
to create an account.  I suggest you use webvisum with firefox if you 
have it to solve the captcha as the audio captcha is barily 
understandable.  My aim screen name is chrchmiker, add me and I can send 
you what you need.  Please note you will need sighted help to log in and 
stuff at this time. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
Rather than using eva, max can do this without a serial.  If you have 
aim or something add me and I will send you max, the msi file.  I 
suggest that if we want to make this useable and accessible we should 
try to stick with this and test any way we can. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
where do you download this max from.
At 12:46 p.m. 23/09/2008, you wrote:
Rather than using eva, max can do this without a serial.  If you have 
aim or something add me and I will send you max, the msi file.  I 
suggest that if we want to make this useable and accessible we should 
try to stick with this and test any way we can. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
Not sure about the cane.  The dog will allow you to chat, however 
navigating via the arrow keys isn't there yet and there's no sound to 
signify this.  The coder is trying to get funding from lindin lab so he 
can work on this.  THe goal is to eventually create a custom client, 
however, this will take some time.  I'm just trying to give him ideas as 
to how to make the dog more windows like for a blind user. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread shaun everiss
well mike I have msn if I thats ok with you.
At 12:40 p.m. 23/09/2008, you wrote:
Just a cautionary note.  There is no access whatsoever to the log on 
screen, or any other part of the program using a traditional reader such 
as jaws.  I'm currently working with Louis and some other people to try 
to figure out a temperary solution for this.  The guide dog, max, can 
now read text chat which is what eva can do at this time.  I have louis, 
the developer of max, and some others on my skype list.  I'll ask if I 
can give there names to you if you'd like.  Thanks,

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
I have the msi installer.  My skype name is miker1988 so you can add me 
and I can send it if you'd like. 

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-22 Thread Mike Reiser
That's fine, my msn is [EMAIL PROTECTED]  Hope this helps,

Mike

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Re: [Audyssey] Second Life accessibility Updates

2008-09-21 Thread Michael Amaro
What is SL?
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Cc: General discussions on all topics relating to the use of Mac OS X by 
theblind [EMAIL PROTECTED]
Sent: Sunday, September 21, 2008 7:17 PM
Subject: [Audyssey] Second Life accessibility Updates


 Hi all,

 Yesterday, while attempting to find updates on this project since the
 blind second life blog doesn't seem to be updating anymore with this
 new-found info, I'll say it below.

 Luise Later, an SL real life visually impaired (Not totally blind)
 user created both a cane and a guide dog, scripted, mind you, to alert
 us of portals etc when navigating. I don't know what the difference
 between the cane or guide dog are, or weather you need both of them,
 but regardless the items are free.

 She also uses a SL screen reader (Well I think it's being made into
 one) called EVA, which speaks objects around you. Don't ask me how
 that works. I just created my SL account from Virtual Ability which,
 BTW, makes the account sign up for second life as accessible as
 filling out a form. An accessible form, that is. Oh, did I mention
 audio captcha?

 And since I'm also sending this out to Mac lists, I'll just say this.
 I haven't tried the SL client yet with VoiceOver. Thus, I have yet to
 find out if you can even interact with anything for even just logging
 in. I guess logging into SL is accessible on the windows side. I'll be
 trying this all out tomorrow, asuming I don't have any homework. And
 before I forget, the cane/dog development team does have one totally
 blind developer, so it's not just VI working on the project. Sure,
 it's only one, but at least he's giving feedback to the project for
 totally blind users.

 The reason why we can't use it on Mac is just one problem, even if you
 can login with VO. Eva. Eva is for windows only. Without that, we
 can't communicate and hear what's around us.

 Okay. Well, here is the blog posting on the promotion of Luise's
 presentation on this which we all mist.

 http://tentacolor.com/2008/08/30/the-scripted-leading-the-blind

 Hope to see all you guys who like testing an incompleted product to
 come join me. I'd hate to do this alone with the team. Or, at least, I
 think I'd be the only one...
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