Re: [Audyssey] Ambience in Swamp
I think that any sounds that directly impact atmospheric stuff: weather, day/night, etc. are a bad idea, unless they will be updated to reflect the various conditions. That could be fun. As far as doorway aids, what about the fact that the doors are probably broken, swinging, etc. That's a possibility, if its necessary to use sounds for navigation, that's an option. Frankly, I understand that I am an odd duck, but I rarely use coordinates or beacons and I navigate fine. It's just memorizing the maps. Signed: Dakotah Rickard On 5/8/12, Lori Duncan lori_dunca...@hotmail.com wrote: What about some soft rain sounds, like in gtc but softer. -- From: Christopher Bartlett themusicalbre...@gmail.com Sent: Tuesday, May 08, 2012 8:45 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp There are areas that would make sense to have a swamp ambience, northern and western ends of map 1 and south side east of broadway, and the northeastern part of map 2. I'm not sure how much help this would be as the ambient noise should be the sort of non-specific insect/bird/wind noise that wouldn't act as much of a navigation aid. I'm not against the idea, I think it would add some atmosphere and not really negatively impact combat except perhaps at long range. Christopher Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Monday, May 07, 2012 3:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ambience in Swamp It makes sense being as Swamp is an audio game to have different sounds, and for people who wouldn't want background ambience, it could always be muted like the music. I don't want to cause Aprone or Kai any trouble or extra work load, I was just suggesting it as an easier way to navigate for us people who use sound orrintation. -- From: lenron brown lenro...@gmail.com Sent: Monday, May 07, 2012 7:57 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp agreed i could find the elavator easier if i could here it only got to it once On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list
Re: [Audyssey] Ambience in Swamp
There are areas that would make sense to have a swamp ambience, northern and western ends of map 1 and south side east of broadway, and the northeastern part of map 2. I'm not sure how much help this would be as the ambient noise should be the sort of non-specific insect/bird/wind noise that wouldn't act as much of a navigation aid. I'm not against the idea, I think it would add some atmosphere and not really negatively impact combat except perhaps at long range. Christopher Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Monday, May 07, 2012 3:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ambience in Swamp It makes sense being as Swamp is an audio game to have different sounds, and for people who wouldn't want background ambience, it could always be muted like the music. I don't want to cause Aprone or Kai any trouble or extra work load, I was just suggesting it as an easier way to navigate for us people who use sound orrintation. -- From: lenron brown lenro...@gmail.com Sent: Monday, May 07, 2012 7:57 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp agreed i could find the elavator easier if i could here it only got to it once On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
What about some soft rain sounds, like in gtc but softer. -- From: Christopher Bartlett themusicalbre...@gmail.com Sent: Tuesday, May 08, 2012 8:45 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp There are areas that would make sense to have a swamp ambience, northern and western ends of map 1 and south side east of broadway, and the northeastern part of map 2. I'm not sure how much help this would be as the ambient noise should be the sort of non-specific insect/bird/wind noise that wouldn't act as much of a navigation aid. I'm not against the idea, I think it would add some atmosphere and not really negatively impact combat except perhaps at long range. Christopher Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Monday, May 07, 2012 3:04 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ambience in Swamp It makes sense being as Swamp is an audio game to have different sounds, and for people who wouldn't want background ambience, it could always be muted like the music. I don't want to cause Aprone or Kai any trouble or extra work load, I was just suggesting it as an easier way to navigate for us people who use sound orrintation. -- From: lenron brown lenro...@gmail.com Sent: Monday, May 07, 2012 7:57 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp agreed i could find the elavator easier if i could here it only got to it once On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr
[Audyssey] Ambience in Swamp
Hi Kai, I was wondering to make navigation in swamp easier if we could possibley have some form of background ambience, like insects chirping, maybe some night time sort of sounds, but soft so it doesn't distract from zombey steps. It would also give clues to where doorways to the outside are, like the guy at the entrence of the safe zone does. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
yeh that would be cool noises of the swamp. On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: Hi Kai, I was wondering to make navigation in swamp easier if we could possibley have some form of background ambience, like insects chirping, maybe some night time sort of sounds, but soft so it doesn't distract from zombey steps. It would also give clues to where doorways to the outside are, like the guy at the entrence of the safe zone does. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
Hi, i'm not sure if that will help. If players are not able to go around the wall to look for the entrence or take note of the coordinates, they will still face the same obstacles no matter what sound kai and jeremy put in. 锦发/Steady Goh - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Sent: Monday, May 07, 2012 7:54 PM Subject: [Audyssey] Ambience in Swamp Hi Kai, I was wondering to make navigation in swamp easier if we could possibley have some form of background ambience, like insects chirping, maybe some night time sort of sounds, but soft so it doesn't distract from zombey steps. It would also give clues to where doorways to the outside are, like the guy at the entrence of the safe zone does. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
Honestly I feel that that would make the game much harder; it's already difficult to hear a zombie behind you, background noise would make it near to impossible. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Date sent: Mon, 7 May 2012 12:54:25 +0100 Subject: [Audyssey] Ambience in Swamp Hi Kai, I was wondering to make navigation in swamp easier if we could possibley have some form of background ambience, like insects chirping, maybe some night time sort of sounds, but soft so it doesn't distract from zombey steps. It would also give clues to where doorways to the outside are, like the guy at the entrence of the safe zone does. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
agreed i could find the elavator easier if i could here it only got to it once On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ambience in Swamp
It makes sense being as Swamp is an audio game to have different sounds, and for people who wouldn't want background ambience, it could always be muted like the music. I don't want to cause Aprone or Kai any trouble or extra work load, I was just suggesting it as an easier way to navigate for us people who use sound orrintation. -- From: lenron brown lenro...@gmail.com Sent: Monday, May 07, 2012 7:57 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp agreed i could find the elavator easier if i could here it only got to it once On 5/7/12, Lori Duncan lori_dunca...@hotmail.com wrote: I'd rather navigate by sound in a game than by always looking at numbers, you can respond quicker to sound rather than numbers. -- From: Tomasz Tworek seal11...@gmail.com Sent: Monday, May 07, 2012 5:48 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Ambience in Swamp Or for sure not, for me navigaing on the maps using only coordinates is the most stupid idea, but really popular in audio games sadly. I listed this one on AG.net's thread but ofcurse as always, evryone drop it down, good to see someone si thinking in the same way, cause audio game without great sound surrounding is really, really not exact audio game for me. Cheers --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.