Re: [Audyssey] Monty impressions so far

2007-10-09 Thread Thomas Ward
Hi Shaun, Well, I don't see that adding hot keys to control music and ambience volume will help. What I need to really know is why it is not restoring values from your registry correctly. If this is broken then there is a good chanse the games registration system is broken on x number of

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread Thomas Ward
Hi Karl, That is interesting. I've been looking at my registry code, and it is by the book so to speak. Everything looks very close to the tootorials I pulled off the MSDN library. If there are two of you then we definitely have a problem here. Maybe it doesn't happen in all cases, but

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread shaun everiss
actually I had a look at the registry settings. A load of said settings have true or false things, if I understand false setting meaning off, then it appears that settings are being saved correctly because I can see said setting in the registry if false is on though we have a major issue.

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread shaun everiss
I've never bothered changing speech voice or rate since these are for the entire system and come from the speech tts dialogs. I've only changed the music and ambience although I can play with said things on so may not actually change them unless I really care to. When I did the reload of monty I

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread Thomas Ward
Hi Shaun, Quote I've never bothered changing speech voice or rate since these are for the entire system and come from the speech tts dialogs. End quote I don't know what you are talking about but Montezuma's Revenge speech settings are specific to Monty. If you change the settings in Monty

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread Thomas Ward
Hi Shaun, Those are called boolian flags. False is off and true is on or in computer binary speak 0 and 1. I'll take a closer look at the keys themselves. You might be right that it is successfully storing the values, but not retrieving them for some reason. In my tests thus far the settings

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread shaun everiss
hmmm. At 11:05 a.m. 10/10/2007, you wrote: Hi Shaun, Quote I've never bothered changing speech voice or rate since these are for the entire system and come from the speech tts dialogs. End quote I don't know what you are talking about but Montezuma's Revenge speech settings are specific to

Re: [Audyssey] Monty impressions so far

2007-10-09 Thread shaun everiss
Well in that case its all saving not restoring, if the number type works then that may be a good idea since IN the registry most stuff seems to be 0 or 1 although you can make something false or true. At 12:08 p.m. 10/10/2007, you wrote: Hi Shaun, Those are called boolian flags. False is off

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Raul a. Gallegos
Thomas Ward said the following on 10/7/2007 10:11 PM: Hi Raul, Ok, that is exactly the kind of info I needed. Either one of two things needs to happen. Either I figure out how to disable that system menu, or move the run key to something else besides alt. Will take some experimentation.

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Thomas Ward
Hi Shaun, Well, as for returning to the main menu after saving I can fix that quite easily. I also can do that for loading defaults. As to why your system is restoring the default settings when the game is restarted I haven't a clue. It works perfectly on my system, and on the machines it was

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Raul a. Gallegos
Thomas Ward said the following on 10/8/2007 3:26 PM: Hi Raul, Actually, I think you might be running an older version of the beta. The last private beta had a couple of miner bugs which I fixed in the public beta version of beta 2 just the day of release. One of the things is put run back

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Thomas Ward
Hi Raul Quote I still feel strongly about the torches idea I have working the way I suggested End quote Well, I do have plans to work on many of your torch suggestions. Still am not sure what I will do about the monsters. yet, but I am definitely going to put it on a timer, remove items from

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread shaun everiss
I actually was able to duplicate this. make sure the monti window is maximised. and if you can help it don't have anything else open if you can help it, well another window. At 03:53 a.m. 9/10/2007, you wrote: Thomas Ward said the following on 10/7/2007 10:11 PM: Hi Raul, Ok, that is

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread shaun everiss
yes, yes, yes. oh and all the settings I set are there. However they don't take after I rerun the game. otherwise it all works fine. At 07:46 a.m. 9/10/2007, you wrote: Hi Shaun, Well, as for returning to the main menu after saving I can fix that quite easily. I also can do that for loading

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Thomas Ward
Hi Shaun, Smile I've just moved the keys around a bit. As of beta 3 jump is on space and run is on control. I just patched the code with that about 5 minutes ago as of the time of this writing. So the system menu should no longer be an issue any longer. Cheers. shaun everiss wrote: I

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Thomas Ward
Hi Shaun, All I can say at this point is that is weird. There is nothing in the game itself to account for not saving and properly restoring registry settings as it works 99 out of every 100 times with your system apparently being that 1 exception. What I have discovered over the last 5 years

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread shaun everiss
well I did a check after I sent the msg. I wanted to see if I could complete monti beta1, because I never clocked it. so I uninstalled beta2 and loaded beta1. I clocked that uninstalled beta1 removed the monti folder and the monti reg key. I restarted monti beta2 after reinstalling, I did a

Re: [Audyssey] Monty impressions so far

2007-10-08 Thread Karl
Hi, I am having the same problem with options not saving under Vista ultimate. Original message: well I did a check after I sent the msg. I wanted to see if I could complete monti beta1, because I never clocked it. so I uninstalled beta2 and loaded beta1. I clocked that uninstalled beta1

Re: [Audyssey] Monty impressions so far

2007-10-07 Thread Thomas Ward
Hi Raul, By chanse do you have a screen reader running in the background while playing Monty? I've not noticed it jumping to the system menu when all screen readers are unloaded. Only when a screen reader is running in the background. As for the system menu itself I am trying to figure out how

Re: [Audyssey] Monty impressions so far

2007-10-07 Thread Raul A. Gallegos
Thomas Ward wrote: By chanse do you have a screen reader running in the background while playing Monty? I've not noticed it jumping to the system menu when all screen readers are unloaded. Only when a screen reader is running in the background. It happened with both. I noticed it first

Re: [Audyssey] Monty impressions so far

2007-10-07 Thread Thomas Ward
Hi Raul, Quote It happened with both. I noticed it first while Window-Eyes was still loaded, but then I had someone sighted look at the screen and she says the system menu still comes up if Window-Eyes is not loaded and I press alt-arrows or something similar. End quote Ok, that is exactly the

Re: [Audyssey] Monty impressions so far

2007-10-07 Thread shaun everiss
I never have this issue. However in options when I click save I think the options screan should close and you go to main menu. So I save then escape out the menu. the game works, but on restart the default options are loaded and I have to do it all over again. Is this a bug or is it part of the

[Audyssey] Monty impressions so far

2007-10-06 Thread Raul A. Gallegos
Well, I played Monty for a bit and got a score of 258000 or there about on the insane difficulty. I really like it a lot. The only weird thing I noticed so far is how if you press the alt-arrow keys for jumping, the system menu of the program comes up. Not sure if this has to do with the

Re: [Audyssey] Monty impressions so far

2007-10-06 Thread shaun everiss
has not happened to me. At 05:40 p.m. 7/10/2007, you wrote: Well, I played Monty for a bit and got a score of 258000 or there about on the insane difficulty. I really like it a lot. The only weird thing I noticed so far is how if you press the alt-arrow keys for jumping, the system menu of the

[Audyssey] Monty Impressions

2007-07-07 Thread Bryan Peterson
Well, just downloaded the Monty Beta. Quite frankly i like it a lot better than the Alpha, and not only because it's more stable. I do wish the Learn Game sounds option had been kept because there are some new sounds that people might not immediately recognize, but I like the Sapi support. I've

Re: [Audyssey] Monty Impressions

2007-07-07 Thread Thomas Ward
Hi Bryan, I am hoping for a final release date sometime in November, but that is subject to change depending on weather or not I am successful in meeting that deadline. As for learn game sounds I suppose I could add that in. It will take me a little while to get to it though. Bryan Peterson

Re: [Audyssey] Monty impressions

2006-07-04 Thread Wil James
Skype: wiljames -- -Original Message- From: Liam Erven [mailto:[EMAIL PROTECTED] Sent: Monday, July 03, 2006 10:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] Monty impressions if the sounds scare you then they're doing their job. - Original Message

Re: [Audyssey] Monty impressions

2006-07-03 Thread Nicol Oosthuizen
rather let angela give a death cry that is rather low in pitch than she screaming? Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 02 July 2006 06:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] Monty impressions Hi, Bryan

Re: [Audyssey] Monty impressions

2006-07-03 Thread Neo
Tom's engine doesn't do that. Hope this helps, Lukas - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 03, 2006 11:26 AM Subject: Re: [Audyssey] Monty impressions NB: This email and its contents are subject

Re: [Audyssey] Monty impressions

2006-07-03 Thread Raul A. Gallegos
This is probably the reason that David Greenwood postes a warning that some of the sounds in Shades of Doom are a bit violent and could be disturbing in the way they sound. Perhaps Tom could put in a similar disclaimer but folks, let's remember this is a game. * Nicol Oosthuizen [EMAIL

Re: [Audyssey] Monty impressions

2006-07-03 Thread Liam Erven
if the sounds scare you then they're doing their job. - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 03, 2006 7:43 AM Subject: Re: [Audyssey] Monty impressions This is probably the reason that David

Re: [Audyssey] Monty impressions

2006-07-03 Thread Jen Karns
] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 03, 2006 7:43 AM Subject: Re: [Audyssey] Monty impressions This is probably the reason that David Greenwood postes a warning that some of the sounds in Shades of Doom are a bit violent and could be disturbing in the way

Re: [Audyssey] Monty impressions

2006-07-03 Thread Thomas Ward
Hi, Nicol. Since I am aiming for realism I won't change the effects, but unlike some game devs I did leave all the sounds open for editing and replacing. If you have some good 22500 or 44100 16 byt mono sound samples you feel better with you can put them in the death and pain sounds, and

Re: [Audyssey] Monty impressions

2006-07-03 Thread Thomas Ward
Hi, Lucas and all. The only two requirements for replacing sounds is that it is either 22500 or 44100 16 byt mono, and that it has the same file name as the sound it is replacing. Beyond that you can custom the sounds all you want. Neo wrote: HI Nicol, I am sure Tom can change any of the

[Audyssey] Monty impressions

2006-07-01 Thread Neo
HI Tom and all, I really love the alpha. To tell the truth, I really didn'T expect such a stable, fast and intense game over the original Alchemy version. The only little problem I have is the falling off ladders and things I think someone else has already mentioned before. If I jump on a

Re: [Audyssey] Monty impressions

2006-07-01 Thread Sarah
O yeah the screem whena wall is his ot a bit much but all in all, the game rocks. No pun intended. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, July 01, 2006 3:06 AM Subject: [Audyssey] Monty impressions HI Tom and all

Re: [Audyssey] Monty impressions

2006-07-01 Thread Bryan Peterson
. It ain't pretty when the pretty leaves you with no place to go. From: Neo [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list Gamers@audyssey.org Subject: [Audyssey] Monty impressions Date: Sat, 1 Jul 2006 12:06:04 +0200 HI Tom and all, I really love

Re: [Audyssey] Monty impressions

2006-07-01 Thread Liam Erven
: [Audyssey] Monty impressions Don't worry. Thomas has been working on a patch that should correct the dying problem. That wasn't intentional, and neither apparently was the falling off ladders thing. I'll be glad when the patch is released. That'll make my game playing experience a whole lot more

Re: [Audyssey] Monty impressions

2006-07-01 Thread Bryan Peterson
leaves you with no place to go. From: Liam Erven [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Monty impressions Date: Sat, 1 Jul 2006 13:39:34 -0500 like I said man. If you ever get bored and want

Re: [Audyssey] Monty impressions

2006-07-01 Thread will
hi liam thoght super liam 2 was on the cards? regards, will - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 01, 2006 7:39 PM Subject: Re: [Audyssey] Monty impressions like I said man. If you ever get bored

Re: [Audyssey] Monty impressions

2006-07-01 Thread Thomas Ward
Hi, Lucas. I'm working on a patch that corrects the falling off ladders and jumping bugs you reported. The demo you have on your system was done in four months from scratch. One reason STFC has fallen behind in updates is that time was spent in developing Monty from scratch. Neo wrote: HI

Re: [Audyssey] Monty impressions

2006-07-01 Thread Thomas Ward
Actually, that to will be changing. When Angela hits a wall she lets out an egh or gasp sound. Sarah wrote: O yeah the screem whena wall is his ot a bit much but all in all, the game rocks. No pun intended. ___ Gamers mailing list ..

Re: [Audyssey] Monty impressions

2006-07-01 Thread Bryan Peterson
: Thomas Ward [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Monty impressions Date: Sat, 01 Jul 2006 21:17:01 -0400 Actually, that to will be changing. When Angela hits a wall she lets out an egh or gasp sound

Re: [Audyssey] Monty impressions

2006-07-01 Thread Sarah
ah. good. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 01, 2006 6:17 PM Subject: Re: [Audyssey] Monty impressions Actually, that to will be changing. When Angela hits a wall she lets out an egh or gasp sound

Re: [Audyssey] Monty impressions

2006-07-01 Thread Thomas Ward
Hi, guys. If you are starting a new topic how about change the subject line as this has nothing to do with Monty. Thanks. Bryan Peterson wrote: Thanks Liam. If you want I could Email you offlist when I finish the makeshift manual I'm writing. Then you can see what I've come up with so far.

Re: [Audyssey] Monty impressions

2006-07-01 Thread Thomas Ward
Hi, Bryan. Kate is just the voice of the computer. I have no clue who the girl is that actually does the effects for Angela. Bryan Peterson wrote: That'd certainly be more fitting than having her scream every time. I agree that maybe she should only really scream when she's hit with an

Re: [Audyssey] Monty impressions

2006-07-01 Thread Bryan Peterson
We've already started talking about it offlist. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Monty impressions

Re: [Audyssey] Monty impressions

2006-07-01 Thread Bryan Peterson
] Monty impressions Date: Sun, 02 Jul 2006 00:29:53 -0400 Hi, Bryan. Kate is just the voice of the computer. I have no clue who the girl is that actually does the effects for Angela. Bryan Peterson wrote: That'd certainly be more fitting than having her scream every time. I agree that maybe she

Re: [Audyssey] Monty impressions

2006-07-01 Thread Thomas Ward
Hi, Bryan. The patch is coming along pretty well. There is allot of bugs fixed, app is being fine tuned, allot was learned what to do and not to do, but progress is slow do to the fact I am reinstalling my computers not to mention replacing my Linux servers with Ubuntu Linux 6.06. Bryan